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C++ PlayerOptions::GetString方法代码示例

本文整理汇总了C++中PlayerOptions::GetString方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerOptions::GetString方法的具体用法?C++ PlayerOptions::GetString怎么用?C++ PlayerOptions::GetString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerOptions的用法示例。


在下文中一共展示了PlayerOptions::GetString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetDefaultModifiers

static void SetDefaultModifiers( const PlayerOptions &po, const SongOptions &so )
{
	CStringArray as;
	if( po.GetString() != "" )
		as.push_back( po.GetString() );
	if( so.GetString() != "" )
		as.push_back( so.GetString() );

	PREFSMAN->m_sDefaultModifiers.Set( join(", ",as) );
}
开发者ID:BitMax,项目名称:openitg,代码行数:10,代码来源:ScreenOptionsMasterPrefs.cpp

示例2: SetPrefsDefaultModifiers

static void SetPrefsDefaultModifiers( const PlayerOptions &po, const SongOptions &so )
{
	vector<RString> as;
#define remove_empty_back() if(as.back() == "") { as.pop_back(); }
	as.push_back(po.GetString());
	remove_empty_back();
	as.push_back(so.GetString());
	remove_empty_back();
#undef remove_empty_back

	PREFSMAN->m_sDefaultModifiers.Set( join(", ",as) );
}
开发者ID:Charence,项目名称:stepmania,代码行数:12,代码来源:ScreenOptionsMasterPrefs.cpp

示例3: OnRowValueChanged

void EditCoursesMenu::OnRowValueChanged( Row row )
{
	LOG->Trace( "EditCoursesMenu::OnRowValueChanged(%i)", row );

	const bool bCanGoLeft = CanGoLeft(), bCanGoRight = CanGoRight();
	m_sprArrows[0].SetDiffuse( bCanGoLeft?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[1].SetDiffuse( bCanGoRight?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[0].EnableAnimation( bCanGoLeft );
	m_sprArrows[1].EnableAnimation( bCanGoRight );

	Course* pCourse = GetSelectedCourse();
	CourseEntry* pEntry = GetSelectedEntry();

	switch( row )
	{
	case ROW_COURSE:
		CHECKPOINT;
		m_textValue[ROW_COURSE].SetText( pCourse->GetFullDisplayTitle() );
		m_CourseBanner.LoadFromCourse( pCourse );
		m_CourseBanner.ScaleToClipped( COURSE_BANNER_WIDTH, COURSE_BANNER_HEIGHT );
		m_iSelection[ROW_ENTRY] = 0;
		pEntry = GetSelectedEntry();
		if( pEntry == NULL )
		{
			CourseEntry ce;
			const vector<Song*> &apSongs = SONGMAN->GetAllSongs();
			ASSERT( !apSongs.empty() );
			ce.pSong = apSongs[0];
			pCourse->m_entries.push_back( ce );
			pEntry = GetSelectedEntry();
		}
		// fall through
	case ROW_COURSE_OPTIONS:
		CHECKPOINT;
		m_textValue[ROW_COURSE_OPTIONS].SetText( 
			ssprintf(
				"(START)  %s, %s, ",
				pCourse->m_bRepeat ? "repeat" : "no repeat",
				pCourse->m_bRandomize ? "randomize" : "no randomize" ) + 
			ssprintf(
				(pCourse->m_iLives==-1) ? "use bar life" : "%d lives",
				pCourse->m_iLives ) );
		// fall through
	case ROW_ACTION:
		CHECKPOINT;
		m_textValue[ROW_ACTION].SetText( "(START) " + ActionToString(GetSelectedAction()) );
		// fall through
	case ROW_ENTRY:
		CHECKPOINT;
		m_textValue[ROW_ENTRY].SetText( ssprintf("%d of %d",m_iSelection[ROW_ENTRY]+1, (int)GetSelectedCourse()->m_entries.size()) );
		m_iSelection[ROW_ENTRY_TYPE] = pEntry->type;
		// fall through
	case ROW_ENTRY_TYPE:
		CHECKPOINT;
		m_textValue[ROW_ENTRY_TYPE].SetText( pEntry ? CourseEntryTypeToString(pEntry->type) : CString("(none)") );
		// fall through
	case ROW_ENTRY_OPTIONS:
		CHECKPOINT;
		{
			CStringArray as;
			const bool *bShow = g_bRowEnabledForType[GetSelectedEntry()->type];

			if( bShow[song] )
				as.push_back( pEntry->pSong ? pEntry->pSong->GetFullTranslitTitle() : CString("(missing song)") );
			if( bShow[group] )
				as.push_back( pEntry->group_name.empty() ? CString("(no group)") : pEntry->group_name );
			if( bShow[difficulty] )
				if( pEntry->difficulty != DIFFICULTY_INVALID )
					as.push_back( DifficultyToString(pEntry->difficulty) );
			if( bShow[low_meter] )
				if( pEntry->low_meter > 0 )
					as.push_back( ssprintf("low meter %d", pEntry->low_meter) );
			if( bShow[high_meter] )
				if( pEntry->high_meter > 0 )
					as.push_back( ssprintf("high meter %d", pEntry->high_meter) );
			if( bShow[best_worst_value] )
				if( pEntry->players_index != -1 )
					as.push_back( ssprintf("rank %d", pEntry->players_index+1) );

			m_textValue[ROW_ENTRY_OPTIONS].SetText( "(START) " + join(", ",as) );
		}
		// fall through
	case ROW_ENTRY_PLAYER_OPTIONS:
		CHECKPOINT;
		{
			CString s = "(START) ";
		
			PlayerOptions po;
			po.FromString( pEntry->modifiers );
			if( po.GetString().empty() )
				s += "(none)";
			else
				s += po.GetString();
		
			m_textValue[ROW_ENTRY_PLAYER_OPTIONS].SetText( s );
		}
		// fall through
	case ROW_ENTRY_SONG_OPTIONS:
		CHECKPOINT;
		{
//.........这里部分代码省略.........
开发者ID:Fighter19,项目名称:PSPMania,代码行数:101,代码来源:EditCoursesMenu.cpp


注:本文中的PlayerOptions::GetString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。