本文整理汇总了C++中Plugin::getMinChannelCount方法的典型用法代码示例。如果您正苦于以下问题:C++ Plugin::getMinChannelCount方法的具体用法?C++ Plugin::getMinChannelCount怎么用?C++ Plugin::getMinChannelCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Plugin
的用法示例。
在下文中一共展示了Plugin::getMinChannelCount方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
void
enumeratePlugins(Verbosity verbosity)
{
PluginLoader *loader = PluginLoader::getInstance();
if (verbosity == PluginInformation) {
cout << "\nVamp plugin libraries found in search path:" << endl;
}
vector<PluginLoader::PluginKey> plugins = loader->listPlugins();
typedef multimap<string, PluginLoader::PluginKey>
LibraryMap;
LibraryMap libraryMap;
for (size_t i = 0; i < plugins.size(); ++i) {
string path = loader->getLibraryPathForPlugin(plugins[i]);
libraryMap.insert(LibraryMap::value_type(path, plugins[i]));
}
string prevPath = "";
int index = 0;
for (LibraryMap::iterator i = libraryMap.begin();
i != libraryMap.end(); ++i) {
string path = i->first;
PluginLoader::PluginKey key = i->second;
if (path != prevPath) {
prevPath = path;
index = 0;
if (verbosity == PluginInformation) {
cout << "\n " << path << ":" << endl;
} else if (verbosity == PluginInformationDetailed) {
string::size_type ki = i->second.find(':');
string text = "Library \"" + i->second.substr(0, ki) + "\"";
cout << "\n" << header(text, 1);
}
}
Plugin *plugin = loader->loadPlugin(key, 48000);
if (plugin) {
char c = char('A' + index);
if (c > 'Z') c = char('a' + (index - 26));
PluginLoader::PluginCategoryHierarchy category =
loader->getPluginCategory(key);
string catstr;
if (!category.empty()) {
for (size_t ci = 0; ci < category.size(); ++ci) {
if (ci > 0) catstr += " > ";
catstr += category[ci];
}
}
if (verbosity == PluginInformation) {
cout << " [" << c << "] [v"
<< plugin->getVampApiVersion() << "] "
<< plugin->getName() << ", \""
<< plugin->getIdentifier() << "\"" << " ["
<< plugin->getMaker() << "]" << endl;
if (catstr != "") {
cout << " > " << catstr << endl;
}
if (plugin->getDescription() != "") {
cout << " - " << plugin->getDescription() << endl;
}
} else if (verbosity == PluginInformationDetailed) {
cout << header(plugin->getName(), 2);
cout << " - Identifier: "
<< key << endl;
cout << " - Plugin Version: "
<< plugin->getPluginVersion() << endl;
cout << " - Vamp API Version: "
<< plugin->getVampApiVersion() << endl;
cout << " - Maker: \""
<< plugin->getMaker() << "\"" << endl;
cout << " - Copyright: \""
<< plugin->getCopyright() << "\"" << endl;
cout << " - Description: \""
<< plugin->getDescription() << "\"" << endl;
cout << " - Input Domain: "
<< (plugin->getInputDomain() == Vamp::Plugin::TimeDomain ?
"Time Domain" : "Frequency Domain") << endl;
cout << " - Default Step Size: "
<< plugin->getPreferredStepSize() << endl;
cout << " - Default Block Size: "
<< plugin->getPreferredBlockSize() << endl;
cout << " - Minimum Channels: "
<< plugin->getMinChannelCount() << endl;
cout << " - Maximum Channels: "
<< plugin->getMaxChannelCount() << endl;
} else if (verbosity == PluginIds) {
//.........这里部分代码省略.........
示例2: runPlugin
//.........这里部分代码省略.........
}
if (stepSize == 0) {
if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
stepSize = blockSize/2;
} else {
stepSize = blockSize;
}
} else if (stepSize > blockSize) {
cerr << "WARNING: stepSize " << stepSize << " > blockSize " << blockSize << ", resetting blockSize to ";
if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
blockSize = stepSize * 2;
} else {
blockSize = stepSize;
}
cerr << blockSize << endl;
}
int overlapSize = blockSize - stepSize;
sf_count_t currentStep = 0;
int finalStepsRemaining = max(1, (blockSize / stepSize) - 1); // at end of file, this many part-silent frames needed after we hit EOF
int channels = sfinfo.channels;
float *filebuf = new float[blockSize * channels];
float **plugbuf = new float*[channels];
for (int c = 0; c < channels; ++c) plugbuf[c] = new float[blockSize + 2];
cerr << "Using block size = " << blockSize << ", step size = "
<< stepSize << endl;
// The channel queries here are for informational purposes only --
// a PluginChannelAdapter is being used automatically behind the
// scenes, and it will take case of any channel mismatch
int minch = plugin->getMinChannelCount();
int maxch = plugin->getMaxChannelCount();
cerr << "Plugin accepts " << minch << " -> " << maxch << " channel(s)" << endl;
cerr << "Sound file has " << channels << " (will mix/augment if necessary)" << endl;
Plugin::OutputList outputs = plugin->getOutputDescriptors();
Plugin::OutputDescriptor od;
int returnValue = 1;
int progress = 0;
RealTime rt;
PluginWrapper *wrapper = 0;
RealTime adjustment = RealTime::zeroTime;
if (outputs.empty()) {
cerr << "ERROR: Plugin has no outputs!" << endl;
goto done;
}
if (outputNo < 0) {
for (size_t oi = 0; oi < outputs.size(); ++oi) {
if (outputs[oi].identifier == output) {
outputNo = oi;
break;
}
}
if (outputNo < 0) {
cerr << "ERROR: Non-existent output \"" << output << "\" requested" << endl;
goto done;
}