本文整理汇总了C++中Matrix3x3::rotatePoint方法的典型用法代码示例。如果您正苦于以下问题:C++ Matrix3x3::rotatePoint方法的具体用法?C++ Matrix3x3::rotatePoint怎么用?C++ Matrix3x3::rotatePoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Matrix3x3
的用法示例。
在下文中一共展示了Matrix3x3::rotatePoint方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: calcShadowPlane
void EG_Object::calcShadowPlane(const EG_Polygon *surface,
EG_Object *shadowObject)
{
Point3D onePoint;//a single point from the surface
Matrix3x3 surfaceRotate;//rotates surface points to the surface's orientation
surfaceRotate.fromEuler(shadowObject->getRotation());
for (unsigned int i = 0; i < 3; i++)
{
//### Rotate the point ###
onePoint.copyFrom(surface->getVertex(i));
onePoint = surfaceRotate.rotatePoint(onePoint);
//### Translate to the surface's position ###
onePoint.x += shadowObject->getPosition().x;
onePoint.y += shadowObject->getPosition().y;
onePoint.z += shadowObject->getPosition().z;
shadowPlane.at(i)->copyFrom(onePoint);
}//for i
EG_Polygon testPolygon;
vector<GLdouble> testVertices;
for (unsigned int i = 0; i < shadowPlane.size(); i++)
{
testVertices.push_back(shadowPlane.at(i)->x);
testVertices.push_back(shadowPlane.at(i)->y);
testVertices.push_back(shadowPlane.at(i)->z);
}//for i
testPolygon.setVertices(testVertices);
testPolygon.addIndex(0);
testPolygon.addIndex(1);
testPolygon.addIndex(2);
testPolygon.draw(GL_POLYGON);
}//calcShadowSurface