当前位置: 首页>>代码示例>>C++>>正文


C++ NBEdge::getConnectedEdges方法代码示例

本文整理汇总了C++中NBEdge::getConnectedEdges方法的典型用法代码示例。如果您正苦于以下问题:C++ NBEdge::getConnectedEdges方法的具体用法?C++ NBEdge::getConnectedEdges怎么用?C++ NBEdge::getConnectedEdges使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NBEdge的用法示例。


在下文中一共展示了NBEdge::getConnectedEdges方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

long
GNEConnectorFrame::onCmdSelectConflicts(FXObject*, FXSelector, void*) {
    std::vector<GUIGlID> selectIDs;
    // conflicts happen per edge so we can look at each edge in isolation
    const std::vector<GNEEdge*> edges = myViewNet->getNet()->retrieveEdges();
    for (std::vector<GNEEdge*>::const_iterator edge_it = edges.begin(); edge_it != edges.end(); edge_it++) {
        NBEdge* nbe = (*edge_it)->getNBEdge();
        const EdgeVector destinations = nbe->getConnectedEdges();
        const std::vector<NBEdge::Connection>& connections = nbe->getConnections();
        for (EdgeVector::const_iterator dest_it = destinations.begin(); dest_it != destinations.end(); dest_it++) {
            GNEEdge* dest = myViewNet->getNet()->retrieveEdge((*dest_it)->getID());
            const GNEEdge::LaneVector& destLanes = dest->getLanes();
            for (GNEEdge::LaneVector::const_iterator it_lane = destLanes.begin(); it_lane != destLanes.end(); it_lane++) {
                const bool isConflicted = count_if(
                                              connections.begin(), connections.end(),
                                              NBEdge::connections_toedgelane_finder(*dest_it, (int)(*it_lane)->getIndex(), -1)) > 1;
                if (isConflicted) {
                    selectIDs.push_back((*it_lane)->getGlID());
                }
            }
        }

    }
    myViewNet->getViewParent()->getSelectorFrame()->handleIDs(selectIDs, false, GNESelectorFrame::SET_REPLACE);
    return 1;
}
开发者ID:planetsumo,项目名称:sumo,代码行数:26,代码来源:GNEConnectorFrame.cpp

示例2: assert

bool
NIVissimDisturbance::addToNode(NBNode* node, NBDistrictCont& dc,
                               NBNodeCont& nc, NBEdgeCont& ec) {
    myNode = 0;
    NIVissimConnection* pc =
        NIVissimConnection::dictionary(myEdge.getEdgeID());
    NIVissimConnection* bc =
        NIVissimConnection::dictionary(myDisturbance.getEdgeID());
    if (pc == nullptr && bc == nullptr) {
        // This has not been tested completely, yet
        // Both competing abstract edges are normal edges
        // We have to find a crossing point, build a node here,
        //  split both edges and add the connections
        NIVissimEdge* e1 = NIVissimEdge::dictionary(myEdge.getEdgeID());
        NIVissimEdge* e2 = NIVissimEdge::dictionary(myDisturbance.getEdgeID());
        WRITE_WARNING("Ugly split to prohibit '" + toString<int>(e1->getID()) + "' by '" + toString<int>(e2->getID()) + "'.");
        Position pos = e1->crossesEdgeAtPoint(e2);
        std::string id1 = toString<int>(e1->getID()) + "x" + toString<int>(e2->getID());
        std::string id2 = toString<int>(e2->getID()) + "x" + toString<int>(e1->getID());
        NBNode* node1 = nc.retrieve(id1);
        NBNode* node2 = nc.retrieve(id2);
        NBNode* node = nullptr;
        assert(node1 == 0 || node2 == 0);
        if (node1 == nullptr && node2 == nullptr) {
            refusedProhibits++;
            return false;
            /*            node = new NBNode(id1, pos.x(), pos.y(), "priority");
                        if(!myNodeCont.insert(node)) {
                             "nope, NIVissimDisturbance" << endl;
                            throw 1;
                        }*/
        } else {
            node = node1 == nullptr ? node2 : node1;
        }
        ec.splitAt(dc, ec.retrievePossiblySplit(toString<int>(e1->getID()), myEdge.getPosition()), node);
        ec.splitAt(dc, ec.retrievePossiblySplit(toString<int>(e2->getID()), myDisturbance.getPosition()), node);
        // !!! in some cases, one of the edges is not being build because it's too short
        // !!! what to do in these cases?
        NBEdge* mayDriveFrom = ec.retrieve(toString<int>(e1->getID()) + "[0]");
        NBEdge* mayDriveTo = ec.retrieve(toString<int>(e1->getID()) + "[1]");
        NBEdge* mustStopFrom = ec.retrieve(toString<int>(e2->getID()) + "[0]");
        NBEdge* mustStopTo = ec.retrieve(toString<int>(e2->getID()) + "[1]");
        if (mayDriveFrom != nullptr && mayDriveTo != nullptr && mustStopFrom != nullptr && mustStopTo != nullptr) {
            node->addSortedLinkFoes(
                NBConnection(mayDriveFrom, mayDriveTo),
                NBConnection(mayDriveFrom, mayDriveTo));
        } else {
            refusedProhibits++;
            return false;
            // !!! warning
        }
//        }
    } else if (pc != nullptr && bc == nullptr) {
        // The prohibited abstract edge is a connection, the other
        //  is not;
        // The connection will be prohibitesd by all connections
        //  outgoing from the "real" edge

        NBEdge* e = ec.retrievePossiblySplit(toString<int>(myDisturbance.getEdgeID()), myDisturbance.getPosition());
        if (e == nullptr) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' by '" + toString<int>(myDisturbance.getEdgeID()) + "'. Have not found disturbance.");
            refusedProhibits++;
            return false;
        }
        if (e->getFromNode() == e->getToNode()) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' by '" + toString<int>(myDisturbance.getEdgeID()) + "'. Disturbance connects same node.");
            refusedProhibits++;
            // What to do with self-looping edges?
            return false;
        }
        // get the begin of the prohibited connection
        std::string id_pcoe = toString<int>(pc->getFromEdgeID());
        std::string id_pcie = toString<int>(pc->getToEdgeID());
        NBEdge* pcoe = ec.retrievePossiblySplit(id_pcoe, id_pcie, true);
        NBEdge* pcie = ec.retrievePossiblySplit(id_pcie, id_pcoe, false);
        // check whether it's ending node is the node the prohibited
        //  edge end at
        if (pcoe != nullptr && pcie != nullptr && pcoe->getToNode() == e->getToNode()) {
            // if so, simply prohibit the connections
            NBNode* node = e->getToNode();
            const EdgeVector& connected = e->getConnectedEdges();
            for (EdgeVector::const_iterator i = connected.begin(); i != connected.end(); i++) {
                node->addSortedLinkFoes(
                    NBConnection(e, *i),
                    NBConnection(pcoe, pcie));
            }
        } else {
            WRITE_WARNING("Would have to split edge '" + e->getID() + "' to build a prohibition");
            refusedProhibits++;
            // quite ugly - why was it not build?
            return false;
            /*
            std::string nid1 = e->getID() + "[0]";
            std::string nid2 = e->getID() + "[1]";

            if(ec.splitAt(e, node)) {
                node->addSortedLinkFoes(
                        NBConnection(
                            ec.retrieve(nid1),
                            ec.retrieve(nid2)
//.........这里部分代码省略.........
开发者ID:behrisch,项目名称:sumo,代码行数:101,代码来源:NIVissimDisturbance.cpp


注:本文中的NBEdge::getConnectedEdges方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。