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C++ PassOwnPtr::clearUploads方法代码示例

本文整理汇总了C++中PassOwnPtr::clearUploads方法的典型用法代码示例。如果您正苦于以下问题:C++ PassOwnPtr::clearUploads方法的具体用法?C++ PassOwnPtr::clearUploads怎么用?C++ PassOwnPtr::clearUploads使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PassOwnPtr的用法示例。


在下文中一共展示了PassOwnPtr::clearUploads方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: beginFrameCompleteOnImplThread

void CCThreadProxy::beginFrameCompleteOnImplThread(CCCompletionEvent* completion, PassOwnPtr<CCTextureUpdateQueue> queue, bool contentsTexturesWereDeleted)
{
    TRACE_EVENT0("cc", "CCThreadProxy::beginFrameCompleteOnImplThread");
    ASSERT(!m_commitCompletionEventOnImplThread);
    ASSERT(isImplThread());
    ASSERT(m_schedulerOnImplThread);
    ASSERT(m_schedulerOnImplThread->commitPending());

    if (!m_layerTreeHostImpl) {
        TRACE_EVENT0("cc", "EarlyOut_NoLayerTree");
        completion->signal();
        return;
    }

    if (!contentsTexturesWereDeleted && m_layerTreeHostImpl->contentsTexturesPurged()) {
        // We purged the content textures on the impl thread between the time we
        // posted the beginFrame task and now, meaning we have a bunch of
        // uploads that are now invalid. Clear the uploads (they all go to
        // content textures), and kick another commit to fill them again.
        queue->clearUploads();
        setNeedsCommitOnImplThread();
    } else
        m_resetContentsTexturesPurgedAfterCommitOnImplThread = true;

    m_currentTextureUpdateControllerOnImplThread = CCTextureUpdateController::create(CCProxy::implThread(), queue, m_layerTreeHostImpl->resourceProvider(), m_layerTreeHostImpl->renderer()->textureCopier(), m_layerTreeHostImpl->renderer()->textureUploader());
    m_commitCompletionEventOnImplThread = completion;

    m_schedulerOnImplThread->beginFrameComplete();
}
开发者ID:sanyaade-webdev,项目名称:webkit,代码行数:29,代码来源:CCThreadProxy.cpp


注:本文中的PassOwnPtr::clearUploads方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。