本文整理汇总了C++中PacketBuffer::clear方法的典型用法代码示例。如果您正苦于以下问题:C++ PacketBuffer::clear方法的具体用法?C++ PacketBuffer::clear怎么用?C++ PacketBuffer::clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PacketBuffer
的用法示例。
在下文中一共展示了PacketBuffer::clear方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: run
void AVDemuxThread::run()
{
m_buffering = false;
end = false;
if (audio_thread && !audio_thread->isRunning())
audio_thread->start(QThread::HighPriority);
if (video_thread && !video_thread->isRunning())
video_thread->start();
int stream = 0;
Packet pkt;
pause(false);
qDebug("get av queue a/v thread = %p %p", audio_thread, video_thread);
PacketBuffer *aqueue = audio_thread ? audio_thread->packetQueue() : 0;
PacketBuffer *vqueue = video_thread ? video_thread->packetQueue() : 0;
// aqueue as a primary buffer: music with/without cover
AVThread* thread = !video_thread || (audio_thread && demuxer->hasAttacedPicture()) ? audio_thread : video_thread;
m_buffer = thread->packetQueue();
const qint64 buf2 = aqueue ? aqueue->bufferValue() : 1; // TODO: may be changed by user. Deal with audio track change
if (aqueue) {
aqueue->clear();
aqueue->setBlocking(true);
}
if (vqueue) {
vqueue->clear();
vqueue->setBlocking(true);
}
connect(thread, SIGNAL(seekFinished(qint64)), this, SIGNAL(seekFinished(qint64)), Qt::DirectConnection);
connect(thread, SIGNAL(eofDecoded()), this, SLOT(eofDecoded()));
seek_tasks.clear();
int was_end = 0;
if (ademuxer) {
ademuxer->seek(0LL);
}
qreal last_apts = 0;
qreal last_vpts = 0;
AutoSem as(&sem);
Q_UNUSED(as);
while (!end) {
processNextSeekTask();
//vthread maybe changed by AVPlayer.setPriority() from no dec case
vqueue = video_thread ? video_thread->packetQueue() : 0;
if (demuxer->atEnd()) {
// if avthread may skip 1st eof packet because of a/v sync
const int kMaxEof = 1;//if buffer packet, we can use qMax(aqueue->bufferValue(), vqueue->bufferValue()) and not call blockEmpty(false);
if (aqueue && (!was_end || aqueue->isEmpty())) {
if (was_end < kMaxEof)
aqueue->put(Packet::createEOF());
const qreal dpts = last_vpts - last_apts;
if (dpts > 0.1) {
Packet fake_apkt;
fake_apkt.duration = last_vpts - qMin(thread->clock()->videoTime(), thread->clock()->value()); // FIXME: when clock value < 0?
qDebug("audio is too short than video: %.3f, fake_apkt.duration: %.3f", dpts, fake_apkt.duration);
last_apts = last_vpts = 0; // if not reset to 0, for example real eof pts, then no fake apkt after seek because dpts < 0
aqueue->put(fake_apkt);
}
aqueue->blockEmpty(was_end >= kMaxEof); // do not block if buffer is not enough. block again on seek
}
if (vqueue && (!was_end || vqueue->isEmpty())) {
if (was_end < kMaxEof)
vqueue->put(Packet::createEOF());
vqueue->blockEmpty(was_end >= kMaxEof);
}
if (m_buffering) {
m_buffering = false;
Q_EMIT mediaStatusChanged(QtAV::BufferedMedia);
Q_EMIT mediaStatusChanged(QtAV::EndOfMedia);
}
was_end = qMin(was_end + 1, kMaxEof);
bool exit_thread = !user_paused;
if (aqueue)
exit_thread &= aqueue->isEmpty();
if (vqueue)
exit_thread &= vqueue->isEmpty();
if (exit_thread) {
if (!(mediaEndAction() & MediaEndAction_Pause))
break;
pause(true);
Q_EMIT requestClockPause(true);
if (aqueue)
aqueue->blockEmpty(true);
if (vqueue)
vqueue->blockEmpty(true);
}
// wait for a/v thread finished
msleep(100);
continue;
}
was_end = 0;
if (tryPause()) {
continue; //the queue is empty and will block
}
updateBufferState();
if (!demuxer->readFrame()) {
continue;
}
stream = demuxer->stream();
pkt = demuxer->packet();
Packet apkt;
//.........这里部分代码省略.........