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C++ Plug::parentChangedSignal方法代码示例

本文整理汇总了C++中Plug::parentChangedSignal方法的典型用法代码示例。如果您正苦于以下问题:C++ Plug::parentChangedSignal方法的具体用法?C++ Plug::parentChangedSignal怎么用?C++ Plug::parentChangedSignal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Plug的用法示例。


在下文中一共展示了Plug::parentChangedSignal方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: plugInputChanged

void BoxIO::plugInputChanged( Plug *plug )
{
	// An input has changed either on this node or on
	// the parent box node. This gives us the opportunity
	// to discover our promoted plug and connect to its
	// signals.
	Plug *promoted = nullptr;
	if( m_direction == Plug::In && plug == inPlugInternal() )
	{
		promoted = promotedPlug();
	}
	else if( m_direction == Plug::Out && plug == promotedPlug() )
	{
		promoted = plug;
	}

	if( promoted )
	{
		m_promotedPlugNameChangedConnection = promoted->nameChangedSignal().connect(
			boost::bind( &BoxIO::promotedPlugNameChanged, this, ::_1 )
		);
		m_promotedPlugParentChangedConnection = promoted->parentChangedSignal().connect(
			boost::bind( &BoxIO::promotedPlugParentChanged, this, ::_1 )
		);
	}

	// Detect manual setups created by legacy scripts from before
	// we added the pass-through, and fix them to include a pass-through.

	if(
		m_direction == Plug::Out &&
		plug == outPlugInternal() &&
		plug->getInput() == inPlugInternal() &&
		!passThroughPlugInternal()
	)
	{
		setupPassThrough();
	}

	// If a connection has been made to our passThrough plug
	// for the first time, then we also want to create an enabled
	// plug for the Box and connect to it.
	if( plug == passThroughPlugInternal() && passThroughPlugInternal()->getInput() )
	{
		setupBoxEnabledPlug();
	}
}
开发者ID:ImageEngine,项目名称:gaffer,代码行数:47,代码来源:BoxIO.cpp


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