当前位置: 首页>>代码示例>>C++>>正文


C++ OSystem::getHardwareKeySet方法代码示例

本文整理汇总了C++中OSystem::getHardwareKeySet方法的典型用法代码示例。如果您正苦于以下问题:C++ OSystem::getHardwareKeySet方法的具体用法?C++ OSystem::getHardwareKeySet怎么用?C++ OSystem::getHardwareKeySet使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OSystem的用法示例。


在下文中一共展示了OSystem::getHardwareKeySet方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setupKeymapper

static void setupKeymapper(OSystem &system) {
#ifdef ENABLE_KEYMAPPER
	using namespace Common;

	Keymapper *mapper = system.getEventManager()->getKeymapper();

	HardwareKeySet *keySet = system.getHardwareKeySet();

	// Query backend for hardware keys and register them
	mapper->registerHardwareKeySet(keySet);

	// Now create the global keymap
	Keymap *primaryGlobalKeymap = new Keymap(kGlobalKeymapName);
	Action *act;
	act = new Action(primaryGlobalKeymap, "MENU", _("Menu"));
	act->addEvent(EVENT_MAINMENU);

	act = new Action(primaryGlobalKeymap, "SKCT", _("Skip"));
	act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));

	act = new Action(primaryGlobalKeymap, "PAUS", _("Pause"));
	act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));

	act = new Action(primaryGlobalKeymap, "SKLI", _("Skip line"));
	act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));

#ifdef ENABLE_VKEYBD
	act = new Action(primaryGlobalKeymap, "VIRT", _("Display keyboard"));
	act->addEvent(EVENT_VIRTUAL_KEYBOARD);
#endif

	act = new Action(primaryGlobalKeymap, "REMP", _("Remap keys"));
	act->addEvent(EVENT_KEYMAPPER_REMAP);

	act = new Action(primaryGlobalKeymap, "FULS", _("Toggle FullScreen"));
	act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));

	mapper->addGlobalKeymap(primaryGlobalKeymap);
	mapper->pushKeymap(kGlobalKeymapName, true);

	// Get the platform-specific global keymap (if it exists)
	Keymap *platformGlobalKeymap = system.getGlobalKeymap();
	if (platformGlobalKeymap) {
		String platformGlobalKeymapName = platformGlobalKeymap->getName();
		mapper->addGlobalKeymap(platformGlobalKeymap);
		mapper->pushKeymap(platformGlobalKeymapName, true);
	}
#endif

}
开发者ID:salty-horse,项目名称:residualvm,代码行数:50,代码来源:main.cpp

示例2: setupKeymapper

static void setupKeymapper(OSystem &system) {

#ifdef ENABLE_KEYMAPPER
	using namespace Common;

	Keymapper *mapper = system.getEventManager()->getKeymapper();
	Keymap *globalMap = new Keymap(kGlobalKeymapName);
	Action *act;
	HardwareKeySet *keySet;

	keySet = system.getHardwareKeySet();

	// Query backend for hardware keys and register them
	mapper->registerHardwareKeySet(keySet);

	// Now create the global keymap
	act = new Action(globalMap, "MENU", _("Menu"), kGenericActionType, kSelectKeyType);
	act->addEvent(EVENT_MAINMENU);

	act = new Action(globalMap, "SKCT", _("Skip"), kGenericActionType, kActionKeyType);
	act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));

	act = new Action(globalMap, "PAUS", _("Pause"), kGenericActionType, kStartKeyType);
	act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));

	act = new Action(globalMap, "SKLI", _("Skip line"), kGenericActionType, kActionKeyType);
	act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));

	act = new Action(globalMap, "VIRT", _("Display keyboard"), kVirtualKeyboardActionType);
	act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));

	act = new Action(globalMap, "REMP", _("Remap keys"), kKeyRemapActionType);
	act->addKeyEvent(KeyState(KEYCODE_F8, ASCII_F8, 0));

	act = new Action(globalMap, "FULS", _("Toggle FullScreen"), kKeyRemapActionType);
	act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));

	mapper->addGlobalKeymap(globalMap);

	mapper->pushKeymap(kGlobalKeymapName, true);
#endif

}
开发者ID:rkmarvin,项目名称:scummvm,代码行数:43,代码来源:main.cpp


注:本文中的OSystem::getHardwareKeySet方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。