本文整理汇总了C++中OutdoorPvPWG::QueueBoxSendedToPlayer方法的典型用法代码示例。如果您正苦于以下问题:C++ OutdoorPvPWG::QueueBoxSendedToPlayer方法的具体用法?C++ OutdoorPvPWG::QueueBoxSendedToPlayer怎么用?C++ OutdoorPvPWG::QueueBoxSendedToPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OutdoorPvPWG
的用法示例。
在下文中一共展示了OutdoorPvPWG::QueueBoxSendedToPlayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleWGQueueInviteResponse
// Send that packet when player click on accept or refuse for queue(NEED TEST)
void WorldSession::HandleWGQueueInviteResponse(WorldPacket &recv_data)
{
OutdoorPvPWG *pvpWG = (OutdoorPvPWG*)sOutdoorPvPMgr->GetOutdoorPvPToZoneId(4197);
if(!pvpWG || !_player)
return;
pvpWG->QueueBoxSendedToPlayer(_player);
uint32 BattleId;
uint8 Accepted;
_player->WGQueueBox = true;
_player->WGQueueBoxTimer = 20000;
recv_data >> BattleId >> Accepted;
sLog->outError("HandleQueueInviteResponse: BattleID:%u Accepted:%u",BattleId,Accepted);
bool Answer;
if (Accepted)
Answer = true;
else
Answer = false;
_player->WGQueueBox = false;
_player->WGQueueBoxTimer = 0;
pvpWG->PlayerAnsweredForInviteToQueue(_player, Answer);
}