本文整理汇总了C++中PhysicsServerSharedMemory类的典型用法代码示例。如果您正苦于以下问题:C++ PhysicsServerSharedMemory类的具体用法?C++ PhysicsServerSharedMemory怎么用?C++ PhysicsServerSharedMemory使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PhysicsServerSharedMemory类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
virtual void physicsDebugDraw(int debugFlags)
{
if (m_options==eCLIENTEXAMPLE_SERVER)
{
m_physicsServer.physicsDebugDraw(debugFlags);
}
}
示例2:
void PhysicsServerExample::physicsDebugDraw(int debugDrawFlags)
{
drawUserDebugLines();
///debug rendering
m_physicsServer.physicsDebugDraw(debugDrawFlags);
}
示例3:
void PhysicsServerExample::stepSimulation(float deltaTime)
{
if (m_replay)
{
for (int i=0;i<100;i++)
m_physicsServer.processClientCommands();
} else
{
btClock rtc;
btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);
while (rtc.getTimeMilliseconds()<endTime)
{
m_physicsServer.processClientCommands();
}
}
}
示例4: slider
void RobotControlExample::stepSimulation(float deltaTime)
{
m_physicsServer.processClientCommands();
if (m_physicsClient.isConnected())
{
SharedMemoryStatus status;
bool hasStatus = m_physicsClient.processServerStatus(status);
if (hasStatus && status.m_type == CMD_URDF_LOADING_COMPLETED)
{
for (int i=0;i<m_physicsClient.getNumJoints();i++)
{
b3JointInfo info;
m_physicsClient.getJointInfo(i,info);
b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
{
if (m_numMotors<MAX_NUM_MOTORS)
{
char motorName[1024];
sprintf(motorName,"%s q'", info.m_jointName);
MyMotorInfo* motorInfo = &m_motorTargetVelocities[m_numMotors];
motorInfo->m_velTarget = 0.f;
motorInfo->m_uIndex = info.m_uIndex;
SliderParams slider(motorName,&motorInfo->m_velTarget);
slider.m_minVal=-4;
slider.m_maxVal=4;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
m_numMotors++;
}
}
}
}
if (m_physicsClient.canSubmitCommand())
{
if (m_userCommandRequests.size())
{
b3Printf("Outstanding user command requests: %d\n", m_userCommandRequests.size());
SharedMemoryCommand& cmd = m_userCommandRequests[0];
//a manual 'pop_front', we don't use 'remove' because it will re-order the commands
for (int i=1;i<m_userCommandRequests.size();i++)
{
m_userCommandRequests[i-1] = m_userCommandRequests[i];
}
m_userCommandRequests.pop_back();
m_physicsClient.submitClientCommand(cmd);
}
}
}
}
示例5: while
void PhysicsServerExample::stepSimulation(float deltaTime)
{
btClock rtc;
btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);
while (rtc.getTimeMilliseconds()<endTime)
{
m_physicsServer.processClientCommands();
}
}
示例6: getRayTo
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
if (m_replay)
return false;
CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
if (!renderer)
{
btAssert(0);
return false;
}
CommonWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
if (state==1)
{
if(button==0 && (!window->isModifierKeyPressed(B3G_ALT) && !window->isModifierKeyPressed(B3G_CONTROL) ))
{
btVector3 camPos;
renderer->getActiveCamera()->getCameraPosition(camPos);
btVector3 rayFrom = camPos;
btVector3 rayTo = getRayTo(int(x),int(y));
m_physicsServer.pickBody(rayFrom, rayTo);
}
} else
{
if (button==0)
{
m_physicsServer.removePickingConstraint();
//remove p2p
}
}
//printf("button=%d, state=%d\n",button,state);
return false;
}
示例7: grav
void RobotControlExample::initPhysics()
{
///for this testing we use Z-axis up
int upAxis = 2;
m_guiHelper->setUpAxis(upAxis);
createEmptyDynamicsWorld();
//todo: create a special debug drawer that will cache the lines, so we can send the debug info over the wire
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
btVector3 grav(0,0,0);
grav[upAxis] = 0;//-9.8;
this->m_dynamicsWorld->setGravity(grav);
bool allowSharedMemoryInitialization = true;
m_physicsServer.connectSharedMemory(allowSharedMemoryInitialization, m_dynamicsWorld,m_guiHelper);
if (m_guiHelper && m_guiHelper->getParameterInterface())
{
bool isTrigger = false;
createButton("Load URDF",CMD_LOAD_URDF, isTrigger);
createButton("Step Sim",CMD_STEP_FORWARD_SIMULATION, isTrigger);
createButton("Send Bullet Stream",CMD_SEND_BULLET_DATA_STREAM, isTrigger);
createButton("Get State",CMD_REQUEST_ACTUAL_STATE, isTrigger);
createButton("Send Desired State",CMD_SEND_DESIRED_STATE, isTrigger);
createButton("Create Box Collider",CMD_CREATE_BOX_COLLISION_SHAPE,isTrigger);
createButton("Set Physics Params",CMD_SEND_PHYSICS_SIMULATION_PARAMETERS,isTrigger);
createButton("Init Pose",CMD_INIT_POSE,isTrigger);
} else
{
/*
m_userCommandRequests.push_back(CMD_LOAD_URDF);
m_userCommandRequests.push_back(CMD_REQUEST_ACTUAL_STATE);
m_userCommandRequests.push_back(CMD_SEND_DESIRED_STATE);
m_userCommandRequests.push_back(CMD_REQUEST_ACTUAL_STATE);
//m_userCommandRequests.push_back(CMD_SET_JOINT_FEEDBACK);
m_userCommandRequests.push_back(CMD_CREATE_BOX_COLLISION_SHAPE);
//m_userCommandRequests.push_back(CMD_CREATE_RIGID_BODY);
m_userCommandRequests.push_back(CMD_STEP_FORWARD_SIMULATION);
m_userCommandRequests.push_back(CMD_REQUEST_ACTUAL_STATE);
m_userCommandRequests.push_back(CMD_SHUTDOWN);
*/
}
if (!m_physicsClient.connect())
{
b3Warning("Cannot eonnect to physics client");
}
}
示例8: grav
void PhysicsServerExample::initPhysics()
{
///for this testing we use Z-axis up
int upAxis = 2;
m_guiHelper->setUpAxis(upAxis);
createEmptyDynamicsWorld();
//todo: create a special debug drawer that will cache the lines, so we can send the debug info over the wire
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
btVector3 grav(0,0,0);
grav[upAxis] = 0;//-9.8;
this->m_dynamicsWorld->setGravity(grav);
m_isConnected = m_physicsServer.connectSharedMemory( m_dynamicsWorld,m_guiHelper);
}
示例9: btAssert
virtual bool mouseMoveCallback(float x,float y)
{
CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
if (!renderer)
{
btAssert(0);
return false;
}
btVector3 rayTo = getRayTo(int(x), int(y));
btVector3 rayFrom;
renderer->getActiveCamera()->getCameraPosition(rayFrom);
m_physicsServer.movePickedBody(rayFrom,rayTo);
return false;
};
示例10: createMotionThreadSupport
void PhysicsServerExample::initPhysics()
{
///for this testing we use Z-axis up
int upAxis = 2;
m_guiHelper->setUpAxis(upAxis);
m_threadSupport = createMotionThreadSupport(MAX_MOTION_NUM_THREADS);
for (int i=0;i<m_threadSupport->getNumTasks();i++)
{
MotionThreadLocalStorage* storage = (MotionThreadLocalStorage*) m_threadSupport->getThreadLocalMemory(i);
b3Assert(storage);
storage->threadId = i;
//storage->m_sharedMem = data->m_sharedMem;
}
for (int w=0;w<MAX_MOTION_NUM_THREADS;w++)
{
m_args[w].m_cs = m_threadSupport->createCriticalSection();
m_args[w].m_cs->setSharedParam(0,eMotionIsUnInitialized);
int numMoving = 0;
m_args[w].m_positions.resize(numMoving);
m_args[w].m_physicsServerPtr = &m_physicsServer;
int index = 0;
m_threadSupport->runTask(B3_THREAD_SCHEDULE_TASK, (void*) &this->m_args[w], w);
while (m_args[w].m_cs->getSharedParam(0)==eMotionIsUnInitialized)
{
b3Clock::usleep(1000);
}
}
m_args[0].m_cs->setSharedParam(1,eGUIHelperIdle);
m_multiThreadedHelper->setCriticalSection(m_args[0].m_cs);
m_isConnected = m_physicsServer.connectSharedMemory( m_guiHelper);
}
示例11: replayFromLogFile
void replayFromLogFile()
{
m_replay = true;
m_physicsServer.replayFromLogFile("BulletPhysicsCommandLog.bin");
}
示例12:
void PhysicsServerExample::physicsDebugDraw(int debugDrawFlags)
{
///debug rendering
m_physicsServer.physicsDebugDraw(debugDrawFlags);
}
示例13: enableCommandLogging
void enableCommandLogging()
{
m_physicsServer.enableCommandLogging(true,"BulletPhysicsCommandLog.bin");
}
示例14:
virtual void renderScene()
{
m_physicsServer.renderScene();
}
示例15: slider
void RobotControlExample::stepSimulation(float deltaTime)
{
m_physicsServer.processClientCommands();
if (m_physicsClient.isConnected())
{
SharedMemoryStatus status;
bool hasStatus = m_physicsClient.processServerStatus(status);
if (hasStatus && status.m_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
{
//update sensor feedback: joint force/torque data and measured joint positions
for (int i=0;i<m_numMotors;i++)
{
int jointIndex = m_motorTargetState[i].m_jointIndex;
int positionIndex = m_motorTargetState[i].m_posIndex;
int velocityIndex = m_motorTargetState[i].m_uIndex;
m_motorTargetState[i].m_measuredJointPosition = status.m_sendActualStateArgs.m_actualStateQ[positionIndex];
m_motorTargetState[i].m_measuredJointVelocity = status.m_sendActualStateArgs.m_actualStateQdot[velocityIndex];
m_motorTargetState[i].m_measuredJointForce.setValue(status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex],
status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+1],
status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+2]);
m_motorTargetState[i].m_measuredJointTorque.setValue(status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+3],
status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+4],
status.m_sendActualStateArgs.m_jointReactionForces[6*jointIndex+5]);
if (m_motorTargetState[i].m_measuredJointPosition>0.1)
{
m_motorTargetState[i].m_velTarget = -1.5;
} else
{
m_motorTargetState[i].m_velTarget = 1.5;
}
b3Printf("Joint Force (Linear) [%s]=(%f,%f,%f)\n",m_motorTargetState[i].m_jointName.c_str(),m_motorTargetState[i].m_measuredJointForce.x(),m_motorTargetState[i].m_measuredJointForce.y(),m_motorTargetState[i].m_measuredJointForce.z());
b3Printf("Joint Torque (Angular) [%s]=(%f,%f,%f)\n",m_motorTargetState[i].m_jointName.c_str(),m_motorTargetState[i].m_measuredJointTorque.x(),m_motorTargetState[i].m_measuredJointTorque.y(),m_motorTargetState[i].m_measuredJointTorque.z());
}
}
if (hasStatus && status.m_type == CMD_URDF_LOADING_COMPLETED)
{
SharedMemoryCommand sensorCommand;
sensorCommand.m_type = CMD_CREATE_SENSOR;
sensorCommand.m_createSensorArguments.m_numJointSensorChanges = 0;
for (int jointIndex=0;jointIndex<m_physicsClient.getNumJoints();jointIndex++)
{
b3JointInfo info;
m_physicsClient.getJointInfo(jointIndex,info);
if (m_verboseOutput)
{
b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
}
if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
{
if (m_numMotors<MAX_NUM_MOTORS)
{
switch (m_option)
{
case ROBOT_VELOCITY_CONTROL:
{
char motorName[1024];
sprintf(motorName,"%s q'", info.m_jointName);
MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
motorInfo->m_jointName = info.m_jointName;
motorInfo->m_velTarget = 0.f;
motorInfo->m_posTarget = 0.f;
motorInfo->m_uIndex = info.m_uIndex;
SliderParams slider(motorName,&motorInfo->m_velTarget);
slider.m_minVal=-4;
slider.m_maxVal=4;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
m_numMotors++;
break;
}
case ROBOT_PD_CONTROL:
{
char motorName[1024];
MyMotorInfo* motorInfo = &m_motorTargetState[m_numMotors];
motorInfo->m_jointName = info.m_jointName;
motorInfo->m_velTarget = 0.f;
motorInfo->m_posTarget = 0.f;
motorInfo->m_uIndex = info.m_uIndex;
motorInfo->m_posIndex = info.m_qIndex;
motorInfo->m_kp = 1;
motorInfo->m_kd = 0;
{
//.........这里部分代码省略.........