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C++ ModelNode::setPosition方法代码示例

本文整理汇总了C++中ModelNode::setPosition方法的典型用法代码示例。如果您正苦于以下问题:C++ ModelNode::setPosition方法的具体用法?C++ ModelNode::setPosition怎么用?C++ ModelNode::setPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ModelNode的用法示例。


在下文中一共展示了ModelNode::setPosition方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ModelNode

ModelNode *Md2Importer::getModelNode() {
    // retrieves the main md2 frame
    Md2Frame *mainMd2Frame = this->getMainMd2Frame();

    // creates a new model node
    ModelNode *modelNode = new ModelNode();

    // sets the model node position
    modelNode->setPosition(0.0, 0.0, 0.0);

    // sets the mesh list in the model node
    modelNode->setMeshList(&mainMd2Frame->meshList);

    // returns the model node
    return modelNode;
}
开发者ID:gamedevforks,项目名称:mariachi,代码行数:16,代码来源:md2_importer.cpp

示例2: update

void AnimNode::update(Model *model, float lastFrame, float nextFrame, float scale) {
	if (!_nodedata)
		return;

	ModelNode *target = model->getNode(_name);
	if (!target)
		return;

	// Determine the corresponding keyframes
	float posX, posY, posZ;
	_nodedata->interpolatePosition(nextFrame, posX, posY, posZ);

	float oX, oY, oZ, oA;
	_nodedata->interpolateOrientation(nextFrame, oX, oY, oZ, oA);

	// Update the position/orientation of corresponding modelnode
	target->setPosition(posX * scale, posY * scale, posZ * scale);
	target->setOrientation(oX, oY, oZ, oA);
}
开发者ID:DeejStar,项目名称:xoreos,代码行数:19,代码来源:animnode.cpp

示例3: giter

void 
KML_Placemark::build( xml_node<>* node, KMLContext& cx )
{
	Style masterStyle;

	std::string styleUrl = getValue(node, "styleurl");

	if (!styleUrl.empty())
	{	// process a "stylesheet" style
		const Style* ref_style = cx._sheet->getStyle( styleUrl, false );
		if (ref_style)
		{
			masterStyle = masterStyle.combineWith(*ref_style);
		}
	}

	xml_node<>* style = node->first_node("style", 0, false);
	if ( style )
	{	// process an "inline" style
		KML_Style kmlStyle;
		kmlStyle.scan(style, cx);
		masterStyle = masterStyle.combineWith(cx._activeStyle);
	}

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(node, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            AltitudeSymbol* alt = style.get<AltitudeSymbol>();
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                // resolve the proper altitude mode for the anchor point
                AltitudeMode altMode = ALTMODE_RELATIVE;
                if (alt && 
                    !alt->clamping().isSetTo( alt->CLAMP_TO_TERRAIN ) &&
                    !alt->clamping().isSetTo( alt->CLAMP_RELATIVE_TO_TERRAIN ) )
                {
                    altMode = ALTMODE_ABSOLUTE;
                }

                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                bool isPoly = geom->getComponentType() == Geometry::TYPE_POLYGON;
                bool isPoint = geom->getComponentType() == Geometry::TYPE_POINTSET;

                // check for symbols.
                ModelSymbol*    model = style.get<ModelSymbol>();
                IconSymbol*     icon  = style.get<IconSymbol>();
                TextSymbol*     text  = style.get<TextSymbol>();

                // the annotation name:
                std::string name = getValue(node, "name");

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( (model || icon || text) && geom->getTotalPointCount() == 1 )
                {
                    // load up the default icon if there we don't have one.
                    if ( !model && !icon )
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        if ( icon )
                            style.add( icon );
                    }

                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions );
                        node->setPosition( position );

                        // model scale:
                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
                            node->setScale( osg::Vec3f(s,s,s) );
                        }

                        // model local tangent plane rotation:
                        if ( !cx._options->modelRotation()->zeroRotation() )
                        {
                            node->setLocalRotation( *cx._options->modelRotation() );
                        }

                        modelNode = node;
                    }
//.........这里部分代码省略.........
开发者ID:3dcl,项目名称:osgearth,代码行数:101,代码来源:KML_Placemark.cpp

示例4: giter

void 
KML_Placemark::build( xml_node<>* node, KMLContext& cx )
{
	Style masterStyle;

	std::string styleUrl = getValue(node, "styleurl");

	if (!styleUrl.empty())
	{	// process a "stylesheet" style
		const Style* ref_style = cx._sheet->getStyle( styleUrl, false );
		if (ref_style)
		{
			masterStyle = masterStyle.combineWith(*ref_style);
		}
	}

	xml_node<>* style = node->first_node("style", 0, false);
	if ( style )
	{	// process an "inline" style
		KML_Style kmlStyle;
		kmlStyle.scan(style, cx);
		masterStyle = masterStyle.combineWith(cx._activeStyle);
	}

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(node, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            AltitudeSymbol* alt = style.get<AltitudeSymbol>();
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                // resolve the proper altitude mode for the anchor point
                AltitudeMode altMode = ALTMODE_RELATIVE;
                if (alt && 
                    !alt->clamping().isSetTo( alt->CLAMP_TO_TERRAIN ) &&
                    !alt->clamping().isSetTo( alt->CLAMP_RELATIVE_TO_TERRAIN ) )
                {
                    altMode = ALTMODE_ABSOLUTE;
                }

                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                // check for symbols.
                ModelSymbol* model = style.get<ModelSymbol>();
                IconSymbol*  icon  = style.get<IconSymbol>();
                TextSymbol*  text  = style.get<TextSymbol>();

                // for a single point placemark, apply the default icon and text symbols
                // if none are specified in the KML.
                if (geom->getTotalPointCount() == 1)
                {
                    if (!model && !icon && cx._options->defaultIconSymbol().valid())
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        style.add(icon);
                    }

                    if (!text && cx._options->defaultTextSymbol().valid())
                    {
                        text = cx._options->defaultTextSymbol().get();
                        style.add(text);
                    }
                }

                // the annotation name:
                std::string name = getValue(node, "name");

                if (!name.empty())
                {
                    OE_INFO << LC << "Placemark: " << name << std::endl;
                }

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( (model || icon || text) && geom->getTotalPointCount() == 1 )
                {
                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions.get() );
                        node->setPosition( position );

                        // model scale:
                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
//.........这里部分代码省略.........
开发者ID:JD31,项目名称:osgearth,代码行数:101,代码来源:KML_Placemark.cpp

示例5: if

void 
KML_Placemark::build( const Config& conf, KMLContext& cx )
{
    Style masterStyle;

    if ( conf.hasValue("styleurl") )
    {
        // process a "stylesheet" style
        const Style* ref_style = cx._sheet->getStyle( conf.value("styleurl"), false );
        if ( ref_style )
            masterStyle = *ref_style;
    }
    else if ( conf.hasChild("style") )
    {
        // process an "inline" style
        KML_Style kmlStyle;
        kmlStyle.scan( conf.child("style"), cx );
        masterStyle = cx._activeStyle;
    }

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(conf, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            // KML's default altitude mode is clampToGround.
            AltitudeMode altMode = ALTMODE_RELATIVE;

            AltitudeSymbol* altSym = style.get<AltitudeSymbol>();
            if ( !altSym )
            {
                altSym = style.getOrCreate<AltitudeSymbol>();
                altSym->clamping() = AltitudeSymbol::CLAMP_RELATIVE_TO_TERRAIN;
                altSym->technique() = AltitudeSymbol::TECHNIQUE_SCENE;
            }
            else if ( !altSym->clamping().isSetTo(AltitudeSymbol::CLAMP_RELATIVE_TO_TERRAIN) )
            {
                altMode = ALTMODE_ABSOLUTE;
            }
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                bool isPoly = geom->getComponentType() == Geometry::TYPE_POLYGON;
                bool isPoint = geom->getComponentType() == Geometry::TYPE_POINTSET;

                // check for symbols.
                ModelSymbol*    model = style.get<ModelSymbol>();
                IconSymbol*     icon  = style.get<IconSymbol>();
                TextSymbol*     text  = style.get<TextSymbol>();

                if ( !text && cx._options->defaultTextSymbol().valid() )
                    text = cx._options->defaultTextSymbol().get();

                // the annotation name:
                std::string name = conf.hasValue("name") ? conf.value("name") : "";
                if ( text && !name.empty() )
                {
                    text->content()->setLiteral( name );
                }

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( model || icon || text || geom->getTotalPointCount() == 1 )
                {
                    // load up the default icon if there we don't have one.
                    if ( !model && !icon )
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        if ( icon )
                            style.add( icon );
                    }

                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions );
                        node->setPosition( position );

                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
                            node->setScale( osg::Vec3f(s,s,s) );
                        }

                        if ( !cx._options->modelRotation()->zeroRotation() )
                        {
//.........这里部分代码省略.........
开发者ID:InterAtlas-ML,项目名称:osgearth,代码行数:101,代码来源:KML_Placemark.cpp


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