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C++ MouseInput::getButton方法代码示例

本文整理汇总了C++中MouseInput::getButton方法的典型用法代码示例。如果您正苦于以下问题:C++ MouseInput::getButton方法的具体用法?C++ MouseInput::getButton怎么用?C++ MouseInput::getButton使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MouseInput的用法示例。


在下文中一共展示了MouseInput::getButton方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleMouseReleased

    void Gui::handleMouseReleased(const MouseInput& mouseInput)
    {
        WidgetPtr sourceWidget = GetMouseEventSource(mouseInput.getX(), mouseInput.getY());

        if (mFocusHandler->GetDraggedWidget())
        {
            if (sourceWidget != mFocusHandler->GetLastWidgetPressed())
            {
                mFocusHandler->SetLastWidgetPressed(WidgetPtr());
            }
            
            sourceWidget = mFocusHandler->GetDraggedWidget();
        }

        int sourceWidgetX, sourceWidgetY;
        sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY);
        
        distributeMouseEvent(sourceWidget,
                             MouseEvent::RELEASED,
                             mouseInput.getButton(),
                             mouseInput.getX(),
                             mouseInput.getY());

        if (mouseInput.getButton() == mLastMousePressButton            
            && mFocusHandler->GetLastWidgetPressed() == sourceWidget)
        {
            distributeMouseEvent(sourceWidget,
                                 MouseEvent::CLICKED,
                                 mouseInput.getButton(),
                                 mouseInput.getX(),
                                 mouseInput.getY());
            
            mFocusHandler->SetLastWidgetPressed(WidgetPtr());
        }
        else
        {
            mLastMousePressButton = 0;
            mClickCount = 0;
        }

        if (mFocusHandler->GetDraggedWidget())
        {
            mFocusHandler->SetDraggedWidget(WidgetPtr());
        }
    }
开发者ID:doveiya,项目名称:isilme,代码行数:45,代码来源:gui.cpp

示例2: handleMousePressed

    void Gui::handleMousePressed(const MouseInput& mouseInput)
    {
        WidgetPtr sourceWidget = GetMouseEventSource(mouseInput.getX(), mouseInput.getY());

        if (mFocusHandler->GetDraggedWidget())
        {
            sourceWidget = mFocusHandler->GetDraggedWidget();
        }

        int sourceWidgetX, sourceWidgetY;
        sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY);

        if ((mFocusHandler->GetModalFocused() != NULL
            && sourceWidget->isModalFocused())
            || mFocusHandler->GetModalFocused() == NULL)
        {
            sourceWidget->requestFocus();
        }

        if (mouseInput.getTimeStamp() - mLastMousePressTimeStamp < 250
            && mLastMousePressButton == mouseInput.getButton())
        {
            mClickCount++;
        }
        else
        {
            mClickCount = 1;
        }

        distributeMouseEvent(sourceWidget,
                             MouseEvent::PRESSED,
                             mouseInput.getButton(),
                             mouseInput.getX(),
                             mouseInput.getY());

        mFocusHandler->SetLastWidgetPressed(sourceWidget);

        mFocusHandler->SetDraggedWidget(sourceWidget);
        mLastMouseDragButton = mouseInput.getButton();

        mLastMousePressButton = mouseInput.getButton();
        mLastMousePressTimeStamp = mouseInput.getTimeStamp();
    }
开发者ID:doveiya,项目名称:isilme,代码行数:43,代码来源:gui.cpp

示例3: handleMouseWheelMovedUp

    void Gui::handleMouseWheelMovedUp(const MouseInput& mouseInput)
    {
        WidgetPtr sourceWidget = GetMouseEventSource(mouseInput.getX(), mouseInput.getY());

        if (mFocusHandler->GetDraggedWidget() != NULL)
        {
            sourceWidget = mFocusHandler->GetDraggedWidget();
        }

        int sourceWidgetX, sourceWidgetY;
        sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY);

        distributeMouseEvent(sourceWidget,
                             MouseEvent::WHEEL_MOVED_UP,
                             mouseInput.getButton(),
                             mouseInput.getX(),
                             mouseInput.getY());
    }
开发者ID:doveiya,项目名称:isilme,代码行数:18,代码来源:gui.cpp

示例4: _mouseInputMessage

    void Widget::_mouseInputMessage(const MouseInput& mouseInput)
    {
        if (mFocusHandler == NULL)
        {
            //throw GCN_EXCEPTION("No focushandler set (did you add the widget to the gui?).");
            assert(!"No focushandler set (did you add the widget to the gui?).");
        }

        if (!mEnabled || (mFocusHandler->getModalFocused() != NULL &&
                          !hasModalFocus()))
        {
            return;
        }

        int x = mouseInput.x;
        int y = mouseInput.y;
        int b = mouseInput.getButton();
        int ts = mouseInput.getTimeStamp();

        MouseListenerIterator iter;

        switch(mouseInput.getType())
        {
          case MouseInput::MOTION:
              for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
              {
                  (*iter)->mouseMotion(x, y);
              }
              break;

          case MouseInput::PRESS:
              if (hasMouse())
              {
                  requestFocus();
                  mFocusHandler->requestDrag(this);
              }

              if (b != MouseInput::WHEEL_UP && b != MouseInput::WHEEL_DOWN)
              {

                  for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
                  {
                      (*iter)->mousePress(x, y, b);
                  }

                  if (hasMouse())
                  {
                      if (ts - mClickTimeStamp < 300 && mClickButton == b)
                      {
                          mClickCount++;
                      }
                      else
                      {
                          mClickCount = 0;
                      }
                      mClickButton = b;
                      mClickTimeStamp = ts;
                  }
                  else
                  {
                      mClickButton = 0;
                  }
              }
              else if (b == MouseInput::WHEEL_UP)
              {
                  for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
                  {
                      (*iter)->mouseWheelUp(x, y);
                  }
              }
              else
              {
                  for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
                  {
                      (*iter)->mouseWheelDown(x, y);
                  }
              }
              setDirty(true);
              break;

          case MouseInput::RELEASE:
              if (isDragged())
              {
                  mFocusHandler->dragNone();
              }

              if (b != MouseInput::WHEEL_UP && b != MouseInput::WHEEL_DOWN)
              {
                  for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
                  {
                      (*iter)->mouseRelease(x, y, b);
                  }
              }

              if (mHasMouse)
              {
                  if (b == mClickButton)
                  {
                      for (iter = mMouseListeners.begin(); iter != mMouseListeners.end(); ++iter)
                      {
//.........这里部分代码省略.........
开发者ID:AMDmi3,项目名称:Wyrmgus,代码行数:101,代码来源:widget.cpp

示例5: handleMouseMoved

    void Gui::handleMouseMoved(const MouseInput& mouseInput)
    {
        // Check if the mouse leaves the application window.
        if (!mWidgetWithMouseQueue.empty()
            && (mouseInput.getX() < 0
                || mouseInput.getY() < 0
                || !mTop->GetDimension().isPointInRect(mouseInput.getX(), mouseInput.getY()))
            )
        {
            // Distribute an event to all widgets in the "widget with mouse" queue.
            while (!mWidgetWithMouseQueue.empty())
            {
                WidgetPtr widget = mWidgetWithMouseQueue.front();

                if (Widget::widgetExists(widget))
                {
                    distributeMouseEvent(widget,
                                         MouseEvent::EXITED,
                                         mouseInput.getButton(),
                                         mouseInput.getX(),
                                         mouseInput.getY(),
                                         true,
                                         true);
                }

                mWidgetWithMouseQueue.pop_front();
            }

            return;
        }

        // Check if there is a need to send mouse exited events by
        // traversing the "widget with mouse" queue.
        bool widgetWithMouseQueueCheckDone = mWidgetWithMouseQueue.empty();
        while (!widgetWithMouseQueueCheckDone)
        {
            unsigned int iterations = 0;
            std::deque<WidgetPtr>::iterator iter;
            for (iter = mWidgetWithMouseQueue.begin();
                 iter != mWidgetWithMouseQueue.end();
                 iter++)
            {
                WidgetPtr widget = *iter;
                            
                // If a widget in the "widget with mouse queue" doesn't
                // exists anymore it should be removed from the queue.
                if (!Widget::widgetExists(widget))
                {
                    mWidgetWithMouseQueue.erase(iter);
                    break;
                }
                else
                {
                    int x, y;
                    widget->getAbsolutePosition(x, y);

                    if (x > mouseInput.getX()
                        || y > mouseInput.getY()
                        || x + widget->GetWidth() <= mouseInput.getX()
                        || y + widget->GetHeight() <= mouseInput.getY()
                        || !widget->IsVisible())
                    {
                        distributeMouseEvent(widget,
                                             MouseEvent::EXITED,
                                             mouseInput.getButton(),
                                             mouseInput.getX(),
                                             mouseInput.getY(),
                                             true,
                                             true);                                       
                        mClickCount = 1;
                        mLastMousePressTimeStamp = 0;
                        mWidgetWithMouseQueue.erase(iter);
                        break;
                    }
                }

                iterations++;
            }

            widgetWithMouseQueueCheckDone = iterations == mWidgetWithMouseQueue.size();
        }

        // Check all widgets below the mouse to see if they are
        // present in the "widget with mouse" queue. If a widget
        // is not then it should be added and an entered event should
        // be sent to it.
        WidgetPtr parent = GetMouseEventSource(mouseInput.getX(), mouseInput.getY());
        WidgetPtr widget = parent;

        // If a widget has modal mouse input focus then it will
        // always be returned from getMouseEventSource, but we only wan't to send
        // mouse entered events if the mouse has actually entered the widget with
        // modal mouse input focus, hence we need to check if that's the case. If
        // it's not we should simply ignore to send any mouse entered events.
        if (mFocusHandler->GetModalMouseInputFocused()
            && widget == mFocusHandler->GetModalMouseInputFocused()
            && Widget::widgetExists(widget))
        {
            int x, y;
            widget->getAbsolutePosition(x, y);
//.........这里部分代码省略.........
开发者ID:doveiya,项目名称:isilme,代码行数:101,代码来源:gui.cpp


注:本文中的MouseInput::getButton方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。