本文整理汇总了C++中Process::PostLoadFix方法的典型用法代码示例。如果您正苦于以下问题:C++ Process::PostLoadFix方法的具体用法?C++ Process::PostLoadFix怎么用?C++ Process::PostLoadFix使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Process
的用法示例。
在下文中一共展示了Process::PostLoadFix方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: PostLoadFix
// There are some fixups that we can only apply after all the objects are loaded, because
// they involve reference from one object to other objects which may not be available
// during the normal load process. These fixes are applied here
void ObjectMemory::PostLoadFix()
{
// Special case handling for Contexts because we store
// the sp's as integers in the image file, but at
// run-time they are expected to be direct pointers
const OTE* pEnd = m_pOT + m_nOTSize; // Loop invariant
for (OTE* ote = m_pOT; ote < pEnd; ote++)
{
if (!ote->isFree())
{
if (ote->isBytes())
{
#ifdef _DEBUG
{
// Its a byte object, and may be null terminated
const Behavior* behavior = ote->m_oteClass->m_location;
const BytesOTE* oteBytes = reinterpret_cast<const BytesOTE*>(ote);
const VariantByteObject* object = oteBytes->m_location;
ASSERT(behavior->m_instanceSpec.m_nullTerminated == ote->isNullTerminated());
}
#endif
}
else if (ote->m_oteClass == _Pointers.ClassProcess)
{
ASSERT(ote->heapSpace() == OTEFlags::VirtualSpace);
ProcessOTE* oteProcess = reinterpret_cast<ProcessOTE*>(ote);
Process* process = oteProcess->m_location;
process->PostLoadFix(oteProcess);
}
}
}
ProtectConstSpace(PAGE_READONLY);
#if defined(_DEBUG) && 0
{
// Dump out the pointers
TRACESTREAM << NumPointers<< L" VM Pointers..." << std::endl;
for (int i = 0; i < NumPointers; i++)
{
VariantObject* obj = static_cast<VariantObject*>(m_pConstObjs);
POTE pote = POTE(obj->m_fields[i]);
TRACESTREAM << i<< L": " << pote << std::endl;
}
}
#endif
}