当前位置: 首页>>代码示例>>C++>>正文


C++ Process::GetAddressByteSize方法代码示例

本文整理汇总了C++中Process::GetAddressByteSize方法的典型用法代码示例。如果您正苦于以下问题:C++ Process::GetAddressByteSize方法的具体用法?C++ Process::GetAddressByteSize怎么用?C++ Process::GetAddressByteSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Process的用法示例。


在下文中一共展示了Process::GetAddressByteSize方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: UpdateValue

bool ValueObjectRegister::UpdateValue() {
  m_error.Clear();
  ExecutionContext exe_ctx(GetExecutionContextRef());
  StackFrame *frame = exe_ctx.GetFramePtr();
  if (frame == NULL) {
    m_reg_ctx_sp.reset();
    m_reg_value.Clear();
  }

  if (m_reg_ctx_sp) {
    RegisterValue m_old_reg_value(m_reg_value);
    if (m_reg_ctx_sp->ReadRegister(&m_reg_info, m_reg_value)) {
      if (m_reg_value.GetData(m_data)) {
        Process *process = exe_ctx.GetProcessPtr();
        if (process)
          m_data.SetAddressByteSize(process->GetAddressByteSize());
        m_value.SetContext(Value::eContextTypeRegisterInfo,
                           (void *)&m_reg_info);
        m_value.SetValueType(Value::eValueTypeHostAddress);
        m_value.GetScalar() = (uintptr_t)m_data.GetDataStart();
        SetValueIsValid(true);
        SetValueDidChange(!(m_old_reg_value == m_reg_value));
        return true;
      }
    }
  }

  SetValueIsValid(false);
  m_error.SetErrorToGenericError();
  return false;
}
开发者ID:CodaFi,项目名称:swift-lldb,代码行数:31,代码来源:ValueObjectRegister.cpp

示例2: exe_ctx

// this code relies on the assumption that an Objective-C object always starts
// with an ISA at offset 0.
ObjCLanguageRuntime::ObjCISA
AppleObjCRuntimeV1::GetISA(ValueObject& valobj)
{
    if (ClangASTType::GetMinimumLanguage(valobj.GetClangAST(),valobj.GetClangType()) != eLanguageTypeObjC)
        return 0;
    
    // if we get an invalid VO (which might still happen when playing around
    // with pointers returned by the expression parser, don't consider this
    // a valid ObjC object)
    if (valobj.GetValue().GetContextType() == Value::eContextTypeInvalid)
        return 0;
    
    addr_t isa_pointer = valobj.GetPointerValue();
    
    ExecutionContext exe_ctx (valobj.GetExecutionContextRef());
    
    Process *process = exe_ctx.GetProcessPtr();
    if (process)
    {
        uint8_t pointer_size = process->GetAddressByteSize();
        
        Error error;
        return process->ReadUnsignedIntegerFromMemory (isa_pointer,
                                                       pointer_size,
                                                       0,
                                                       error);
    }
    return 0;
}
开发者ID:carlokok,项目名称:lldb,代码行数:31,代码来源:AppleObjCRuntimeV1.cpp

示例3: DumpRegister

  bool DumpRegister(const ExecutionContext &exe_ctx, Stream &strm,
                    RegisterContext *reg_ctx, const RegisterInfo *reg_info) {
    if (reg_info) {
      RegisterValue reg_value;

      if (reg_ctx->ReadRegister(reg_info, reg_value)) {
        strm.Indent();

        bool prefix_with_altname = (bool)m_command_options.alternate_name;
        bool prefix_with_name = !prefix_with_altname;
        reg_value.Dump(&strm, reg_info, prefix_with_name, prefix_with_altname,
                       m_format_options.GetFormat(), 8);
        if ((reg_info->encoding == eEncodingUint) ||
            (reg_info->encoding == eEncodingSint)) {
          Process *process = exe_ctx.GetProcessPtr();
          if (process && reg_info->byte_size == process->GetAddressByteSize()) {
            addr_t reg_addr = reg_value.GetAsUInt64(LLDB_INVALID_ADDRESS);
            if (reg_addr != LLDB_INVALID_ADDRESS) {
              Address so_reg_addr;
              if (exe_ctx.GetTargetRef()
                      .GetSectionLoadList()
                      .ResolveLoadAddress(reg_addr, so_reg_addr)) {
                strm.PutCString("  ");
                so_reg_addr.Dump(&strm, exe_ctx.GetBestExecutionContextScope(),
                                 Address::DumpStyleResolvedDescription);
              }
            }
          }
        }
        strm.EOL();
        return true;
      }
    }
    return false;
  }
开发者ID:efcs,项目名称:lldb,代码行数:35,代码来源:CommandObjectRegister.cpp

示例4: fun_addr

bool
ClangFunction::WriteFunctionArguments (ExecutionContext &exe_ctx, 
                                       lldb::addr_t &args_addr_ref, 
                                       Address function_address, 
                                       ValueList &arg_values, 
                                       Stream &errors)
{
    // All the information to reconstruct the struct is provided by the
    // StructExtractor.
    if (!m_struct_valid)
    {
        errors.Printf("Argument information was not correctly parsed, so the function cannot be called.");
        return false;
    }
        
    Error error;
    using namespace clang;
    ExecutionResults return_value = eExecutionSetupError;

    Process *process = exe_ctx.GetProcessPtr();

    if (process == NULL)
        return return_value;

    if (process != m_jit_process_sp.get())
        return false;
                
    if (args_addr_ref == LLDB_INVALID_ADDRESS)
    {
        args_addr_ref = process->AllocateMemory(m_struct_size, lldb::ePermissionsReadable|lldb::ePermissionsWritable, error);
        if (args_addr_ref == LLDB_INVALID_ADDRESS)
            return false;
        m_wrapper_args_addrs.push_back (args_addr_ref);
    } 
    else 
    {
        // Make sure this is an address that we've already handed out.
        if (find (m_wrapper_args_addrs.begin(), m_wrapper_args_addrs.end(), args_addr_ref) == m_wrapper_args_addrs.end())
        {
            return false;
        }
    }

    // TODO: verify fun_addr needs to be a callable address
    Scalar fun_addr (function_address.GetCallableLoadAddress(exe_ctx.GetTargetPtr()));
    int first_offset = m_member_offsets[0];
    process->WriteScalarToMemory(args_addr_ref + first_offset, fun_addr, process->GetAddressByteSize(), error);

    // FIXME: We will need to extend this for Variadic functions.

    Error value_error;
    
    size_t num_args = arg_values.GetSize();
    if (num_args != m_arg_values.GetSize())
    {
        errors.Printf ("Wrong number of arguments - was: %lu should be: %lu", num_args, m_arg_values.GetSize());
        return false;
    }
    
    for (size_t i = 0; i < num_args; i++)
    {
        // FIXME: We should sanity check sizes.

        int offset = m_member_offsets[i+1]; // Clang sizes are in bytes.
        Value *arg_value = arg_values.GetValueAtIndex(i);
        
        // FIXME: For now just do scalars:
        
        // Special case: if it's a pointer, don't do anything (the ABI supports passing cstrings)
        
        if (arg_value->GetValueType() == Value::eValueTypeHostAddress &&
            arg_value->GetContextType() == Value::eContextTypeClangType &&
            ClangASTContext::IsPointerType(arg_value->GetClangType()))
            continue;
        
        const Scalar &arg_scalar = arg_value->ResolveValue(&exe_ctx, m_clang_ast_context->getASTContext());

        if (!process->WriteScalarToMemory(args_addr_ref + offset, arg_scalar, arg_scalar.GetByteSize(), error))
            return false;
    }

    return true;
}
开发者ID:ztianjin,项目名称:lldb,代码行数:83,代码来源:ClangFunction.cpp

示例5: isa_value

ThreadPlanSP
ObjCTrampolineHandler::GetStepThroughDispatchPlan (Thread &thread, bool stop_others)
{
    ThreadPlanSP ret_plan_sp;
    lldb::addr_t curr_pc = thread.GetRegisterContext()->GetPC();

    MsgsendMap::iterator pos;
    pos = m_msgSend_map.find (curr_pc);
    if (pos != m_msgSend_map.end())
    {
        Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP);

        const DispatchFunction *this_dispatch = &g_dispatch_functions[(*pos).second];

        lldb::StackFrameSP thread_cur_frame = thread.GetStackFrameAtIndex(0);

        Process *process = thread.CalculateProcess();
        const ABI *abi = process->GetABI();
        if (abi == NULL)
            return ret_plan_sp;

        Target *target = thread.CalculateTarget();

        // FIXME: Since neither the value nor the Clang QualType know their ASTContext,
        // we have to make sure the type we put in our value list comes from the same ASTContext
        // the ABI will use to get the argument values.  THis is the bottom-most frame's module.

        ClangASTContext *clang_ast_context = target->GetScratchClangASTContext();
        ValueList argument_values;
        Value input_value;
        void *clang_void_ptr_type = clang_ast_context->GetVoidPtrType(false);
        input_value.SetValueType (Value::eValueTypeScalar);
        input_value.SetContext (Value::eContextTypeOpaqueClangQualType, clang_void_ptr_type);

        int obj_index;
        int sel_index;

        // If this is a struct return dispatch, then the first argument is the
        // return struct pointer, and the object is the second, and the selector is the third.
        // Otherwise the object is the first and the selector the second.
        if (this_dispatch->stret_return)
        {
            obj_index = 1;
            sel_index = 2;
            argument_values.PushValue(input_value);
            argument_values.PushValue(input_value);
            argument_values.PushValue(input_value);
        }
        else
        {
            obj_index = 0;
            sel_index = 1;
            argument_values.PushValue(input_value);
            argument_values.PushValue(input_value);
        }


        bool success = abi->GetArgumentValues (thread, argument_values);
        if (!success)
            return ret_plan_sp;

        // Okay, the first value here is the object, we actually want the class of that object.
        // For now we're just going with the ISA.
        // FIXME: This should really be the return value of [object class] to properly handle KVO interposition.

        Value isa_value(*(argument_values.GetValueAtIndex(obj_index)));

        // This is a little cheesy, but since object->isa is the first field,
        // making the object value a load address value and resolving it will get
        // the pointer sized data pointed to by that value...
        ExecutionContext exec_ctx;
        thread.Calculate (exec_ctx);

        isa_value.SetValueType(Value::eValueTypeLoadAddress);
        isa_value.ResolveValue(&exec_ctx, clang_ast_context->getASTContext());

        if (this_dispatch->fixedup == DispatchFunction::eFixUpFixed)
        {
            // For the FixedUp method the Selector is actually a pointer to a
            // structure, the second field of which is the selector number.
            Value *sel_value = argument_values.GetValueAtIndex(sel_index);
            sel_value->GetScalar() += process->GetAddressByteSize();
            sel_value->SetValueType(Value::eValueTypeLoadAddress);
            sel_value->ResolveValue(&exec_ctx, clang_ast_context->getASTContext());
        }
        else if (this_dispatch->fixedup == DispatchFunction::eFixUpToFix)
        {
            // FIXME: If the method dispatch is not "fixed up" then the selector is actually a
            // pointer to the string name of the selector.  We need to look that up...
            // For now I'm going to punt on that and just return no plan.
            if (log)
                log->Printf ("Punting on stepping into un-fixed-up method dispatch.");
            return ret_plan_sp;
        }

        // FIXME: If this is a dispatch to the super-class, we need to get the super-class from
        // the class, and disaptch to that instead.
        // But for now I just punt and return no plan.
        if (this_dispatch->is_super)
        {
//.........这里部分代码省略.........
开发者ID:ice799,项目名称:lldb,代码行数:101,代码来源:ObjCTrampolineHandler.cpp

示例6: GetDynamicTypeAndAddress

bool ItaniumABILanguageRuntime::GetDynamicTypeAndAddress(
    ValueObject &in_value, lldb::DynamicValueType use_dynamic,
    TypeAndOrName &class_type_or_name, Address &dynamic_address,
    Value::ValueType &value_type) {
  // For Itanium, if the type has a vtable pointer in the object, it will be at
  // offset 0
  // in the object.  That will point to the "address point" within the vtable
  // (not the beginning of the
  // vtable.)  We can then look up the symbol containing this "address point"
  // and that symbol's name
  // demangled will contain the full class name.
  // The second pointer above the "address point" is the "offset_to_top".  We'll
  // use that to get the
  // start of the value object which holds the dynamic type.
  //

  class_type_or_name.Clear();
  value_type = Value::ValueType::eValueTypeScalar;

  // Only a pointer or reference type can have a different dynamic and static
  // type:
  if (CouldHaveDynamicValue(in_value)) {
    // First job, pull out the address at 0 offset from the object.
    AddressType address_type;
    lldb::addr_t original_ptr = in_value.GetPointerValue(&address_type);
    if (original_ptr == LLDB_INVALID_ADDRESS)
      return false;

    ExecutionContext exe_ctx(in_value.GetExecutionContextRef());

    Process *process = exe_ctx.GetProcessPtr();

    if (process == nullptr)
      return false;

    Error error;
    const lldb::addr_t vtable_address_point =
        process->ReadPointerFromMemory(original_ptr, error);

    if (!error.Success() || vtable_address_point == LLDB_INVALID_ADDRESS) {
      return false;
    }

    class_type_or_name = GetTypeInfoFromVTableAddress(in_value, original_ptr,
                                                      vtable_address_point);

    if (class_type_or_name) {
      TypeSP type_sp = class_type_or_name.GetTypeSP();
      // There can only be one type with a given name,
      // so we've just found duplicate definitions, and this
      // one will do as well as any other.
      // We don't consider something to have a dynamic type if
      // it is the same as the static type.  So compare against
      // the value we were handed.
      if (type_sp) {
        if (ClangASTContext::AreTypesSame(in_value.GetCompilerType(),
                                          type_sp->GetForwardCompilerType())) {
          // The dynamic type we found was the same type,
          // so we don't have a dynamic type here...
          return false;
        }

        // The offset_to_top is two pointers above the vtable pointer.
        const uint32_t addr_byte_size = process->GetAddressByteSize();
        const lldb::addr_t offset_to_top_location =
            vtable_address_point - 2 * addr_byte_size;
        // Watch for underflow, offset_to_top_location should be less than
        // vtable_address_point
        if (offset_to_top_location >= vtable_address_point)
          return false;
        const int64_t offset_to_top = process->ReadSignedIntegerFromMemory(
            offset_to_top_location, addr_byte_size, INT64_MIN, error);

        if (offset_to_top == INT64_MIN)
          return false;
        // So the dynamic type is a value that starts at offset_to_top
        // above the original address.
        lldb::addr_t dynamic_addr = original_ptr + offset_to_top;
        if (!process->GetTarget().GetSectionLoadList().ResolveLoadAddress(
                dynamic_addr, dynamic_address)) {
          dynamic_address.SetRawAddress(dynamic_addr);
        }
        return true;
      }
    }
  }

  return class_type_or_name.IsEmpty() == false;
}
开发者ID:CodaFi,项目名称:swift-lldb,代码行数:89,代码来源:ItaniumABILanguageRuntime.cpp

示例7: exe_ctx

bool
ItaniumABILanguageRuntime::GetDynamicTypeAndAddress (ValueObject &in_value, 
                                                     lldb::DynamicValueType use_dynamic, 
                                                     TypeAndOrName &class_type_or_name, 
                                                     Address &dynamic_address)
{
    // For Itanium, if the type has a vtable pointer in the object, it will be at offset 0
    // in the object.  That will point to the "address point" within the vtable (not the beginning of the
    // vtable.)  We can then look up the symbol containing this "address point" and that symbol's name 
    // demangled will contain the full class name.
    // The second pointer above the "address point" is the "offset_to_top".  We'll use that to get the
    // start of the value object which holds the dynamic type.
    //
    
    class_type_or_name.Clear();
    
    // Only a pointer or reference type can have a different dynamic and static type:
    if (CouldHaveDynamicValue (in_value))
    {
        // First job, pull out the address at 0 offset from the object.
        AddressType address_type;
        lldb::addr_t original_ptr = in_value.GetPointerValue(&address_type);
        if (original_ptr == LLDB_INVALID_ADDRESS)
            return false;
        
        ExecutionContext exe_ctx (in_value.GetExecutionContextRef());

        Target *target = exe_ctx.GetTargetPtr();
        Process *process = exe_ctx.GetProcessPtr();

        char memory_buffer[16];
        DataExtractor data(memory_buffer, sizeof(memory_buffer), 
                           process->GetByteOrder(), 
                           process->GetAddressByteSize());
        size_t address_byte_size = process->GetAddressByteSize();
        Error error;
        size_t bytes_read = process->ReadMemory (original_ptr, 
                                                 memory_buffer, 
                                                 address_byte_size, 
                                                 error);
        if (!error.Success() || (bytes_read != address_byte_size))
        {
            return false;
        }
        
        lldb::offset_t offset = 0;
        lldb::addr_t vtable_address_point = data.GetAddress (&offset);
            
        if (offset == 0)
            return false;
        
        // Now find the symbol that contains this address:
        
        SymbolContext sc;
        Address address_point_address;
        if (target && !target->GetSectionLoadList().IsEmpty())
        {
            if (target->GetSectionLoadList().ResolveLoadAddress (vtable_address_point, address_point_address))
            {
                target->GetImages().ResolveSymbolContextForAddress (address_point_address, eSymbolContextSymbol, sc);
                Symbol *symbol = sc.symbol;
                if (symbol != NULL)
                {
                    const char *name = symbol->GetMangled().GetDemangledName().AsCString();
                    if (strstr(name, vtable_demangled_prefix) == name)
                    {
                        Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
                        if (log)
                            log->Printf ("0x%16.16" PRIx64 ": static-type = '%s' has vtable symbol '%s'\n",
                                         original_ptr,
                                         in_value.GetTypeName().GetCString(),
                                         name);
                        // We are a C++ class, that's good.  Get the class name and look it up:
                        const char *class_name = name + strlen(vtable_demangled_prefix);
                        class_type_or_name.SetName (class_name);
                        const bool exact_match = true;
                        TypeList class_types;
                        
                        uint32_t num_matches = 0;
                        // First look in the module that the vtable symbol came from
                        // and look for a single exact match.
                        if (sc.module_sp)
                        {
                            num_matches = sc.module_sp->FindTypes (sc,
                                                                   ConstString(class_name),
                                                                   exact_match,
                                                                   1,
                                                                   class_types);
                        }
                        
                        // If we didn't find a symbol, then move on to the entire
                        // module list in the target and get as many unique matches
                        // as possible
                        if (num_matches == 0)
                        {
                            num_matches = target->GetImages().FindTypes (sc,
                                                                         ConstString(class_name),
                                                                         exact_match,
                                                                         UINT32_MAX,
                                                                         class_types);
//.........这里部分代码省略.........
开发者ID:AAZemlyanukhin,项目名称:freebsd,代码行数:101,代码来源:ItaniumABILanguageRuntime.cpp

示例8: member__f_

CPPLanguageRuntime::LibCppStdFunctionCallableInfo
CPPLanguageRuntime::FindLibCppStdFunctionCallableInfo(
    lldb::ValueObjectSP &valobj_sp) {
  LibCppStdFunctionCallableInfo optional_info;

  if (!valobj_sp)
    return optional_info;

  // Member __f_ has type __base*, the contents of which will hold:
  // 1) a vtable entry which may hold type information needed to discover the
  //    lambda being called
  // 2) possibly hold a pointer to the callable object
  // e.g.
  //
  // (lldb) frame var -R  f_display
  // (std::__1::function<void (int)>) f_display = {
  //  __buf_ = {
  //  …
  // }
  //  __f_ = 0x00007ffeefbffa00
  // }
  // (lldb) memory read -fA 0x00007ffeefbffa00
  // 0x7ffeefbffa00: ... `vtable for std::__1::__function::__func<void (*) ...
  // 0x7ffeefbffa08: ... `print_num(int) at std_function_cppreference_exam ...
  //
  // We will be handling five cases below, std::function is wrapping:
  //
  // 1) a lambda we know at compile time. We will obtain the name of the lambda
  //    from the first template pameter from __func's vtable. We will look up
  //    the lambda's operator()() and obtain the line table entry.
  // 2) a lambda we know at runtime. A pointer to the lambdas __invoke method
  //    will be stored after the vtable. We will obtain the lambdas name from
  //    this entry and lookup operator()() and obtain the line table entry.
  // 3) a callable object via operator()(). We will obtain the name of the
  //    object from the first template parameter from __func's vtable. We will
  //    look up the objectc operator()() and obtain the line table entry.
  // 4) a member function. A pointer to the function will stored after the
  //    we will obtain the name from this pointer.
  // 5) a free function. A pointer to the function will stored after the vtable
  //    we will obtain the name from this pointer.
  ValueObjectSP member__f_(
      valobj_sp->GetChildMemberWithName(ConstString("__f_"), true));

  if (member__f_) {
    ValueObjectSP sub_member__f_(
       member__f_->GetChildMemberWithName(ConstString("__f_"), true));

    if (sub_member__f_)
        member__f_ = sub_member__f_;
  }

  lldb::addr_t member__f_pointer_value = member__f_->GetValueAsUnsigned(0);

  optional_info.member__f_pointer_value = member__f_pointer_value;

  ExecutionContext exe_ctx(valobj_sp->GetExecutionContextRef());
  Process *process = exe_ctx.GetProcessPtr();

  if (process == nullptr)
    return optional_info;

  uint32_t address_size = process->GetAddressByteSize();
  Status status;

  // First item pointed to by __f_ should be the pointer to the vtable for
  // a __base object.
  lldb::addr_t vtable_address =
      process->ReadPointerFromMemory(member__f_pointer_value, status);

  if (status.Fail())
    return optional_info;

  lldb::addr_t address_after_vtable = member__f_pointer_value + address_size;
  // As commened above we may not have a function pointer but if we do we will
  // need it.
  lldb::addr_t possible_function_address =
      process->ReadPointerFromMemory(address_after_vtable, status);

  if (status.Fail())
    return optional_info;

  Target &target = process->GetTarget();

  if (target.GetSectionLoadList().IsEmpty())
    return optional_info;

  Address vtable_addr_resolved;
  SymbolContext sc;
  Symbol *symbol;

  if (!target.GetSectionLoadList().ResolveLoadAddress(vtable_address,
                                                      vtable_addr_resolved))
    return optional_info;

  target.GetImages().ResolveSymbolContextForAddress(
      vtable_addr_resolved, eSymbolContextEverything, sc);
  symbol = sc.symbol;

  if (symbol == nullptr)
    return optional_info;
//.........这里部分代码省略.........
开发者ID:llvm-project,项目名称:lldb,代码行数:101,代码来源:CPPLanguageRuntime.cpp

示例9: data

bool
ItaniumABILanguageRuntime::GetDynamicTypeAndAddress (ValueObject &in_value, 
                                                     lldb::DynamicValueType use_dynamic, 
                                                     TypeAndOrName &class_type_or_name, 
                                                     Address &dynamic_address)
{
    // For Itanium, if the type has a vtable pointer in the object, it will be at offset 0
    // in the object.  That will point to the "address point" within the vtable (not the beginning of the
    // vtable.)  We can then look up the symbol containing this "address point" and that symbol's name 
    // demangled will contain the full class name.
    // The second pointer above the "address point" is the "offset_to_top".  We'll use that to get the
    // start of the value object which holds the dynamic type.
    //
    
    // Only a pointer or reference type can have a different dynamic and static type:
    if (CouldHaveDynamicValue (in_value))
    {
        // FIXME: Can we get the Clang Type and ask it if the thing is really virtual?  That would avoid false positives,
        // at the cost of not looking for the dynamic type of objects if DWARF->Clang gets it wrong.
        
        // First job, pull out the address at 0 offset from the object.
        AddressType address_type;
        lldb::addr_t original_ptr = in_value.GetPointerValue(&address_type);
        if (original_ptr == LLDB_INVALID_ADDRESS)
            return false;
            
        Target *target = in_value.GetUpdatePoint().GetTargetSP().get();
        Process *process = in_value.GetUpdatePoint().GetProcessSP().get();

        char memory_buffer[16];
        DataExtractor data(memory_buffer, sizeof(memory_buffer), 
                           process->GetByteOrder(), 
                           process->GetAddressByteSize());
        size_t address_byte_size = process->GetAddressByteSize();
        Error error;
        size_t bytes_read = process->ReadMemory (original_ptr, 
                                                 memory_buffer, 
                                                 address_byte_size, 
                                                 error);
        if (!error.Success() || (bytes_read != address_byte_size))
        {
            return false;
        }
        
        uint32_t offset_ptr = 0;
        lldb::addr_t vtable_address_point = data.GetAddress (&offset_ptr);
            
        if (offset_ptr == 0)
            return false;
        
        // Now find the symbol that contains this address:
        
        SymbolContext sc;
        Address address_point_address;
        if (target && !target->GetSectionLoadList().IsEmpty())
        {
            if (target->GetSectionLoadList().ResolveLoadAddress (vtable_address_point, address_point_address))
            {
                target->GetImages().ResolveSymbolContextForAddress (address_point_address, eSymbolContextSymbol, sc);
                Symbol *symbol = sc.symbol;
                if (symbol != NULL)
                {
                    const char *name = symbol->GetMangled().GetDemangledName().AsCString();
                    if (strstr(name, vtable_demangled_prefix) == name)
                    {
                         // We are a C++ class, that's good.  Get the class name and look it up:
                        const char *class_name = name + strlen(vtable_demangled_prefix);
                        class_type_or_name.SetName (class_name);
                        TypeList class_types;
                        uint32_t num_matches = target->GetImages().FindTypes (sc, 
                                                                              ConstString(class_name),
                                                                              true,
                                                                              UINT32_MAX,
                                                                              class_types);
                        if (num_matches == 1)
                        {
                            class_type_or_name.SetTypeSP(class_types.GetTypeAtIndex(0));
                        }
                        else if (num_matches > 1)
                        {
                            for (size_t i = 0; i < num_matches; i++)
                            {
                                lldb::TypeSP this_type(class_types.GetTypeAtIndex(i));
                                if (this_type)
                                {
                                    if (ClangASTContext::IsCXXClassType(this_type->GetClangFullType()))
                                    {
                                        // There can only be one type with a given name,
                                        // so we've just found duplicate definitions, and this
                                        // one will do as well as any other.
                                        // We don't consider something to have a dynamic type if
                                        // it is the same as the static type.  So compare against
                                        // the value we were handed:
                                        
                                        clang::ASTContext *in_ast_ctx = in_value.GetClangAST ();
                                        clang::ASTContext *this_ast_ctx = this_type->GetClangAST ();
                                        if (in_ast_ctx != this_ast_ctx
                                            || !ClangASTContext::AreTypesSame (in_ast_ctx, 
                                                                               in_value.GetClangType(),
                                                                               this_type->GetClangFullType()))
//.........这里部分代码省略.........
开发者ID:fbsd,项目名称:old_lldb,代码行数:101,代码来源:ItaniumABILanguageRuntime.cpp

示例10: WriteFunctionArguments

bool FunctionCaller::WriteFunctionArguments(
    ExecutionContext &exe_ctx, lldb::addr_t &args_addr_ref,
    ValueList &arg_values, DiagnosticManager &diagnostic_manager) {
  // All the information to reconstruct the struct is provided by the
  // StructExtractor.
  if (!m_struct_valid) {
    diagnostic_manager.PutString(eDiagnosticSeverityError,
                                 "Argument information was not correctly "
                                 "parsed, so the function cannot be called.");
    return false;
  }

  Status error;
  lldb::ExpressionResults return_value = lldb::eExpressionSetupError;

  Process *process = exe_ctx.GetProcessPtr();

  if (process == NULL)
    return return_value;

  lldb::ProcessSP jit_process_sp(m_jit_process_wp.lock());

  if (process != jit_process_sp.get())
    return false;

  if (args_addr_ref == LLDB_INVALID_ADDRESS) {
    args_addr_ref = process->AllocateMemory(
        m_struct_size, lldb::ePermissionsReadable | lldb::ePermissionsWritable,
        error);
    if (args_addr_ref == LLDB_INVALID_ADDRESS)
      return false;
    m_wrapper_args_addrs.push_back(args_addr_ref);
  } else {
    // Make sure this is an address that we've already handed out.
    if (find(m_wrapper_args_addrs.begin(), m_wrapper_args_addrs.end(),
             args_addr_ref) == m_wrapper_args_addrs.end()) {
      return false;
    }
  }

  // TODO: verify fun_addr needs to be a callable address
  Scalar fun_addr(
      m_function_addr.GetCallableLoadAddress(exe_ctx.GetTargetPtr()));
  uint64_t first_offset = m_member_offsets[0];
  process->WriteScalarToMemory(args_addr_ref + first_offset, fun_addr,
                               process->GetAddressByteSize(), error);

  // FIXME: We will need to extend this for Variadic functions.

  Status value_error;

  size_t num_args = arg_values.GetSize();
  if (num_args != m_arg_values.GetSize()) {
    diagnostic_manager.Printf(
        eDiagnosticSeverityError,
        "Wrong number of arguments - was: %" PRIu64 " should be: %" PRIu64 "",
        (uint64_t)num_args, (uint64_t)m_arg_values.GetSize());
    return false;
  }

  for (size_t i = 0; i < num_args; i++) {
    // FIXME: We should sanity check sizes.

    uint64_t offset = m_member_offsets[i + 1]; // Clang sizes are in bytes.
    Value *arg_value = arg_values.GetValueAtIndex(i);

    // FIXME: For now just do scalars:

    // Special case: if it's a pointer, don't do anything (the ABI supports
    // passing cstrings)

    if (arg_value->GetValueType() == Value::eValueTypeHostAddress &&
        arg_value->GetContextType() == Value::eContextTypeInvalid &&
        arg_value->GetCompilerType().IsPointerType())
      continue;

    const Scalar &arg_scalar = arg_value->ResolveValue(&exe_ctx);

    if (!process->WriteScalarToMemory(args_addr_ref + offset, arg_scalar,
                                      arg_scalar.GetByteSize(), error))
      return false;
  }

  return true;
}
开发者ID:2trill2spill,项目名称:freebsd,代码行数:85,代码来源:FunctionCaller.cpp


注:本文中的Process::GetAddressByteSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。