本文整理汇总了C++中Plugin::getApiHandler方法的典型用法代码示例。如果您正苦于以下问题:C++ Plugin::getApiHandler方法的具体用法?C++ Plugin::getApiHandler怎么用?C++ Plugin::getApiHandler使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Plugin
的用法示例。
在下文中一共展示了Plugin::getApiHandler方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: scanPluginFiles
void PluginCache::scanPluginFiles()
{
std::set<std::string> foundBinFiles;
for (std::list<std::string>::iterator paths= _pluginPath.begin();
paths != _pluginPath.end();
paths++) {
scanDirectory(foundBinFiles, *paths, _nonrecursePath.find(*paths) == _nonrecursePath.end());
}
std::list<PluginBinary *>::iterator i=_binaries.begin();
while (i!=_binaries.end()) {
PluginBinary *pb = *i;
if (foundBinFiles.find(pb->getFilePath()) == foundBinFiles.end()) {
// the binary was in the cache, but was not on the path
_dirty = true;
i = _binaries.erase(i);
delete pb;
} else {
bool binChanged = pb->hasBinaryChanged();
// the binary was in the cache, but the binary has changed and thus we need to reload
if (binChanged) {
pb->loadPluginInfo(this);
_dirty = true;
}
for (int j=0;j<pb->getNPlugins();j++) {
Plugin *plug = &pb->getPlugin(j);
APICache::PluginAPICacheI &api = plug->getApiHandler();
if (binChanged) {
api.loadFromPlugin(plug);
}
std::string reason;
if (api.pluginSupported(plug, reason)) {
_plugins.push_back(plug);
api.confirmPlugin(plug);
} else {
std::cerr << "ignoring plugin " << plug->getIdentifier() <<
" as unsupported (" << reason << ")" << std::endl;
}
}
i++;
}
}
}
示例2: writePluginCache
void PluginCache::writePluginCache(std::ostream &os) const {
#ifdef CACHE_DEBUG
printf("writing pluginCache with version = %s\n", _cacheVersion.c_str());
#endif
os << "<cache version=\"" << _cacheVersion << "\">\n";
for (std::list<PluginBinary *>::const_iterator i=_binaries.begin();i!=_binaries.end();i++) {
PluginBinary *b = *i;
os << "<bundle>\n";
os << " <binary "
<< XML::attribute("bundle_path", b->getBundlePath())
<< XML::attribute("path", b->getFilePath())
<< XML::attribute("mtime", int(b->getFileModificationTime()))
<< XML::attribute("size", int(b->getFileSize())) << "/>\n";
for (int j=0;j<b->getNPlugins();j++) {
Plugin *p = &b->getPlugin(j);
os << " <plugin "
<< XML::attribute("name", p->getRawIdentifier())
<< XML::attribute("index", p->getIndex())
<< XML::attribute("api", p->getPluginApi())
<< XML::attribute("api_version", p->getApiVersion())
<< XML::attribute("major_version", p->getVersionMajor())
<< XML::attribute("minor_version", p->getVersionMinor())
<< ">\n";
const APICache::PluginAPICacheI &api = p->getApiHandler();
os << " <apiproperties>\n";
api.saveXML(p, os);
os << " </apiproperties>\n";
os << " </plugin>\n";
}
os << "</bundle>\n";
}
os << "</cache>\n";
}
示例3: scanDirectory
void PluginCache::scanDirectory(std::set<std::string> &foundBinFiles, const std::string &dir, bool recurse)
{
#ifdef CACHE_DEBUG
printf("looking in %s for plugins\n", dir.c_str());
#endif
#if defined (WINDOWS)
WIN32_FIND_DATA findData;
HANDLE findHandle;
#else
DIR *d = opendir(dir.c_str());
if (!d) {
return;
}
#endif
_pluginDirs.push_back(dir.c_str());
#if defined (UNIX)
while (dirent *de = readdir(d))
#elif defined (WINDOWS)
findHandle = FindFirstFile((dir + "\\*").c_str(), &findData);
if (findHandle == INVALID_HANDLE_VALUE)
{
return;
}
while (1)
#endif
{
#if defined (UNIX)
std::string name = de->d_name;
bool isdir = true;
#else
std::string name = findData.cFileName;
bool isdir = (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
#endif
if (name.find(".ofx.bundle") != std::string::npos) {
std::string barename = name.substr(0, name.length() - strlen(".bundle"));
std::string bundlename = dir + DIRSEP + name;
std::string binpath = dir + DIRSEP + name + DIRSEP "Contents" DIRSEP + ARCHSTR + DIRSEP + barename;
// don't insert binpath yet, do it later because of Mac OS X Universal stuff
//foundBinFiles.insert(binpath);
#if defined(__APPLE__) && (defined(__x86_64) || defined(__x86_64__))
/* From the OpenFX specification:
MacOS-x86-64 - for Apple Macintosh OS X, specifically on
intel x86 CPUs running AMD's 64 bit extensions. 64 bit host
applications should check this first, and if it doesn't
exist or is empty, fall back to "MacOS" looking for a
universal binary.
*/
std::string binpath_universal = dir + DIRSEP + name + DIRSEP "Contents" DIRSEP + "MacOS" + DIRSEP + barename;
if (_knownBinFiles.find(binpath_universal) != _knownBinFiles.end()) {
binpath = binpath_universal;
}
#endif
if (_knownBinFiles.find(binpath) == _knownBinFiles.end()) {
#ifdef CACHE_DEBUG
printf("found non-cached binary %s\n", binpath.c_str());
#endif
_dirty = true;
// the binary was not in the cache
PluginBinary *pb = 0;
#if defined(__x86_64) || defined(__x86_64__)
pb = new PluginBinary(binpath, bundlename, this);
# if defined(__APPLE__)
if (pb->isInvalid()) {
// fallback to "MacOS"
delete pb;
binpath = binpath_universal;
pb = new PluginBinary(binpath, bundlename, this);
}
# endif
#else
pb = new PluginBinary(binpath, bundlename, this);
#endif
_binaries.push_back(pb);
_knownBinFiles.insert(binpath);
foundBinFiles.insert(binpath);
for (int j=0;j<pb->getNPlugins();j++) {
Plugin *plug = &pb->getPlugin(j);
const APICache::PluginAPICacheI &api = plug->getApiHandler();
api.loadFromPlugin(plug);
}
} else {
#ifdef CACHE_DEBUG
printf("found cached binary %s\n", binpath.c_str());
#endif
}
// insert final path (universal or not) in the list of found files
foundBinFiles.insert(binpath);
} else {
//.........这里部分代码省略.........
示例4: scanDirectory
void PluginCache::scanDirectory(std::set<std::string> &foundBinFiles, const std::string &dir, bool recurse)
{
#ifdef CACHE_DEBUG
printf("looking in %s for plugins\n", dir.c_str());
#endif
#if defined (WINDOWS)
WIN32_FIND_DATA findData;
HANDLE findHandle;
#else
DIR *d = opendir(dir.c_str());
if (!d) {
return;
}
#endif
_pluginDirs.push_back(dir.c_str());
#if defined (UNIX)
while (dirent *de = readdir(d))
#elif defined (WINDOWS)
findHandle = FindFirstFile((dir + "\\*").c_str(), &findData);
if (findHandle == INVALID_HANDLE_VALUE)
{
return;
}
while (1)
#endif
{
#if defined (UNIX)
std::string name = de->d_name;
bool isdir = true;
#else
std::string name = findData.cFileName;
bool isdir = (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
#endif
if (name.find(".ofx.bundle") != std::string::npos) {
std::string barename = name.substr(0, name.length() - strlen(".bundle"));
std::string bundlename = dir + DIRSEP + name;
std::string binpath = dir + DIRSEP + name + DIRSEP "Contents" DIRSEP + ARCHSTR + DIRSEP + barename;
foundBinFiles.insert(binpath);
if (_knownBinFiles.find(binpath) == _knownBinFiles.end()) {
#ifdef CACHE_DEBUG
printf("found non-cached binary %s\n", binpath.c_str());
#endif
_dirty = true;
// the binary was not in the cache
PluginBinary *pb = new PluginBinary(binpath, bundlename, this);
_binaries.push_back(pb);
_knownBinFiles.insert(binpath);
for (int j=0;j<pb->getNPlugins();j++) {
Plugin *plug = &pb->getPlugin(j);
const APICache::PluginAPICacheI &api = plug->getApiHandler();
api.loadFromPlugin(plug);
}
} else {
#ifdef CACHE_DEBUG
printf("found cached binary %s\n", binpath.c_str());
#endif
}
} else {
if (isdir && (recurse && name[0] != '@' && name != "." && name != "..")) {
scanDirectory(foundBinFiles, dir + DIRSEP + name, recurse);
}
}
#if defined(WINDOWS)
int rval = FindNextFile(findHandle, &findData);
if (rval == 0) {
break;
}
#endif
}
#if defined(UNIX)
closedir(d);
#else
FindClose(findHandle);
#endif
}