本文整理汇总了C++中Maze::draw_path方法的典型用法代码示例。如果您正苦于以下问题:C++ Maze::draw_path方法的具体用法?C++ Maze::draw_path怎么用?C++ Maze::draw_path使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Maze
的用法示例。
在下文中一共展示了Maze::draw_path方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
//.........这里部分代码省略.........
const double rotation_speed = 0.3;
double new_v_y, new_v_x;
Point2f vehicle, end;
preprocess(thresh_maze, color_maze, 500);
// processing.get_point(color_maze, end, c3, 15, c1, c2);
end = Point2f(20, 20);
// DEMO
if (!processing.get_triangle(color_maze, vehicle_angle, vehicle))
{
cout << "NO TRIANGLE" << endl;
vehicle = Point2f(300, 300);
imwrite("webcam.png", color_maze);
}
else
{
cout << "position " << vehicle << endl;
}
circle(color_maze, end, 10, Scalar(0, 0, 255));
cout << "Destination: " << end << " start: " << vehicle << endl;
imwrite("webcam.png", color_maze);
cout << "Performing search" << endl;
solver.depth_first_search(color_maze, thresh_maze, end.x, end.y);
cout << "Drawing path" << endl;
solver.draw_path(color_maze, vehicle.x, vehicle.y);
imwrite("path.png", color_maze);
cout << "Starting cycle" << endl;
for (int step = 0; step < 500; step++)
{
Mat current_frame = color_maze.clone();
// cap >> position_maze;
// if (!processing.get_triangle(position_maze, vehicle_angle, vehicle))
// {
// cout << "Could not find triangle" << endl;
// }
Vec2f next_step_vector = solver.next_step(vehicle.x, vehicle.y, 5);
if (next_step_vector == Vec2f())
{
cout << "Found exit!" << endl;
break;
}
// Obtain the angle between the two vectors
// double angle =
// atan2(next_step_vector[1], next_step_vector[0]) -
// atan2(vehicle_angle[1], vehicle_angle[0]);
line(current_frame, vehicle, vehicle + Point2f((next_step_vector * 10)[0], (next_step_vector * 10)[1]), Scalar(0, 0, 255), 2);
line(current_frame, vehicle, vehicle + Point2f((vehicle_angle * 20)[0], (vehicle_angle * 20)[1]), Scalar(255, 0, 0), 2);
circle(current_frame, vehicle, 3, Scalar(0, 255, 255));
// color_maze.at<Vec3b>(next_destination.second, next_destination.first) = Vec3b(255, 255, 0);