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C++ P_ITEM::getCurrentName方法代码示例

本文整理汇总了C++中P_ITEM::getCurrentName方法的典型用法代码示例。如果您正苦于以下问题:C++ P_ITEM::getCurrentName方法的具体用法?C++ P_ITEM::getCurrentName怎么用?C++ P_ITEM::getCurrentName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在P_ITEM的用法示例。


在下文中一共展示了P_ITEM::getCurrentName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ItemDroppedOnPet

static bool ItemDroppedOnPet(NXWCLIENT ps, PKGx08 *pp, P_ITEM pi)
{
	if (ps == NULL) return false;
	VALIDATEPIR(pi, false);
	P_CHAR pet = pointers::findCharBySerial(pp->Tserial);
	VALIDATEPCR(pet, false);
	NXWSOCKET  s = ps->toInt();
	P_CHAR pc = ps->currChar();
	VALIDATEPCR(pc, false);

	if((pet->hunger<6) && (pi->type==ITYPE_FOOD))//AntiChrist new hunger code for npcs
	{
		pc->playSFX( (UI16)(0x3A+(rand()%3)) );	//0x3A - 0x3C three different sounds

		if(pi->poisoned)
		{
			pet->applyPoison(PoisonType(pi->poisoned));
		}

		std::string itmname;
		if( pi->getCurrentName() == "#" )
		{
			char temp2[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
			pi->getName(temp2);
			itmname = temp2;
		}
		else itmname = pi->getCurrentName();

		pet->emotecolor = 0x0026;
		pet->emoteall(TRANSLATE("* You see %s eating %s *"), 1, pet->getCurrentNameC(), itmname.c_str() );
		pet->hunger++;
	} else
	{
		ps->sysmsg(TRANSLATE("It doesn't appear to want the item"));
		Sndbounce5(s);
		if (ps->isDragging())
		{
			ps->resetDragging();
			item_bounce5(s,pi);

		}
	}
	return true;
}
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:44,代码来源:dragdrop.cpp

示例2: target_randomSteal

/*!
\brief Steal random
\author Unknow, updated by Endymion
\param ps the client
\todo add string because it's locked contanier into translate
*/
void Skills::target_randomSteal( NXWCLIENT ps, P_TARGET t )
{

	P_CHAR thief=ps->currChar();
	VALIDATEPC(thief);
	P_CHAR victim = pointers::findCharBySerial( t->getClicked() );
	VALIDATEPC(victim);
	

	if (thief->getSerial32() == victim->getSerial32() || thief->getSerial32()==victim->getOwnerSerial32())
	{
		thief->sysmsg(TRANSLATE("You catch yourself red handed."));
		return;
	}

	if (victim->npcaitype == NPCAI_PLAYERVENDOR)
	{
		thief->sysmsg(TRANSLATE("You cannot steal from player vendors."));
		return;
	}

	if (victim->IsGMorCounselor() )
	{
		thief->sysmsg( TRANSLATE("You can't steal from gods."));
		return;
	}

	P_ITEM pack= victim->getBackpack();
	if ( !ISVALIDPI(pack))
	{
		thief->sysmsg(TRANSLATE("bad luck, your victim doesn't have a backpack"));
		return;
	}

	char temp[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
	char temp2[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
	sprintf(temp, TRANSLATE("You reach into %s's pack to steal something ..."), victim->getCurrentNameC() );
	thief->sysmsg(temp);

	if ( char_inRange(thief,victim,1) )
	{
		P_ITEM pi = NULL;

		NxwItemWrapper si;
		si.fillItemsInContainer( pack, false );
		if( si.size()>0 ) {
			int ra=rand()%si.size();
			int c=0;
			for( si.rewind(); !si.isEmpty(); si++ ) {
				c++;
				if( c==ra ) {
					pi=si.getItem();
					break;
				}
			}
		}

		if( pi==NULL ) {
			thief->sysmsg(TRANSLATE("... and discover your victim doesn't have any posessions"));
			return;
		}

		
		//Endy can't be not valid after this -^ loop, else error
		VALIDATEPI(pi);

		if( pi->isNewbie() ) 
		{//newbie
			thief->sysmsg(TRANSLATE("... and fail because it is of no value to you."));
			return;
		}

		if(pi->isSecureContainer())
		{
			thief->sysmsg(TRANSLATE("... and fail because it's a locked container."));
			return;
		}

		if ( thief->checkSkill( STEALING,0,999) )
		{
			// 0 stealing 2 stones, 10  3 stones, 99.9 12 stones, 100 17 stones !!!
			int cansteal = thief->skill[STEALING] > 999 ? 1700 : thief->skill[STEALING] + 200;

			if ( ((pi->getWeightActual())>cansteal) && !pi->isContainer())//Containers
				thief->sysmsg(TRANSLATE("... and fail because it is too heavy."));
        		else
				if(pi->isContainer() && (weights::RecursePacks(pi)>cansteal))
					thief->sysmsg(TRANSLATE("... and fail because it is too heavy."));
				else
				{
					
					if (victim->amxevents[EVENT_CHR_ONSTOLEN])
					{
						g_bByPass = false;
//.........这里部分代码省略.........
开发者ID:BackupTheBerlios,项目名称:hypnos-svn,代码行数:101,代码来源:thievery.cpp

示例3: target_stealing


//.........这里部分代码省略.........
        		return;
			}

			
			if (pi->amxevents[EVENT_IONSTOLEN]!=NULL)
			{
				g_bByPass = false;
				pi->amxevents[EVENT_IONSTOLEN]->Call(pi->getSerial32(), thief->getSerial32(), victim->getSerial32());
				if (g_bByPass==true)
					return;
			}

			if (victim->amxevents[EVENT_CHR_ONSTOLEN])
			{
				g_bByPass = false;
				victim->amxevents[EVENT_CHR_ONSTOLEN]->Call(victim->getSerial32(), thief->getSerial32());
				if (g_bByPass==true)
					return;
			}
			/*

			pi->runAmxEvent( EVENT_IONSTOLEN, pi->getSerial32(), s, victim->getSerial32() );
			if (g_bByPass==true)
				return;

			victim->runAmxEvent( EVENT_CHR_ONSTOLEN, victim->getSerial32(), s );
			if (g_bByPass==true)
				return;
			*/

			P_ITEM pack= thief->getBackpack();
			VALIDATEPI(pack);

			pi->setContSerial( pack->getSerial32() );

			thief->sysmsg(TRANSLATE("You successfully steal the item."));
			pi->Refresh();
			
			result=+200;
			//all_items(s); why all item?
		}
		else
		{
			thief->sysmsg( TRANSLATE("You failed to steal the item."));
			result=-200;
			//Only onhide when player is caught!
		}

		if ( rand()%1000 > ( thief->skill[STEALING] + result )  )
		{
			thief->unHide();
			thief->sysmsg(TRANSLATE("You have been caught!"));
			thief->IncreaseKarma(ServerScp::g_nStealKarmaLoss);
			thief->modifyFame(ServerScp::g_nStealFameLoss);

			if ( victim->IsInnocent() && thief->attackerserial != victim->getSerial32() && Guilds->Compare(thief,victim)==0)
				setCrimGrey(thief, ServerScp::g_nStealWillCriminal); //Blue and not attacker and not same guild


			std::string itmname ( "" );
			char temp[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
			char temp2[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
			if ( pi->getCurrentName() != "#" )
				itmname = pi->getCurrentName();
			else
			{
				pi->getName( temp );
				itmname = temp;
			}
			sprintf(temp,TRANSLATE("You notice %s trying to steal %s from you!"), thief->getCurrentNameC(), itmname.c_str());
			sprintf(temp2,TRANSLATE("You notice %s trying to steal %s from %s!"), thief->getCurrentNameC(), itmname.c_str(), victim->getCurrentNameC());

			if ( victim->npc )
				if( victim->HasHumanBody() )
					victim->talkAll(TRANSLATE( "Guards!! A thief is amoung us!"),0);
			else
				victim->sysmsg(temp);

			//send to all player temp2 = thief are stealing victim if are more intelligent and a bonus of luck :D
			NxwSocketWrapper sw;
			sw.fillOnline( thief, true );
			for( sw.rewind(); !sw.isEmpty(); sw++ ) {
				
				NXWCLIENT ps_i=sw.getClient();
				if(ps_i==NULL ) continue;

				P_CHAR pc_i=ps_i->currChar();
				if ( ISVALIDPC(pc_i) )
					if( (rand()%10+10==17) || ( (rand()%2==1) && (pc_i->in>=thief->in)))
						pc_i->sysmsg(temp2);
			}
		}
	}
	else 
	{
		thief->sysmsg(TRANSLATE("You are too far away to steal that item."));
	}

	AMXEXECSVTARGET( thief->getSerial32(),AMXT_SKITARGS,STEALING,AMX_AFTER);
}
开发者ID:BackupTheBerlios,项目名称:hypnos-svn,代码行数:101,代码来源:thievery.cpp


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