本文整理汇总了C++中Painter::fill_rectangle方法的典型用法代码示例。如果您正苦于以下问题:C++ Painter::fill_rectangle方法的具体用法?C++ Painter::fill_rectangle怎么用?C++ Painter::fill_rectangle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Painter
的用法示例。
在下文中一共展示了Painter::fill_rectangle方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paint
void Channel::paint(Painter& painter) {
const auto r = screen_rect();
const int32_t db_min = -r.width();
const int32_t x_0 = 0;
const int32_t x_max = std::max(x_0, max_db_ - db_min);
const int32_t x_lim = r.width();
const Rect r0 {
static_cast<ui::Coord>(r.left() + x_0), r.top(),
static_cast<ui::Dim>(x_max - x_0), r.height()
};
painter.fill_rectangle(
r0,
Color::blue()
);
const Rect r1 {
static_cast<ui::Coord>(r.left() + x_max), r.top(),
1, r.height()
};
painter.fill_rectangle(
r1,
Color::white()
);
const Rect r2 {
static_cast<ui::Coord>(r.left() + x_max + 1), r.top(),
static_cast<ui::Dim>(x_lim - (x_max + 1)), r.height()
};
painter.fill_rectangle(
r2,
Color::black()
);
}
示例2: paint
void RSSI::paint(Painter& painter) {
const auto r = screen_rect();
/*
constexpr int32_t rssi_min = 0.# * 256 / 3.3;
constexpr int32_t rssi_max = 2.5 * 256 / 3.3;
// (23 - 194) / 2
*/
/* TODO: Clip maximum */
constexpr int32_t raw_min = 23;
const int32_t x_0 = 0;
const int32_t x_min = std::max(x_0, (min_ - raw_min) / 2);
const int32_t x_avg = std::max(x_min, (avg_ - raw_min) / 2);
const int32_t x_max = std::max(x_avg + 1, (max_ - raw_min) / 2);
const int32_t x_lim = r.width();
const Rect r0 {
static_cast<ui::Coord>(r.left() + x_0), r.top(),
static_cast<ui::Dim>(x_min - x_0), r.height()
};
painter.fill_rectangle(
r0,
Color::blue()
);
const Rect r1 {
static_cast<ui::Coord>(r.left() + x_min), r.top(),
static_cast<ui::Dim>(x_avg - x_min), r.height()
};
painter.fill_rectangle(
r1,
Color::red()
);
const Rect r2 {
static_cast<ui::Coord>(r.left() + x_avg), r.top(),
1, r.height()
};
painter.fill_rectangle(
r2,
Color::white()
);
const Rect r3 {
static_cast<ui::Coord>(r.left() + x_avg + 1), r.top(),
static_cast<ui::Dim>(x_max - (x_avg + 1)), r.height()
};
painter.fill_rectangle(
r3,
Color::red()
);
const Rect r4 {
static_cast<ui::Coord>(r.left() + x_max), r.top(),
static_cast<ui::Dim>(x_lim - x_max), r.height()
};
painter.fill_rectangle(
r4,
Color::black()
);
}
示例3: paint
void TemperatureWidget::paint(Painter& painter) {
const auto logger = portapack::temperature_logger;
const auto rect = screen_rect();
const Color color_background { 0, 0, 64 };
const Color color_foreground = Color::green();
const Color color_reticle { 128, 128, 128 };
const auto graph_width = static_cast<int>(logger.capacity()) * bar_width;
const Rect graph_rect {
rect.left() + (rect.width() - graph_width) / 2, rect.top() + 8,
graph_width, rect.height()
};
const Rect frame_rect {
graph_rect.left() - 1, graph_rect.top() - 1,
graph_rect.width() + 2, graph_rect.height() + 2
};
painter.draw_rectangle(frame_rect, color_reticle);
painter.fill_rectangle(graph_rect, color_background);
const auto history = logger.history();
for(size_t i=0; i<history.size(); i++) {
const Coord x = graph_rect.right() - (history.size() - i) * bar_width;
const auto sample = history[i];
const auto temp = temperature(sample);
const auto y = screen_y(temp, graph_rect);
const Dim bar_height = graph_rect.bottom() - y;
painter.fill_rectangle({ x, y, bar_width, bar_height }, color_foreground);
}
if( !history.empty() ) {
const auto sample = history.back();
const auto temp = temperature(sample);
const auto last_y = screen_y(temp, graph_rect);
const Coord x = graph_rect.right() + 8;
const Coord y = last_y - 8;
painter.draw_string({ x, y }, style(), temperature_str(temp));
}
const auto display_temp_max = display_temp_min + (graph_rect.height() / display_temp_scale);
for(auto temp=display_temp_min; temp<=display_temp_max; temp+=10) {
const int32_t tick_length = 6;
const auto tick_x = graph_rect.left() - tick_length;
const auto tick_y = screen_y(temp, graph_rect);
painter.fill_rectangle({ tick_x, tick_y, tick_length, 1 }, color_reticle);
const auto text_x = graph_rect.left() - temp_len * 8 - 8;
const auto text_y = tick_y - 8;
painter.draw_string({ text_x, text_y }, style(), temperature_str(temp));
}
}
示例4: paint
void paint(Painter& painter) override {
const auto r = screen_rect();
const auto& s = style();
Rect target_rect { r.pos, { r.width(), s.font.line_height() }};
const size_t visible_item_count = r.height() / s.font.line_height();
auto selected = recent.find(selected_key);
if( selected == std::end(recent) ) {
selected = std::begin(recent);
}
auto range = recent.range_around(selected, visible_item_count);
for(auto p = range.first; p != range.second; p++) {
const auto& entry = *p;
const auto is_selected_key = (selected_key == entry.key());
draw(entry, target_rect, painter, s, (has_focus() && is_selected_key));
target_rect.pos.y += target_rect.height();
}
painter.fill_rectangle(
{ target_rect.left(), target_rect.top(), target_rect.width(), r.bottom() - target_rect.top() },
style().background
);
}
示例5: paint
void Audio::paint(Painter& painter) {
const auto r = screen_rect();
constexpr int db_min = -96;
constexpr int db_max = 0;
constexpr int db_delta = db_max - db_min;
const range_t<int> x_rms_range { 0, r.width() - 1 };
const auto x_rms = x_rms_range.clip((rms_db_ - db_min) * r.width() / db_delta);
const range_t<int> x_max_range { x_rms + 1, r.width() };
const auto x_max = x_max_range.clip((max_db_ - db_min) * r.width() / db_delta);
const Rect r0 {
static_cast<ui::Coord>(r.left()), r.top(),
static_cast<ui::Dim>(x_rms), r.height()
};
painter.fill_rectangle(
r0,
Color::green()
);
const Rect r1 {
static_cast<ui::Coord>(r.left() + x_rms), r.top(),
1, r.height()
};
painter.fill_rectangle(
r1,
Color::black()
);
const Rect r2 {
static_cast<ui::Coord>(r.left() + x_rms + 1), r.top(),
static_cast<ui::Dim>(x_max - (x_rms + 1)), r.height()
};
painter.fill_rectangle(
r2,
Color::red()
);
const Rect r3 {
static_cast<ui::Coord>(r.left() + x_max), r.top(),
static_cast<ui::Dim>(r.width() - x_max), r.height()
};
painter.fill_rectangle(
r3,
Color::black()
);
}
示例6: paint
void Text::paint(Painter& painter) {
const auto rect = screen_rect();
const auto s = style();
painter.fill_rectangle(rect, s.background);
painter.draw_string(
rect.location(),
s,
text
);
}
示例7: paint
void MenuItemView::paint(Painter& painter) {
const auto r = screen_rect();
const auto paint_style = (highlighted() && parent()->has_focus()) ? style().invert() : style();
const auto font_height = paint_style.font.line_height();
painter.fill_rectangle(
r,
paint_style.background
);
painter.draw_string(
{ r.left() + 8, r.top() + (r.height() - font_height) / 2 },
paint_style,
item.text
);
}
示例8: paint
void RSSI::paint(Painter& painter) {
const auto r = screen_rect();
constexpr int rssi_sample_range = 256;
constexpr float rssi_voltage_min = 0.4;
constexpr float rssi_voltage_max = 2.2;
constexpr float adc_voltage_max = 3.3;
constexpr int raw_min = rssi_sample_range * rssi_voltage_min / adc_voltage_max;
constexpr int raw_max = rssi_sample_range * rssi_voltage_max / adc_voltage_max;
constexpr int raw_delta = raw_max - raw_min;
const range_t<int> x_avg_range { 0, r.width() - 1 };
const auto x_avg = x_avg_range.clip((avg_ - raw_min) * r.width() / raw_delta);
const range_t<int> x_min_range { 0, x_avg };
const auto x_min = x_min_range.clip((min_ - raw_min) * r.width() / raw_delta);
const range_t<int> x_max_range { x_avg + 1, r.width() };
const auto x_max = x_max_range.clip((max_ - raw_min) * r.width() / raw_delta);
const Rect r0 {
static_cast<ui::Coord>(r.left()), r.top(),
static_cast<ui::Dim>(x_min), r.height()
};
painter.fill_rectangle(
r0,
Color::blue()
);
const Rect r1 {
static_cast<ui::Coord>(r.left() + x_min), r.top(),
static_cast<ui::Dim>(x_avg - x_min), r.height()
};
painter.fill_rectangle(
r1,
Color::red()
);
const Rect r2 {
static_cast<ui::Coord>(r.left() + x_avg), r.top(),
1, r.height()
};
painter.fill_rectangle(
r2,
Color::white()
);
const Rect r3 {
static_cast<ui::Coord>(r.left() + x_avg + 1), r.top(),
static_cast<ui::Dim>(x_max - (x_avg + 1)), r.height()
};
painter.fill_rectangle(
r3,
Color::red()
);
const Rect r4 {
static_cast<ui::Coord>(r.left() + x_max), r.top(),
static_cast<ui::Dim>(r.width() - x_max), r.height()
};
painter.fill_rectangle(
r4,
Color::black()
);
if (pwmrssi_enabled) {
const range_t<int> pwmrssi_avg_range { 0, 96 };
const auto pwmrssi_avg = pwmrssi_avg_range.clip((avg_ - raw_min) * 96 / raw_delta);
baseband::set_pwmrssi(pwmrssi_avg, true);
}
}