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C++ Music::addChild方法代码示例

本文整理汇总了C++中Music::addChild方法的典型用法代码示例。如果您正苦于以下问题:C++ Music::addChild方法的具体用法?C++ Music::addChild怎么用?C++ Music::addChild使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Music的用法示例。


在下文中一共展示了Music::addChild方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Mei

TEST(TestMeiDocument, FlattenedDocTree) {
    Mei *mei = new Mei();
    Music *mus = new Music();
    Body *body = new Body();
    Staff *staff = new Staff();
    Staff *s2 = new Staff();
    Note *n1 = new Note();
    Note *n2 = new Note();
    Note *n3 = new Note();
    
    MeiDocument *doc = new MeiDocument();

    mei->addChild(mus);
    // empty since mei not added as document root yet
    ASSERT_TRUE(doc->getFlattenedTree().empty());

    doc->setRootElement(mei);
    ASSERT_EQ(2, doc->getFlattenedTree().size());

    mus->addChild(body);    
    body->addChild(staff);
    body->addChild(s2);
    staff->addChild(n1);
    staff->addChild(n2);
    s2->addChild(n3);

    
    doc->lookBack(n2, "mei");
    ASSERT_EQ(8, doc->getFlattenedTree().size());

    staff->removeChild(n2);
    ASSERT_EQ(7, doc->getFlattenedTree().size());
    ASSERT_EQ(s2, doc->getFlattenedTree()[5]);
    
    staff->removeChildrenWithName("note");
    ASSERT_EQ(6, doc->getFlattenedTree().size());
    
    body->deleteAllChildren();
    ASSERT_EQ(3, doc->getFlattenedTree().size());

    std::vector<MeiElement*> newChildren;
    Staff *newStaff1 = new Staff();
    Staff *newStaff2 = new Staff();
    newChildren.push_back(newStaff1);
    newChildren.push_back(newStaff2);
    body->setChildren(newChildren);
    ASSERT_EQ(5, doc->getFlattenedTree().size());

    // check contents
    MeiElement* elements[] = { mei, mus, body, newStaff1, newStaff2 };
    std::vector<MeiElement*> rightOrder (elements, elements + sizeof(elements) / sizeof(MeiElement));

    for (int i = 0; i < rightOrder.size(); i++) {
        // check don't overshoot memory allocation
        ASSERT_LT(i, doc->getFlattenedTree().size());
        ASSERT_EQ(rightOrder[i], doc->getFlattenedTree()[i]);
    }
        
}
开发者ID:Breakend,项目名称:libmei,代码行数:59,代码来源:test_meidocument.cpp

示例2: xml_file_name

void CScribeToNeoScribeXML::SegmentScribe2MEIXML(const CScribeReaderVisitable& scribe_data)
{
    std::unordered_set<std::string> rep_no_record;
    
    for (std::vector<scribe_part>::const_iterator part = scribe_data.GetScribeParts().begin(); part != scribe_data.GetScribeParts().end(); part++)
    {
        int i = 0;
        
        //save record of first part
        scribe_part first_part = *part;
        
        //create an instance of XML doc representation, etc.
        delete doc;
        doc = new MeiDocument();
        
        Mei *mei = new Mei;
        doc->setRootElement(mei);
        /*
            MEI
                - <meiHead>
                    - FileDescription
                    - EncodingDescription
                    - Work Description
                    - Revision Description
         
         */
        //create MEIhead to contain file, encoding, work and revision description
        MeiHead* mei_head = new MeiHead;
        mei->addChild(mei_head);
        
        AltId* altId = new AltId;
        mei_head->addChild(altId);
        if (scribe_data.GetType()==scribe_type::trecento)
        {
            altId->addAttribute("type", "repnum");
            altId->setValue(part->rep_num);
        } else if (scribe_data.GetType()==scribe_type::trecento)
        {
            altId->addAttribute("type", "cao");
            altId->setValue(std::to_string(part->cao_num));

        }
        //Create and link fileDesc
        FileDesc* fileDesc = Scribe2MEIFileDesc();
        mei_head->addChild(fileDesc);
        
        //Create and link encodingDesc
        EncodingDesc* encodingDesc = Scribe2MEIEncoderDesc();
        mei_head->addChild(encodingDesc);
        
        //Create and link workDesc
        WorkDesc* workDesc = Scribe2MEIWorkDesc();
        mei_head->addChild(workDesc);
        //</meiHead> - not really at this stage - other elements completed in main routine
        
        //music - contains all music data
        Music* music = new Music;
        mei->addChild(music);
        Mdiv* mdiv = new Mdiv; //for chant source this needs to be specified repeatedly, with n and type attributes
        music->addChild(mdiv);
        Score* score = new Score;
        mdiv->addChild(score);
        
        //start adding score definitions - child of score
        ScoreDef* scoredef = new ScoreDef;
        score->addChild(scoredef);
        StaffGrp* staffgrp = new StaffGrp;
        scoredef->addChild(staffgrp);
        staffgrp->setId("all");
        
        //skip along and collect parts - all have the same REPNUM
        
        std::string xml_file_name("");
        
        if (scribe_data.GetType()==scribe_type::trecento)
        {
            do
            {
                ++i;
                
                if (i==1)
                {
                    Scribe2MEIXMLFileData(fileDesc, *part);
                    Scribe2MEIXMLWorkData(workDesc, *part);
                }
                //add section - child of score
                Section* section = new Section;
                score->addChild(section);
                
                //handle staff and link to section
                Staff* staff = Scribe2MEIXMLStaff(scribe_data, *part, staffgrp, i);
                section->addChild(staff); //or TiXmlElement* layer;?
                
                part++;
                
            } while ( part->rep_num==first_part.rep_num && part != scribe_data.GetScribeParts().end());
            
            part--; // step back to last part in piece
            
            xml_file_name = first_part.rep_num;
//.........这里部分代码省略.........
开发者ID:jjstoessel,项目名称:Scribe2NeoScribe,代码行数:101,代码来源:CScribeToNeoScribeXML.cpp

示例3: Section

MeiDocument* CScribeToNeoScribeXML::Scribe2MEIXML(const CScribeReaderVisitable& scribe_data)
{
    
    Mei* mei = new Mei;
    doc->setRootElement(mei);

    //create MEIhead to contain file, encoding, work and revision description
    MeiHead* mei_head = new MeiHead; //"meiHead"
    mei->addChild(mei_head);
    
    //Create and link fileDesc
    FileDesc* fileDesc = Scribe2MEIFileDesc();
    mei_head->addChild(fileDesc);
    
    //Create and link encodingDesc
    EncodingDesc* encodingDesc = Scribe2MEIEncoderDesc();
    mei_head->addChild(encodingDesc);
    
    //Create and link workDesc
    WorkDesc* workDesc = Scribe2MEIWorkDesc();
    mei_head->addChild(workDesc);
    //</meiHead> - not really at this stage - other elements completed in main routine
    
    //music - contains all music data
    Music* music = new Music;
    mei->addChild(music);
    Mdiv* mdiv = new Mdiv; //for chant source this needs to be specified repeatedly, with n and type attributes
    music->addChild(mdiv);
    Score* score = new Score;
    mdiv->addChild(score);
    
    //start adding score definitions - child of score
    ScoreDef* scoredef = new ScoreDef;
    score->addChild(scoredef);
    StaffGrp* staffgrp = new StaffGrp;
    scoredef->addChild(staffgrp);
    staffgrp->setId("all");
    
    int i=0;
    
    for (std::vector<scribe_part>::const_iterator partit = scribe_data.GetScribeParts().begin(); partit!=scribe_data.GetScribeParts().end(); partit++)
    {
        ++i;
        if (i==1)
        {
            Scribe2MEIXMLFileData(fileDesc, *partit);
            Scribe2MEIXMLWorkData(workDesc, *partit);
        }
        
        //add section - child of score
        Section* section = new Section();
        score->addChild(section);
        
        //handle staff and link to section
        Staff* staff = Scribe2MEIXMLStaff(scribe_data, *partit, staffgrp, i);
        section->addChild(staff);
        
    }
    
    return doc;
}
开发者ID:jjstoessel,项目名称:Scribe2NeoScribe,代码行数:61,代码来源:CScribeToNeoScribeXML.cpp


注:本文中的Music::addChild方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。