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C++ PhysicsServerSharedMemory::processClientCommands方法代码示例

本文整理汇总了C++中PhysicsServerSharedMemory::processClientCommands方法的典型用法代码示例。如果您正苦于以下问题:C++ PhysicsServerSharedMemory::processClientCommands方法的具体用法?C++ PhysicsServerSharedMemory::processClientCommands怎么用?C++ PhysicsServerSharedMemory::processClientCommands使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PhysicsServerSharedMemory的用法示例。


在下文中一共展示了PhysicsServerSharedMemory::processClientCommands方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void	PhysicsServerExample::stepSimulation(float deltaTime)
{
	if (m_replay)
	{
		for (int i=0;i<100;i++)
			m_physicsServer.processClientCommands();
	} else
	{
		btClock rtc;
		btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);

		while (rtc.getTimeMilliseconds()<endTime)
		{
			m_physicsServer.processClientCommands();
		}
	}
}
开发者ID:CollegeBart,项目名称:bart-dx-engine-e16,代码行数:17,代码来源:PhysicsServerExample.cpp

示例2: slider

void	RobotControlExample::stepSimulation(float deltaTime)
{
    m_physicsServer.processClientCommands();

	if (m_physicsClient.isConnected())
    {
		
		SharedMemoryStatus status;
		bool hasStatus = m_physicsClient.processServerStatus(status);
		if (hasStatus && status.m_type == CMD_URDF_LOADING_COMPLETED)
		{
			for (int i=0;i<m_physicsClient.getNumJoints();i++)
			{
				b3JointInfo info;
				m_physicsClient.getJointInfo(i,info);
				b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
				
                if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
                {
                    if (m_numMotors<MAX_NUM_MOTORS)
                    {
                        char motorName[1024];
                        sprintf(motorName,"%s q'", info.m_jointName);
                        MyMotorInfo* motorInfo = &m_motorTargetVelocities[m_numMotors];
                        motorInfo->m_velTarget = 0.f;
                        motorInfo->m_uIndex = info.m_uIndex;
                    
                        SliderParams slider(motorName,&motorInfo->m_velTarget);
                        slider.m_minVal=-4;
                        slider.m_maxVal=4;
                        m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
                        m_numMotors++;
                    }
                }
				
			}
		}

		
		if (m_physicsClient.canSubmitCommand())
		{
			if (m_userCommandRequests.size())
			{
				b3Printf("Outstanding user command requests: %d\n", m_userCommandRequests.size());
				SharedMemoryCommand& cmd = m_userCommandRequests[0];

				//a manual 'pop_front', we don't use 'remove' because it will re-order the commands
				for (int i=1;i<m_userCommandRequests.size();i++)
				{
					m_userCommandRequests[i-1] = m_userCommandRequests[i];
				}

				m_userCommandRequests.pop_back();
				m_physicsClient.submitClientCommand(cmd);
			}
		}
	}
}
开发者ID:T4Larson,项目名称:bullet3,代码行数:58,代码来源:RobotControlExample.cpp

示例3: while

void	PhysicsServerExample::stepSimulation(float deltaTime)
{
    btClock rtc;
    btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);
    while (rtc.getTimeMilliseconds()<endTime)
    {
        m_physicsServer.processClientCommands();
    }
}
开发者ID:ntoand,项目名称:bullet3,代码行数:9,代码来源:PhysicsServerExample.cpp

示例4:


//.........这里部分代码省略.........
		m_multiThreadedHelper->getCriticalSection()->lock();
		m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eGUIHelperIdle);
		m_multiThreadedHelper->getCriticalSection()->unlock();
		
		break;
	}
	case eGUIHelperRegisterGraphicsShape:
	{
		m_multiThreadedHelper->m_shapeIndex = m_multiThreadedHelper->m_childGuiHelper->registerGraphicsShape(
				m_multiThreadedHelper->m_vertices,
				m_multiThreadedHelper->m_numvertices,
				m_multiThreadedHelper->m_indices,
				m_multiThreadedHelper->m_numIndices,
				m_multiThreadedHelper->m_primitiveType,
				m_multiThreadedHelper->m_textureId);

		m_multiThreadedHelper->getCriticalSection()->lock();
		m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eGUIHelperIdle);
		m_multiThreadedHelper->getCriticalSection()->unlock();
		break;
	}
	case eGUIHelperRegisterGraphicsInstance:
	{
		m_multiThreadedHelper->m_instanceId = m_multiThreadedHelper->m_childGuiHelper->registerGraphicsInstance(
				m_multiThreadedHelper->m_shapeIndex,
				m_multiThreadedHelper->m_position,
				m_multiThreadedHelper->m_quaternion,
				m_multiThreadedHelper->m_color,
				m_multiThreadedHelper->m_scaling);

		m_multiThreadedHelper->getCriticalSection()->lock();
		m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eGUIHelperIdle);
		m_multiThreadedHelper->getCriticalSection()->unlock();
		break;
	}
	case eGUIHelperRemoveAllGraphicsInstances:
        {
            m_multiThreadedHelper->m_childGuiHelper->removeAllGraphicsInstances();
			int numRenderInstances = m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->getTotalNumInstances();
			b3Assert(numRenderInstances==0);

            m_multiThreadedHelper->getCriticalSection()->lock();
            m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eGUIHelperIdle);
            m_multiThreadedHelper->getCriticalSection()->unlock();
            break;
        }
        
    case eGUIHelperCopyCameraImageData:
        {
             m_multiThreadedHelper->m_childGuiHelper->copyCameraImageData(m_multiThreadedHelper->m_viewMatrix,
                                                                                 m_multiThreadedHelper->m_projectionMatrix,
                                                                                 m_multiThreadedHelper->m_pixelsRGBA,
                                                                                 m_multiThreadedHelper->m_rgbaBufferSizeInPixels,
                                                                                 m_multiThreadedHelper->m_depthBuffer,
                                                                                 m_multiThreadedHelper->m_depthBufferSizeInPixels,
                                                                                 m_multiThreadedHelper->m_segmentationMaskBuffer,
                                                                                 m_multiThreadedHelper->m_segmentationMaskBufferSizeInPixels,
                                                                                 m_multiThreadedHelper->m_startPixelIndex, 
                                                                                 m_multiThreadedHelper->m_destinationWidth, 
                                                                                 m_multiThreadedHelper->m_destinationHeight, 
                                                                                 m_multiThreadedHelper->m_numPixelsCopied);
            m_multiThreadedHelper->getCriticalSection()->lock();
            m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eGUIHelperIdle);
            m_multiThreadedHelper->getCriticalSection()->unlock();
            break;
        }
	case eGUIHelperIdle:
	default:
		{
			
		}
	}
	



	#if 0
	if (m_options == PHYSICS_SERVER_USE_RTC_CLOCK)
	{
		btClock rtc;
		btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);

		while (rtc.getTimeMilliseconds()<endTime)
		{
			m_physicsServer.processClientCommands();
		}
	} else
	{
        //for (int i=0;i<10;i++)
			m_physicsServer.processClientCommands();
	}
	#endif

	{
		if (m_multiThreadedHelper->m_childGuiHelper->getRenderInterface())
		{
			m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->writeTransforms();
		}
	}
}
开发者ID:WhitestormJS,项目名称:ammo.js,代码行数:101,代码来源:PhysicsServerExample.cpp

示例5: slider

void	RobotControlExample::stepSimulation(float deltaTime)
{
    
	m_physicsServer.processClientCommands();

	if (m_physicsClient.isConnected())
    {
		
		SharedMemoryStatus status;
		bool hasStatus = m_physicsClient.processServerStatus(status);
		if (hasStatus && status.m_type == CMD_URDF_LOADING_COMPLETED)
		{
			for (int i=0;i<m_physicsClient.getNumJoints();i++)
			{
				b3JointInfo info;
				m_physicsClient.getJointInfo(i,info);
				if (m_verboseOutput)
				{
					b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
				}
				
                if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
                {
                    if (m_numMotors<MAX_NUM_MOTORS)
                    {

						switch (m_option)
						{
						case ROBOT_VELOCITY_CONTROL:
							{
		                        char motorName[1024];
								sprintf(motorName,"%s q'", info.m_jointName);
								MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
								motorInfo->m_velTarget = 0.f;
								motorInfo->m_posTarget = 0.f;

								motorInfo->m_uIndex = info.m_uIndex;
                    
								SliderParams slider(motorName,&motorInfo->m_velTarget);
								slider.m_minVal=-4;
								slider.m_maxVal=4;
								m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
								m_numMotors++;
								break;
							}
						case ROBOT_PD_CONTROL:
						{
							char motorName[1024];
							
							MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
							motorInfo->m_velTarget = 0.f;
							motorInfo->m_posTarget = 0.f;
							motorInfo->m_uIndex = info.m_uIndex;
							motorInfo->m_posIndex  = info.m_qIndex;
                            motorInfo->m_kp = 1;
                            motorInfo->m_kd = 0;
                            
                            {
                                sprintf(motorName,"%s kp", info.m_jointName);
                                SliderParams slider(motorName,&motorInfo->m_kp);
                                slider.m_minVal=0;
                                slider.m_maxVal=1;
                                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
                            }
                            
                            {
                                sprintf(motorName,"%s q", info.m_jointName);
							SliderParams slider(motorName,&motorInfo->m_posTarget);
							slider.m_minVal=-SIMD_PI;
							slider.m_maxVal=SIMD_PI;
							m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
                            }
                            {
                                sprintf(motorName,"%s kd", info.m_jointName);
                                SliderParams slider(motorName,&motorInfo->m_kd);
                                slider.m_minVal=0;
                                slider.m_maxVal=1;
                                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
                            }
                           
                            {
                                 sprintf(motorName,"%s q'", info.m_jointName);
                            SliderParams slider(motorName,&motorInfo->m_velTarget);
                            slider.m_minVal=-10;
                            slider.m_maxVal=10;
                            m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
                            }
							m_numMotors++;
							break;
						}
						default:
							{
								b3Warning("Unknown control mode in RobotControlExample::stepSimulation");
							}
						};
                    }
                }
				
			}
		}
//.........这里部分代码省略.........
开发者ID:saeedghsh,项目名称:bullet3,代码行数:101,代码来源:RobotControlExample.cpp

示例6: slider

void	RobotControlExample::stepSimulation(float deltaTime)
{
    
	m_physicsServer.processClientCommands();

	if (m_physicsClient.isConnected())
    {
		
		SharedMemoryStatus status;
		bool hasStatus = m_physicsClient.processServerStatus(status);
		if (hasStatus && status.m_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
		{
			//update sensor feedback: joint force/torque data and measured joint positions
			
			for (int i=0;i<m_numMotors;i++)
			{
				int jointIndex = m_motorTargetState[i].m_jointIndex;
				int positionIndex = m_motorTargetState[i].m_posIndex;
				int velocityIndex = m_motorTargetState[i].m_uIndex;

				m_motorTargetState[i].m_measuredJointPosition = status.m_sendActualStateArgs.m_actualStateQ[positionIndex];
				m_motorTargetState[i].m_measuredJointVelocity = status.m_sendActualStateArgs.m_actualStateQdot[velocityIndex];
				m_motorTargetState[i].m_measuredJointForce.setValue(status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex],
																	status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+1],
																	status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+2]);
				m_motorTargetState[i].m_measuredJointTorque.setValue(status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+3],
																	status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+4],
																	status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+5]);
				
				if (m_motorTargetState[i].m_measuredJointPosition>0.1)
				{
					m_motorTargetState[i].m_velTarget = -1.5;
				} else
				{
					m_motorTargetState[i].m_velTarget = 1.5;
				}
				
				b3Printf("Joint Force (Linear) [%s]=(%f,%f,%f)\n",m_motorTargetState[i].m_jointName.c_str(),m_motorTargetState[i].m_measuredJointForce.x(),m_motorTargetState[i].m_measuredJointForce.y(),m_motorTargetState[i].m_measuredJointForce.z());
				b3Printf("Joint Torque (Angular) [%s]=(%f,%f,%f)\n",m_motorTargetState[i].m_jointName.c_str(),m_motorTargetState[i].m_measuredJointTorque.x(),m_motorTargetState[i].m_measuredJointTorque.y(),m_motorTargetState[i].m_measuredJointTorque.z());

			}

			
		}

		if (hasStatus && status.m_type == CMD_URDF_LOADING_COMPLETED)
		{
			SharedMemoryCommand sensorCommand;
			sensorCommand.m_type = CMD_CREATE_SENSOR;
			sensorCommand.m_createSensorArguments.m_numJointSensorChanges = 0;

			for (int jointIndex=0;jointIndex<m_physicsClient.getNumJoints();jointIndex++)
			{
				b3JointInfo info;
				m_physicsClient.getJointInfo(jointIndex,info);
				if (m_verboseOutput)
				{
					b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
				}
				
                if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
                {
                    if (m_numMotors<MAX_NUM_MOTORS)
                    {

						switch (m_option)
						{
						case ROBOT_VELOCITY_CONTROL:
							{
		                        char motorName[1024];
								sprintf(motorName,"%s q'", info.m_jointName);
								MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
								motorInfo->m_jointName = info.m_jointName;

								motorInfo->m_velTarget = 0.f;
								motorInfo->m_posTarget = 0.f;

								motorInfo->m_uIndex = info.m_uIndex;
                    
								SliderParams slider(motorName,&motorInfo->m_velTarget);
								slider.m_minVal=-4;
								slider.m_maxVal=4;
								m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
								m_numMotors++;
								break;
							}
						case ROBOT_PD_CONTROL:
						{
							char motorName[1024];
							
							MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
							motorInfo->m_jointName = info.m_jointName;
							motorInfo->m_velTarget = 0.f;
							motorInfo->m_posTarget = 0.f;
							motorInfo->m_uIndex = info.m_uIndex;
							motorInfo->m_posIndex  = info.m_qIndex;
                            motorInfo->m_kp = 1;
                            motorInfo->m_kd = 0;
                            
                            {
//.........这里部分代码省略.........
开发者ID:robcanini,项目名称:bullet3,代码行数:101,代码来源:RobotControlExample.cpp

示例7: int

void	PhysicsClientExample::stepSimulation(float deltaTime)
{

	if (m_options == eCLIENTEXAMPLE_SERVER)
	{
		for (int i=0;i<100;i++)
		{
			m_physicsServer.processClientCommands();
		}
	}

	if (m_prevSelectedBody != m_selectedBody)
	{
		createButtons();
		m_prevSelectedBody = m_selectedBody;
	}
    
	//while (!b3CanSubmitCommand(m_physicsClientHandle))
	{
		b3SharedMemoryStatusHandle status = b3ProcessServerStatus(m_physicsClientHandle);
		bool hasStatus = (status != 0);
		if (hasStatus)
		{

			int statusType = b3GetStatusType(status);
			if (statusType == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
			{
				//b3Printf("bla\n");
			}
			if (statusType ==CMD_CAMERA_IMAGE_COMPLETED)
            {
				static int counter=0;
				char msg[1024];
				sprintf(msg,"Camera image %d OK\n",counter++);
				b3CameraImageData imageData;
				b3GetCameraImageData(m_physicsClientHandle,&imageData);
				if (m_canvas && m_canvasIndex >=0)
				{
					for (int i=0;i<imageData.m_pixelWidth;i++)
					{
						for (int j=0;j<imageData.m_pixelHeight;j++)
						{
                            int xIndex = int(float(i)*(float(camVisualizerWidth)/float(imageData.m_pixelWidth)));
                            int yIndex = int(float(j)*(float(camVisualizerHeight)/float(imageData.m_pixelHeight)));
							btClamp(yIndex,0,imageData.m_pixelHeight);
							btClamp(xIndex,0,imageData.m_pixelWidth);
							int bytesPerPixel = 4;
							
							int pixelIndex = (i+j*imageData.m_pixelWidth)*bytesPerPixel;
							m_canvas->setPixel(m_canvasIndex,xIndex,camVisualizerHeight-1-yIndex,
                                               
									imageData.m_rgbColorData[pixelIndex],
									imageData.m_rgbColorData[pixelIndex+1],
									imageData.m_rgbColorData[pixelIndex+2],
                                               255);
//									imageData.m_rgbColorData[pixelIndex+3]);
						}
					}
					m_canvas->refreshImageData(m_canvasIndex);
				}

                b3Printf(msg);
            } 
            if (statusType == CMD_CAMERA_IMAGE_FAILED)
            {
                b3Printf("Camera image FAILED\n");
            }
       
        
      		if (statusType == CMD_URDF_LOADING_COMPLETED)
			{
				int bodyIndex = b3GetStatusBodyIndex(status);
				if (bodyIndex>=0)
				{
					int numJoints = b3GetNumJoints(m_physicsClientHandle,bodyIndex);
            
					for (int i=0;i<numJoints;i++)
					{
						b3JointInfo info;
						b3GetJointInfo(m_physicsClientHandle,bodyIndex,i,&info);
						b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
				
					}
					ComboBoxParams comboParams;
					comboParams.m_comboboxId = bodyIndex;
					comboParams.m_numItems = 1;
					comboParams.m_startItem = 0;
					comboParams.m_callback = MyComboBoxCallback;
					comboParams.m_userPointer = this;
					const char* bla = "bla";
					const char* blarray[1];
					blarray[0] = bla;
				
					comboParams.m_items=blarray;//{&bla};
					m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
		

				}

			}
//.........这里部分代码省略.........
开发者ID:FLOWERCLOUD,项目名称:bullet3,代码行数:101,代码来源:PhysicsClientExample.cpp

示例8:

void	PhysicsServerExample::stepSimulation(float deltaTime)
{
    m_physicsServer.processClientCommands();
}
开发者ID:ImNaohaing,项目名称:bullet3,代码行数:4,代码来源:PhysicsServerExample.cpp

示例9: stepSimulation

void PhysicsClientExample::stepSimulation(float deltaTime)
{
	if (m_options == eCLIENTEXAMPLE_SERVER)
	{
		for (int i = 0; i < 100; i++)
		{
			m_physicsServer.processClientCommands();
		}
	}

	if (m_prevSelectedBody != m_selectedBody)
	{
		createButtons();
		m_prevSelectedBody = m_selectedBody;
	}

	//while (!b3CanSubmitCommand(m_physicsClientHandle))
	{
		b3SharedMemoryStatusHandle status = b3ProcessServerStatus(m_physicsClientHandle);
		bool hasStatus = (status != 0);
		if (hasStatus)
		{
			int statusType = b3GetStatusType(status);
			if (statusType == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
			{
				//b3Printf("bla\n");
			}
			if (statusType == CMD_CAMERA_IMAGE_COMPLETED)
			{
				//	static int counter=0;
				//	char msg[1024];
				//	sprintf(msg,"Camera image %d OK\n",counter++);
				b3CameraImageData imageData;
				b3GetCameraImageData(m_physicsClientHandle, &imageData);
				if (m_canvas)
				{
					//compute depth image range
					float minDepthValue = 1e20f;
					float maxDepthValue = -1e20f;

					for (int i = 0; i < camVisualizerWidth; i++)
					{
						for (int j = 0; j < camVisualizerHeight; j++)
						{
							int xIndex = int(float(i) * (float(imageData.m_pixelWidth) / float(camVisualizerWidth)));
							int yIndex = int(float(j) * (float(imageData.m_pixelHeight) / float(camVisualizerHeight)));
							btClamp(xIndex, 0, imageData.m_pixelWidth);
							btClamp(yIndex, 0, imageData.m_pixelHeight);

							if (m_canvasDepthIndex >= 0)
							{
								int depthPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth);
								float depthValue = imageData.m_depthValues[depthPixelIndex];
								//todo: rescale the depthValue to [0..255]
								if (depthValue > -1e20)
								{
									maxDepthValue = btMax(maxDepthValue, depthValue);
									minDepthValue = btMin(minDepthValue, depthValue);
								}
							}
						}
					}

					for (int i = 0; i < camVisualizerWidth; i++)
					{
						for (int j = 0; j < camVisualizerHeight; j++)
						{
							int xIndex = int(float(i) * (float(imageData.m_pixelWidth) / float(camVisualizerWidth)));
							int yIndex = int(float(j) * (float(imageData.m_pixelHeight) / float(camVisualizerHeight)));
							btClamp(yIndex, 0, imageData.m_pixelHeight);
							btClamp(xIndex, 0, imageData.m_pixelWidth);
							int bytesPerPixel = 4;  //RGBA

							if (m_canvasRGBIndex >= 0)
							{
								int rgbPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth) * bytesPerPixel;
								m_canvas->setPixel(m_canvasRGBIndex, i, j,
												   imageData.m_rgbColorData[rgbPixelIndex],
												   imageData.m_rgbColorData[rgbPixelIndex + 1],
												   imageData.m_rgbColorData[rgbPixelIndex + 2],
												   255);  //alpha set to 255
							}

							if (m_canvasDepthIndex >= 0)
							{
								int depthPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth);
								float depthValue = imageData.m_depthValues[depthPixelIndex];
								//todo: rescale the depthValue to [0..255]
								if (depthValue > -1e20)
								{
									int rgb = 0;

									if (maxDepthValue != minDepthValue)
									{
										rgb = (depthValue - minDepthValue) * (255. / (btFabs(maxDepthValue - minDepthValue)));
										if (rgb < 0 || rgb > 255)
										{
											//printf("rgb=%d\n",rgb);
										}
									}
//.........这里部分代码省略.........
开发者ID:Hongtae,项目名称:bullet3,代码行数:101,代码来源:PhysicsClientExample.cpp


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