当前位置: 首页>>代码示例>>C++>>正文


C++ OSystem::getEventManager方法代码示例

本文整理汇总了C++中OSystem::getEventManager方法的典型用法代码示例。如果您正苦于以下问题:C++ OSystem::getEventManager方法的具体用法?C++ OSystem::getEventManager怎么用?C++ OSystem::getEventManager使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OSystem的用法示例。


在下文中一共展示了OSystem::getEventManager方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setupKeymapper

static void setupKeymapper(OSystem &system) {
#ifdef ENABLE_KEYMAPPER
    using namespace Common;

    Keymapper *mapper = system.getEventManager()->getKeymapper();

    HardwareInputSet *inputSet = system.getHardwareInputSet();

    // Query backend for hardware keys and register them
    mapper->registerHardwareInputSet(inputSet);

    // Now create the global keymap
    Keymap *primaryGlobalKeymap = new Keymap(kGlobalKeymapName);
    Action *act;
    act = new Action(primaryGlobalKeymap, "MENU", _("Menu"));
    act->addEvent(EVENT_MAINMENU);

    act = new Action(primaryGlobalKeymap, "SKCT", _("Skip"));
    act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));

    act = new Action(primaryGlobalKeymap, "PAUS", _("Pause"));
    act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));

    act = new Action(primaryGlobalKeymap, "SKLI", _("Skip line"));
    act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));

#ifdef ENABLE_VKEYBD
    act = new Action(primaryGlobalKeymap, "VIRT", _("Display keyboard"));
    act->addEvent(EVENT_VIRTUAL_KEYBOARD);
#endif

    act = new Action(primaryGlobalKeymap, "REMP", _("Remap keys"));
    act->addEvent(EVENT_KEYMAPPER_REMAP);

    act = new Action(primaryGlobalKeymap, "FULS", _("Toggle fullscreen"));
    act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));

    mapper->addGlobalKeymap(primaryGlobalKeymap);
    mapper->pushKeymap(kGlobalKeymapName, true);

    // Get the platform-specific global keymap (if it exists)
    Keymap *platformGlobalKeymap = system.getGlobalKeymap();
    if (platformGlobalKeymap) {
        String platformGlobalKeymapName = platformGlobalKeymap->getName();
        mapper->addGlobalKeymap(platformGlobalKeymap);
        mapper->pushKeymap(platformGlobalKeymapName, true);
    }
#endif

}
开发者ID:LasDesu,项目名称:residualvm,代码行数:50,代码来源:main.cpp

示例2: setupKeymapper

static void setupKeymapper(OSystem &system) {

#ifdef ENABLE_KEYMAPPER
	using namespace Common;

	Keymapper *mapper = system.getEventManager()->getKeymapper();
	Keymap *globalMap = new Keymap(kGlobalKeymapName);
	Action *act;
	HardwareKeySet *keySet;

	keySet = system.getHardwareKeySet();

	// Query backend for hardware keys and register them
	mapper->registerHardwareKeySet(keySet);

	// Now create the global keymap
	act = new Action(globalMap, "MENU", _("Menu"), kGenericActionType, kSelectKeyType);
	act->addEvent(EVENT_MAINMENU);

	act = new Action(globalMap, "SKCT", _("Skip"), kGenericActionType, kActionKeyType);
	act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));

	act = new Action(globalMap, "PAUS", _("Pause"), kGenericActionType, kStartKeyType);
	act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));

	act = new Action(globalMap, "SKLI", _("Skip line"), kGenericActionType, kActionKeyType);
	act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));

	act = new Action(globalMap, "VIRT", _("Display keyboard"), kVirtualKeyboardActionType);
	act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));

	act = new Action(globalMap, "REMP", _("Remap keys"), kKeyRemapActionType);
	act->addKeyEvent(KeyState(KEYCODE_F8, ASCII_F8, 0));

	act = new Action(globalMap, "FULS", _("Toggle FullScreen"), kKeyRemapActionType);
	act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));

	mapper->addGlobalKeymap(globalMap);

	mapper->pushKeymap(kGlobalKeymapName, true);
#endif

}
开发者ID:rkmarvin,项目名称:scummvm,代码行数:43,代码来源:main.cpp


注:本文中的OSystem::getEventManager方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。