本文整理汇总了C++中PacketBuffer::getCmd方法的典型用法代码示例。如果您正苦于以下问题:C++ PacketBuffer::getCmd方法的具体用法?C++ PacketBuffer::getCmd怎么用?C++ PacketBuffer::getCmd使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PacketBuffer
的用法示例。
在下文中一共展示了PacketBuffer::getCmd方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: recvPacket
/**
Reads data and returns a pointer to a new PacketBuffer object. You are responsible for
deleting the returned packet when you are finished with it.
You are gerented to receive a full PacketBuffer object.
When data is read in, some verification is done to ensure that the packet header is
valid. There is no way to validate the buffer portion of the packet. A test is done
on the header to see if the cookie (just a constant value passed all the time) and
to see the the command looks like it might be valid. There is no way to tell other then
if the command is zero (PacketBuffer::pcInvalid). Note that a common problem with getting
PacketBuffer::pcInvalid as a command is not setting the command in a packet before sending
it.
If a packet is sent with a size greater then 3000 bytes, the read operation will
reset the internal buffer, and throw an exception. This is done to prevent bogus packets
overflowing the buffer.
\throw SocketInstanceException If there is a read error, or a connection was closed.
\throw BufferedSocketException If a bad packet was read.
**/
PacketBuffer* BufferedSocket::recvPacket()
{
PacketBuffer* pPacket = readFullPacket();
if(pPacket->cookie()!=PacketBuffer::pkCookie || pPacket->getCmd()==PacketBuffer::pcInvalid)
{
#ifdef DEBUG
logs::dump(pPacket,PacketBuffer::getHeaderSize());
logs::dump(pPacket->m_Buffer,pPacket->getBufferSize());
#endif
resetBuffer();
CStr msg;
msg.format("bad packet received %s",
pPacket->getCmd() ? "(invalid command)":"(invalid cookie)");
throwBufferedSocketException(msg);
}
return pPacket;
}