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C++ ON_BinaryArchive::WriteVector方法代码示例

本文整理汇总了C++中ON_BinaryArchive::WriteVector方法的典型用法代码示例。如果您正苦于以下问题:C++ ON_BinaryArchive::WriteVector方法的具体用法?C++ ON_BinaryArchive::WriteVector怎么用?C++ ON_BinaryArchive::WriteVector使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ON_BinaryArchive的用法示例。


在下文中一共展示了ON_BinaryArchive::WriteVector方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Write

ON_BOOL32 ON_Light::Write(
       ON_BinaryArchive& file
     ) const
{
  int i;
  ON_BOOL32 rc = file.Write3dmChunkVersion(1,2);
  // version 1.0 fields
  if ( rc ) rc = file.WriteInt( m_bOn );
  i = m_style;
  if ( rc ) rc = file.WriteInt( i );
  if ( rc ) rc = file.WriteDouble( m_intensity );
  if ( rc ) rc = file.WriteDouble( m_watts );
  if ( rc ) rc = file.WriteColor( m_ambient );
  if ( rc ) rc = file.WriteColor( m_diffuse );
  if ( rc ) rc = file.WriteColor( m_specular );
  if ( rc ) rc = file.WriteVector( m_direction );
  if ( rc ) rc = file.WritePoint( m_location );
  if ( rc ) rc = file.WriteDouble( m_spot_angle );
  if ( rc ) rc = file.WriteDouble( m_spot_exponent );
  if ( rc ) rc = file.WriteVector( m_attenuation );
  if ( rc ) rc = file.WriteDouble( m_shadow_intensity );
  if ( rc ) rc = file.WriteInt( m_light_index );
  if ( rc ) rc = file.WriteUuid( m_light_id );
  if ( rc ) rc = file.WriteString( m_light_name );
  // version 1.1 added support for linear and rectangular
  if ( rc ) rc = file.WriteVector( m_length );
  if ( rc ) rc = file.WriteVector( m_width );
  // version 1.2 added m_hotspot support
  if ( rc ) rc = file.WriteDouble( m_hotspot );
  return rc;
}
开发者ID:ckvk,项目名称:opennurbs,代码行数:31,代码来源:opennurbs_light.cpp

示例2: Write

BOOL ON_HatchLine::Write( ON_BinaryArchive& ar) const
{
  BOOL rc = ar.Write3dmChunkVersion(1,1);

  if (rc) rc = ar.WriteDouble( m_angle);
  if (rc) rc = ar.WritePoint( m_base);
  if (rc) rc = ar.WriteVector( m_offset);
  if (rc) rc = ar.WriteArray( m_dashes);

  return rc;
}
开发者ID:cciechad,项目名称:brlcad,代码行数:11,代码来源:opennurbs_hatch.cpp

示例3: Write

bool ON_Localizer::Write(ON_BinaryArchive& archive) const
{
  bool rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
  if (!rc)
    return false;

  for(;;)
  {
    rc = archive.WriteInt(m_type);
    if ( !rc ) break;
    rc = archive.WritePoint(m_P);
    if ( !rc ) break;
    rc = archive.WriteVector(m_V);
    if ( !rc ) break;
    rc = archive.WriteInterval(m_d);
    if ( !rc ) break;

    rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
    if (!rc) break;
    rc = archive.WriteBool( m_nurbs_curve ? true : false );
    if ( rc && m_nurbs_curve )
      rc = m_nurbs_curve->Write(archive)?true:false;
    if ( !archive.EndWrite3dmChunk() )
      rc = false;
    if (!rc) break;

    rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
    if (!rc) break;
    rc = archive.WriteBool( m_nurbs_surface ? true : false );
    if ( rc && m_nurbs_surface )
      rc = m_nurbs_surface->Write(archive)?true:false;
    if ( !archive.EndWrite3dmChunk() )
      rc = false;
    if (!rc) break;

    break;
  }
  
  if ( !archive.EndWrite3dmChunk() )
    rc = false;

  return rc;
}
开发者ID:Bastl34,项目名称:PCL,代码行数:43,代码来源:opennurbs_morph.cpp


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