本文整理汇总了C++中PHINode::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ PHINode::getType方法的具体用法?C++ PHINode::getType怎么用?C++ PHINode::getType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PHINode
的用法示例。
在下文中一共展示了PHINode::getType方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CloneAndPruneIntoFromInst
//.........这里部分代码省略.........
if (NumPreds != PN->getNumIncomingValues()) {
assert(NumPreds < PN->getNumIncomingValues());
// Count how many times each predecessor comes to this block.
std::map<BasicBlock*, unsigned> PredCount;
for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
PI != E; ++PI)
--PredCount[*PI];
// Figure out how many entries to remove from each PHI.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
++PredCount[PN->getIncomingBlock(i)];
// At this point, the excess predecessor entries are positive in the
// map. Loop over all of the PHIs and remove excess predecessor
// entries.
BasicBlock::iterator I = NewBB->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I) {
for (const auto &PCI : PredCount) {
BasicBlock *Pred = PCI.first;
for (unsigned NumToRemove = PCI.second; NumToRemove; --NumToRemove)
PN->removeIncomingValue(Pred, false);
}
}
}
// If the loops above have made these phi nodes have 0 or 1 operand,
// replace them with undef or the input value. We must do this for
// correctness, because 0-operand phis are not valid.
PN = cast<PHINode>(NewBB->begin());
if (PN->getNumIncomingValues() == 0) {
BasicBlock::iterator I = NewBB->begin();
BasicBlock::const_iterator OldI = OldBB->begin();
while ((PN = dyn_cast<PHINode>(I++))) {
Value *NV = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NV);
assert(VMap[&*OldI] == PN && "VMap mismatch");
VMap[&*OldI] = NV;
PN->eraseFromParent();
++OldI;
}
}
}
// Make a second pass over the PHINodes now that all of them have been
// remapped into the new function, simplifying the PHINode and performing any
// recursive simplifications exposed. This will transparently update the
// WeakTrackingVH in the VMap. Notably, we rely on that so that if we coalesce
// two PHINodes, the iteration over the old PHIs remains valid, and the
// mapping will just map us to the new node (which may not even be a PHI
// node).
const DataLayout &DL = NewFunc->getParent()->getDataLayout();
SmallSetVector<const Value *, 8> Worklist;
for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
if (isa<PHINode>(VMap[PHIToResolve[Idx]]))
Worklist.insert(PHIToResolve[Idx]);
// Note that we must test the size on each iteration, the worklist can grow.
for (unsigned Idx = 0; Idx != Worklist.size(); ++Idx) {
const Value *OrigV = Worklist[Idx];
auto *I = dyn_cast_or_null<Instruction>(VMap.lookup(OrigV));
if (!I)
continue;
// Skip over non-intrinsic callsites, we don't want to remove any nodes from
// the CGSCC.
CallSite CS = CallSite(I);
示例2: CloneAndPruneFunctionInto
//.........这里部分代码省略.........
assert(NumPreds < PN->getNumIncomingValues());
// Count how many times each predecessor comes to this block.
std::map<BasicBlock*, unsigned> PredCount;
for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
PI != E; ++PI)
--PredCount[*PI];
// Figure out how many entries to remove from each PHI.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
++PredCount[PN->getIncomingBlock(i)];
// At this point, the excess predecessor entries are positive in the
// map. Loop over all of the PHIs and remove excess predecessor
// entries.
BasicBlock::iterator I = NewBB->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I) {
for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
E = PredCount.end(); PCI != E; ++PCI) {
BasicBlock *Pred = PCI->first;
for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
PN->removeIncomingValue(Pred, false);
}
}
}
// If the loops above have made these phi nodes have 0 or 1 operand,
// replace them with undef or the input value. We must do this for
// correctness, because 0-operand phis are not valid.
PN = cast<PHINode>(NewBB->begin());
if (PN->getNumIncomingValues() == 0) {
BasicBlock::iterator I = NewBB->begin();
BasicBlock::const_iterator OldI = OldBB->begin();
while ((PN = dyn_cast<PHINode>(I++))) {
Value *NV = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NV);
assert(VMap[OldI] == PN && "VMap mismatch");
VMap[OldI] = NV;
PN->eraseFromParent();
++OldI;
}
}
}
// Make a second pass over the PHINodes now that all of them have been
// remapped into the new function, simplifying the PHINode and performing any
// recursive simplifications exposed. This will transparently update the
// WeakVH in the VMap. Notably, we rely on that so that if we coalesce
// two PHINodes, the iteration over the old PHIs remains valid, and the
// mapping will just map us to the new node (which may not even be a PHI
// node).
for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
if (PHINode *PN = dyn_cast<PHINode>(VMap[PHIToResolve[Idx]]))
recursivelySimplifyInstruction(PN, TD);
// Now that the inlined function body has been fully constructed, go through
// and zap unconditional fall-through branches. This happen all the time when
// specializing code: code specialization turns conditional branches into
// uncond branches, and this code folds them.
Function::iterator Begin = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
Function::iterator I = Begin;
while (I != NewFunc->end()) {
// Check if this block has become dead during inlining or other
// simplifications. Note that the first block will appear dead, as it has
// not yet been wired up properly.
if (I != Begin && (pred_begin(I) == pred_end(I) ||
I->getSinglePredecessor() == I)) {
示例3: if
Function *PartialInlinerImpl::unswitchFunction(Function *F) {
// First, verify that this function is an unswitching candidate...
BasicBlock *EntryBlock = &F->front();
BranchInst *BR = dyn_cast<BranchInst>(EntryBlock->getTerminator());
if (!BR || BR->isUnconditional())
return nullptr;
BasicBlock *ReturnBlock = nullptr;
BasicBlock *NonReturnBlock = nullptr;
unsigned ReturnCount = 0;
for (BasicBlock *BB : successors(EntryBlock)) {
if (isa<ReturnInst>(BB->getTerminator())) {
ReturnBlock = BB;
ReturnCount++;
} else
NonReturnBlock = BB;
}
if (ReturnCount != 1)
return nullptr;
// Clone the function, so that we can hack away on it.
ValueToValueMapTy VMap;
Function *DuplicateFunction = CloneFunction(F, VMap);
DuplicateFunction->setLinkage(GlobalValue::InternalLinkage);
BasicBlock *NewEntryBlock = cast<BasicBlock>(VMap[EntryBlock]);
BasicBlock *NewReturnBlock = cast<BasicBlock>(VMap[ReturnBlock]);
BasicBlock *NewNonReturnBlock = cast<BasicBlock>(VMap[NonReturnBlock]);
// Go ahead and update all uses to the duplicate, so that we can just
// use the inliner functionality when we're done hacking.
F->replaceAllUsesWith(DuplicateFunction);
// Special hackery is needed with PHI nodes that have inputs from more than
// one extracted block. For simplicity, just split the PHIs into a two-level
// sequence of PHIs, some of which will go in the extracted region, and some
// of which will go outside.
BasicBlock *PreReturn = NewReturnBlock;
NewReturnBlock = NewReturnBlock->splitBasicBlock(
NewReturnBlock->getFirstNonPHI()->getIterator());
BasicBlock::iterator I = PreReturn->begin();
Instruction *Ins = &NewReturnBlock->front();
while (I != PreReturn->end()) {
PHINode *OldPhi = dyn_cast<PHINode>(I);
if (!OldPhi)
break;
PHINode *RetPhi = PHINode::Create(OldPhi->getType(), 2, "", Ins);
OldPhi->replaceAllUsesWith(RetPhi);
Ins = NewReturnBlock->getFirstNonPHI();
RetPhi->addIncoming(&*I, PreReturn);
RetPhi->addIncoming(OldPhi->getIncomingValueForBlock(NewEntryBlock),
NewEntryBlock);
OldPhi->removeIncomingValue(NewEntryBlock);
++I;
}
NewEntryBlock->getTerminator()->replaceUsesOfWith(PreReturn, NewReturnBlock);
// Gather up the blocks that we're going to extract.
std::vector<BasicBlock *> ToExtract;
ToExtract.push_back(NewNonReturnBlock);
for (BasicBlock &BB : *DuplicateFunction)
if (&BB != NewEntryBlock && &BB != NewReturnBlock &&
&BB != NewNonReturnBlock)
ToExtract.push_back(&BB);
// The CodeExtractor needs a dominator tree.
DominatorTree DT;
DT.recalculate(*DuplicateFunction);
// Extract the body of the if.
Function *ExtractedFunction =
CodeExtractor(ToExtract, &DT).extractCodeRegion();
// Inline the top-level if test into all callers.
std::vector<User *> Users(DuplicateFunction->user_begin(),
DuplicateFunction->user_end());
for (User *User : Users)
if (CallInst *CI = dyn_cast<CallInst>(User))
InlineFunction(CI, IFI);
else if (InvokeInst *II = dyn_cast<InvokeInst>(User))
InlineFunction(II, IFI);
// Ditch the duplicate, since we're done with it, and rewrite all remaining
// users (function pointers, etc.) back to the original function.
DuplicateFunction->replaceAllUsesWith(F);
DuplicateFunction->eraseFromParent();
++NumPartialInlined;
return ExtractedFunction;
}
示例4: NormalizeLandingPads
/// NormalizeLandingPads - Normalize and discover landing pads, noting them
/// in the LandingPads set. A landing pad is normal if the only CFG edges
/// that end at it are unwind edges from invoke instructions. If we inlined
/// through an invoke we could have a normal branch from the previous
/// unwind block through to the landing pad for the original invoke.
/// Abnormal landing pads are fixed up by redirecting all unwind edges to
/// a new basic block which falls through to the original.
bool DwarfEHPrepare::NormalizeLandingPads() {
bool Changed = false;
const MCAsmInfo *MAI = TM->getMCAsmInfo();
bool usingSjLjEH = MAI->getExceptionHandlingType() == ExceptionHandling::SjLj;
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
TerminatorInst *TI = I->getTerminator();
if (!isa<InvokeInst>(TI))
continue;
BasicBlock *LPad = TI->getSuccessor(1);
// Skip landing pads that have already been normalized.
if (LandingPads.count(LPad))
continue;
// Check that only invoke unwind edges end at the landing pad.
bool OnlyUnwoundTo = true;
bool SwitchOK = usingSjLjEH;
for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad);
PI != PE; ++PI) {
TerminatorInst *PT = (*PI)->getTerminator();
// The SjLj dispatch block uses a switch instruction. This is effectively
// an unwind edge, so we can disregard it here. There will only ever
// be one dispatch, however, so if there are multiple switches, one
// of them truly is a normal edge, not an unwind edge.
if (SwitchOK && isa<SwitchInst>(PT)) {
SwitchOK = false;
continue;
}
if (!isa<InvokeInst>(PT) || LPad == PT->getSuccessor(0)) {
OnlyUnwoundTo = false;
break;
}
}
if (OnlyUnwoundTo) {
// Only unwind edges lead to the landing pad. Remember the landing pad.
LandingPads.insert(LPad);
continue;
}
// At least one normal edge ends at the landing pad. Redirect the unwind
// edges to a new basic block which falls through into this one.
// Create the new basic block.
BasicBlock *NewBB = BasicBlock::Create(F->getContext(),
LPad->getName() + "_unwind_edge");
// Insert it into the function right before the original landing pad.
LPad->getParent()->getBasicBlockList().insert(LPad, NewBB);
// Redirect unwind edges from the original landing pad to NewBB.
for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ) {
TerminatorInst *PT = (*PI++)->getTerminator();
if (isa<InvokeInst>(PT) && PT->getSuccessor(1) == LPad)
// Unwind to the new block.
PT->setSuccessor(1, NewBB);
}
// If there are any PHI nodes in LPad, we need to update them so that they
// merge incoming values from NewBB instead.
for (BasicBlock::iterator II = LPad->begin(); isa<PHINode>(II); ++II) {
PHINode *PN = cast<PHINode>(II);
pred_iterator PB = pred_begin(NewBB), PE = pred_end(NewBB);
// Check to see if all of the values coming in via unwind edges are the
// same. If so, we don't need to create a new PHI node.
Value *InVal = PN->getIncomingValueForBlock(*PB);
for (pred_iterator PI = PB; PI != PE; ++PI) {
if (PI != PB && InVal != PN->getIncomingValueForBlock(*PI)) {
InVal = 0;
break;
}
}
if (InVal == 0) {
// Different unwind edges have different values. Create a new PHI node
// in NewBB.
PHINode *NewPN = PHINode::Create(PN->getType(),
PN->getNumIncomingValues(),
PN->getName()+".unwind", NewBB);
// Add an entry for each unwind edge, using the value from the old PHI.
for (pred_iterator PI = PB; PI != PE; ++PI)
NewPN->addIncoming(PN->getIncomingValueForBlock(*PI), *PI);
// Now use this new PHI as the common incoming value for NewBB in PN.
InVal = NewPN;
}
// Revector exactly one entry in the PHI node to come from NewBB
// and delete all other entries that come from unwind edges. If
// there are both normal and unwind edges from the same predecessor,
// this leaves an entry for the normal edge.
//.........这里部分代码省略.........
示例5: createFunctionStub
Function* LLVMSignatureInfo::createFunctionStub(bool special, bool virt) {
std::vector<Value*> Args;
std::vector<Value*> FunctionArgs;
std::vector<Value*> TempArgs;
J3Intrinsics& Intrinsics = *Compiler->getIntrinsics();
Function* stub = NULL;
FunctionType* FTy = (virt || special)? getVirtualType() : getStaticType();
if (virt) {
stub = Compiler->virtualStubs[FTy];
} else if (special) {
stub = Compiler->specialStubs[FTy];
} else {
stub = Compiler->staticStubs[FTy];
}
if (stub != NULL) {
return stub;
}
if (Compiler->isStaticCompiling()) {
vmkit::ThreadAllocator allocator;
const char* type = virt ? "virtual_stub" : special ? "special_stub" : "static_stub";
char* buf = (char*)allocator.Allocate(
(signature->keyName->size << 1) + 1 + 11);
signature->nativeName(buf, type);
stub = Function::Create(
FTy, GlobalValue::ExternalLinkage, buf, Compiler->getLLVMModule());
} else {
stub = Function::Create(
FTy, GlobalValue::ExternalLinkage, "", Compiler->getLLVMModule());
}
LLVMContext& context = Compiler->getLLVMModule()->getContext();
BasicBlock* currentBlock = BasicBlock::Create(context, "enter", stub);
BasicBlock* endBlock = BasicBlock::Create(context, "end", stub);
BasicBlock* callBlock = BasicBlock::Create(context, "call", stub);
PHINode* node = NULL;
if (!signature->getReturnType()->isVoid()) {
node = PHINode::Create(stub->getReturnType(), 2, "", endBlock);
}
for (Function::arg_iterator arg = stub->arg_begin();
arg != stub->arg_end(); ++arg) {
Value* temp = arg;
if (Compiler->useCooperativeGC() &&
arg->getType() == Intrinsics.JavaObjectType) {
temp = new AllocaInst(Intrinsics.JavaObjectType, "", currentBlock);
new StoreInst(arg, temp, "", currentBlock);
Value* GCArgs[2] = {
new BitCastInst(temp, Intrinsics.ptrPtrType, "", currentBlock),
Intrinsics.constantPtrNull
};
CallInst::Create(Intrinsics.llvm_gc_gcroot, GCArgs, "", currentBlock);
}
TempArgs.push_back(temp);
}
if (virt) {
if (Compiler->useCooperativeGC()) {
Args.push_back(new LoadInst(TempArgs[0], "", false, currentBlock));
} else {
Args.push_back(TempArgs[0]);
}
}
Value* val = CallInst::Create(virt ? Intrinsics.ResolveVirtualStubFunction :
special ? Intrinsics.ResolveSpecialStubFunction:
Intrinsics.ResolveStaticStubFunction,
Args, "", currentBlock);
Constant* nullValue = Constant::getNullValue(val->getType());
Value* cmp = new ICmpInst(*currentBlock, ICmpInst::ICMP_EQ,
nullValue, val, "");
BranchInst::Create(endBlock, callBlock, cmp, currentBlock);
if (node) node->addIncoming(Constant::getNullValue(node->getType()),
currentBlock);
currentBlock = callBlock;
Value* Func = new BitCastInst(val, stub->getType(), "", currentBlock);
int i = 0;
for (Function::arg_iterator arg = stub->arg_begin();
arg != stub->arg_end(); ++arg, ++i) {
Value* temp = arg;
if (Compiler->useCooperativeGC() &&
arg->getType() == Intrinsics.JavaObjectType) {
temp = new LoadInst(TempArgs[i], "", false, currentBlock);
}
FunctionArgs.push_back(temp);
}
Value* res = CallInst::Create(Func, FunctionArgs, "", currentBlock);
if (node) node->addIncoming(res, currentBlock);
BranchInst::Create(endBlock, currentBlock);
currentBlock = endBlock;
//.........这里部分代码省略.........
示例6: assert
/// SplitBlockPredecessors - This method transforms BB by introducing a new
/// basic block into the function, and moving some of the predecessors of BB to
/// be predecessors of the new block. The new predecessors are indicated by the
/// Preds array, which has NumPreds elements in it. The new block is given a
/// suffix of 'Suffix'.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
/// LoopInfo, and LCCSA but no other analyses. In particular, it does not
/// preserve LoopSimplify (because it's complicated to handle the case where one
/// of the edges being split is an exit of a loop with other exits).
///
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
BasicBlock *const *Preds,
unsigned NumPreds, const char *Suffix,
Pass *P) {
// Create new basic block, insert right before the original block.
BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), BB->getName()+Suffix,
BB->getParent(), BB);
// The new block unconditionally branches to the old block.
BranchInst *BI = BranchInst::Create(BB, NewBB);
LoopInfo *LI = P ? P->getAnalysisIfAvailable<LoopInfo>() : 0;
Loop *L = LI ? LI->getLoopFor(BB) : 0;
bool PreserveLCSSA = P->mustPreserveAnalysisID(LCSSAID);
// Move the edges from Preds to point to NewBB instead of BB.
// While here, if we need to preserve loop analyses, collect
// some information about how this split will affect loops.
bool HasLoopExit = false;
bool IsLoopEntry = !!L;
bool SplitMakesNewLoopHeader = false;
for (unsigned i = 0; i != NumPreds; ++i) {
// This is slightly more strict than necessary; the minimum requirement
// is that there be no more than one indirectbr branching to BB. And
// all BlockAddress uses would need to be updated.
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
"Cannot split an edge from an IndirectBrInst");
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
if (LI) {
// If we need to preserve LCSSA, determine if any of
// the preds is a loop exit.
if (PreserveLCSSA)
if (Loop *PL = LI->getLoopFor(Preds[i]))
if (!PL->contains(BB))
HasLoopExit = true;
// If we need to preserve LoopInfo, note whether any of the
// preds crosses an interesting loop boundary.
if (L) {
if (L->contains(Preds[i]))
IsLoopEntry = false;
else
SplitMakesNewLoopHeader = true;
}
}
}
// Update dominator tree if available.
DominatorTree *DT = P ? P->getAnalysisIfAvailable<DominatorTree>() : 0;
if (DT)
DT->splitBlock(NewBB);
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
// node becomes an incoming value for BB's phi node. However, if the Preds
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
// account for the newly created predecessor.
if (NumPreds == 0) {
// Insert dummy values as the incoming value.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
return NewBB;
}
AliasAnalysis *AA = P ? P->getAnalysisIfAvailable<AliasAnalysis>() : 0;
if (L) {
if (IsLoopEntry) {
// Add the new block to the nearest enclosing loop (and not an
// adjacent loop). To find this, examine each of the predecessors and
// determine which loops enclose them, and select the most-nested loop
// which contains the loop containing the block being split.
Loop *InnermostPredLoop = 0;
for (unsigned i = 0; i != NumPreds; ++i)
if (Loop *PredLoop = LI->getLoopFor(Preds[i])) {
// Seek a loop which actually contains the block being split (to
// avoid adjacent loops).
while (PredLoop && !PredLoop->contains(BB))
PredLoop = PredLoop->getParentLoop();
// Select the most-nested of these loops which contains the block.
if (PredLoop &&
PredLoop->contains(BB) &&
(!InnermostPredLoop ||
InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth()))
InnermostPredLoop = PredLoop;
}
if (InnermostPredLoop)
InnermostPredLoop->addBasicBlockToLoop(NewBB, LI->getBase());
} else {
//.........这里部分代码省略.........
示例7: CloneBasicBlock
/// Create a clone of the blocks in a loop and connect them together.
/// If CreateRemainderLoop is false, loop structure will not be cloned,
/// otherwise a new loop will be created including all cloned blocks, and the
/// iterator of it switches to count NewIter down to 0.
/// The cloned blocks should be inserted between InsertTop and InsertBot.
/// If loop structure is cloned InsertTop should be new preheader, InsertBot
/// new loop exit.
/// Return the new cloned loop that is created when CreateRemainderLoop is true.
static Loop *
CloneLoopBlocks(Loop *L, Value *NewIter, const bool CreateRemainderLoop,
const bool UseEpilogRemainder, const bool UnrollRemainder,
BasicBlock *InsertTop,
BasicBlock *InsertBot, BasicBlock *Preheader,
std::vector<BasicBlock *> &NewBlocks, LoopBlocksDFS &LoopBlocks,
ValueToValueMapTy &VMap, DominatorTree *DT, LoopInfo *LI) {
StringRef suffix = UseEpilogRemainder ? "epil" : "prol";
BasicBlock *Header = L->getHeader();
BasicBlock *Latch = L->getLoopLatch();
Function *F = Header->getParent();
LoopBlocksDFS::RPOIterator BlockBegin = LoopBlocks.beginRPO();
LoopBlocksDFS::RPOIterator BlockEnd = LoopBlocks.endRPO();
Loop *ParentLoop = L->getParentLoop();
NewLoopsMap NewLoops;
NewLoops[ParentLoop] = ParentLoop;
if (!CreateRemainderLoop)
NewLoops[L] = ParentLoop;
// For each block in the original loop, create a new copy,
// and update the value map with the newly created values.
for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) {
BasicBlock *NewBB = CloneBasicBlock(*BB, VMap, "." + suffix, F);
NewBlocks.push_back(NewBB);
// If we're unrolling the outermost loop, there's no remainder loop,
// and this block isn't in a nested loop, then the new block is not
// in any loop. Otherwise, add it to loopinfo.
if (CreateRemainderLoop || LI->getLoopFor(*BB) != L || ParentLoop)
addClonedBlockToLoopInfo(*BB, NewBB, LI, NewLoops);
VMap[*BB] = NewBB;
if (Header == *BB) {
// For the first block, add a CFG connection to this newly
// created block.
InsertTop->getTerminator()->setSuccessor(0, NewBB);
}
if (DT) {
if (Header == *BB) {
// The header is dominated by the preheader.
DT->addNewBlock(NewBB, InsertTop);
} else {
// Copy information from original loop to unrolled loop.
BasicBlock *IDomBB = DT->getNode(*BB)->getIDom()->getBlock();
DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDomBB]));
}
}
if (Latch == *BB) {
// For the last block, if CreateRemainderLoop is false, create a direct
// jump to InsertBot. If not, create a loop back to cloned head.
VMap.erase((*BB)->getTerminator());
BasicBlock *FirstLoopBB = cast<BasicBlock>(VMap[Header]);
BranchInst *LatchBR = cast<BranchInst>(NewBB->getTerminator());
IRBuilder<> Builder(LatchBR);
if (!CreateRemainderLoop) {
Builder.CreateBr(InsertBot);
} else {
PHINode *NewIdx = PHINode::Create(NewIter->getType(), 2,
suffix + ".iter",
FirstLoopBB->getFirstNonPHI());
Value *IdxSub =
Builder.CreateSub(NewIdx, ConstantInt::get(NewIdx->getType(), 1),
NewIdx->getName() + ".sub");
Value *IdxCmp =
Builder.CreateIsNotNull(IdxSub, NewIdx->getName() + ".cmp");
Builder.CreateCondBr(IdxCmp, FirstLoopBB, InsertBot);
NewIdx->addIncoming(NewIter, InsertTop);
NewIdx->addIncoming(IdxSub, NewBB);
}
LatchBR->eraseFromParent();
}
}
// Change the incoming values to the ones defined in the preheader or
// cloned loop.
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *NewPHI = cast<PHINode>(VMap[&*I]);
if (!CreateRemainderLoop) {
if (UseEpilogRemainder) {
unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
NewPHI->setIncomingBlock(idx, InsertTop);
NewPHI->removeIncomingValue(Latch, false);
} else {
VMap[&*I] = NewPHI->getIncomingValueForBlock(Preheader);
cast<BasicBlock>(VMap[Header])->getInstList().erase(NewPHI);
}
} else {
unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
NewPHI->setIncomingBlock(idx, InsertTop);
BasicBlock *NewLatch = cast<BasicBlock>(VMap[Latch]);
//.........这里部分代码省略.........
示例8: RewriteLoopExitValues
/// RewriteLoopExitValues - Check to see if this loop has a computable
/// loop-invariant execution count. If so, this means that we can compute the
/// final value of any expressions that are recurrent in the loop, and
/// substitute the exit values from the loop into any instructions outside of
/// the loop that use the final values of the current expressions.
///
/// This is mostly redundant with the regular IndVarSimplify activities that
/// happen later, except that it's more powerful in some cases, because it's
/// able to brute-force evaluate arbitrary instructions as long as they have
/// constant operands at the beginning of the loop.
void IndVarSimplify::RewriteLoopExitValues(Loop *L,
SCEVExpander &Rewriter) {
// Verify the input to the pass in already in LCSSA form.
assert(L->isLCSSAForm());
SmallVector<BasicBlock*, 8> ExitBlocks;
L->getUniqueExitBlocks(ExitBlocks);
// Find all values that are computed inside the loop, but used outside of it.
// Because of LCSSA, these values will only occur in LCSSA PHI Nodes. Scan
// the exit blocks of the loop to find them.
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
BasicBlock *ExitBB = ExitBlocks[i];
// If there are no PHI nodes in this exit block, then no values defined
// inside the loop are used on this path, skip it.
PHINode *PN = dyn_cast<PHINode>(ExitBB->begin());
if (!PN) continue;
unsigned NumPreds = PN->getNumIncomingValues();
// Iterate over all of the PHI nodes.
BasicBlock::iterator BBI = ExitBB->begin();
while ((PN = dyn_cast<PHINode>(BBI++))) {
if (PN->use_empty())
continue; // dead use, don't replace it
// SCEV only supports integer expressions for now.
if (!PN->getType()->isIntegerTy() && !PN->getType()->isPointerTy())
continue;
// It's necessary to tell ScalarEvolution about this explicitly so that
// it can walk the def-use list and forget all SCEVs, as it may not be
// watching the PHI itself. Once the new exit value is in place, there
// may not be a def-use connection between the loop and every instruction
// which got a SCEVAddRecExpr for that loop.
SE->forgetValue(PN);
// Iterate over all of the values in all the PHI nodes.
for (unsigned i = 0; i != NumPreds; ++i) {
// If the value being merged in is not integer or is not defined
// in the loop, skip it.
Value *InVal = PN->getIncomingValue(i);
if (!isa<Instruction>(InVal))
continue;
// If this pred is for a subloop, not L itself, skip it.
if (LI->getLoopFor(PN->getIncomingBlock(i)) != L)
continue; // The Block is in a subloop, skip it.
// Check that InVal is defined in the loop.
Instruction *Inst = cast<Instruction>(InVal);
if (!L->contains(Inst))
continue;
// Okay, this instruction has a user outside of the current loop
// and varies predictably *inside* the loop. Evaluate the value it
// contains when the loop exits, if possible.
const SCEV *ExitValue = SE->getSCEVAtScope(Inst, L->getParentLoop());
if (!ExitValue->isLoopInvariant(L))
continue;
Changed = true;
++NumReplaced;
Value *ExitVal = Rewriter.expandCodeFor(ExitValue, PN->getType(), Inst);
DEBUG(dbgs() << "INDVARS: RLEV: AfterLoopVal = " << *ExitVal << '\n'
<< " LoopVal = " << *Inst << "\n");
PN->setIncomingValue(i, ExitVal);
// If this instruction is dead now, delete it.
RecursivelyDeleteTriviallyDeadInstructions(Inst);
if (NumPreds == 1) {
// Completely replace a single-pred PHI. This is safe, because the
// NewVal won't be variant in the loop, so we don't need an LCSSA phi
// node anymore.
PN->replaceAllUsesWith(ExitVal);
RecursivelyDeleteTriviallyDeadInstructions(PN);
}
}
if (NumPreds != 1) {
// Clone the PHI and delete the original one. This lets IVUsers and
// any other maps purge the original user from their records.
PHINode *NewPN = cast<PHINode>(PN->clone());
NewPN->takeName(PN);
NewPN->insertBefore(PN);
PN->replaceAllUsesWith(NewPN);
//.........这里部分代码省略.........
示例9: if
/// InsertUniqueBackedgeBlock - This method is called when the specified loop
/// has more than one backedge in it. If this occurs, revector all of these
/// backedges to target a new basic block and have that block branch to the loop
/// header. This ensures that loops have exactly one backedge.
///
BasicBlock *
LoopSimplify::InsertUniqueBackedgeBlock(Loop *L, BasicBlock *Preheader) {
assert(L->getNumBackEdges() > 1 && "Must have > 1 backedge!");
// Get information about the loop
BasicBlock *Header = L->getHeader();
Function *F = Header->getParent();
// Unique backedge insertion currently depends on having a preheader.
if (!Preheader)
return 0;
// Figure out which basic blocks contain back-edges to the loop header.
std::vector<BasicBlock*> BackedgeBlocks;
for (pred_iterator I = pred_begin(Header), E = pred_end(Header); I != E; ++I){
BasicBlock *P = *I;
// Indirectbr edges cannot be split, so we must fail if we find one.
if (isa<IndirectBrInst>(P->getTerminator()))
return 0;
if (P != Preheader) BackedgeBlocks.push_back(P);
}
// Create and insert the new backedge block...
BasicBlock *BEBlock = BasicBlock::Create(Header->getContext(),
Header->getName()+".backedge", F);
BranchInst *BETerminator = BranchInst::Create(Header, BEBlock);
DEBUG(dbgs() << "LoopSimplify: Inserting unique backedge block "
<< BEBlock->getName() << "\n");
// Move the new backedge block to right after the last backedge block.
Function::iterator InsertPos = BackedgeBlocks.back(); ++InsertPos;
F->getBasicBlockList().splice(InsertPos, F->getBasicBlockList(), BEBlock);
// Now that the block has been inserted into the function, create PHI nodes in
// the backedge block which correspond to any PHI nodes in the header block.
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
PHINode *NewPN = PHINode::Create(PN->getType(), PN->getName()+".be",
BETerminator);
NewPN->reserveOperandSpace(BackedgeBlocks.size());
if (AA) AA->copyValue(PN, NewPN);
// Loop over the PHI node, moving all entries except the one for the
// preheader over to the new PHI node.
unsigned PreheaderIdx = ~0U;
bool HasUniqueIncomingValue = true;
Value *UniqueValue = 0;
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
BasicBlock *IBB = PN->getIncomingBlock(i);
Value *IV = PN->getIncomingValue(i);
if (IBB == Preheader) {
PreheaderIdx = i;
} else {
NewPN->addIncoming(IV, IBB);
if (HasUniqueIncomingValue) {
if (UniqueValue == 0)
UniqueValue = IV;
else if (UniqueValue != IV)
HasUniqueIncomingValue = false;
}
}
}
// Delete all of the incoming values from the old PN except the preheader's
assert(PreheaderIdx != ~0U && "PHI has no preheader entry??");
if (PreheaderIdx != 0) {
PN->setIncomingValue(0, PN->getIncomingValue(PreheaderIdx));
PN->setIncomingBlock(0, PN->getIncomingBlock(PreheaderIdx));
}
// Nuke all entries except the zero'th.
for (unsigned i = 0, e = PN->getNumIncomingValues()-1; i != e; ++i)
PN->removeIncomingValue(e-i, false);
// Finally, add the newly constructed PHI node as the entry for the BEBlock.
PN->addIncoming(NewPN, BEBlock);
// As an optimization, if all incoming values in the new PhiNode (which is a
// subset of the incoming values of the old PHI node) have the same value,
// eliminate the PHI Node.
if (HasUniqueIncomingValue) {
NewPN->replaceAllUsesWith(UniqueValue);
if (AA) AA->deleteValue(NewPN);
BEBlock->getInstList().erase(NewPN);
}
}
// Now that all of the PHI nodes have been inserted and adjusted, modify the
// backedge blocks to just to the BEBlock instead of the header.
for (unsigned i = 0, e = BackedgeBlocks.size(); i != e; ++i) {
TerminatorInst *TI = BackedgeBlocks[i]->getTerminator();
for (unsigned Op = 0, e = TI->getNumSuccessors(); Op != e; ++Op)
if (TI->getSuccessor(Op) == Header)
//.........这里部分代码省略.........
示例10: findInputsOutputs
void RegionExtractor::findInputsOutputs(ValueSet &Inputs,
ValueSet &Outputs) const {
for (SetVector<BasicBlock *>::const_iterator I = Blocks.begin(),
E = Blocks.end();
I != E; ++I) {
BasicBlock *BB = *I;
// If a used value is defined outside the region, it's an input. If an
// instruction is used outside the region, it's an output.
for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
for (User::op_iterator OI = II->op_begin(), OE = II->op_end();
OI != OE; ++OI)
if (definedInCaller(Blocks, *OI))
Inputs.insert(*OI);
#if LLVM_VERSION_MINOR == 5
for (User *U : II->users())
if (!definedInRegion(Blocks, U)) {
#else
for (Value::use_iterator UI = II->use_begin(), UE = II->use_end();
UI != UE; ++UI)
if (!definedInRegion(Blocks, *UI)) {
#endif
Outputs.insert(II);
break;
}
}
}
}
/// severSplitPHINodes - If a PHI node has multiple inputs from outside of the
/// region, we need to split the entry block of the region so that the PHI node
/// is easier to deal with.
void RegionExtractor::severSplitPHINodes(BasicBlock *&Header) {
unsigned NumPredsFromRegion = 0;
unsigned NumPredsOutsideRegion = 0;
if (Header != &Header->getParent()->getEntryBlock()) {
PHINode *PN = dyn_cast<PHINode>(Header->begin());
if (!PN) return; // No PHI nodes.
// If the header node contains any PHI nodes, check to see if there is more
// than one entry from outside the region. If so, we need to sever the
// header block into two.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (Blocks.count(PN->getIncomingBlock(i)))
++NumPredsFromRegion;
else
++NumPredsOutsideRegion;
// If there is one (or fewer) predecessor from outside the region, we don't
// need to do anything special.
if (NumPredsOutsideRegion <= 1) return;
}
// Otherwise, we need to split the header block into two pieces: one
// containing PHI nodes merging values from outside of the region, and a
// second that contains all of the code for the block and merges back any
// incoming values from inside of the region.
BasicBlock::iterator AfterPHIs = Header->getFirstNonPHI();
BasicBlock *NewBB = Header->splitBasicBlock(AfterPHIs,
Header->getName()+".ce");
// We only want to code extract the second block now, and it becomes the new
// header of the region.
BasicBlock *OldPred = Header;
Blocks.remove(OldPred);
Blocks.insert(NewBB);
Header = NewBB;
// Okay, update dominator sets. The blocks that dominate the new one are the
// blocks that dominate TIBB plus the new block itself.
if (DT)
DT->splitBlock(NewBB);
// Okay, now we need to adjust the PHI nodes and any branches from within the
// region to go to the new header block instead of the old header block.
if (NumPredsFromRegion) {
PHINode *PN = cast<PHINode>(OldPred->begin());
// Loop over all of the predecessors of OldPred that are in the region,
// changing them to branch to NewBB instead.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (Blocks.count(PN->getIncomingBlock(i))) {
TerminatorInst *TI = PN->getIncomingBlock(i)->getTerminator();
TI->replaceUsesOfWith(OldPred, NewBB);
}
// Okay, everything within the region is now branching to the right block, we
// just have to update the PHI nodes now, inserting PHI nodes into NewBB.
for (AfterPHIs = OldPred->begin(); isa<PHINode>(AfterPHIs); ++AfterPHIs) {
PHINode *PN = cast<PHINode>(AfterPHIs);
// Create a new PHI node in the new region, which has an incoming value
// from OldPred of PN.
PHINode *NewPN = PHINode::Create(PN->getType(), 1 + NumPredsFromRegion,
PN->getName()+".ce", NewBB->begin());
NewPN->addIncoming(PN, OldPred);
// Loop over all of the incoming value in PN, moving them to NewPN if they
// are from the extracted region.
for (unsigned i = 0; i != PN->getNumIncomingValues(); ++i) {
//.........这里部分代码省略.........
示例11: CloneAndPruneFunctionInto
//.........这里部分代码省略.........
PN->removeIncomingValue(pred, false);
--pred, --e; // Revisit the next entry.
}
}
}
// The loop above has removed PHI entries for those blocks that are dead
// and has updated others. However, if a block is live (i.e. copied over)
// but its terminator has been changed to not go to this block, then our
// phi nodes will have invalid entries. Update the PHI nodes in this
// case.
PHINode *PN = cast<PHINode>(NewBB->begin());
NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
if (NumPreds != PN->getNumIncomingValues()) {
assert(NumPreds < PN->getNumIncomingValues());
// Count how many times each predecessor comes to this block.
std::map<BasicBlock*, unsigned> PredCount;
for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
PI != E; ++PI)
--PredCount[*PI];
// Figure out how many entries to remove from each PHI.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
++PredCount[PN->getIncomingBlock(i)];
// At this point, the excess predecessor entries are positive in the
// map. Loop over all of the PHIs and remove excess predecessor
// entries.
BasicBlock::iterator I = NewBB->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I) {
for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
E = PredCount.end(); PCI != E; ++PCI) {
BasicBlock *Pred = PCI->first;
for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
PN->removeIncomingValue(Pred, false);
}
}
}
// If the loops above have made these phi nodes have 0 or 1 operand,
// replace them with undef or the input value. We must do this for
// correctness, because 0-operand phis are not valid.
PN = cast<PHINode>(NewBB->begin());
if (PN->getNumIncomingValues() == 0) {
BasicBlock::iterator I = NewBB->begin();
BasicBlock::const_iterator OldI = OldBB->begin();
while ((PN = dyn_cast<PHINode>(I++))) {
Value *NV = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NV);
assert(VMap[OldI] == PN && "VMap mismatch");
VMap[OldI] = NV;
PN->eraseFromParent();
++OldI;
}
}
// NOTE: We cannot eliminate single entry phi nodes here, because of
// VMap. Single entry phi nodes can have multiple VMap entries
// pointing at them. Thus, deleting one would require scanning the VMap
// to update any entries in it that would require that. This would be
// really slow.
}
// Now that the inlined function body has been fully constructed, go through
// and zap unconditional fall-through branches. This happen all the time when
// specializing code: code specialization turns conditional branches into
// uncond branches, and this code folds them.
Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
while (I != NewFunc->end()) {
BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
if (!BI || BI->isConditional()) {
++I;
continue;
}
// Note that we can't eliminate uncond branches if the destination has
// single-entry PHI nodes. Eliminating the single-entry phi nodes would
// require scanning the VMap to update any entries that point to the phi
// node.
BasicBlock *Dest = BI->getSuccessor(0);
if (!Dest->getSinglePredecessor() || isa<PHINode>(Dest->begin())) {
++I;
continue;
}
// We know all single-entry PHI nodes in the inlined function have been
// removed, so we just need to splice the blocks.
BI->eraseFromParent();
// Make all PHI nodes that referred to Dest now refer to I as their source.
Dest->replaceAllUsesWith(I);
// Move all the instructions in the succ to the pred.
I->getInstList().splice(I->end(), Dest->getInstList());
// Remove the dest block.
Dest->eraseFromParent();
// Do not increment I, iteratively merge all things this block branches to.
}
}
示例12: InlineFunction
// InlineFunction - This function inlines the called function into the basic
// block of the caller. This returns false if it is not possible to inline this
// call. The program is still in a well defined state if this occurs though.
//
// Note that this only does one level of inlining. For example, if the
// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
// exists in the instruction stream. Similiarly this will inline a recursive
// function by one level.
//
bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
Instruction *TheCall = CS.getInstruction();
LLVMContext &Context = TheCall->getContext();
assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
"Instruction not in function!");
// If IFI has any state in it, zap it before we fill it in.
IFI.reset();
const Function *CalledFunc = CS.getCalledFunction();
if (CalledFunc == 0 || // Can't inline external function or indirect
CalledFunc->isDeclaration() || // call, or call to a vararg function!
CalledFunc->getFunctionType()->isVarArg()) return false;
// If the call to the callee is not a tail call, we must clear the 'tail'
// flags on any calls that we inline.
bool MustClearTailCallFlags =
!(isa<CallInst>(TheCall) && cast<CallInst>(TheCall)->isTailCall());
// If the call to the callee cannot throw, set the 'nounwind' flag on any
// calls that we inline.
bool MarkNoUnwind = CS.doesNotThrow();
BasicBlock *OrigBB = TheCall->getParent();
Function *Caller = OrigBB->getParent();
// GC poses two hazards to inlining, which only occur when the callee has GC:
// 1. If the caller has no GC, then the callee's GC must be propagated to the
// caller.
// 2. If the caller has a differing GC, it is invalid to inline.
if (CalledFunc->hasGC()) {
if (!Caller->hasGC())
Caller->setGC(CalledFunc->getGC());
else if (CalledFunc->getGC() != Caller->getGC())
return false;
}
// Get an iterator to the last basic block in the function, which will have
// the new function inlined after it.
//
Function::iterator LastBlock = &Caller->back();
// Make sure to capture all of the return instructions from the cloned
// function.
SmallVector<ReturnInst*, 8> Returns;
ClonedCodeInfo InlinedFunctionInfo;
Function::iterator FirstNewBlock;
{ // Scope to destroy VMap after cloning.
ValueMap<const Value*, Value*> VMap;
assert(CalledFunc->arg_size() == CS.arg_size() &&
"No varargs calls can be inlined!");
// Calculate the vector of arguments to pass into the function cloner, which
// matches up the formal to the actual argument values.
CallSite::arg_iterator AI = CS.arg_begin();
unsigned ArgNo = 0;
for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
Value *ActualArg = *AI;
// When byval arguments actually inlined, we need to make the copy implied
// by them explicit. However, we don't do this if the callee is readonly
// or readnone, because the copy would be unneeded: the callee doesn't
// modify the struct.
if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
!CalledFunc->onlyReadsMemory()) {
const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
const Type *VoidPtrTy =
Type::getInt8PtrTy(Context);
// Create the alloca. If we have TargetData, use nice alignment.
unsigned Align = 1;
if (IFI.TD) Align = IFI.TD->getPrefTypeAlignment(AggTy);
Value *NewAlloca = new AllocaInst(AggTy, 0, Align,
I->getName(),
&*Caller->begin()->begin());
// Emit a memcpy.
const Type *Tys[3] = {VoidPtrTy, VoidPtrTy, Type::getInt64Ty(Context)};
Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
Intrinsic::memcpy,
Tys, 3);
Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
Value *Size;
if (IFI.TD == 0)
Size = ConstantExpr::getSizeOf(AggTy);
else
//.........这里部分代码省略.........
示例13: UnrollRuntimeLoopRemainder
bool llvm::UnrollRuntimeLoopRemainder(Loop *L, unsigned Count,
bool AllowExpensiveTripCount,
bool UseEpilogRemainder,
bool UnrollRemainder, LoopInfo *LI,
ScalarEvolution *SE, DominatorTree *DT,
AssumptionCache *AC, bool PreserveLCSSA,
Loop **ResultLoop) {
LLVM_DEBUG(dbgs() << "Trying runtime unrolling on Loop: \n");
LLVM_DEBUG(L->dump());
LLVM_DEBUG(UseEpilogRemainder ? dbgs() << "Using epilog remainder.\n"
: dbgs() << "Using prolog remainder.\n");
// Make sure the loop is in canonical form.
if (!L->isLoopSimplifyForm()) {
LLVM_DEBUG(dbgs() << "Not in simplify form!\n");
return false;
}
// Guaranteed by LoopSimplifyForm.
BasicBlock *Latch = L->getLoopLatch();
BasicBlock *Header = L->getHeader();
BranchInst *LatchBR = cast<BranchInst>(Latch->getTerminator());
if (!LatchBR || LatchBR->isUnconditional()) {
// The loop-rotate pass can be helpful to avoid this in many cases.
LLVM_DEBUG(
dbgs()
<< "Loop latch not terminated by a conditional branch.\n");
return false;
}
unsigned ExitIndex = LatchBR->getSuccessor(0) == Header ? 1 : 0;
BasicBlock *LatchExit = LatchBR->getSuccessor(ExitIndex);
if (L->contains(LatchExit)) {
// Cloning the loop basic blocks (`CloneLoopBlocks`) requires that one of the
// targets of the Latch be an exit block out of the loop.
LLVM_DEBUG(
dbgs()
<< "One of the loop latch successors must be the exit block.\n");
return false;
}
// These are exit blocks other than the target of the latch exiting block.
SmallVector<BasicBlock *, 4> OtherExits;
bool isMultiExitUnrollingEnabled =
canSafelyUnrollMultiExitLoop(L, OtherExits, LatchExit, PreserveLCSSA,
UseEpilogRemainder) &&
canProfitablyUnrollMultiExitLoop(L, OtherExits, LatchExit, PreserveLCSSA,
UseEpilogRemainder);
// Support only single exit and exiting block unless multi-exit loop unrolling is enabled.
if (!isMultiExitUnrollingEnabled &&
(!L->getExitingBlock() || OtherExits.size())) {
LLVM_DEBUG(
dbgs()
<< "Multiple exit/exiting blocks in loop and multi-exit unrolling not "
"enabled!\n");
return false;
}
// Use Scalar Evolution to compute the trip count. This allows more loops to
// be unrolled than relying on induction var simplification.
if (!SE)
return false;
// Only unroll loops with a computable trip count, and the trip count needs
// to be an int value (allowing a pointer type is a TODO item).
// We calculate the backedge count by using getExitCount on the Latch block,
// which is proven to be the only exiting block in this loop. This is same as
// calculating getBackedgeTakenCount on the loop (which computes SCEV for all
// exiting blocks).
const SCEV *BECountSC = SE->getExitCount(L, Latch);
if (isa<SCEVCouldNotCompute>(BECountSC) ||
!BECountSC->getType()->isIntegerTy()) {
LLVM_DEBUG(dbgs() << "Could not compute exit block SCEV\n");
return false;
}
unsigned BEWidth = cast<IntegerType>(BECountSC->getType())->getBitWidth();
// Add 1 since the backedge count doesn't include the first loop iteration.
const SCEV *TripCountSC =
SE->getAddExpr(BECountSC, SE->getConstant(BECountSC->getType(), 1));
if (isa<SCEVCouldNotCompute>(TripCountSC)) {
LLVM_DEBUG(dbgs() << "Could not compute trip count SCEV.\n");
return false;
}
BasicBlock *PreHeader = L->getLoopPreheader();
BranchInst *PreHeaderBR = cast<BranchInst>(PreHeader->getTerminator());
const DataLayout &DL = Header->getModule()->getDataLayout();
SCEVExpander Expander(*SE, DL, "loop-unroll");
if (!AllowExpensiveTripCount &&
Expander.isHighCostExpansion(TripCountSC, L, PreHeaderBR)) {
LLVM_DEBUG(dbgs() << "High cost for expanding trip count scev!\n");
return false;
}
// This constraint lets us deal with an overflowing trip count easily; see the
// comment on ModVal below.
//.........这里部分代码省略.........
示例14: InlineFunction
//.........这里部分代码省略.........
while (isa<AllocaInst>(I) &&
isa<Constant>(cast<AllocaInst>(I)->getArraySize())) {
IFI.StaticAllocas.push_back(cast<AllocaInst>(I));
++I;
}
// Transfer all of the allocas over in a block. Using splice means
// that the instructions aren't removed from the symbol table, then
// reinserted.
Caller->getEntryBlock().getInstList().splice(InsertPoint,
FirstNewBlock->getInstList(),
AI, I);
}
}
// Leave lifetime markers for the static alloca's, scoping them to the
// function we just inlined.
if (InsertLifetime && !IFI.StaticAllocas.empty()) {
IRBuilder<> builder(FirstNewBlock->begin());
for (unsigned ai = 0, ae = IFI.StaticAllocas.size(); ai != ae; ++ai) {
AllocaInst *AI = IFI.StaticAllocas[ai];
// If the alloca is already scoped to something smaller than the whole
// function then there's no need to add redundant, less accurate markers.
if (hasLifetimeMarkers(AI))
continue;
// Try to determine the size of the allocation.
ConstantInt *AllocaSize = 0;
if (ConstantInt *AIArraySize =
dyn_cast<ConstantInt>(AI->getArraySize())) {
if (IFI.TD) {
Type *AllocaType = AI->getAllocatedType();
uint64_t AllocaTypeSize = IFI.TD->getTypeAllocSize(AllocaType);
uint64_t AllocaArraySize = AIArraySize->getLimitedValue();
assert(AllocaArraySize > 0 && "array size of AllocaInst is zero");
// Check that array size doesn't saturate uint64_t and doesn't
// overflow when it's multiplied by type size.
if (AllocaArraySize != ~0ULL &&
UINT64_MAX / AllocaArraySize >= AllocaTypeSize) {
AllocaSize = ConstantInt::get(Type::getInt64Ty(AI->getContext()),
AllocaArraySize * AllocaTypeSize);
}
}
}
builder.CreateLifetimeStart(AI, AllocaSize);
for (unsigned ri = 0, re = Returns.size(); ri != re; ++ri) {
IRBuilder<> builder(Returns[ri]);
builder.CreateLifetimeEnd(AI, AllocaSize);
}
}
}
// If the inlined code contained dynamic alloca instructions, wrap the inlined
// code with llvm.stacksave/llvm.stackrestore intrinsics.
if (InlinedFunctionInfo.ContainsDynamicAllocas) {
Module *M = Caller->getParent();
// Get the two intrinsics we care about.
Function *StackSave = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
Function *StackRestore=Intrinsic::getDeclaration(M,Intrinsic::stackrestore);
// Insert the llvm.stacksave.
CallInst *SavedPtr = IRBuilder<>(FirstNewBlock, FirstNewBlock->begin())
.CreateCall(StackSave, "savedstack");
示例15: severSplitPHINodes
/// severSplitPHINodes - If a PHI node has multiple inputs from outside of the
/// region, we need to split the entry block of the region so that the PHI node
/// is easier to deal with.
void CodeExtractor::severSplitPHINodes(BasicBlock *&Header) {
unsigned NumPredsFromRegion = 0;
unsigned NumPredsOutsideRegion = 0;
if (Header != &Header->getParent()->getEntryBlock()) {
PHINode *PN = dyn_cast<PHINode>(Header->begin());
if (!PN) return; // No PHI nodes.
// If the header node contains any PHI nodes, check to see if there is more
// than one entry from outside the region. If so, we need to sever the
// header block into two.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (Blocks.count(PN->getIncomingBlock(i)))
++NumPredsFromRegion;
else
++NumPredsOutsideRegion;
// If there is one (or fewer) predecessor from outside the region, we don't
// need to do anything special.
if (NumPredsOutsideRegion <= 1) return;
}
// Otherwise, we need to split the header block into two pieces: one
// containing PHI nodes merging values from outside of the region, and a
// second that contains all of the code for the block and merges back any
// incoming values from inside of the region.
BasicBlock *NewBB = SplitBlock(Header, Header->getFirstNonPHI(), DT);
// We only want to code extract the second block now, and it becomes the new
// header of the region.
BasicBlock *OldPred = Header;
Blocks.remove(OldPred);
Blocks.insert(NewBB);
Header = NewBB;
// Okay, now we need to adjust the PHI nodes and any branches from within the
// region to go to the new header block instead of the old header block.
if (NumPredsFromRegion) {
PHINode *PN = cast<PHINode>(OldPred->begin());
// Loop over all of the predecessors of OldPred that are in the region,
// changing them to branch to NewBB instead.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (Blocks.count(PN->getIncomingBlock(i))) {
TerminatorInst *TI = PN->getIncomingBlock(i)->getTerminator();
TI->replaceUsesOfWith(OldPred, NewBB);
}
// Okay, everything within the region is now branching to the right block, we
// just have to update the PHI nodes now, inserting PHI nodes into NewBB.
BasicBlock::iterator AfterPHIs;
for (AfterPHIs = OldPred->begin(); isa<PHINode>(AfterPHIs); ++AfterPHIs) {
PHINode *PN = cast<PHINode>(AfterPHIs);
// Create a new PHI node in the new region, which has an incoming value
// from OldPred of PN.
PHINode *NewPN = PHINode::Create(PN->getType(), 1 + NumPredsFromRegion,
PN->getName() + ".ce", &NewBB->front());
PN->replaceAllUsesWith(NewPN);
NewPN->addIncoming(PN, OldPred);
// Loop over all of the incoming value in PN, moving them to NewPN if they
// are from the extracted region.
for (unsigned i = 0; i != PN->getNumIncomingValues(); ++i) {
if (Blocks.count(PN->getIncomingBlock(i))) {
NewPN->addIncoming(PN->getIncomingValue(i), PN->getIncomingBlock(i));
PN->removeIncomingValue(i);
--i;
}
}
}
}
}