当前位置: 首页>>代码示例>>C++>>正文


C++ Maze::getGrid方法代码示例

本文整理汇总了C++中Maze::getGrid方法的典型用法代码示例。如果您正苦于以下问题:C++ Maze::getGrid方法的具体用法?C++ Maze::getGrid怎么用?C++ Maze::getGrid使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Maze的用法示例。


在下文中一共展示了Maze::getGrid方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: TestCreateMaze

/**
 * Verify that the maze can be created with a specific size
 * @params pTestData - test object to store the maze in so it
 * will get cleaned up in all cases.
 * @returns error string if there was an error
 */
string MazeTest::TestCreateMaze(TestUnit::tTestData* pTestData) {
	Maze* pMaze = (Maze*)pTestData->testObj;

	// Get the grid so we can verify it
	Maze::tGrid* grid = pMaze->getGrid();

	// The grid was created
	if (grid == NULL) {
		return "Maze grid is not defined.";
	}

	// the dimensions were set.
	if (grid->dim.width != 10 || grid->dim.height != 5 || grid->dim.depth != 7) {
		return "Maze grid dimensions do not match those specified.";
	}

	// They layout pointer is set
	if (grid->layout == NULL) {
		return "Maze grid layout was not defined.";
	}

	// All cells were intitlized to empty, and with their correct coords
	for (int x=0; x < grid->dim.width; x++) {
		for (int y=0; y < grid->dim.height; y++) {
			for (int z=0; z < grid->dim.depth; z++) {
				Maze::tCell cell = grid->layout[x][y][z];
				if (cell.state != Maze::CELL_EMPTY || cell.coord.x != x || cell.coord.y != y || cell.coord.z != z) {
					return "Maze grid layout not initialized correctly.";
				}
			}
		}
	}

	return "";
}
开发者ID:jasondelponte,项目名称:3dMazeBot,代码行数:41,代码来源:maze_test.cpp

示例2: TestSetCellState

/**
 * Verifies that cells in a grid can have their state set.
 * @params pTestData - test object to store the maze in so it
 * will get cleaned up in all cases.
 * @returns error string if there was an error
 */
string MazeTest::TestSetCellState(TestUnit::tTestData* pTestData) {
	Maze* pMaze = (Maze*)pTestData->testObj;

	Maze::tCoord chg1 = Maze::tCoord(0, 0, 0);
	Maze::tCoord chg2 = Maze::tCoord(5, 3, 1); 
	Maze::tCoord chg3 = Maze::tCoord(9, 4, 6);
	Maze::tCoord noChg = Maze::tCoord(2, 2, 2);

	// Update the cells, start, end, and inner item
	if (!pMaze->updateCell(chg1, Maze::CELL_SOLID) ||
			!pMaze->updateCell(chg2, Maze::CELL_OCCUPIED) ||
			!pMaze->updateCell(chg3, Maze::CELL_EXIT)) {
		return "Failed to update valid cell in maze";
	}

	Maze::tGrid* pGrid = pMaze->getGrid();

	// Verify the changes only occred where desired
	Maze::tCell* cell = pGrid->at(noChg);
	if (cell->state != Maze::CELL_EMPTY) {
		return "Cell state change when it wasn't supposed to.";
	}

	// Verify changes
	cell = pGrid->at(chg1);
	if (cell->state != Maze::CELL_SOLID) {
		return "Unable to set cell to solid state.";
	}
	cell = pGrid->at(chg2);
	if (cell->state != Maze::CELL_OCCUPIED) {
		return "Unable to set cell to occupied state.";
	}
	cell = pGrid->at(chg3);
	if (cell->state != Maze::CELL_EXIT) {
		return "Unable to set cell to exit state.";
	}

	return "";
}
开发者ID:jasondelponte,项目名称:3dMazeBot,代码行数:45,代码来源:maze_test.cpp


注:本文中的Maze::getGrid方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。