本文整理汇总了C++中NBNode::geometryLike方法的典型用法代码示例。如果您正苦于以下问题:C++ NBNode::geometryLike方法的具体用法?C++ NBNode::geometryLike怎么用?C++ NBNode::geometryLike使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NBNode
的用法示例。
在下文中一共展示了NBNode::geometryLike方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void
NBNodeCont::discardTrafficLights(NBTrafficLightLogicCont& tlc, bool geometryLike) {
for (NodeCont::const_iterator i = myNodes.begin(); i != myNodes.end(); ++i) {
NBNode* node = i->second;
if (!geometryLike || node->geometryLike()) {
// make a copy of tldefs
const std::set<NBTrafficLightDefinition*> tldefs = node->getControllingTLS();
for (std::set<NBTrafficLightDefinition*>::const_iterator it = tldefs.begin(); it != tldefs.end(); ++it) {
NBTrafficLightDefinition* tlDef = *it;
node->removeTrafficLight(tlDef);
tlc.extract(tlDef);
}
node->reinit(node->getPosition(), NODETYPE_UNKNOWN);
}
}
}
示例2: dstr
//.........这里部分代码省略.........
}
device.lf();
// write junction-internal edges (road). In OpenDRIVE these are called 'paths' or 'connecting roads'
OutputDevice_String junctionOSS(false, 3);
for (std::map<std::string, NBNode*>::const_iterator i = nc.begin(); i != nc.end(); ++i) {
NBNode* n = (*i).second;
int connectionID = 0; // unique within a junction
const int nID = getID(n->getID(), nodeMap, nodeID);
if (n->numNormalConnections() > 0) {
junctionOSS << " <junction name=\"" << n->getID() << "\" id=\"" << nID << "\">\n";
}
std::vector<NBEdge*> incoming = (*i).second->getIncomingEdges();
if (lefthand) {
std::reverse(incoming.begin(), incoming.end());
}
for (NBEdge* inEdge : incoming) {
std::string centerMark = "none";
const int inEdgeID = getID(inEdge->getID(), edgeMap, edgeID);
// group parallel edges
const NBEdge* outEdge = 0;
bool isOuterEdge = true; // determine where a solid outer border should be drawn
int lastFromLane = -1;
std::vector<NBEdge::Connection> parallel;
std::vector<NBEdge::Connection> connections = inEdge->getConnections();
if (lefthand) {
std::reverse(connections.begin(), connections.end());
}
for (const NBEdge::Connection& c : connections) {
assert(c.toEdge != 0);
if (outEdge != c.toEdge || c.fromLane == lastFromLane) {
if (outEdge != 0) {
if (isOuterEdge) {
addPedestrianConnection(inEdge, outEdge, parallel);
}
connectionID = writeInternalEdge(device, junctionOSS, inEdge, nID,
getID(parallel.back().getInternalLaneID(), edgeMap, edgeID),
inEdgeID,
getID(outEdge->getID(), edgeMap, edgeID),
connectionID,
parallel, isOuterEdge, straightThresh, centerMark);
parallel.clear();
isOuterEdge = false;
}
outEdge = c.toEdge;
}
lastFromLane = c.fromLane;
parallel.push_back(c);
}
if (isOuterEdge) {
addPedestrianConnection(inEdge, outEdge, parallel);
}
if (!parallel.empty()) {
if (!lefthand && (n->geometryLike() || inEdge->isTurningDirectionAt(outEdge))) {
centerMark = "solid";
}
connectionID = writeInternalEdge(device, junctionOSS, inEdge, nID,
getID(parallel.back().getInternalLaneID(), edgeMap, edgeID),
inEdgeID,
getID(outEdge->getID(), edgeMap, edgeID),
connectionID,
parallel, isOuterEdge, straightThresh, centerMark);
parallel.clear();
}
}
if (n->numNormalConnections() > 0) {
junctionOSS << " </junction>\n";
}
}
device.lf();
// write junctions (junction)
device << junctionOSS.getString();
for (std::map<std::string, NBNode*>::const_iterator i = nc.begin(); i != nc.end(); ++i) {
NBNode* n = (*i).second;
const std::vector<NBEdge*>& incoming = n->getIncomingEdges();
// check if any connections must be written
int numConnections = 0;
for (std::vector<NBEdge*>::const_iterator j = incoming.begin(); j != incoming.end(); ++j) {
numConnections += (int)((*j)->getConnections().size());
}
if (numConnections == 0) {
continue;
}
for (std::vector<NBEdge*>::const_iterator j = incoming.begin(); j != incoming.end(); ++j) {
const NBEdge* inEdge = *j;
const std::vector<NBEdge::Connection>& elv = inEdge->getConnections();
for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
const NBEdge::Connection& c = *k;
const NBEdge* outEdge = c.toEdge;
if (outEdge == 0) {
continue;
}
}
}
}
device.closeTag();
device.close();
}