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C++ P_ITEM::getOwnerSerial32方法代码示例

本文整理汇总了C++中P_ITEM::getOwnerSerial32方法的典型用法代码示例。如果您正苦于以下问题:C++ P_ITEM::getOwnerSerial32方法的具体用法?C++ P_ITEM::getOwnerSerial32怎么用?C++ P_ITEM::getOwnerSerial32使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在P_ITEM的用法示例。


在下文中一共展示了P_ITEM::getOwnerSerial32方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addToOwnerMap

	/*!
	\author Endymion
	*/
	void addToOwnerMap(P_ITEM pi)
	{
		VALIDATEPI(pi);
		SERIAL own=pi->getOwnerSerial32();
		if ( own!=INVALID ) {

			delFromOwnerMap( pi );

			pOwnItemMap[own].push_back(pi);
		}
	}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:14,代码来源:pointer.cpp

示例2: ItemDroppedOnGuard

static bool ItemDroppedOnGuard(NXWCLIENT ps, PKGx08 *pp, P_ITEM pi)
{
	if (ps == NULL)
		return false;
	VALIDATEPIR(pi, false);
	char temp[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
	NXWSOCKET  s=ps->toInt();
	P_CHAR pc = ps->currChar();
	VALIDATEPCR(pc,false);

	P_CHAR pc_t=pointers::findCharBySerial(pp->Tserial); //the guard
	VALIDATEPCR(pc_t,false);
	// Search for the key word "the head of"
	if( strstr( pi->getCurrentNameC(), "the head of" ) ) //!!! Wrong! it must check the ItemID, not the name :(
	{
		// This is a head of someone, see if the owner has a bounty on them
		P_CHAR own=pointers::findCharBySerial(pi->getOwnerSerial32());
		VALIDATEPCR(own,false);

		if( own->questBountyReward > 0 )
		{
			// Give the person the bounty assuming that they are not the
			// same person as the reward is for
			if( pc->getSerial32() != own->getSerial32() )
			{
				// give them the gold for bringing the villan to justice
				addgold( s, own->questBountyReward );
				pc->playSFX( goldsfx( own->questBountyReward ) );

				// Now thank them for their hard work
				sprintf( temp, TRANSLATE("Excellent work! You have brought us the head of %s. Here is your reward of %d gold coins."),
					own->getCurrentNameC(), own->questBountyReward );
				pc_t->talk( s, temp, 0);

				// Delete the Bounty from the bulletin board
				BountyDelete(own );

				// xan : increment fame & karma :)
				pc->modifyFame( ServerScp::g_nBountyFameGain );
				pc->IncreaseKarma(ServerScp::g_nBountyKarmaGain);
			}
			else
				pc_t->talk( s, TRANSLATE("You can not claim that prize scoundrel. You are lucky I don't strike you down where you stand!"),0);

			// Delete the item
			pi->Delete();
		}
	}
	return true;
}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:50,代码来源:dragdrop.cpp

示例3: init

	/*!
	\brief initializes pointer maps
	\author Luxor
	*/
	void init()
	{


		pStableMap.clear();
		pContMap.clear();
		pMounted.clear();
		pOwnCharMap.clear();
		pOwnItemMap.clear();
		//Chars and Stablers
		P_CHAR pc = 0;

		cAllObjectsIter objs;

		for( objs.rewind(); !objs.IsEmpty(); objs++ )
		{
			if( isCharSerial( objs.getSerial() ) ) {
				pc=(P_CHAR)objs.getObject();
				{
					if( pc->isStabled() ) {
						pStableMap[pc->getStablemaster()].push_back(pc);
					}
					if( pc->mounted )
						pMounted[pc->getOwnerSerial32()]=pc;

					P_CHAR own=pointers::findCharBySerial(pc->getOwnerSerial32());
					pc->setOwnerSerial32( DEREF_P_CHAR(own), true );
				}
			}
			else {

				P_ITEM pi = (P_ITEM)objs.getObject();

				updContMap(pi);

				P_CHAR own=pointers::findCharBySerial(pi->getOwnerSerial32());
				pi->setOwnerSerial32( DEREF_P_CHAR(own), true );
			}
		}

		std::map< SERIAL, P_CHAR >::iterator iter( pMounted.begin() ), end( pMounted.end() );
		for( ; iter!=end; iter++)
		{
			pc = pointers::findCharBySerial(iter->first);
			if(ISVALIDPC(pc))
				pc->setOnHorse();
		}
	}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:52,代码来源:pointer.cpp

示例4: checkWearable

LOGICAL  checkWearable(P_CHAR pc, P_ITEM pi)
{
	NXWSOCKET s = pc->getSocket();
	if (s < 0)
		return false;
	if( (pi->getId()>>8) >= 0x40)  // LB, client crashfix if multi-objects are moved to PD
		return false;
	tile_st tile;

	data::seekTile(pi->getId(), tile);

	if( ( clientDimension[s]==3 ) &&  (tile.quality==0) )
	{
		pc->sysmsg(TRANSLATE("You can't wear that"));
		return false;
	}
	else 
	{
		P_ITEM outmost = pi->getOutMostCont();
		P_CHAR vendor = pointers::findCharBySerial( outmost->getContSerial() );
		if( ISVALIDPC( vendor ) && ( vendor->getOwnerSerial32() != pc->getSerial32() ) )
		{
			return false;
		}

	}
	if ( !pc->IsGM() && pi->st > pc->getStrength() && !pi->isNewbie() ) // now you can equip anything if it's newbie
	{
		pc->sysmsg(TRANSLATE("You are not strong enough to use that."));
		return false;
	}
	else if ( !pc->IsGM() && !checkItemUsability(pc, pi, ITEM_USE_WEAR) )
	{
		return false;
	}
	else if ( (pc->getId() == BODY_MALE) && ( pi->getId()==0x1c00 || pi->getId()==0x1c02 || pi->getId()==0x1c04 || pi->getId()==0x1c06 || pi->getId()==0x1c08 || pi->getId()==0x1c0a || pi->getId()==0x1c0c ) ) // Ripper...so males cant wear female armor
	{
		pc->sysmsg(TRANSLATE("You cant wear female armor!"));
		return false;
	}
	else if ((((pi->magic==2)||((tile.weight==255)&&(pi->magic!=1))) && !pc->canAllMove()) ||
			( (pi->magic==3|| pi->magic==4) && !(pi->getOwnerSerial32()==pc->getSerial32())))
	{
		return false;
	}
	return true;
}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:47,代码来源:dragdrop.cpp

示例5: delFromOwnerMap

	/*!
	\author Endymion
	*/
	void delFromOwnerMap(P_ITEM pi)
	{
		VALIDATEPI(pi);
		SERIAL own=pi->getOwnerSerial32();
		if ( own!=INVALID ) {

			std::map<SERIAL, vector <P_ITEM> >::iterator vect( pOwnItemMap.find( own ) );
			if( ( vect!=pOwnItemMap.end() ) && !vect->second.empty() )
			{

				vector<P_ITEM>::iterator iter;
				iter = find(vect->second.begin(), vect->second.end(), pi);
				if( iter != vect->second.end() )
					vect->second.erase(iter);
			}

		}
	}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:21,代码来源:pointer.cpp

示例6: get_item

/*!
\brief Get an item
\author Unknow, revamped by Endymion
\param client the client
*/
void get_item( NXWCLIENT client ) // Client grabs an item
{
	if ( client == NULL)
		return;

	P_CHAR pc_currchar = client->currChar();
	VALIDATEPC( pc_currchar );

	NXWSOCKET s = client->toInt();

	P_ITEM pi = pointers::findItemBySerPtr(buffer[s]+1);
	VALIDATEPI(pi);

	//Luxor: not-movable items
	/*if (pi->magic == 2 || (isCharSerial(pi->getContSerial()) && pi->getContSerial() != pc_currchar->getSerial32()) ) {
		if (isCharSerial(pi->getContSerial())) {
			P_CHAR pc_i = pointers::findCharBySerial(pi->getContSerial());
			if (ISVALIDPC(pc_i))
				pc_i->sysmsg("Warning, backpack bug located!");
		}
		if (client->isDragging()) {
        		client->resetDragging();
			UpdateStatusWindow(s,pi);
        	}
		pi->setContSerial( pi->getContSerial(true) );
		pi->setPosition( pi->getOldPosition() );
		pi->layer = pi->oldlayer;
		pi->Refresh();
		return;
	}*/

	pc_currchar->disturbMed(); // Meditation

	tile_st item;
 	data::seekTile( pi->getId(), item );

	// Check if item is equiped
 	if( pi->getContSerial() == pc_currchar->getSerial32() && pi->layer == item.quality )
 	{
 		if( pc_currchar->UnEquip( pi, 1 ) == 1 )	// bypass called
 		{
 			if( client->isDragging() )
 			{
 				UI08 cmd[1]= {0x29};
 				client->resetDragging();
 				Xsend(s, cmd, 1);
				UpdateStatusWindow(s,pi);
//AoS/				Network->FlushBuffer(s);
 			}
 			return;
 		}
 	}


	P_CHAR owner=NULL;
	P_ITEM container=NULL;
	if ( !pi->isInWorld() ) { // Find character owning item

		if ( isCharSerial( pi->getContSerial()))
		{
			owner = pointers::findCharBySerial( pi->getContSerial());
		}
		else  // its an item
		{
			//Endymion Bugfix:
			//before check the container.. but if this cont is a subcont?
			//so get the outmostcont and check it else:
			//can loot without lose karma in subcont
			//can steal in trade ecc
			//not very good :P
			container = pi->getOutMostCont();
			if( isCharSerial( container->getContSerial() ) )
				owner=pointers::findCharBySerial( container->getContSerial() );
		}

		if ( ISVALIDPC( owner ) && owner->getSerial32()!=pc_currchar->getSerial32() )
		{
			if ( !pc_currchar->IsGM() && owner->getOwnerSerial32() != pc_currchar->getSerial32() )
			{// Own serial stuff by Zippy -^ Pack aniamls and vendors.
				UI08 bounce[2]= { 0x27, 0x00 };
				Xsend(s, bounce, 2);
//AoS/				Network->FlushBuffer(s);
				if (client->isDragging())
				{
					client->resetDragging();
					pi->setContSerial(pi->getContSerial(),true,false);
					item_bounce3(pi);
					UpdateStatusWindow(s,pi);
				}
				return;
			}
		}
	}

	if ( ISVALIDPI( container ) )
//.........这里部分代码省略.........
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:101,代码来源:dragdrop.cpp

示例7: pack_item

void pack_item(NXWCLIENT ps, PKGx08 *pp) // Item is put into container
{
	if (ps == NULL) return;

	char temp[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
	char temp2[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
	int serial/*, serhash*/;
	tile_st tile;
//	bool abort=false;
	NXWSOCKET  s=ps->toInt();

	P_CHAR pc=ps->currChar();
	VALIDATEPC(pc);

	Location charpos= pc->getPosition();

	P_ITEM pack;

	P_ITEM pCont = pointers::findItemBySerial(pp->Tserial);
	VALIDATEPI(pCont);

	P_ITEM pItem = pointers::findItemBySerial(pp->Iserial);
	VALIDATEPI(pItem);

	if (pItem->getId() >= 0x4000)
	{
//		abort=true; // LB crashfix that prevents moving multi objcts in BP's
		ps->sysmsg(TRANSLATE("Hey, putting houses in your pack crashes your back and client!"));
	}

	//ndEndy recurse only a time
	P_ITEM contOutMost = pCont->getOutMostCont();
	P_CHAR contOwner = ( !contOutMost->isInWorld() )? pointers::findCharBySerial( contOutMost->getContSerial() ) : NULL;

	if( ISVALIDPC(contOwner) ) {
		//if ((contOwner->npcaitype==NPCAI_PLAYERVENDOR) && (contOwner->npc) && (contOwner->getOwnerSerial32()!=pc->getSerial32()) )
		if ( contOwner->getSerial32() != pc->getSerial32() && contOwner->getOwnerSerial32() != pc->getSerial32() && !pc->IsGM() ) { // Luxor
			ps->sysmsg(TRANSLATE("This aint your backpack!"));
			Sndbounce5(s);
			if (ps->isDragging()) {
				ps->resetDragging();
				item_bounce3(pItem);
				if (pCont->getId() >= 0x4000)
					senditem(s, pCont);
			}
			return;
		}
	}

	if (pCont->amxevents[EVENT_IONPUTITEM]!=NULL) {
		g_bByPass = false;
		pCont->amxevents[EVENT_IONPUTITEM]->Call( pCont->getSerial32(), pItem->getSerial32(), pc->getSerial32() );
		if (g_bByPass)
		{
			item_bounce6(ps,pItem);
			return;
		}
	}
	/*
	g_bByPass = false;
	pCont->runAmxEvent( EVENT_IONPUTITEM, pCont->getSerial32(), pItem->getSerial32(), pc->getSerial32() );
	if (g_bByPass)
	{	//AntiChrist to preview item disappearing
		item_bounce6(ps,pItem);
		return;
	}
	*/

	if (pCont->layer==0 && pCont->getId() == 0x1E5E &&
		pCont->getContSerial()==pc->getSerial32())
	{
		// Trade window???
		serial=calcserial(pCont->moreb1, pCont->moreb2, pCont->moreb3, pCont->moreb4);
		if(serial==-1) return;

		P_ITEM pi_z = pointers::findItemBySerial(serial);

		if (ISVALIDPI(pi_z))
			if ((pi_z->morez || pCont->morez))
			{
				pi_z->morez=0;
				pCont->morez=0;
				sendtradestatus( pi_z, pCont );
			}
	}

	if(SrvParms->usespecialbank)//only if special bank is activated
	{
		if(pCont->morey==MOREY_GOLDONLYBANK && pCont->morex==MOREX_BANK && pCont->type==ITYPE_CONTAINER)
		{
			if ( pItem->getId() == ITEMID_GOLD )
			{//if they're gold ok
				pc->playSFX( goldsfx(2) );
			} else
			{//if they're not gold..bounce on ground
				ps->sysmsg(TRANSLATE("You can only put golds in this bank box!"));

				pItem->setContSerial(-1);
				pItem->MoveTo( charpos );
				pItem->Refresh();
//.........这里部分代码省略.........
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:101,代码来源:dragdrop.cpp


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