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C++ Nation::ai_assign_spy_to_town方法代码示例

本文整理汇总了C++中Nation::ai_assign_spy_to_town方法的典型用法代码示例。如果您正苦于以下问题:C++ Nation::ai_assign_spy_to_town方法的具体用法?C++ Nation::ai_assign_spy_to_town怎么用?C++ Nation::ai_assign_spy_to_town使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Nation的用法示例。


在下文中一共展示了Nation::ai_assign_spy_to_town方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: think_counter_spy

//-------- Begin of function Town::think_counter_spy --------//
//
// Think about planting anti-spy units in this town.
//
int Town::think_counter_spy()
{
	if( population >= MAX_TOWN_POPULATION )
		return 0;

	Nation* ownNation = nation_array[nation_recno];

	if( ownNation->total_spy_count > ownNation->total_population * (10+ownNation->pref_spy/5) / 100 )		// 10% to 30%
		return 0;

	if( !ownNation->ai_should_spend(ownNation->pref_counter_spy/2) )		// 0 to 50
		return 0;

	//--- the expense of spies should not be too large ---//

	if( ownNation->expense_365days(EXPENSE_SPY) >
		 ownNation->expense_365days() * (50+ownNation->pref_counter_spy) / 400 )
	{
		return 0;
	}

	//------- check if we need additional spies ------//

	int spyCount;
	int curSpyLevel = spy_array.total_spy_skill_level( SPY_TOWN, town_recno, nation_recno, spyCount );

	if( spyCount >= 1+ownNation->pref_counter_spy/40 )		// 1 to 3 spies at max in each town
		return 0;

	//---- if the spy skill needed is more than the current skill level ----//

	int neededSpyLevel = needed_anti_spy_level();

	if( neededSpyLevel > curSpyLevel+30 )
	{
		return ownNation->ai_assign_spy_to_town(town_recno);
	}
	else
		return 0;
}
开发者ID:spippolatore,项目名称:7kaa,代码行数:44,代码来源:OTOWNAI.cpp


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