本文整理汇总了C++中Mission::GetID方法的典型用法代码示例。如果您正苦于以下问题:C++ Mission::GetID方法的具体用法?C++ Mission::GetID怎么用?C++ Mission::GetID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mission
的用法示例。
在下文中一共展示了Mission::GetID方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AcceptMission
Mission* Player::AcceptMission(Mission* pMission)
{
if ( !pMission )
return NULL;
Mission* pMyMission = this->GetMission(pMission->GetID());;
if ( !pMyMission )
{
pMyMission = pMission->Clone();
if ( pMyMission )
{
m_missionLock.LockForWrite();
m_mapMissions[ pMyMission->GetID() ] = pMyMission;
pMyMission->SetComplete(false);
if ( pMyMission->GetParentID() != 0 )
{
MissionMap::iterator it = m_mapMissions.find( pMyMission->GetParentID() );
if ( it != m_mapMissions.end() )
{
it->second->AddChildMission(pMyMission);
}
else
{
DYNLOG_ADDLOG( DYNLOG_FORMAT("Player::AcceptMission(): Could not add mission id %ld as a child to mission %ld because parent does not exist in Player %ld object", pMyMission->GetID(), pMyMission->GetParentID(), m_id) );
}
}
m_missionLock.Unlock();
}
}
return pMyMission;
}