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C++ NGridType::getX方法代码示例

本文整理汇总了C++中NGridType::getX方法的典型用法代码示例。如果您正苦于以下问题:C++ NGridType::getX方法的具体用法?C++ NGridType::getX怎么用?C++ NGridType::getX使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NGridType的用法示例。


在下文中一共展示了NGridType::getX方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void
IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32) const
{
    m.ResetGridExpiry(grid);
    grid.SetGridState(GRID_STATE_REMOVAL);
    sLog.outDebug("Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), m.GetId());
}
开发者ID:Zaffy,项目名称:OregonCore,代码行数:7,代码来源:GridStates.cpp

示例2: Update

void Map::Update(const uint32 &t_diff)
{
	return;
	for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end(); )
	{
		NGridType *grid = i->getSource();
		GridInfo *info = i->getSource()->getGridInfoRef();
		++i; // The update might delete the map and we need the next map before the iterator gets invalid
		assert(grid->GetGridState() >= 0 && grid->GetGridState() < MAX_GRID_STATE);
		si_GridStates[grid->GetGridState()]->Update(*this, *grid, *info, grid->getX(), grid->getY(), t_diff);
	}
}
开发者ID:PyroSamurai,项目名称:legacy-project,代码行数:12,代码来源:Map.cpp

示例3: Update

void ActiveState::Update(Map& map, NGridType& grid, GridInfo&  info, uint32 diff) const
{
    // Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle
    info.UpdateTimeTracker(diff);
    if (info.getTimeTracker().Passed())
    {
        if (!grid.GetWorldObjectCountInNGrid<Player>() && !map.ActiveObjectsNearGrid(grid))
        {
            ObjectGridStoper worker;
            TypeContainerVisitor<ObjectGridStoper, GridTypeMapContainer> visitor(worker);
            grid.VisitAllGrids(visitor);
            grid.SetGridState(GRID_STATE_IDLE);
            TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId());
        }
        else
            map.ResetGridExpiry(grid, 0.1f);
    }
}
开发者ID:Allowed,项目名称:SkyFire_5xx,代码行数:18,代码来源:GridStates.cpp

示例4: Update

void RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 t_diff) const
{
    if (!info.getUnloadLock())
    {
        info.UpdateTimeTracker(t_diff);
        if (info.getTimeTracker().Passed())
        {
            if (!m.UnloadGrid(grid, false))
            {
                sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), m.GetId());
                m.ResetGridExpiry(grid);
            }
        }
    }
}
开发者ID:JunkyBulgaria,项目名称:avalon_core_v1,代码行数:15,代码来源:GridStates.cpp


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