当前位置: 首页>>代码示例>>C++>>正文


C++ MenuItem::SetDisplayText方法代码示例

本文整理汇总了C++中MenuItem::SetDisplayText方法的典型用法代码示例。如果您正苦于以下问题:C++ MenuItem::SetDisplayText方法的具体用法?C++ MenuItem::SetDisplayText怎么用?C++ MenuItem::SetDisplayText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MenuItem的用法示例。


在下文中一共展示了MenuItem::SetDisplayText方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PopulateMenuPage

bool RestrictWeaponPage::PopulateMenuPage(player_t *player_ptr)
{
	this->SetEscLink("%s", Translate(player_ptr, 530));
	this->SetTitle("%s", Translate(player_ptr, 531));

	// Setup weapon list
	for( int i = 0; i < MAX_WEAPONS_USED; i++ )
	{
		if ( !gpManiWeaponMgr->weapons[i] ) continue;
		if (gpManiWeaponMgr->weapons[i]->GetDisplayID() == 0) continue;

		MenuItem *ptr = new RestrictWeaponItem();
		if (!gpManiWeaponMgr->weapons[i]->IsRestricted())
		{
			ptr->SetDisplayText("%s", Translate(player_ptr, gpManiWeaponMgr->weapons[i]->GetDisplayID()));	
		}
		else
		{
			ptr->SetDisplayText("* %s <%i>", 
				Translate(player_ptr, gpManiWeaponMgr->weapons[i]->GetDisplayID()), 
				gpManiWeaponMgr->weapons[i]->GetTeamLimit());
		}

		ptr->SetHiddenText("%s", Translate(player_ptr, gpManiWeaponMgr->weapons[i]->GetDisplayID()));
		ptr->params.AddParam("index", i);
		this->AddItem(ptr);
	}

	this->SortHidden();
	return true;

}
开发者ID:gunslinger23,项目名称:maniadminplugin,代码行数:32,代码来源:mani_weapon.cpp

示例2: PopulateMenuPage

bool ObservePlayerPage::PopulateMenuPage(player_t *player_ptr)
{
	this->SetEscLink("%s", Translate(player_ptr, 3110));
	this->SetTitle("%s", Translate(player_ptr, 3111));

	MenuItem *ptr = NULL;

	if (gpManiObserverTrack->observer_id[player_ptr->index - 1] != -1)
	{
		ptr = new ObservePlayerItem;
		ptr->SetDisplayText("%s", Translate(player_ptr, 3114));
		ptr->params.AddParamVar("user_id", "%i", -1);
		ptr->SetHiddenText(" ");
		this->AddItem(ptr);
	}

	for( int i = 1; i <= max_players; i++ )
	{
		player_t player;
		player.index = i;
		if (!FindPlayerByIndex(&player)) continue;
		if (player.player_info->IsFakeClient())
		{
			continue;
		}

		ptr = new ObservePlayerItem;

		if (gpManiObserverTrack->observer_id[player_ptr->index - 1] == player.index)
		{
			ptr->SetDisplayText("%s [%s] %i",
				Translate(player_ptr, 3112),
				player.name, 
				player.user_id);
		}
		else
		{
			ptr->SetDisplayText("[%s] %i",
				player.name, 
				player.user_id);
		}

		ptr->SetHiddenText("%s", player.name);
		ptr->params.AddParamVar("user_id", "%i", player.user_id);
		this->AddItem(ptr);
	}

	this->SortHidden();
	return true;
}
开发者ID:imyzcn,项目名称:mani-admin-plugin,代码行数:50,代码来源:mani_observer_track.cpp

示例3: PopulateMenuPage

bool SetSkinPage::PopulateMenuPage(player_t *player_ptr)
{
	this->SetEscLink("%s", Translate(player_ptr, 780));
	this->SetTitle("%s", Translate(player_ptr, 781));

	for( int i = 1; i <= max_players; i++ )
	{
		player_t player;
		player.index = i;
		if (!FindPlayerByIndex(&player)) continue;
		if (player.is_dead)	continue;

		if (player_ptr->index != player.index &&
			gpManiClient->HasAccess(player.index, IMMUNITY, IMMUNITY_SETSKIN))
		{
			continue;
		}

		MenuItem *ptr = new SetSkinItem();
		ptr->SetDisplayText("[%s] %i", player.name, player.user_id);
		ptr->SetHiddenText("%s", player.name);
		ptr->params.AddParam("user_id", player.user_id);
		this->AddItem(ptr);
	}

	this->SortHidden();
	return true;
}
开发者ID:imyzcn,项目名称:mani-admin-plugin,代码行数:28,代码来源:mani_skins.cpp

示例4: PopulateMenuPage

bool FavouritesPage::PopulateMenuPage(player_t *player_ptr)
{
	this->SetEscLink("%s", Translate(player_ptr, 770));
	this->SetTitle("%s", Translate(player_ptr, 771));
	
	for (int i = 0; i < web_shortcut_list_size; i++)
	{
		MenuItem *ptr = new FavouritesItem;
		ptr->params.AddParam("index", i);
		ptr->SetDisplayText("%s", web_shortcut_list[i].shortcut);
		this->AddItem(ptr);
	}

	return true;
}
开发者ID:gunslinger23,项目名称:maniadminplugin,代码行数:15,代码来源:mani_panel.cpp

示例5: PopulateMenuPage

bool PlaySoundPage::PopulateMenuPage(player_t *player_ptr)
{
	this->SetEscLink("%s", Translate(player_ptr, 540));
	this->SetTitle("%s", Translate(player_ptr, 541));

	// Setup sound list
	for( int i = 0; i < sound_list_size; i++ )
	{
		MenuItem *ptr = new PlaySoundItem();
		ptr->SetDisplayText("%s", sound_list[i].alias);
		ptr->params.AddParam("index", i);
		this->AddItem(ptr);
	}

	return true;
}
开发者ID:imyzcn,项目名称:mani-admin-plugin,代码行数:16,代码来源:mani_sounds.cpp

示例6: PopulateMenuPage

bool TKPlayerPage::PopulateMenuPage(player_t *player_ptr)
{

	bool	is_bot;
	char	*name;

	this->params.GetParam("is_bot", &is_bot);
	this->params.GetParam("name", &name);

	this->SetEscLink("%s", Translate(player_ptr, 620));
	this->SetTitle("%s", Translate(player_ptr, 631,"%s", name));

	// Some people don't want the forgive option
	if (IsMenuOptionAllowed(MANI_TK_FORGIVE, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 632, AddParam("punish", MANI_TK_FORGIVE));
	}

	// Some people don't want the slay option
	if (IsMenuOptionAllowed(MANI_TK_SLAY, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 633, AddParam("punish", MANI_TK_SLAY));
	}

	// Some people don't want the slap option
	if (IsMenuOptionAllowed(MANI_TK_SLAP, is_bot) && gpManiGameType->IsSlapAllowed())
	{
		MenuItem *ptr = new TKPlayerItem;
		ptr->SetDisplayText("%s", Translate(player_ptr, 634, "%i", mani_tk_slap_to_damage.GetInt()));
		ptr->params.AddParam("punish", MANI_TK_SLAP);
		this->AddItem(ptr);
	}

	// Some people don't want the beacon option
	if (IsMenuOptionAllowed(MANI_TK_BEACON, is_bot) && gpManiGameType->GetAdvancedEffectsAllowed())
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 643, AddParam("punish", MANI_TK_BEACON));
	}

	// Some people don't want the time bomb option
	if (IsMenuOptionAllowed(MANI_TK_TIME_BOMB, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 640, AddParam("punish", MANI_TK_TIME_BOMB));
	}

	// Some people don't want the fire bomb option
	if (IsMenuOptionAllowed(MANI_TK_FIRE_BOMB, is_bot) && gpManiGameType->IsFireAllowed())
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 641, AddParam("punish", MANI_TK_FIRE_BOMB));
	}

	// Some people don't want the freeze bomb option
	if (IsMenuOptionAllowed(MANI_TK_FREEZE_BOMB, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 642, AddParam("punish", MANI_TK_FREEZE_BOMB));
	}

	// Some people don't want the freeze option
	if (IsMenuOptionAllowed(MANI_TK_FREEZE, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 636, AddParam("punish", MANI_TK_FREEZE));
	}

	// Some people don't want the burn option
	if (IsMenuOptionAllowed(MANI_TK_BURN, is_bot)  && gpManiGameType->IsFireAllowed())
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 639, AddParam("punish", MANI_TK_BURN));
	}

	// Some people don't want the cash option
	if (IsMenuOptionAllowed(MANI_TK_CASH, is_bot) && gpManiGameType->CanUseProp(MANI_PROP_ACCOUNT))
	{
		MenuItem *ptr = new TKPlayerItem;
		ptr->SetDisplayText("%s", Translate(player_ptr, 637, "%i", mani_tk_cash_percent.GetInt()));
		ptr->params.AddParam("punish", MANI_TK_CASH);
		this->AddItem(ptr);
	}

	// Some people don't want the drug option
	if (IsMenuOptionAllowed(MANI_TK_DRUG, is_bot) && gpManiGameType->IsDrugAllowed())
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 638, AddParam("punish", MANI_TK_DRUG));
	}

	// Some people don't want the blind option
	if (IsMenuOptionAllowed(MANI_TK_BLIND, is_bot))
	{
		MENUOPTION_CREATE_PARAM(TKPlayerItem, 635, AddParam("punish", MANI_TK_BLIND));
	}

	return true;
}
开发者ID:gunslinger23,项目名称:maniadminplugin,代码行数:92,代码来源:mani_teamkill.cpp


注:本文中的MenuItem::SetDisplayText方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。