本文整理汇总了C++中LiveInterval::advanceTo方法的典型用法代码示例。如果您正苦于以下问题:C++ LiveInterval::advanceTo方法的具体用法?C++ LiveInterval::advanceTo怎么用?C++ LiveInterval::advanceTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LiveInterval
的用法示例。
在下文中一共展示了LiveInterval::advanceTo方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: checkRegMaskInterference
bool LiveIntervals::checkRegMaskInterference(LiveInterval &LI,
BitVector &UsableRegs) {
if (LI.empty())
return false;
LiveInterval::iterator LiveI = LI.begin(), LiveE = LI.end();
// Use a smaller arrays for local live ranges.
ArrayRef<SlotIndex> Slots;
ArrayRef<const uint32_t*> Bits;
if (MachineBasicBlock *MBB = intervalIsInOneMBB(LI)) {
Slots = getRegMaskSlotsInBlock(MBB->getNumber());
Bits = getRegMaskBitsInBlock(MBB->getNumber());
} else {
Slots = getRegMaskSlots();
Bits = getRegMaskBits();
}
// We are going to enumerate all the register mask slots contained in LI.
// Start with a binary search of RegMaskSlots to find a starting point.
ArrayRef<SlotIndex>::iterator SlotI =
std::lower_bound(Slots.begin(), Slots.end(), LiveI->start);
ArrayRef<SlotIndex>::iterator SlotE = Slots.end();
// No slots in range, LI begins after the last call.
if (SlotI == SlotE)
return false;
bool Found = false;
for (;;) {
assert(*SlotI >= LiveI->start);
// Loop over all slots overlapping this segment.
while (*SlotI < LiveI->end) {
// *SlotI overlaps LI. Collect mask bits.
if (!Found) {
// This is the first overlap. Initialize UsableRegs to all ones.
UsableRegs.clear();
UsableRegs.resize(TRI->getNumRegs(), true);
Found = true;
}
// Remove usable registers clobbered by this mask.
UsableRegs.clearBitsNotInMask(Bits[SlotI-Slots.begin()]);
if (++SlotI == SlotE)
return Found;
}
// *SlotI is beyond the current LI segment.
LiveI = LI.advanceTo(LiveI, *SlotI);
if (LiveI == LiveE)
return Found;
// Advance SlotI until it overlaps.
while (*SlotI < LiveI->start)
if (++SlotI == SlotE)
return Found;
}
}
示例2: countLiveBlocks
unsigned SplitAnalysis::countLiveBlocks(const LiveInterval *cli) const {
if (cli->empty())
return 0;
LiveInterval *li = const_cast<LiveInterval*>(cli);
LiveInterval::iterator LVI = li->begin();
LiveInterval::iterator LVE = li->end();
unsigned Count = 0;
// Loop over basic blocks where li is live.
MachineFunction::const_iterator MFI = LIS.getMBBFromIndex(LVI->start);
SlotIndex Stop = LIS.getMBBEndIdx(MFI);
for (;;) {
++Count;
LVI = li->advanceTo(LVI, Stop);
if (LVI == LVE)
return Count;
do {
++MFI;
Stop = LIS.getMBBEndIdx(MFI);
} while (Stop <= LVI->start);
}
}
示例3: extract
// Remove a live virtual register's segments from this union.
void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
if (VirtReg.empty())
return;
// Remove each of the virtual register's live segments from the map.
LiveInterval::iterator RegPos = VirtReg.begin();
LiveInterval::iterator RegEnd = VirtReg.end();
SegmentIter SegPos = Segments.find(RegPos->start);
for (;;) {
assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
SegPos.erase();
if (!SegPos.valid())
return;
// Skip all segments that may have been coalesced.
RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
if (RegPos == RegEnd)
return;
SegPos.advanceTo(RegPos->start);
}
}
示例4: addKillFlags
void LiveIntervals::addKillFlags(const VirtRegMap *VRM) {
// Keep track of regunit ranges.
SmallVector<std::pair<LiveInterval*, LiveInterval::iterator>, 8> RU;
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
if (MRI->reg_nodbg_empty(Reg))
continue;
LiveInterval *LI = &getInterval(Reg);
if (LI->empty())
continue;
// Find the regunit intervals for the assigned register. They may overlap
// the virtual register live range, cancelling any kills.
RU.clear();
for (MCRegUnitIterator Units(VRM->getPhys(Reg), TRI); Units.isValid();
++Units) {
LiveInterval *RUInt = &getRegUnit(*Units);
if (RUInt->empty())
continue;
RU.push_back(std::make_pair(RUInt, RUInt->find(LI->begin()->end)));
}
// Every instruction that kills Reg corresponds to a live range end point.
for (LiveInterval::iterator RI = LI->begin(), RE = LI->end(); RI != RE;
++RI) {
// A block index indicates an MBB edge.
if (RI->end.isBlock())
continue;
MachineInstr *MI = getInstructionFromIndex(RI->end);
if (!MI)
continue;
// Check if any of the regunits are live beyond the end of RI. That could
// happen when a physreg is defined as a copy of a virtreg:
//
// %EAX = COPY %vreg5
// FOO %vreg5 <--- MI, cancel kill because %EAX is live.
// BAR %EAX<kill>
//
// There should be no kill flag on FOO when %vreg5 is rewritten as %EAX.
bool CancelKill = false;
for (unsigned u = 0, e = RU.size(); u != e; ++u) {
LiveInterval *RInt = RU[u].first;
LiveInterval::iterator &I = RU[u].second;
if (I == RInt->end())
continue;
I = RInt->advanceTo(I, RI->end);
if (I == RInt->end() || I->start >= RI->end)
continue;
// I is overlapping RI.
CancelKill = true;
break;
}
if (CancelKill)
MI->clearRegisterKills(Reg, NULL);
else
MI->addRegisterKilled(Reg, NULL);
}
}
}