本文整理汇总了C++中PHINode类的典型用法代码示例。如果您正苦于以下问题:C++ PHINode类的具体用法?C++ PHINode怎么用?C++ PHINode使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PHINode类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DEBUG
//.........这里部分代码省略.........
// For unroll factor 2 remainder loop will have 1 iterations.
// Do not create 1 iteration loop.
bool CreateRemainderLoop = (Count != 2);
// Clone all the basic blocks in the loop. If Count is 2, we don't clone
// the loop, otherwise we create a cloned loop to execute the extra
// iterations. This function adds the appropriate CFG connections.
BasicBlock *InsertBot = UseEpilogRemainder ? LatchExit : PrologExit;
BasicBlock *InsertTop = UseEpilogRemainder ? EpilogPreHeader : PrologPreHeader;
Loop *remainderLoop = CloneLoopBlocks(
L, ModVal, CreateRemainderLoop, UseEpilogRemainder, UnrollRemainder,
InsertTop, InsertBot,
NewPreHeader, NewBlocks, LoopBlocks, VMap, DT, LI);
// Insert the cloned blocks into the function.
F->getBasicBlockList().splice(InsertBot->getIterator(),
F->getBasicBlockList(),
NewBlocks[0]->getIterator(),
F->end());
// Now the loop blocks are cloned and the other exiting blocks from the
// remainder are connected to the original Loop's exit blocks. The remaining
// work is to update the phi nodes in the original loop, and take in the
// values from the cloned region. Also update the dominator info for
// OtherExits and their immediate successors, since we have new edges into
// OtherExits.
SmallSet<BasicBlock*, 8> ImmediateSuccessorsOfExitBlocks;
for (auto *BB : OtherExits) {
for (auto &II : *BB) {
// Given we preserve LCSSA form, we know that the values used outside the
// loop will be used through these phi nodes at the exit blocks that are
// transformed below.
if (!isa<PHINode>(II))
break;
PHINode *Phi = cast<PHINode>(&II);
unsigned oldNumOperands = Phi->getNumIncomingValues();
// Add the incoming values from the remainder code to the end of the phi
// node.
for (unsigned i =0; i < oldNumOperands; i++){
Value *newVal = VMap[Phi->getIncomingValue(i)];
// newVal can be a constant or derived from values outside the loop, and
// hence need not have a VMap value.
if (!newVal)
newVal = Phi->getIncomingValue(i);
Phi->addIncoming(newVal,
cast<BasicBlock>(VMap[Phi->getIncomingBlock(i)]));
}
}
#if defined(EXPENSIVE_CHECKS) && !defined(NDEBUG)
for (BasicBlock *SuccBB : successors(BB)) {
assert(!(any_of(OtherExits,
[SuccBB](BasicBlock *EB) { return EB == SuccBB; }) ||
SuccBB == LatchExit) &&
"Breaks the definition of dedicated exits!");
}
#endif
// Update the dominator info because the immediate dominator is no longer the
// header of the original Loop. BB has edges both from L and remainder code.
// Since the preheader determines which loop is run (L or directly jump to
// the remainder code), we set the immediate dominator as the preheader.
if (DT) {
DT->changeImmediateDominator(BB, PreHeader);
// Also update the IDom for immediate successors of BB. If the current
// IDom is the header, update the IDom to be the preheader because that is
// the nearest common dominator of all predecessors of SuccBB. We need to
示例2: while
/// optimizeCheck - replace the given check CallInst with the check's fast
/// version if all the source memory objects can be found and it is obvious
/// that none of them have been freed at the point where the check is made.
/// Returns the new call if possible and NULL otherwise.
///
/// This currently works only with memory objects that can't be freed:
/// * global variables
/// * allocas that trivially have function scope
/// * byval arguments
///
bool ExactCheckOpt::optimizeCheck(CallInst *CI, CheckInfoType *Info) {
// Examined values
SmallSet<Value*, 16> Visited;
// Potential memory objects
SmallSet<Value*, 4> Objects;
std::queue<Value*> Q;
// Start from the the pointer operand
Value *StartPtr = CI->getArgOperand(Info->PtrArgNo)->stripPointerCasts();
Q.push(StartPtr);
// Use BFS to find all potential memory objects
while(!Q.empty()) {
Value *o = Q.front()->stripPointerCasts();
Q.pop();
if(Visited.count(o))
continue;
Visited.insert(o);
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(o)) {
if (CE->getOpcode() == Instruction::GetElementPtr) {
Q.push(CE->getOperand(0));
} else {
// Exit early if any of the objects are unsupported.
if (!isSimpleMemoryObject(o))
return false;
Objects.insert(o);
}
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(o)) {
Q.push(GEP->getPointerOperand());
// It is fine to ignore the case of indexing into null with a pointer
// because that case is invalid for LLVM-aware objects such as allocas,
// globals, and objects pointed to by noalias pointers.
} else if(PHINode *PHI = dyn_cast<PHINode>(o)) {
for (unsigned i = 0, num = PHI->getNumIncomingValues(); i != num; ++i)
Q.push(PHI->getIncomingValue(i));
} else if (SelectInst *SI = dyn_cast<SelectInst>(o)) {
Q.push(SI->getTrueValue());
Q.push(SI->getFalseValue());
} else {
// Exit early if any of the objects are unsupported.
if (!isSimpleMemoryObject(o))
return false;
Objects.insert(o);
}
}
// Mapping from the initial value to the corresponding size and void pointer:
// * memory object -> its size and pointer
// * phi/select -> corresponding phi/select for the sizes and pointers
// * anything else -> the corresponding size and pointer on the path
std::map <Value*, PtrSizePair> M;
Module &Mod = *CI->getParent()->getParent()->getParent();
Type *SizeTy = getSizeType(Info, Mod);
// Add non-instruction non-constant allocation object pointers to the front
// of the function's entry block.
BasicBlock &EntryBlock = CI->getParent()->getParent()->getEntryBlock();
Instruction *FirstInsertionPoint = ++BasicBlock::iterator(EntryBlock.begin());
for (SmallSet<Value*, 16>::const_iterator It = Objects.begin(),
E = Objects.end();
It != E;
++It) {
// Obj is a memory object pointer: alloca, argument, load, callinst, etc.
Value *Obj = *It;
// Insert instruction-based allocation pointers just after the allocation.
Instruction *InsertBefore = FirstInsertionPoint;
if (Instruction *I = dyn_cast<Instruction>(Obj))
InsertBefore = ++BasicBlock::iterator(I);
IRBuilder<> Builder(InsertBefore);
SizeOffsetEvalType SizeOffset = ObjSizeEval->compute(Obj);
assert(ObjSizeEval->bothKnown(SizeOffset));
assert(dyn_cast<ConstantInt>(SizeOffset.second)->isZero());
Value *Size = Builder.CreateIntCast(SizeOffset.first, SizeTy,
/*isSigned=*/false);
Value *Ptr = Builder.CreatePointerCast(Obj, VoidPtrTy);
M[Obj] = std::make_pair(Ptr, Size);
}
// Create the rest of the size values and object pointers.
// The phi nodes will be finished later.
for (SmallSet<Value*, 16>::const_iterator I = Visited.begin(),
E = Visited.end();
I != E;
++I) {
//.........这里部分代码省略.........
示例3: SplitBlock
void GNUstep::IMPCacher::CacheLookup(Instruction *lookup, Value *slot, Value
*version, bool isSuperMessage) {
// If this IMP is already cached, don't cache it again.
if (lookup->getMetadata(IMPCacheFlagKind)) {
return;
}
lookup->setMetadata(IMPCacheFlagKind, AlreadyCachedFlag);
bool isInvoke = false;
BasicBlock *beforeLookupBB = lookup->getParent();
BasicBlock *lookupBB = SplitBlock(beforeLookupBB, lookup, Owner);
BasicBlock *lookupFinishedBB = lookupBB;
BasicBlock *afterLookupBB;
if (InvokeInst *inv = dyn_cast<InvokeInst>(lookup)) {
afterLookupBB = inv->getNormalDest();
lookupFinishedBB =
BasicBlock::Create(Context, "done_lookup", lookupBB->getParent());
CGBuilder B(lookupFinishedBB);
B.CreateBr(afterLookupBB);
inv->setNormalDest(lookupFinishedBB);
isInvoke = true;
} else {
BasicBlock::iterator iter = lookup;
iter++;
afterLookupBB = SplitBlock(iter->getParent(), iter, Owner);
}
removeTerminator(beforeLookupBB);
CGBuilder B = CGBuilder(beforeLookupBB);
// Load the slot and check that neither it nor the version is 0.
Value *versionValue = B.CreateLoad(version);
Value *receiverPtr = lookup->getOperand(0);
Value *receiver = receiverPtr;
if (!isSuperMessage) {
receiver = B.CreateLoad(receiverPtr);
}
// For small objects, we skip the cache entirely.
// FIXME: Class messages are never to small objects...
bool is64Bit = llvm::Module::Pointer64 ==
B.GetInsertBlock()->getParent()->getParent()->getPointerSize();
LLVMType *intPtrTy = is64Bit ? Type::getInt64Ty(Context) :
Type::getInt32Ty(Context);
// Receiver as an integer
Value *receiverSmallObject = B.CreatePtrToInt(receiver, intPtrTy);
// Receiver is a small object...
receiverSmallObject =
B.CreateAnd(receiverSmallObject, is64Bit ? 7 : 1);
// Receiver is not a small object.
receiverSmallObject =
B.CreateICmpNE(receiverSmallObject, Constant::getNullValue(intPtrTy));
// Ideally, we'd call objc_msgSend() here, but for now just skip the cache
// lookup
Value *isCacheEmpty =
B.CreateICmpEQ(versionValue, Constant::getNullValue(IntTy));
Value *receiverNil =
B.CreateICmpEQ(receiver, Constant::getNullValue(receiver->getType()));
isCacheEmpty = B.CreateOr(isCacheEmpty, receiverNil);
isCacheEmpty = B.CreateOr(isCacheEmpty, receiverSmallObject);
BasicBlock *cacheLookupBB = BasicBlock::Create(Context, "cache_check",
lookupBB->getParent());
B.CreateCondBr(isCacheEmpty, lookupBB, cacheLookupBB);
// Check the cache node is current
B.SetInsertPoint(cacheLookupBB);
Value *slotValue = B.CreateLoad(slot, "slot_value");
Value *slotVersion = B.CreateStructGEP(slotValue, 3);
// Note: Volatile load because the slot version might have changed in
// another thread.
slotVersion = B.CreateLoad(slotVersion, true, "slot_version");
Value *slotCachedFor = B.CreateStructGEP(slotValue, 1);
slotCachedFor = B.CreateLoad(slotCachedFor, true, "slot_owner");
Value *cls = B.CreateLoad(B.CreateBitCast(receiver, IdTy));
Value *isVersionCorrect = B.CreateICmpEQ(slotVersion, versionValue);
Value *isOwnerCorrect = B.CreateICmpEQ(slotCachedFor, cls);
Value *isSlotValid = B.CreateAnd(isVersionCorrect, isOwnerCorrect);
// If this slot is still valid, skip the lookup.
B.CreateCondBr(isSlotValid, afterLookupBB, lookupBB);
// Perform the real lookup and cache the result
removeTerminator(lookupFinishedBB);
// Replace the looked up slot with the loaded one
B.SetInsertPoint(afterLookupBB, afterLookupBB->begin());
PHINode *newLookup = IRBuilderCreatePHI(&B, lookup->getType(), 3, "new_lookup");
// Not volatile, so a redundant load elimination pass can do some phi
// magic with this later.
lookup->replaceAllUsesWith(newLookup);
B.SetInsertPoint(lookupFinishedBB);
Value * newReceiver = receiver;
if (!isSuperMessage) {
newReceiver = B.CreateLoad(receiverPtr);
//.........这里部分代码省略.........
示例4: DEBUG
bool LoopInterchangeTransform::adjustLoopBranches() {
DEBUG(dbgs() << "adjustLoopBranches called\n");
// Adjust the loop preheader
BasicBlock *InnerLoopHeader = InnerLoop->getHeader();
BasicBlock *OuterLoopHeader = OuterLoop->getHeader();
BasicBlock *InnerLoopLatch = InnerLoop->getLoopLatch();
BasicBlock *OuterLoopLatch = OuterLoop->getLoopLatch();
BasicBlock *OuterLoopPreHeader = OuterLoop->getLoopPreheader();
BasicBlock *InnerLoopPreHeader = InnerLoop->getLoopPreheader();
BasicBlock *OuterLoopPredecessor = OuterLoopPreHeader->getUniquePredecessor();
BasicBlock *InnerLoopLatchPredecessor =
InnerLoopLatch->getUniquePredecessor();
BasicBlock *InnerLoopLatchSuccessor;
BasicBlock *OuterLoopLatchSuccessor;
BranchInst *OuterLoopLatchBI =
dyn_cast<BranchInst>(OuterLoopLatch->getTerminator());
BranchInst *InnerLoopLatchBI =
dyn_cast<BranchInst>(InnerLoopLatch->getTerminator());
BranchInst *OuterLoopHeaderBI =
dyn_cast<BranchInst>(OuterLoopHeader->getTerminator());
BranchInst *InnerLoopHeaderBI =
dyn_cast<BranchInst>(InnerLoopHeader->getTerminator());
if (!OuterLoopPredecessor || !InnerLoopLatchPredecessor ||
!OuterLoopLatchBI || !InnerLoopLatchBI || !OuterLoopHeaderBI ||
!InnerLoopHeaderBI)
return false;
BranchInst *InnerLoopLatchPredecessorBI =
dyn_cast<BranchInst>(InnerLoopLatchPredecessor->getTerminator());
BranchInst *OuterLoopPredecessorBI =
dyn_cast<BranchInst>(OuterLoopPredecessor->getTerminator());
if (!OuterLoopPredecessorBI || !InnerLoopLatchPredecessorBI)
return false;
BasicBlock *InnerLoopHeaderSuccessor = InnerLoopHeader->getUniqueSuccessor();
if (!InnerLoopHeaderSuccessor)
return false;
// Adjust Loop Preheader and headers
unsigned NumSucc = OuterLoopPredecessorBI->getNumSuccessors();
for (unsigned i = 0; i < NumSucc; ++i) {
if (OuterLoopPredecessorBI->getSuccessor(i) == OuterLoopPreHeader)
OuterLoopPredecessorBI->setSuccessor(i, InnerLoopPreHeader);
}
NumSucc = OuterLoopHeaderBI->getNumSuccessors();
for (unsigned i = 0; i < NumSucc; ++i) {
if (OuterLoopHeaderBI->getSuccessor(i) == OuterLoopLatch)
OuterLoopHeaderBI->setSuccessor(i, LoopExit);
else if (OuterLoopHeaderBI->getSuccessor(i) == InnerLoopPreHeader)
OuterLoopHeaderBI->setSuccessor(i, InnerLoopHeaderSuccessor);
}
// Adjust reduction PHI's now that the incoming block has changed.
updateIncomingBlock(InnerLoopHeaderSuccessor, InnerLoopHeader,
OuterLoopHeader);
BranchInst::Create(OuterLoopPreHeader, InnerLoopHeaderBI);
InnerLoopHeaderBI->eraseFromParent();
// -------------Adjust loop latches-----------
if (InnerLoopLatchBI->getSuccessor(0) == InnerLoopHeader)
InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(1);
else
InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(0);
NumSucc = InnerLoopLatchPredecessorBI->getNumSuccessors();
for (unsigned i = 0; i < NumSucc; ++i) {
if (InnerLoopLatchPredecessorBI->getSuccessor(i) == InnerLoopLatch)
InnerLoopLatchPredecessorBI->setSuccessor(i, InnerLoopLatchSuccessor);
}
// Adjust PHI nodes in InnerLoopLatchSuccessor. Update all uses of PHI with
// the value and remove this PHI node from inner loop.
SmallVector<PHINode *, 8> LcssaVec;
for (auto I = InnerLoopLatchSuccessor->begin(); isa<PHINode>(I); ++I) {
PHINode *LcssaPhi = cast<PHINode>(I);
LcssaVec.push_back(LcssaPhi);
}
for (auto I = LcssaVec.begin(), E = LcssaVec.end(); I != E; ++I) {
PHINode *P = *I;
Value *Incoming = P->getIncomingValueForBlock(InnerLoopLatch);
P->replaceAllUsesWith(Incoming);
P->eraseFromParent();
}
if (OuterLoopLatchBI->getSuccessor(0) == OuterLoopHeader)
OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(1);
else
OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(0);
if (InnerLoopLatchBI->getSuccessor(1) == InnerLoopLatchSuccessor)
InnerLoopLatchBI->setSuccessor(1, OuterLoopLatchSuccessor);
else
InnerLoopLatchBI->setSuccessor(0, OuterLoopLatchSuccessor);
//.........这里部分代码省略.........
示例5: CleanupAndPrepareModules
//.........这里部分代码省略.........
// Don't forward functions which are external in the test module too.
if (TestFn && !TestFn->isDeclaration()) {
// 1. Add a string constant with its name to the global file
Constant *InitArray = ConstantArray::get(F->getContext(), F->getName());
GlobalVariable *funcName =
new GlobalVariable(*Safe, InitArray->getType(), true /*isConstant*/,
GlobalValue::InternalLinkage, InitArray,
F->getName() + "_name");
// 2. Use `GetElementPtr *funcName, 0, 0' to convert the string to an
// sbyte* so it matches the signature of the resolver function.
// GetElementPtr *funcName, ulong 0, ulong 0
std::vector<Constant*> GEPargs(2,
Constant::getNullValue(Type::getInt32Ty(F->getContext())));
Value *GEP =
ConstantExpr::getGetElementPtr(funcName, &GEPargs[0], 2);
std::vector<Value*> ResolverArgs;
ResolverArgs.push_back(GEP);
// Rewrite uses of F in global initializers, etc. to uses of a wrapper
// function that dynamically resolves the calls to F via our JIT API
if (!F->use_empty()) {
// Create a new global to hold the cached function pointer.
Constant *NullPtr = ConstantPointerNull::get(F->getType());
GlobalVariable *Cache =
new GlobalVariable(*F->getParent(), F->getType(),
false, GlobalValue::InternalLinkage,
NullPtr,F->getName()+".fpcache");
// Construct a new stub function that will re-route calls to F
const FunctionType *FuncTy = F->getFunctionType();
Function *FuncWrapper = Function::Create(FuncTy,
GlobalValue::InternalLinkage,
F->getName() + "_wrapper",
F->getParent());
BasicBlock *EntryBB = BasicBlock::Create(F->getContext(),
"entry", FuncWrapper);
BasicBlock *DoCallBB = BasicBlock::Create(F->getContext(),
"usecache", FuncWrapper);
BasicBlock *LookupBB = BasicBlock::Create(F->getContext(),
"lookupfp", FuncWrapper);
// Check to see if we already looked up the value.
Value *CachedVal = new LoadInst(Cache, "fpcache", EntryBB);
Value *IsNull = new ICmpInst(*EntryBB, ICmpInst::ICMP_EQ, CachedVal,
NullPtr, "isNull");
BranchInst::Create(LookupBB, DoCallBB, IsNull, EntryBB);
// Resolve the call to function F via the JIT API:
//
// call resolver(GetElementPtr...)
CallInst *Resolver =
CallInst::Create(resolverFunc, ResolverArgs.begin(),
ResolverArgs.end(), "resolver", LookupBB);
// Cast the result from the resolver to correctly-typed function.
CastInst *CastedResolver =
new BitCastInst(Resolver,
PointerType::getUnqual(F->getFunctionType()),
"resolverCast", LookupBB);
// Save the value in our cache.
new StoreInst(CastedResolver, Cache, LookupBB);
BranchInst::Create(DoCallBB, LookupBB);
PHINode *FuncPtr = PHINode::Create(NullPtr->getType(),
"fp", DoCallBB);
FuncPtr->addIncoming(CastedResolver, LookupBB);
FuncPtr->addIncoming(CachedVal, EntryBB);
// Save the argument list.
std::vector<Value*> Args;
for (Function::arg_iterator i = FuncWrapper->arg_begin(),
e = FuncWrapper->arg_end(); i != e; ++i)
Args.push_back(i);
// Pass on the arguments to the real function, return its result
if (F->getReturnType() == Type::getVoidTy(F->getContext())) {
CallInst::Create(FuncPtr, Args.begin(), Args.end(), "", DoCallBB);
ReturnInst::Create(F->getContext(), DoCallBB);
} else {
CallInst *Call = CallInst::Create(FuncPtr, Args.begin(), Args.end(),
"retval", DoCallBB);
ReturnInst::Create(F->getContext(),Call, DoCallBB);
}
// Use the wrapper function instead of the old function
F->replaceAllUsesWith(FuncWrapper);
}
}
}
}
if (verifyModule(*Test) || verifyModule(*Safe)) {
errs() << "Bugpoint has a bug, which corrupted a module!!\n";
abort();
}
}
示例6: splitLiveRangesLiveAcrossInvokes
// First thing we need to do is scan the whole function for values that are
// live across unwind edges. Each value that is live across an unwind edge
// we spill into a stack location, guaranteeing that there is nothing live
// across the unwind edge. This process also splits all critical edges
// coming out of invoke's.
void LowerInvoke::
splitLiveRangesLiveAcrossInvokes(SmallVectorImpl<InvokeInst*> &Invokes) {
// First step, split all critical edges from invoke instructions.
for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
InvokeInst *II = Invokes[i];
SplitCriticalEdge(II, 0, this);
SplitCriticalEdge(II, 1, this);
assert(!isa<PHINode>(II->getNormalDest()) &&
!isa<PHINode>(II->getUnwindDest()) &&
"critical edge splitting left single entry phi nodes?");
}
Function *F = Invokes.back()->getParent()->getParent();
// To avoid having to handle incoming arguments specially, we lower each arg
// to a copy instruction in the entry block. This ensures that the argument
// value itself cannot be live across the entry block.
BasicBlock::iterator AfterAllocaInsertPt = F->begin()->begin();
while (isa<AllocaInst>(AfterAllocaInsertPt) &&
isa<ConstantInt>(cast<AllocaInst>(AfterAllocaInsertPt)->getArraySize()))
++AfterAllocaInsertPt;
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
AI != E; ++AI) {
Type *Ty = AI->getType();
// Aggregate types can't be cast, but are legal argument types, so we have
// to handle them differently. We use an extract/insert pair as a
// lightweight method to achieve the same goal.
if (isa<StructType>(Ty) || isa<ArrayType>(Ty) || isa<VectorType>(Ty)) {
Instruction *EI = ExtractValueInst::Create(AI, 0, "",AfterAllocaInsertPt);
Instruction *NI = InsertValueInst::Create(AI, EI, 0);
NI->insertAfter(EI);
AI->replaceAllUsesWith(NI);
// Set the operand of the instructions back to the AllocaInst.
EI->setOperand(0, AI);
NI->setOperand(0, AI);
} else {
// This is always a no-op cast because we're casting AI to AI->getType()
// so src and destination types are identical. BitCast is the only
// possibility.
CastInst *NC = new BitCastInst(
AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
AI->replaceAllUsesWith(NC);
// Set the operand of the cast instruction back to the AllocaInst.
// Normally it's forbidden to replace a CastInst's operand because it
// could cause the opcode to reflect an illegal conversion. However,
// we're replacing it here with the same value it was constructed with.
// We do this because the above replaceAllUsesWith() clobbered the
// operand, but we want this one to remain.
NC->setOperand(0, AI);
}
}
// Finally, scan the code looking for instructions with bad live ranges.
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
// Ignore obvious cases we don't have to handle. In particular, most
// instructions either have no uses or only have a single use inside the
// current block. Ignore them quickly.
Instruction *Inst = II;
if (Inst->use_empty()) continue;
if (Inst->hasOneUse() &&
cast<Instruction>(Inst->use_back())->getParent() == BB &&
!isa<PHINode>(Inst->use_back())) continue;
// If this is an alloca in the entry block, it's not a real register
// value.
if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
if (isa<ConstantInt>(AI->getArraySize()) && BB == F->begin())
continue;
// Avoid iterator invalidation by copying users to a temporary vector.
SmallVector<Instruction*,16> Users;
for (Value::use_iterator UI = Inst->use_begin(), E = Inst->use_end();
UI != E; ++UI) {
Instruction *User = cast<Instruction>(*UI);
if (User->getParent() != BB || isa<PHINode>(User))
Users.push_back(User);
}
// Scan all of the uses and see if the live range is live across an unwind
// edge. If we find a use live across an invoke edge, create an alloca
// and spill the value.
std::set<InvokeInst*> InvokesWithStoreInserted;
// Find all of the blocks that this value is live in.
std::set<BasicBlock*> LiveBBs;
LiveBBs.insert(Inst->getParent());
while (!Users.empty()) {
Instruction *U = Users.back();
Users.pop_back();
if (!isa<PHINode>(U)) {
MarkBlocksLiveIn(U->getParent(), LiveBBs);
} else {
// Uses for a PHI node occur in their predecessor block.
//.........这里部分代码省略.........
示例7: if
// UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
// BasicBlock, and converting all returns to unconditional branches to this
// new basic block. The singular exit node is returned.
//
// If there are no return stmts in the Function, a null pointer is returned.
//
bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
// Loop over all of the blocks in a function, tracking all of the blocks that
// return.
//
std::vector<BasicBlock*> ReturningBlocks;
std::vector<BasicBlock*> UnreachableBlocks;
for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (isa<ReturnInst>(I->getTerminator()))
ReturningBlocks.push_back(I);
else if (isa<UnreachableInst>(I->getTerminator()))
UnreachableBlocks.push_back(I);
// Then unreachable blocks.
if (UnreachableBlocks.empty()) {
UnreachableBlock = nullptr;
} else if (UnreachableBlocks.size() == 1) {
UnreachableBlock = UnreachableBlocks.front();
} else {
UnreachableBlock = BasicBlock::Create(F.getContext(),
"UnifiedUnreachableBlock", &F);
new UnreachableInst(F.getContext(), UnreachableBlock);
for (std::vector<BasicBlock*>::iterator I = UnreachableBlocks.begin(),
E = UnreachableBlocks.end(); I != E; ++I) {
BasicBlock *BB = *I;
BB->getInstList().pop_back(); // Remove the unreachable inst.
BranchInst::Create(UnreachableBlock, BB);
}
}
// Now handle return blocks.
if (ReturningBlocks.empty()) {
ReturnBlock = nullptr;
return false; // No blocks return
} else if (ReturningBlocks.size() == 1) {
ReturnBlock = ReturningBlocks.front(); // Already has a single return block
return false;
}
// Otherwise, we need to insert a new basic block into the function, add a PHI
// nodes (if the function returns values), and convert all of the return
// instructions into unconditional branches.
//
BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(),
"UnifiedReturnBlock", &F);
PHINode *PN = nullptr;
if (F.getReturnType()->isVoidTy()) {
ReturnInst::Create(F.getContext(), nullptr, NewRetBlock);
} else {
// If the function doesn't return void... add a PHI node to the block...
PN = PHINode::Create(F.getReturnType(), ReturningBlocks.size(),
"UnifiedRetVal");
NewRetBlock->getInstList().push_back(PN);
ReturnInst::Create(F.getContext(), PN, NewRetBlock);
}
// Loop over all of the blocks, replacing the return instruction with an
// unconditional branch.
//
for (std::vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
E = ReturningBlocks.end(); I != E; ++I) {
BasicBlock *BB = *I;
// Add an incoming element to the PHI node for every return instruction that
// is merging into this new block...
if (PN)
PN->addIncoming(BB->getTerminator()->getOperand(0), BB);
BB->getInstList().pop_back(); // Remove the return insn
BranchInst::Create(NewRetBlock, BB);
}
ReturnBlock = NewRetBlock;
return true;
}
示例8: DEBUG
/// EliminateMostlyEmptyBlock - Eliminate a basic block that have only phi's and
/// an unconditional branch in it.
void CodeGenPrepare::EliminateMostlyEmptyBlock(BasicBlock *BB) {
BranchInst *BI = cast<BranchInst>(BB->getTerminator());
BasicBlock *DestBB = BI->getSuccessor(0);
DEBUG(dbgs() << "MERGING MOSTLY EMPTY BLOCKS - BEFORE:\n" << *BB << *DestBB);
// If the destination block has a single pred, then this is a trivial edge,
// just collapse it.
if (BasicBlock *SinglePred = DestBB->getSinglePredecessor()) {
if (SinglePred != DestBB) {
// Remember if SinglePred was the entry block of the function. If so, we
// will need to move BB back to the entry position.
bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock();
MergeBasicBlockIntoOnlyPred(DestBB, this);
if (isEntry && BB != &BB->getParent()->getEntryBlock())
BB->moveBefore(&BB->getParent()->getEntryBlock());
DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n");
return;
}
}
// Otherwise, we have multiple predecessors of BB. Update the PHIs in DestBB
// to handle the new incoming edges it is about to have.
PHINode *PN;
for (BasicBlock::iterator BBI = DestBB->begin();
(PN = dyn_cast<PHINode>(BBI)); ++BBI) {
// Remove the incoming value for BB, and remember it.
Value *InVal = PN->removeIncomingValue(BB, false);
// Two options: either the InVal is a phi node defined in BB or it is some
// value that dominates BB.
PHINode *InValPhi = dyn_cast<PHINode>(InVal);
if (InValPhi && InValPhi->getParent() == BB) {
// Add all of the input values of the input PHI as inputs of this phi.
for (unsigned i = 0, e = InValPhi->getNumIncomingValues(); i != e; ++i)
PN->addIncoming(InValPhi->getIncomingValue(i),
InValPhi->getIncomingBlock(i));
} else {
// Otherwise, add one instance of the dominating value for each edge that
// we will be adding.
if (PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) {
for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i)
PN->addIncoming(InVal, BBPN->getIncomingBlock(i));
} else {
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
PN->addIncoming(InVal, *PI);
}
}
}
// The PHIs are now updated, change everything that refers to BB to use
// DestBB and remove BB.
BB->replaceAllUsesWith(DestBB);
if (PFI) {
PFI->replaceAllUses(BB, DestBB);
PFI->removeEdge(ProfileInfo::getEdge(BB, DestBB));
}
BB->eraseFromParent();
++NumElim;
DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n");
}
示例9: CloneLoopBlocks
/// Create a clone of the blocks in a loop and connect them together.
/// If UnrollProlog is true, loop structure will not be cloned, otherwise a new
/// loop will be created including all cloned blocks, and the iterator of it
/// switches to count NewIter down to 0.
///
static void CloneLoopBlocks(Loop *L, Value *NewIter, const bool UnrollProlog,
BasicBlock *InsertTop, BasicBlock *InsertBot,
std::vector<BasicBlock *> &NewBlocks,
LoopBlocksDFS &LoopBlocks, ValueToValueMapTy &VMap,
LoopInfo *LI) {
BasicBlock *Preheader = L->getLoopPreheader();
BasicBlock *Header = L->getHeader();
BasicBlock *Latch = L->getLoopLatch();
Function *F = Header->getParent();
LoopBlocksDFS::RPOIterator BlockBegin = LoopBlocks.beginRPO();
LoopBlocksDFS::RPOIterator BlockEnd = LoopBlocks.endRPO();
Loop *NewLoop = 0;
Loop *ParentLoop = L->getParentLoop();
if (!UnrollProlog) {
NewLoop = new Loop();
if (ParentLoop)
ParentLoop->addChildLoop(NewLoop);
else
LI->addTopLevelLoop(NewLoop);
}
// For each block in the original loop, create a new copy,
// and update the value map with the newly created values.
for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) {
BasicBlock *NewBB = CloneBasicBlock(*BB, VMap, ".prol", F);
NewBlocks.push_back(NewBB);
if (NewLoop)
NewLoop->addBasicBlockToLoop(NewBB, *LI);
else if (ParentLoop)
ParentLoop->addBasicBlockToLoop(NewBB, *LI);
VMap[*BB] = NewBB;
if (Header == *BB) {
// For the first block, add a CFG connection to this newly
// created block.
InsertTop->getTerminator()->setSuccessor(0, NewBB);
}
if (Latch == *BB) {
// For the last block, if UnrollProlog is true, create a direct jump to
// InsertBot. If not, create a loop back to cloned head.
VMap.erase((*BB)->getTerminator());
BasicBlock *FirstLoopBB = cast<BasicBlock>(VMap[Header]);
BranchInst *LatchBR = cast<BranchInst>(NewBB->getTerminator());
IRBuilder<> Builder(LatchBR);
if (UnrollProlog) {
Builder.CreateBr(InsertBot);
} else {
PHINode *NewIdx = PHINode::Create(NewIter->getType(), 2, "prol.iter",
FirstLoopBB->getFirstNonPHI());
Value *IdxSub =
Builder.CreateSub(NewIdx, ConstantInt::get(NewIdx->getType(), 1),
NewIdx->getName() + ".sub");
Value *IdxCmp =
Builder.CreateIsNotNull(IdxSub, NewIdx->getName() + ".cmp");
Builder.CreateCondBr(IdxCmp, FirstLoopBB, InsertBot);
NewIdx->addIncoming(NewIter, InsertTop);
NewIdx->addIncoming(IdxSub, NewBB);
}
LatchBR->eraseFromParent();
}
}
// Change the incoming values to the ones defined in the preheader or
// cloned loop.
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *NewPHI = cast<PHINode>(VMap[I]);
if (UnrollProlog) {
VMap[I] = NewPHI->getIncomingValueForBlock(Preheader);
cast<BasicBlock>(VMap[Header])->getInstList().erase(NewPHI);
} else {
unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
NewPHI->setIncomingBlock(idx, InsertTop);
BasicBlock *NewLatch = cast<BasicBlock>(VMap[Latch]);
idx = NewPHI->getBasicBlockIndex(Latch);
Value *InVal = NewPHI->getIncomingValue(idx);
NewPHI->setIncomingBlock(idx, NewLatch);
if (VMap[InVal])
NewPHI->setIncomingValue(idx, VMap[InVal]);
}
}
if (NewLoop) {
// Add unroll disable metadata to disable future unrolling for this loop.
SmallVector<Metadata *, 4> MDs;
// Reserve first location for self reference to the LoopID metadata node.
MDs.push_back(nullptr);
MDNode *LoopID = NewLoop->getLoopID();
if (LoopID) {
// First remove any existing loop unrolling metadata.
for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) {
bool IsUnrollMetadata = false;
MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i));
if (MD) {
const MDString *S = dyn_cast<MDString>(MD->getOperand(0));
//.........这里部分代码省略.........
示例10: ConnectProlog
/// Connect the unrolling prolog code to the original loop.
/// The unrolling prolog code contains code to execute the
/// 'extra' iterations if the run-time trip count modulo the
/// unroll count is non-zero.
///
/// This function performs the following:
/// - Create PHI nodes at prolog end block to combine values
/// that exit the prolog code and jump around the prolog.
/// - Add a PHI operand to a PHI node at the loop exit block
/// for values that exit the prolog and go around the loop.
/// - Branch around the original loop if the trip count is less
/// than the unroll factor.
///
static void ConnectProlog(Loop *L, Value *BECount, unsigned Count,
BasicBlock *LastPrologBB, BasicBlock *PrologEnd,
BasicBlock *OrigPH, BasicBlock *NewPH,
ValueToValueMapTy &VMap, AliasAnalysis *AA,
DominatorTree *DT, LoopInfo *LI, Pass *P) {
BasicBlock *Latch = L->getLoopLatch();
assert(Latch && "Loop must have a latch");
// Create a PHI node for each outgoing value from the original loop
// (which means it is an outgoing value from the prolog code too).
// The new PHI node is inserted in the prolog end basic block.
// The new PHI name is added as an operand of a PHI node in either
// the loop header or the loop exit block.
for (succ_iterator SBI = succ_begin(Latch), SBE = succ_end(Latch);
SBI != SBE; ++SBI) {
for (BasicBlock::iterator BBI = (*SBI)->begin();
PHINode *PN = dyn_cast<PHINode>(BBI); ++BBI) {
// Add a new PHI node to the prolog end block and add the
// appropriate incoming values.
PHINode *NewPN = PHINode::Create(PN->getType(), 2, PN->getName()+".unr",
PrologEnd->getTerminator());
// Adding a value to the new PHI node from the original loop preheader.
// This is the value that skips all the prolog code.
if (L->contains(PN)) {
NewPN->addIncoming(PN->getIncomingValueForBlock(NewPH), OrigPH);
} else {
NewPN->addIncoming(UndefValue::get(PN->getType()), OrigPH);
}
Value *V = PN->getIncomingValueForBlock(Latch);
if (Instruction *I = dyn_cast<Instruction>(V)) {
if (L->contains(I)) {
V = VMap[I];
}
}
// Adding a value to the new PHI node from the last prolog block
// that was created.
NewPN->addIncoming(V, LastPrologBB);
// Update the existing PHI node operand with the value from the
// new PHI node. How this is done depends on if the existing
// PHI node is in the original loop block, or the exit block.
if (L->contains(PN)) {
PN->setIncomingValue(PN->getBasicBlockIndex(NewPH), NewPN);
} else {
PN->addIncoming(NewPN, PrologEnd);
}
}
}
// Create a branch around the orignal loop, which is taken if there are no
// iterations remaining to be executed after running the prologue.
Instruction *InsertPt = PrologEnd->getTerminator();
IRBuilder<> B(InsertPt);
assert(Count != 0 && "nonsensical Count!");
// If BECount <u (Count - 1) then (BECount + 1) & (Count - 1) == (BECount + 1)
// (since Count is a power of 2). This means %xtraiter is (BECount + 1) and
// and all of the iterations of this loop were executed by the prologue. Note
// that if BECount <u (Count - 1) then (BECount + 1) cannot unsigned-overflow.
Value *BrLoopExit =
B.CreateICmpULT(BECount, ConstantInt::get(BECount->getType(), Count - 1));
BasicBlock *Exit = L->getUniqueExitBlock();
assert(Exit && "Loop must have a single exit block only");
// Split the exit to maintain loop canonicalization guarantees
SmallVector<BasicBlock*, 4> Preds(pred_begin(Exit), pred_end(Exit));
SplitBlockPredecessors(Exit, Preds, ".unr-lcssa", AA, DT, LI,
P->mustPreserveAnalysisID(LCSSAID));
// Add the branch to the exit block (around the unrolled loop)
B.CreateCondBr(BrLoopExit, Exit, NewPH);
InsertPt->eraseFromParent();
}
示例11: while
/// lowerAcrossUnwindEdges - Find all variables which are alive across an unwind
/// edge and spill them.
void SjLjEHPass::lowerAcrossUnwindEdges(Function &F,
ArrayRef<InvokeInst*> Invokes) {
// Finally, scan the code looking for instructions with bad live ranges.
for (Function::iterator
BB = F.begin(), BBE = F.end(); BB != BBE; ++BB) {
for (BasicBlock::iterator
II = BB->begin(), IIE = BB->end(); II != IIE; ++II) {
// Ignore obvious cases we don't have to handle. In particular, most
// instructions either have no uses or only have a single use inside the
// current block. Ignore them quickly.
Instruction *Inst = II;
if (Inst->use_empty()) continue;
if (Inst->hasOneUse() &&
cast<Instruction>(Inst->use_back())->getParent() == BB &&
!isa<PHINode>(Inst->use_back())) continue;
// If this is an alloca in the entry block, it's not a real register
// value.
if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
if (isa<ConstantInt>(AI->getArraySize()) && BB == F.begin())
continue;
// Avoid iterator invalidation by copying users to a temporary vector.
SmallVector<Instruction*, 16> Users;
for (Value::use_iterator
UI = Inst->use_begin(), E = Inst->use_end(); UI != E; ++UI) {
Instruction *User = cast<Instruction>(*UI);
if (User->getParent() != BB || isa<PHINode>(User))
Users.push_back(User);
}
// Find all of the blocks that this value is live in.
SmallPtrSet<BasicBlock*, 64> LiveBBs;
LiveBBs.insert(Inst->getParent());
while (!Users.empty()) {
Instruction *U = Users.back();
Users.pop_back();
if (!isa<PHINode>(U)) {
MarkBlocksLiveIn(U->getParent(), LiveBBs);
} else {
// Uses for a PHI node occur in their predecessor block.
PHINode *PN = cast<PHINode>(U);
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == Inst)
MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
}
}
// Now that we know all of the blocks that this thing is live in, see if
// it includes any of the unwind locations.
bool NeedsSpill = false;
for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
if (UnwindBlock != BB && LiveBBs.count(UnwindBlock)) {
DEBUG(dbgs() << "SJLJ Spill: " << *Inst << " around "
<< UnwindBlock->getName() << "\n");
NeedsSpill = true;
break;
}
}
// If we decided we need a spill, do it.
// FIXME: Spilling this way is overkill, as it forces all uses of
// the value to be reloaded from the stack slot, even those that aren't
// in the unwind blocks. We should be more selective.
if (NeedsSpill) {
DemoteRegToStack(*Inst, true);
++NumSpilled;
}
}
}
// Go through the landing pads and remove any PHIs there.
for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
LandingPadInst *LPI = UnwindBlock->getLandingPadInst();
// Place PHIs into a set to avoid invalidating the iterator.
SmallPtrSet<PHINode*, 8> PHIsToDemote;
for (BasicBlock::iterator
PN = UnwindBlock->begin(); isa<PHINode>(PN); ++PN)
PHIsToDemote.insert(cast<PHINode>(PN));
if (PHIsToDemote.empty()) continue;
// Demote the PHIs to the stack.
for (SmallPtrSet<PHINode*, 8>::iterator
I = PHIsToDemote.begin(), E = PHIsToDemote.end(); I != E; ++I)
DemotePHIToStack(*I);
// Move the landingpad instruction back to the top of the landing pad block.
LPI->moveBefore(UnwindBlock->begin());
}
}
示例12: getInductionVariable
// This function indicates the current limitations in the transform as a result
// of which we do not proceed.
bool LoopInterchangeLegality::currentLimitations() {
BasicBlock *InnerLoopPreHeader = InnerLoop->getLoopPreheader();
BasicBlock *InnerLoopHeader = InnerLoop->getHeader();
BasicBlock *OuterLoopHeader = OuterLoop->getHeader();
BasicBlock *InnerLoopLatch = InnerLoop->getLoopLatch();
BasicBlock *OuterLoopLatch = OuterLoop->getLoopLatch();
PHINode *InnerInductionVar;
PHINode *OuterInductionVar;
// We currently handle only 1 induction variable inside the loop. We also do
// not handle reductions as of now.
if (getPHICount(InnerLoopHeader) > 1)
return true;
if (getPHICount(OuterLoopHeader) > 1)
return true;
InnerInductionVar = getInductionVariable(InnerLoop, SE);
OuterInductionVar = getInductionVariable(OuterLoop, SE);
if (!OuterInductionVar || !InnerInductionVar) {
DEBUG(dbgs() << "Induction variable not found\n");
return true;
}
// TODO: Triangular loops are not handled for now.
if (!isLoopStructureUnderstood(InnerInductionVar)) {
DEBUG(dbgs() << "Loop structure not understood by pass\n");
return true;
}
// TODO: Loops with LCSSA PHI's are currently not handled.
if (isa<PHINode>(OuterLoopLatch->begin())) {
DEBUG(dbgs() << "Found and LCSSA PHI in outer loop latch\n");
return true;
}
if (InnerLoopLatch != InnerLoopHeader &&
isa<PHINode>(InnerLoopLatch->begin())) {
DEBUG(dbgs() << "Found and LCSSA PHI in inner loop latch\n");
return true;
}
// TODO: Current limitation: Since we split the inner loop latch at the point
// were induction variable is incremented (induction.next); We cannot have
// more than 1 user of induction.next since it would result in broken code
// after split.
// e.g.
// for(i=0;i<N;i++) {
// for(j = 0;j<M;j++) {
// A[j+1][i+2] = A[j][i]+k;
// }
// }
bool FoundInduction = false;
Instruction *InnerIndexVarInc = nullptr;
if (InnerInductionVar->getIncomingBlock(0) == InnerLoopPreHeader)
InnerIndexVarInc =
dyn_cast<Instruction>(InnerInductionVar->getIncomingValue(1));
else
InnerIndexVarInc =
dyn_cast<Instruction>(InnerInductionVar->getIncomingValue(0));
if (!InnerIndexVarInc)
return true;
// Since we split the inner loop latch on this induction variable. Make sure
// we do not have any instruction between the induction variable and branch
// instruction.
for (auto I = InnerLoopLatch->rbegin(), E = InnerLoopLatch->rend();
I != E && !FoundInduction; ++I) {
if (isa<BranchInst>(*I) || isa<CmpInst>(*I) || isa<TruncInst>(*I))
continue;
const Instruction &Ins = *I;
// We found an instruction. If this is not induction variable then it is not
// safe to split this loop latch.
if (!Ins.isIdenticalTo(InnerIndexVarInc))
return true;
else
FoundInduction = true;
}
// The loop latch ended and we didnt find the induction variable return as
// current limitation.
if (!FoundInduction)
return true;
return false;
}
示例13: ConnectProlog
/// Connect the unrolling prolog code to the original loop.
/// The unrolling prolog code contains code to execute the
/// 'extra' iterations if the run-time trip count modulo the
/// unroll count is non-zero.
///
/// This function performs the following:
/// - Create PHI nodes at prolog end block to combine values
/// that exit the prolog code and jump around the prolog.
/// - Add a PHI operand to a PHI node at the loop exit block
/// for values that exit the prolog and go around the loop.
/// - Branch around the original loop if the trip count is less
/// than the unroll factor.
///
static void ConnectProlog(Loop *L, Value *BECount, unsigned Count,
BasicBlock *PrologExit,
BasicBlock *OriginalLoopLatchExit,
BasicBlock *PreHeader, BasicBlock *NewPreHeader,
ValueToValueMapTy &VMap, DominatorTree *DT,
LoopInfo *LI, bool PreserveLCSSA) {
BasicBlock *Latch = L->getLoopLatch();
assert(Latch && "Loop must have a latch");
BasicBlock *PrologLatch = cast<BasicBlock>(VMap[Latch]);
// Create a PHI node for each outgoing value from the original loop
// (which means it is an outgoing value from the prolog code too).
// The new PHI node is inserted in the prolog end basic block.
// The new PHI node value is added as an operand of a PHI node in either
// the loop header or the loop exit block.
for (BasicBlock *Succ : successors(Latch)) {
for (Instruction &BBI : *Succ) {
PHINode *PN = dyn_cast<PHINode>(&BBI);
// Exit when we passed all PHI nodes.
if (!PN)
break;
// Add a new PHI node to the prolog end block and add the
// appropriate incoming values.
PHINode *NewPN = PHINode::Create(PN->getType(), 2, PN->getName() + ".unr",
PrologExit->getFirstNonPHI());
// Adding a value to the new PHI node from the original loop preheader.
// This is the value that skips all the prolog code.
if (L->contains(PN)) {
NewPN->addIncoming(PN->getIncomingValueForBlock(NewPreHeader),
PreHeader);
} else {
NewPN->addIncoming(UndefValue::get(PN->getType()), PreHeader);
}
Value *V = PN->getIncomingValueForBlock(Latch);
if (Instruction *I = dyn_cast<Instruction>(V)) {
if (L->contains(I)) {
V = VMap.lookup(I);
}
}
// Adding a value to the new PHI node from the last prolog block
// that was created.
NewPN->addIncoming(V, PrologLatch);
// Update the existing PHI node operand with the value from the
// new PHI node. How this is done depends on if the existing
// PHI node is in the original loop block, or the exit block.
if (L->contains(PN)) {
PN->setIncomingValue(PN->getBasicBlockIndex(NewPreHeader), NewPN);
} else {
PN->addIncoming(NewPN, PrologExit);
}
}
}
// Make sure that created prolog loop is in simplified form
SmallVector<BasicBlock *, 4> PrologExitPreds;
Loop *PrologLoop = LI->getLoopFor(PrologLatch);
if (PrologLoop) {
for (BasicBlock *PredBB : predecessors(PrologExit))
if (PrologLoop->contains(PredBB))
PrologExitPreds.push_back(PredBB);
SplitBlockPredecessors(PrologExit, PrologExitPreds, ".unr-lcssa", DT, LI,
PreserveLCSSA);
}
// Create a branch around the original loop, which is taken if there are no
// iterations remaining to be executed after running the prologue.
Instruction *InsertPt = PrologExit->getTerminator();
IRBuilder<> B(InsertPt);
assert(Count != 0 && "nonsensical Count!");
// If BECount <u (Count - 1) then (BECount + 1) % Count == (BECount + 1)
// This means %xtraiter is (BECount + 1) and all of the iterations of this
// loop were executed by the prologue. Note that if BECount <u (Count - 1)
// then (BECount + 1) cannot unsigned-overflow.
Value *BrLoopExit =
B.CreateICmpULT(BECount, ConstantInt::get(BECount->getType(), Count - 1));
// Split the exit to maintain loop canonicalization guarantees
SmallVector<BasicBlock *, 4> Preds(predecessors(OriginalLoopLatchExit));
SplitBlockPredecessors(OriginalLoopLatchExit, Preds, ".unr-lcssa", DT, LI,
PreserveLCSSA);
// Add the branch to the exit block (around the unrolled loop)
B.CreateCondBr(BrLoopExit, OriginalLoopLatchExit, NewPreHeader);
InsertPt->eraseFromParent();
//.........这里部分代码省略.........
示例14: GetValueAtEndOfBlock
Value *SSAUpdater::GetValueInMiddleOfBlock(BasicBlock *BB) {
// If there is no definition of the renamed variable in this block, just use
// GetValueAtEndOfBlock to do our work.
if (!HasValueForBlock(BB))
return GetValueAtEndOfBlock(BB);
// Otherwise, we have the hard case. Get the live-in values for each
// predecessor.
SmallVector<std::pair<BasicBlock*, Value*>, 8> PredValues;
Value *SingularValue = nullptr;
// We can get our predecessor info by walking the pred_iterator list, but it
// is relatively slow. If we already have PHI nodes in this block, walk one
// of them to get the predecessor list instead.
if (PHINode *SomePhi = dyn_cast<PHINode>(BB->begin())) {
for (unsigned i = 0, e = SomePhi->getNumIncomingValues(); i != e; ++i) {
BasicBlock *PredBB = SomePhi->getIncomingBlock(i);
Value *PredVal = GetValueAtEndOfBlock(PredBB);
PredValues.push_back(std::make_pair(PredBB, PredVal));
// Compute SingularValue.
if (i == 0)
SingularValue = PredVal;
else if (PredVal != SingularValue)
SingularValue = nullptr;
}
} else {
bool isFirstPred = true;
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
BasicBlock *PredBB = *PI;
Value *PredVal = GetValueAtEndOfBlock(PredBB);
PredValues.push_back(std::make_pair(PredBB, PredVal));
// Compute SingularValue.
if (isFirstPred) {
SingularValue = PredVal;
isFirstPred = false;
} else if (PredVal != SingularValue)
SingularValue = nullptr;
}
}
// If there are no predecessors, just return undef.
if (PredValues.empty())
return UndefValue::get(ProtoType);
// Otherwise, if all the merged values are the same, just use it.
if (SingularValue)
return SingularValue;
// Otherwise, we do need a PHI: check to see if we already have one available
// in this block that produces the right value.
if (isa<PHINode>(BB->begin())) {
SmallDenseMap<BasicBlock*, Value*, 8> ValueMapping(PredValues.begin(),
PredValues.end());
PHINode *SomePHI;
for (BasicBlock::iterator It = BB->begin();
(SomePHI = dyn_cast<PHINode>(It)); ++It) {
if (IsEquivalentPHI(SomePHI, ValueMapping))
return SomePHI;
}
}
// Ok, we have no way out, insert a new one now.
PHINode *InsertedPHI = PHINode::Create(ProtoType, PredValues.size(),
ProtoName, &BB->front());
// Fill in all the predecessors of the PHI.
for (unsigned i = 0, e = PredValues.size(); i != e; ++i)
InsertedPHI->addIncoming(PredValues[i].second, PredValues[i].first);
// See if the PHI node can be merged to a single value. This can happen in
// loop cases when we get a PHI of itself and one other value.
if (Value *V =
SimplifyInstruction(InsertedPHI, BB->getModule()->getDataLayout())) {
InsertedPHI->eraseFromParent();
return V;
}
// Set the DebugLoc of the inserted PHI, if available.
DebugLoc DL;
if (const Instruction *I = BB->getFirstNonPHI())
DL = I->getDebugLoc();
InsertedPHI->setDebugLoc(DL);
// If the client wants to know about all new instructions, tell it.
if (InsertedPHIs) InsertedPHIs->push_back(InsertedPHI);
DEBUG(dbgs() << " Inserted PHI: " << *InsertedPHI << "\n");
return InsertedPHI;
}
示例15: assert
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
/// except that it does some simple constant prop and DCE on the fly. The
/// effect of this is to copy significantly less code in cases where (for
/// example) a function call with constant arguments is inlined, and those
/// constant arguments cause a significant amount of code in the callee to be
/// dead. Since this doesn't produce an exact copy of the input, it can't be
/// used for things like CloneFunction or CloneModule.
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
DenseMap<const Value*, Value*> &ValueMap,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix,
ClonedCodeInfo *CodeInfo,
const TargetData *TD,
Instruction *TheCall) {
assert(NameSuffix && "NameSuffix cannot be null!");
#ifndef NDEBUG
for (Function::const_arg_iterator II = OldFunc->arg_begin(),
E = OldFunc->arg_end(); II != E; ++II)
assert(ValueMap.count(II) && "No mapping from source argument specified!");
#endif
PruningFunctionCloner PFC(NewFunc, OldFunc, ValueMap, Returns,
NameSuffix, CodeInfo, TD);
// Clone the entry block, and anything recursively reachable from it.
std::vector<const BasicBlock*> CloneWorklist;
CloneWorklist.push_back(&OldFunc->getEntryBlock());
while (!CloneWorklist.empty()) {
const BasicBlock *BB = CloneWorklist.back();
CloneWorklist.pop_back();
PFC.CloneBlock(BB, CloneWorklist);
}
// Loop over all of the basic blocks in the old function. If the block was
// reachable, we have cloned it and the old block is now in the value map:
// insert it into the new function in the right order. If not, ignore it.
//
// Defer PHI resolution until rest of function is resolved.
SmallVector<const PHINode*, 16> PHIToResolve;
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
BI != BE; ++BI) {
BasicBlock *NewBB = cast_or_null<BasicBlock>(ValueMap[BI]);
if (NewBB == 0) continue; // Dead block.
// Add the new block to the new function.
NewFunc->getBasicBlockList().push_back(NewBB);
// Loop over all of the instructions in the block, fixing up operand
// references as we go. This uses ValueMap to do all the hard work.
//
BasicBlock::iterator I = NewBB->begin();
LLVMContext &Context = OldFunc->getContext();
unsigned DbgKind = Context.getMetadata().getMDKind("dbg");
MDNode *TheCallMD = NULL;
SmallVector<Value *, 4> MDVs;
if (TheCall && TheCall->hasMetadata())
TheCallMD = Context.getMetadata().getMD(DbgKind, TheCall);
// Handle PHI nodes specially, as we have to remove references to dead
// blocks.
if (PHINode *PN = dyn_cast<PHINode>(I)) {
// Skip over all PHI nodes, remembering them for later.
BasicBlock::const_iterator OldI = BI->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I, ++OldI) {
if (I->hasMetadata()) {
if (TheCallMD) {
if (MDNode *IMD = Context.getMetadata().getMD(DbgKind, I)) {
MDNode *NewMD = UpdateInlinedAtInfo(IMD, TheCallMD, Context);
Context.getMetadata().addMD(DbgKind, NewMD, I);
}
} else {
// The cloned instruction has dbg info but the call instruction
// does not have dbg info. Remove dbg info from cloned instruction.
Context.getMetadata().removeMD(DbgKind, I);
}
}
PHIToResolve.push_back(cast<PHINode>(OldI));
}
}
// Otherwise, remap the rest of the instructions normally.
for (; I != NewBB->end(); ++I) {
if (I->hasMetadata()) {
if (TheCallMD) {
if (MDNode *IMD = Context.getMetadata().getMD(DbgKind, I)) {
MDNode *NewMD = UpdateInlinedAtInfo(IMD, TheCallMD, Context);
Context.getMetadata().addMD(DbgKind, NewMD, I);
}
} else {
// The cloned instruction has dbg info but the call instruction
// does not have dbg info. Remove dbg info from cloned instruction.
Context.getMetadata().removeMD(DbgKind, I);
}
}
RemapInstruction(I, ValueMap);
}
}
//.........这里部分代码省略.........