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C++ ON_BinaryArchive::WritePoint方法代码示例

本文整理汇总了C++中ON_BinaryArchive::WritePoint方法的典型用法代码示例。如果您正苦于以下问题:C++ ON_BinaryArchive::WritePoint方法的具体用法?C++ ON_BinaryArchive::WritePoint怎么用?C++ ON_BinaryArchive::WritePoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ON_BinaryArchive的用法示例。


在下文中一共展示了ON_BinaryArchive::WritePoint方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Write

BOOL ON_BrepTrim::Write( ON_BinaryArchive& file ) const
{
  ON_3dPoint P(0.0,0.0,0.0);
  BOOL rc = file.WriteInt( m_trim_index );
  int i;
  if ( rc )
    rc = file.WriteInt( m_c2i );
  if ( rc )
    rc = file.WriteInterval( ProxyCurveDomain() );
  if ( rc )
    rc = file.WriteInt( m_ei );
  if ( rc )
    rc = file.WriteInt( 2, m_vi );
  if ( rc )
    rc = file.WriteInt( m_bRev3d );
  i = m_type;
  if ( rc )
    rc = file.WriteInt( i );
  i = m_iso;
  if ( rc )
    rc = file.WriteInt( i );
  if ( rc )
    rc = file.WriteInt( m_li );
  if ( rc )
    rc = file.WriteDouble( 2, m_tolerance );
  if ( file.Archive3dmVersion() < 3 )
  {
    if ( rc )
      rc = file.WritePoint( P ); // m_P[0] );
    if ( rc )
      rc = file.WritePoint( P ); // m_P[1] );
  }
  else
  {
    // trim proxy curve information added in version 200206180
    if (rc )
      rc = file.WriteInterval( Domain() );
    unsigned char b[24];
    memset(b,0,sizeof(b));
    b[0] = ProxyCurveIsReversed() ? 1 : 0;
    if (rc)
      rc = file.WriteChar(8,b);
    b[0] = 0;
    if (rc)
      rc = file.WriteChar(24,b);
  }
  if ( rc )
    rc = file.WriteDouble( m__legacy_2d_tol );
  if ( rc )
    rc = file.WriteDouble( m__legacy_3d_tol );
  return rc;
}
开发者ID:cciechad,项目名称:brlcad,代码行数:52,代码来源:opennurbs_brep_io.cpp

示例2: Write

ON_BOOL32 ON_AnnotationArrow::Write( ON_BinaryArchive& file ) const
{
  ON_BOOL32 rc = file.Write3dmChunkVersion(1,0);
  if (rc) rc = file.WritePoint( m_tail );
  if (rc) rc = file.WritePoint( m_head );
  return rc;
}
开发者ID:2php,项目名称:pcl,代码行数:7,代码来源:opennurbs_annotation.cpp

示例3: Write

ON_BOOL32 ON_Light::Write(
       ON_BinaryArchive& file
     ) const
{
  int i;
  ON_BOOL32 rc = file.Write3dmChunkVersion(1,2);
  // version 1.0 fields
  if ( rc ) rc = file.WriteInt( m_bOn );
  i = m_style;
  if ( rc ) rc = file.WriteInt( i );
  if ( rc ) rc = file.WriteDouble( m_intensity );
  if ( rc ) rc = file.WriteDouble( m_watts );
  if ( rc ) rc = file.WriteColor( m_ambient );
  if ( rc ) rc = file.WriteColor( m_diffuse );
  if ( rc ) rc = file.WriteColor( m_specular );
  if ( rc ) rc = file.WriteVector( m_direction );
  if ( rc ) rc = file.WritePoint( m_location );
  if ( rc ) rc = file.WriteDouble( m_spot_angle );
  if ( rc ) rc = file.WriteDouble( m_spot_exponent );
  if ( rc ) rc = file.WriteVector( m_attenuation );
  if ( rc ) rc = file.WriteDouble( m_shadow_intensity );
  if ( rc ) rc = file.WriteInt( m_light_index );
  if ( rc ) rc = file.WriteUuid( m_light_id );
  if ( rc ) rc = file.WriteString( m_light_name );
  // version 1.1 added support for linear and rectangular
  if ( rc ) rc = file.WriteVector( m_length );
  if ( rc ) rc = file.WriteVector( m_width );
  // version 1.2 added m_hotspot support
  if ( rc ) rc = file.WriteDouble( m_hotspot );
  return rc;
}
开发者ID:ckvk,项目名称:opennurbs,代码行数:31,代码来源:opennurbs_light.cpp

示例4: Write

BOOL ON_HatchLine::Write( ON_BinaryArchive& ar) const
{
  BOOL rc = ar.Write3dmChunkVersion(1,1);

  if (rc) rc = ar.WriteDouble( m_angle);
  if (rc) rc = ar.WritePoint( m_base);
  if (rc) rc = ar.WriteVector( m_offset);
  if (rc) rc = ar.WriteArray( m_dashes);

  return rc;
}
开发者ID:cciechad,项目名称:brlcad,代码行数:11,代码来源:opennurbs_hatch.cpp

示例5:

BOOL
ON_BrepVertex::Write( ON_BinaryArchive& file ) const
{
  BOOL rc = file.WriteInt( m_vertex_index );
  if ( rc )
    rc = file.WritePoint( point );
  if ( rc )
    rc = file.WriteArray( m_ei );
  if ( rc )
    rc = file.WriteDouble( m_tolerance );
  return rc;
}
开发者ID:cciechad,项目名称:brlcad,代码行数:12,代码来源:opennurbs_brep_io.cpp

示例6: Write

ON_BOOL32 ON_HatchExtra::Write(ON_BinaryArchive& archive) const
{
  bool rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);

  if(rc) rc = archive.WriteUuid( m_parent_hatch);
  if(rc) rc = archive.WritePoint(m_basepoint);

  if(!archive.EndWrite3dmChunk())
    rc = false;

  return rc;
}
开发者ID:ToMadoRe,项目名称:v4r,代码行数:12,代码来源:opennurbs_hatch.cpp

示例7: Write

BOOL CSampleObjectUserData::Write( ON_BinaryArchive& binary_archive ) const
{
  int minor_version = 0;
  bool rc = binary_archive.BeginWrite3dmChunk( TCODE_ANONYMOUS_CHUNK, 1, minor_version );
  if( !rc )
    return false;

  // Write class members like this
  for(;;)
  {
    // version 1.0 fields
    rc = binary_archive.WritePoint( m_point );
    if( !rc ) break;

    rc = binary_archive.WriteString( m_string );
    if( !rc ) break;

    // If you add data members to CSampleObjectUserData after you 
    // have released a product, simply increment minor_version
    // by one, and write the new information.  This way you
    // can enhance your user data over several versions of
    // your product without breaking file IO.  It is CRITICAL
    // that once you write something to a customer's .3dm
    // file, you continue to write it the same way for all
    // future versions.
    
    // version 1.1 fields added DD MMM YYYY
    // rc = binary_archive.WriteSomethingNew( ... );
    // if (!rc) break;
    // rc = binary_archive.WriteSomethingElseNew( ... );
    // if (!rc) break;
    
    // version 1.2 fields added DD MMM YYYY
    // rc = binary_archive.WriteAnotherSomethingNew( ... );
    // if (!rc) break;
    // rc = binary_archive.WriteAnotherSomethingElseNew( ... );
    // if (!rc) break;

    break;
  }

  // If BeginWrite3dmChunk() returns true,
  // then EndWrite3dmChunk() must be called, 
  // even if a write operation failed.
  if( !binary_archive.EndWrite3dmChunk() )
    rc = false;

  return rc;
}
开发者ID:619486,项目名称:Rhino5Samples_CPP,代码行数:49,代码来源:SampleObjectUserData.cpp

示例8: Write

bool ON_Localizer::Write(ON_BinaryArchive& archive) const
{
  bool rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
  if (!rc)
    return false;

  for(;;)
  {
    rc = archive.WriteInt(m_type);
    if ( !rc ) break;
    rc = archive.WritePoint(m_P);
    if ( !rc ) break;
    rc = archive.WriteVector(m_V);
    if ( !rc ) break;
    rc = archive.WriteInterval(m_d);
    if ( !rc ) break;

    rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
    if (!rc) break;
    rc = archive.WriteBool( m_nurbs_curve ? true : false );
    if ( rc && m_nurbs_curve )
      rc = m_nurbs_curve->Write(archive)?true:false;
    if ( !archive.EndWrite3dmChunk() )
      rc = false;
    if (!rc) break;

    rc = archive.BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,0);
    if (!rc) break;
    rc = archive.WriteBool( m_nurbs_surface ? true : false );
    if ( rc && m_nurbs_surface )
      rc = m_nurbs_surface->Write(archive)?true:false;
    if ( !archive.EndWrite3dmChunk() )
      rc = false;
    if (!rc) break;

    break;
  }
  
  if ( !archive.EndWrite3dmChunk() )
    rc = false;

  return rc;
}
开发者ID:Bastl34,项目名称:PCL,代码行数:43,代码来源:opennurbs_morph.cpp

示例9: Write

ON_BOOL32 ON_Point::Write( ON_BinaryArchive& file ) const
{
  ON_BOOL32 rc = file.Write3dmChunkVersion(1,0);
  if (rc) rc = file.WritePoint( point );
  return rc;
}
开发者ID:Bastl34,项目名称:PCL,代码行数:6,代码来源:opennurbs_pointgeometry.cpp


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