本文整理汇总了C++中MOAILuaObject::ClearLocal方法的典型用法代码示例。如果您正苦于以下问题:C++ MOAILuaObject::ClearLocal方法的具体用法?C++ MOAILuaObject::ClearLocal怎么用?C++ MOAILuaObject::ClearLocal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MOAILuaObject
的用法示例。
在下文中一共展示了MOAILuaObject::ClearLocal方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: _gc
//----------------------------------------------------------------//
int MOAILuaObject::_gc ( lua_State* L ) {
MOAILuaState state ( L );
MOAILuaObject* data = ( MOAILuaObject* )state.GetPtrUserData ( 1 );
bool cleanup = ( data->GetRefCount () == 0 ); // ready to cleanup if no references
// in any event, let's get rid of the userdata and lua refs we know about
data->ClearLocal ( data->mContain );
data->mUserdata.Clear ();
data->mMemberTable.Clear ();
// check to see if gc is being invoked during finalization
if ( MOAILuaRuntime::IsValid ()) {
MOAILuaRuntime::Get ().ClearObjectStackTrace ( data );
}
// delete if no references
if ( cleanup ) {
delete data;
}
return 0;
}