本文整理汇总了C++中LiveInterval::addRange方法的典型用法代码示例。如果您正苦于以下问题:C++ LiveInterval::addRange方法的具体用法?C++ LiveInterval::addRange怎么用?C++ LiveInterval::addRange使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LiveInterval
的用法示例。
在下文中一共展示了LiveInterval::addRange方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
VNInfo *SplitEditor::defValue(unsigned RegIdx,
const VNInfo *ParentVNI,
SlotIndex Idx) {
assert(ParentVNI && "Mapping NULL value");
assert(Idx.isValid() && "Invalid SlotIndex");
assert(Edit->getParent().getVNInfoAt(Idx) == ParentVNI && "Bad Parent VNI");
LiveInterval *LI = Edit->get(RegIdx);
// Create a new value.
VNInfo *VNI = LI->getNextValue(Idx, 0, LIS.getVNInfoAllocator());
// Use insert for lookup, so we can add missing values with a second lookup.
std::pair<ValueMap::iterator, bool> InsP =
Values.insert(std::make_pair(std::make_pair(RegIdx, ParentVNI->id),
ValueForcePair(VNI, false)));
// This was the first time (RegIdx, ParentVNI) was mapped.
// Keep it as a simple def without any liveness.
if (InsP.second)
return VNI;
// If the previous value was a simple mapping, add liveness for it now.
if (VNInfo *OldVNI = InsP.first->second.getPointer()) {
SlotIndex Def = OldVNI->def;
LI->addRange(LiveRange(Def, Def.getNextSlot(), OldVNI));
// No longer a simple mapping. Switch to a complex, non-forced mapping.
InsP.first->second = ValueForcePair();
}
// This is a complex mapping, add liveness for VNI
SlotIndex Def = VNI->def;
LI->addRange(LiveRange(Def, Def.getNextSlot(), VNI));
return VNI;
}
示例2: insertSpill
/// insertSpill - Insert a spill of NewLI.reg after MI.
void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
SlotIndex Idx, MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
MRI.getRegClass(NewLI.reg), &TRI);
--MI; // Point to store instruction.
SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
VNInfo *StoreVNI = NewLI.getNextValue(Idx, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
++NumSpills;
}
示例3: insertSpill
/// insertSpill - Insert a spill of NewLI.reg after MI.
void InlineSpiller::insertSpill(LiveInterval &NewLI,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_);
--MI; // Point to store instruction.
SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
vrm_.addSpillSlotUse(stackSlot_, MI);
DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true,
lis_.getVNInfoAllocator());
NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
}
示例4: insertReload
/// insertReload - Insert a reload of NewLI.reg before MI.
void InlineSpiller::insertReload(LiveInterval &NewLI,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_);
--MI; // Point to load instruction.
SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
vrm_.addSpillSlotUse(stackSlot_, MI);
DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true,
lis_.getVNInfoAllocator());
NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
}
示例5: insertReload
/// insertReload - Insert a reload of NewLI.reg before MI.
void InlineSpiller::insertReload(LiveInterval &NewLI,
SlotIndex Idx,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
MRI.getRegClass(NewLI.reg), &TRI);
--MI; // Point to load instruction.
SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
// Some (out-of-tree) targets have EC reload instructions.
if (MachineOperand *MO = MI->findRegisterDefOperand(NewLI.reg))
if (MO->isEarlyClobber())
LoadIdx = LoadIdx.getRegSlot(true);
DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
++NumReloads;
}
示例6: handleVirtualRegisterDef
void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
MachineBasicBlock::iterator mi,
SlotIndex MIIdx,
MachineOperand& MO,
unsigned MOIdx,
LiveInterval &interval) {
DEBUG(dbgs() << "\t\tregister: " << PrintReg(interval.reg, tri_));
// Virtual registers may be defined multiple times (due to phi
// elimination and 2-addr elimination). Much of what we do only has to be
// done once for the vreg. We use an empty interval to detect the first
// time we see a vreg.
LiveVariables::VarInfo& vi = lv_->getVarInfo(interval.reg);
if (interval.empty()) {
// Get the Idx of the defining instructions.
SlotIndex defIndex = MIIdx.getRegSlot(MO.isEarlyClobber());
// Make sure the first definition is not a partial redefinition. Add an
// <imp-def> of the full register.
// FIXME: LiveIntervals shouldn't modify the code like this. Whoever
// created the machine instruction should annotate it with <undef> flags
// as needed. Then we can simply assert here. The REG_SEQUENCE lowering
// is the main suspect.
if (MO.getSubReg()) {
mi->addRegisterDefined(interval.reg);
// Mark all defs of interval.reg on this instruction as reading <undef>.
for (unsigned i = MOIdx, e = mi->getNumOperands(); i != e; ++i) {
MachineOperand &MO2 = mi->getOperand(i);
if (MO2.isReg() && MO2.getReg() == interval.reg && MO2.getSubReg())
MO2.setIsUndef();
}
}
MachineInstr *CopyMI = NULL;
if (mi->isCopyLike()) {
CopyMI = mi;
}
VNInfo *ValNo = interval.getNextValue(defIndex, CopyMI, VNInfoAllocator);
assert(ValNo->id == 0 && "First value in interval is not 0?");
// Loop over all of the blocks that the vreg is defined in. There are
// two cases we have to handle here. The most common case is a vreg
// whose lifetime is contained within a basic block. In this case there
// will be a single kill, in MBB, which comes after the definition.
if (vi.Kills.size() == 1 && vi.Kills[0]->getParent() == mbb) {
// FIXME: what about dead vars?
SlotIndex killIdx;
if (vi.Kills[0] != mi)
killIdx = getInstructionIndex(vi.Kills[0]).getRegSlot();
else
killIdx = defIndex.getDeadSlot();
// If the kill happens after the definition, we have an intra-block
// live range.
if (killIdx > defIndex) {
assert(vi.AliveBlocks.empty() &&
"Shouldn't be alive across any blocks!");
LiveRange LR(defIndex, killIdx, ValNo);
interval.addRange(LR);
DEBUG(dbgs() << " +" << LR << "\n");
return;
}
}
// The other case we handle is when a virtual register lives to the end
// of the defining block, potentially live across some blocks, then is
// live into some number of blocks, but gets killed. Start by adding a
// range that goes from this definition to the end of the defining block.
LiveRange NewLR(defIndex, getMBBEndIdx(mbb), ValNo);
DEBUG(dbgs() << " +" << NewLR);
interval.addRange(NewLR);
bool PHIJoin = lv_->isPHIJoin(interval.reg);
if (PHIJoin) {
// A phi join register is killed at the end of the MBB and revived as a new
// valno in the killing blocks.
assert(vi.AliveBlocks.empty() && "Phi join can't pass through blocks");
DEBUG(dbgs() << " phi-join");
ValNo->setHasPHIKill(true);
} else {
// Iterate over all of the blocks that the variable is completely
// live in, adding [insrtIndex(begin), instrIndex(end)+4) to the
// live interval.
for (SparseBitVector<>::iterator I = vi.AliveBlocks.begin(),
E = vi.AliveBlocks.end(); I != E; ++I) {
MachineBasicBlock *aliveBlock = mf_->getBlockNumbered(*I);
LiveRange LR(getMBBStartIdx(aliveBlock), getMBBEndIdx(aliveBlock), ValNo);
interval.addRange(LR);
DEBUG(dbgs() << " +" << LR);
}
}
// Finally, this virtual register is live from the start of any killing
// block to the 'use' slot of the killing instruction.
for (unsigned i = 0, e = vi.Kills.size(); i != e; ++i) {
MachineInstr *Kill = vi.Kills[i];
SlotIndex Start = getMBBStartIdx(Kill->getParent());
SlotIndex killIdx = getInstructionIndex(Kill).getRegSlot();
//.........这里部分代码省略.........
示例7: transferValues
/// transferValues - Transfer all possible values to the new live ranges.
/// Values that were rematerialized are left alone, they need LRCalc.extend().
bool SplitEditor::transferValues() {
bool Skipped = false;
RegAssignMap::const_iterator AssignI = RegAssign.begin();
for (LiveInterval::const_iterator ParentI = Edit->getParent().begin(),
ParentE = Edit->getParent().end(); ParentI != ParentE; ++ParentI) {
DEBUG(dbgs() << " blit " << *ParentI << ':');
VNInfo *ParentVNI = ParentI->valno;
// RegAssign has holes where RegIdx 0 should be used.
SlotIndex Start = ParentI->start;
AssignI.advanceTo(Start);
do {
unsigned RegIdx;
SlotIndex End = ParentI->end;
if (!AssignI.valid()) {
RegIdx = 0;
} else if (AssignI.start() <= Start) {
RegIdx = AssignI.value();
if (AssignI.stop() < End) {
End = AssignI.stop();
++AssignI;
}
} else {
RegIdx = 0;
End = std::min(End, AssignI.start());
}
// The interval [Start;End) is continuously mapped to RegIdx, ParentVNI.
DEBUG(dbgs() << " [" << Start << ';' << End << ")=" << RegIdx);
LiveInterval *LI = Edit->get(RegIdx);
// Check for a simply defined value that can be blitted directly.
ValueForcePair VFP = Values.lookup(std::make_pair(RegIdx, ParentVNI->id));
if (VNInfo *VNI = VFP.getPointer()) {
DEBUG(dbgs() << ':' << VNI->id);
LI->addRange(LiveRange(Start, End, VNI));
Start = End;
continue;
}
// Skip values with forced recomputation.
if (VFP.getInt()) {
DEBUG(dbgs() << "(recalc)");
Skipped = true;
Start = End;
continue;
}
LiveRangeCalc &LRC = getLRCalc(RegIdx);
// This value has multiple defs in RegIdx, but it wasn't rematerialized,
// so the live range is accurate. Add live-in blocks in [Start;End) to the
// LiveInBlocks.
MachineFunction::iterator MBB = LIS.getMBBFromIndex(Start);
SlotIndex BlockStart, BlockEnd;
tie(BlockStart, BlockEnd) = LIS.getSlotIndexes()->getMBBRange(MBB);
// The first block may be live-in, or it may have its own def.
if (Start != BlockStart) {
VNInfo *VNI = LI->extendInBlock(BlockStart, std::min(BlockEnd, End));
assert(VNI && "Missing def for complex mapped value");
DEBUG(dbgs() << ':' << VNI->id << "*BB#" << MBB->getNumber());
// MBB has its own def. Is it also live-out?
if (BlockEnd <= End)
LRC.setLiveOutValue(MBB, VNI);
// Skip to the next block for live-in.
++MBB;
BlockStart = BlockEnd;
}
// Handle the live-in blocks covered by [Start;End).
assert(Start <= BlockStart && "Expected live-in block");
while (BlockStart < End) {
DEBUG(dbgs() << ">BB#" << MBB->getNumber());
BlockEnd = LIS.getMBBEndIdx(MBB);
if (BlockStart == ParentVNI->def) {
// This block has the def of a parent PHI, so it isn't live-in.
assert(ParentVNI->isPHIDef() && "Non-phi defined at block start?");
VNInfo *VNI = LI->extendInBlock(BlockStart, std::min(BlockEnd, End));
assert(VNI && "Missing def for complex mapped parent PHI");
if (End >= BlockEnd)
LRC.setLiveOutValue(MBB, VNI); // Live-out as well.
} else {
// This block needs a live-in value. The last block covered may not
// be live-out.
if (End < BlockEnd)
LRC.addLiveInBlock(LI, MDT[MBB], End);
else {
// Live-through, and we don't know the value.
LRC.addLiveInBlock(LI, MDT[MBB]);
LRC.setLiveOutValue(MBB, 0);
}
}
BlockStart = BlockEnd;
++MBB;
}
Start = End;
} while (Start != ParentI->end);
//.........这里部分代码省略.........