本文整理汇总了C++中MemoryBuffer::writePixel方法的典型用法代码示例。如果您正苦于以下问题:C++ MemoryBuffer::writePixel方法的具体用法?C++ MemoryBuffer::writePixel怎么用?C++ MemoryBuffer::writePixel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MemoryBuffer
的用法示例。
在下文中一共展示了MemoryBuffer::writePixel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: generateGlare
void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings)
{
const int qt = 1 << settings->quality;
const float s1 = 4.0f / (float)qt, s2 = 2.0f * s1;
int x, y, n, p, np;
fRGB c, tc, cm[64];
float sc, isc, u, v, sm, s, t, ofs, scalef[64];
const float cmo = 1.0f - settings->colmod;
MemoryBuffer *gbuf = inputTile->duplicate();
MemoryBuffer *tbuf1 = inputTile->duplicate();
bool breaked = false;
FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 0, 3);
if (!breaked) FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 1, 3);
if (isBreaked()) breaked = true;
if (!breaked) FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 2, 3);
MemoryBuffer *tbuf2 = tbuf1->duplicate();
if (isBreaked()) breaked = true;
if (!breaked) FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 0, 3);
if (isBreaked()) breaked = true;
if (!breaked) FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 1, 3);
if (isBreaked()) breaked = true;
if (!breaked) FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 2, 3);
ofs = (settings->iter & 1) ? 0.5f : 0.0f;
for (x = 0; x < (settings->iter * 4); x++) {
y = x & 3;
cm[x][0] = cm[x][1] = cm[x][2] = 1;
if (y == 1) fRGB_rgbmult(cm[x], 1.0f, cmo, cmo);
if (y == 2) fRGB_rgbmult(cm[x], cmo, cmo, 1.0f);
if (y == 3) fRGB_rgbmult(cm[x], cmo, 1.0f, cmo);
scalef[x] = 2.1f * (1.0f - (x + ofs) / (float)(settings->iter * 4));
if (x & 1) scalef[x] = -0.99f / scalef[x];
}
sc = 2.13;
isc = -0.97;
for (y = 0; y < gbuf->getHeight() && (!breaked); y++) {
v = ((float)y + 0.5f) / (float)gbuf->getHeight();
for (x = 0; x < gbuf->getWidth(); x++) {
u = ((float)x + 0.5f) / (float)gbuf->getWidth();
s = (u - 0.5f) * sc + 0.5f, t = (v - 0.5f) * sc + 0.5f;
tbuf1->readBilinear(c, s * gbuf->getWidth(), t * gbuf->getHeight());
sm = smoothMask(s, t);
mul_v3_fl(c, sm);
s = (u - 0.5f) * isc + 0.5f, t = (v - 0.5f) * isc + 0.5f;
tbuf2->readBilinear(tc, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
sm = smoothMask(s, t);
madd_v3_v3fl(c, tc, sm);
gbuf->writePixel(x, y, c);
}
if (isBreaked()) breaked = true;
}
memset(tbuf1->getBuffer(), 0, tbuf1->getWidth() * tbuf1->getHeight() * COM_NUM_CHANNELS_COLOR * sizeof(float));
for (n = 1; n < settings->iter && (!breaked); n++) {
for (y = 0; y < gbuf->getHeight() && (!breaked); y++) {
v = ((float)y + 0.5f) / (float)gbuf->getHeight();
for (x = 0; x < gbuf->getWidth(); x++) {
u = ((float)x + 0.5f) / (float)gbuf->getWidth();
tc[0] = tc[1] = tc[2] = 0.0f;
for (p = 0; p < 4; p++) {
np = (n << 2) + p;
s = (u - 0.5f) * scalef[np] + 0.5f;
t = (v - 0.5f) * scalef[np] + 0.5f;
gbuf->readBilinear(c, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
mul_v3_v3(c, cm[np]);
sm = smoothMask(s, t) * 0.25f;
madd_v3_v3fl(tc, c, sm);
}
tbuf1->addPixel(x, y, tc);
}
if (isBreaked()) breaked = true;
}
memcpy(gbuf->getBuffer(), tbuf1->getBuffer(), tbuf1->getWidth() * tbuf1->getHeight() * COM_NUM_CHANNELS_COLOR * sizeof(float));
}
memcpy(data, gbuf->getBuffer(), gbuf->getWidth() * gbuf->getHeight() * COM_NUM_CHANNELS_COLOR * sizeof(float));
delete gbuf;
delete tbuf1;
delete tbuf2;
}