本文整理汇总了C++中Nation::ai_assign_spy_to_town方法的典型用法代码示例。如果您正苦于以下问题:C++ Nation::ai_assign_spy_to_town方法的具体用法?C++ Nation::ai_assign_spy_to_town怎么用?C++ Nation::ai_assign_spy_to_town使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Nation
的用法示例。
在下文中一共展示了Nation::ai_assign_spy_to_town方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: think_counter_spy
//-------- Begin of function Town::think_counter_spy --------//
//
// Think about planting anti-spy units in this town.
//
int Town::think_counter_spy()
{
if( population >= MAX_TOWN_POPULATION )
return 0;
Nation* ownNation = nation_array[nation_recno];
if( ownNation->total_spy_count > ownNation->total_population * (10+ownNation->pref_spy/5) / 100 ) // 10% to 30%
return 0;
if( !ownNation->ai_should_spend(ownNation->pref_counter_spy/2) ) // 0 to 50
return 0;
//--- the expense of spies should not be too large ---//
if( ownNation->expense_365days(EXPENSE_SPY) >
ownNation->expense_365days() * (50+ownNation->pref_counter_spy) / 400 )
{
return 0;
}
//------- check if we need additional spies ------//
int spyCount;
int curSpyLevel = spy_array.total_spy_skill_level( SPY_TOWN, town_recno, nation_recno, spyCount );
if( spyCount >= 1+ownNation->pref_counter_spy/40 ) // 1 to 3 spies at max in each town
return 0;
//---- if the spy skill needed is more than the current skill level ----//
int neededSpyLevel = needed_anti_spy_level();
if( neededSpyLevel > curSpyLevel+30 )
{
return ownNation->ai_assign_spy_to_town(town_recno);
}
else
return 0;
}