本文整理汇总了C++中PlayerOptions::GetThemedMods方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerOptions::GetThemedMods方法的具体用法?C++ PlayerOptions::GetThemedMods怎么用?C++ PlayerOptions::GetThemedMods使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerOptions
的用法示例。
在下文中一共展示了PlayerOptions::GetThemedMods方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Refresh
void ActiveAttackList::Refresh()
{
const AttackArray& attacks = m_pPlayerState->m_ActiveAttacks;
vector<CString> vsThemedMods;
for( unsigned i=0; i<attacks.size(); i++ )
{
const Attack& attack = attacks[i];
if( !attack.bOn )
continue; /* hasn't started yet */
if( !attack.bShowInAttackList )
continue;
PlayerOptions po;
po.FromString( attack.sModifiers, true );
po.GetThemedMods( vsThemedMods );
}
CString s = join( "\n", vsThemedMods );
this->SetText( s ); // BitmapText will not rebuild vertices if these strings are the same.
}