本文整理汇总了C++中ListView::getIndex方法的典型用法代码示例。如果您正苦于以下问题:C++ ListView::getIndex方法的具体用法?C++ ListView::getIndex怎么用?C++ ListView::getIndex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ListView
的用法示例。
在下文中一共展示了ListView::getIndex方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: init
//.........这里部分代码省略.........
// set list view ex direction
listView->setDirection(ui::ScrollView::Direction::HORIZONTAL);
listView->setTouchEnabled(true);
listView->setBounceEnabled(true);
listView->setBackGroundImage("cocosui/green_edit.png");
listView->setBackGroundImageScale9Enabled(true);
listView->setContentSize(Size(240, 130));
listView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
(backgroundSize.width - listView->getContentSize().width) / 2.0f,
(widgetSize.height - backgroundSize.height) / 2.0f +
(backgroundSize.height - listView->getContentSize().height) / 2.0f));
listView->addEventListener((ui::ListView::ccListViewCallback)CC_CALLBACK_2(UIListViewTest_Horizontal::selectedItemEvent, this));
_uiLayer->addChild(listView);
// create model
Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png");
default_button->setName("Title Button");
Layout *default_item = Layout::create();
default_item->setTouchEnabled(true);
default_item->setContentSize(default_button->getContentSize());
default_button->setPosition(Vec2(default_item->getContentSize().width / 2.0f, default_item->getContentSize().height / 2.0f));
default_item->addChild(default_button);
// set model
listView->setItemModel(default_item);
// add default item
ssize_t count = _array.size();
for (int i = 0; i < count / 4; ++i)
{
listView->pushBackDefaultItem();
}
// insert default item
for (int i = 0; i < count / 4; ++i)
{
listView->insertDefaultItem(0);
}
// add custom item
for (int i = 0; i < count / 4; ++i)
{
Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
custom_button->setName("Title Button");
custom_button->setScale9Enabled(true);
custom_button->setContentSize(default_button->getContentSize());
Layout* custom_item = Layout::create();
custom_item->setContentSize(custom_button->getContentSize());
custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f));
custom_item->addChild(custom_button);
listView->pushBackCustomItem(custom_item);
}
// insert custom item
Vector<Widget*>& items = listView->getItems();
ssize_t items_count = items.size();
for (int i = 0; i < count / 4; ++i)
{
Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
custom_button->setName("Title Button");
custom_button->setScale9Enabled(true);
custom_button->setContentSize(default_button->getContentSize());
Layout* custom_item = Layout::create();
custom_item->setContentSize(custom_button->getContentSize());
custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f));
custom_item->addChild(custom_button);
listView->insertCustomItem(custom_item, items_count);
}
// set item data
items_count = items.size();
for (int i = 0; i < items_count; ++i)
{
Widget *item = listView->getItem(i);
Button *button = static_cast<Button*>(item->getChildByName("Title Button"));
ssize_t index = listView->getIndex(item);
button->setTitleText(_array[index]);
}
// remove last item
listView->removeLastItem();
// remove item by index
items_count = items.size();
listView->removeItem(items_count - 1);
// set all items layout gravity
listView->setGravity(ListView::Gravity::CENTER_VERTICAL);
// set items margin
listView->setItemsMargin(2);
return true;
}
return false;
}
示例2: init
// UIListViewTest_Magnetic
bool UIListViewTest_Magnetic::init()
{
if(!UIScene::init())
{
return false;
}
Size layerSize = _uiLayer->getContentSize();
_titleLabel = Text::create("Magnetic scroll", "fonts/Marker Felt.ttf", 32);
_titleLabel->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_titleLabel->setPosition(Vec2(layerSize / 2) + Vec2(0, _titleLabel->getContentSize().height * 3.15f));
_uiLayer->addChild(_titleLabel, 3);
// Create the list view
_listView = ListView::create();
_listView->setDirection(getListViewDirection());
_listView->setBounceEnabled(true);
_listView->setBackGroundImage("cocosui/green_edit.png");
_listView->setBackGroundImageScale9Enabled(true);
_listView->setContentSize(layerSize / 2);
_listView->setScrollBarPositionFromCorner(Vec2(7, 7));
_listView->setItemsMargin(2.0f);
_listView->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_listView->setPosition(layerSize / 2);
_uiLayer->addChild(_listView);
// Guide line for center align
{
DrawNode* pNode = DrawNode::create();
Vec2 center = layerSize / 2;
if(getListViewDirection() == ScrollView::Direction::HORIZONTAL)
{
float halfY = 110;
pNode->drawLine(Vec2(center.x, center.y - halfY), Vec2(center.x, center.y + halfY), Color4F(0, 0, 0, 1));
}
else
{
float halfX = 150;
pNode->drawLine(Vec2(center.x - halfX, center.y), Vec2(center.x + halfX, center.y), Color4F(0, 0, 0, 1));
}
pNode->setLineWidth(2);
_uiLayer->addChild(pNode);
}
// Show the indexes of items on each boundary.
{
for(int i = 0; i < 5; ++i)
{
_indexLabels[i] = Text::create(" ", "fonts/Marker Felt.ttf", 12);
_indexLabels[i]->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_uiLayer->addChild(_indexLabels[i]);
}
float deltaX = 145, deltaY = 90;
_indexLabels[0]->setPosition(_uiLayer->getContentSize() / 2 + Size(-deltaX, 0)); // left
_indexLabels[1]->setPosition(_uiLayer->getContentSize() / 2 + Size(deltaX, 0)); // right
_indexLabels[2]->setPosition(_uiLayer->getContentSize() / 2 + Size(0, deltaY)); // top
_indexLabels[3]->setPosition(_uiLayer->getContentSize() / 2 + Size(0, -deltaY)); // bottom
_indexLabels[4]->setPosition(_uiLayer->getContentSize() / 2 + Size(deltaX, deltaY)); // center
// Callback
_listView->ScrollView::addEventListener([this](Ref* ref, ScrollView::EventType eventType) {
ListView* listView = dynamic_cast<ListView*>(ref);
if(listView == nullptr || eventType != ScrollView::EventType::CONTAINER_MOVED)
{
return;
}
auto left = listView->getLeftmostItemInCurrentView();
auto right = listView->getRightmostItemInCurrentView();
auto top = listView->getTopmostItemInCurrentView();
auto bottom = listView->getBottommostItemInCurrentView();
auto center = listView->getCenterItemInCurrentView();
_indexLabels[0]->setString(StringUtils::format("Left\nindex=%zd", listView->getIndex(left)));
_indexLabels[1]->setString(StringUtils::format("RIght\nindex=%zd", listView->getIndex(right)));
_indexLabels[2]->setString(StringUtils::format("Top index=%zd", listView->getIndex(top)));
_indexLabels[3]->setString(StringUtils::format("Bottom index=%zd", listView->getIndex(bottom)));
_indexLabels[4]->setString(StringUtils::format("Center\nindex=%zd", listView->getIndex(center)));
});
}
// Initial magnetic type
_listView->setMagneticType(ListView::MagneticType::NONE);
_titleLabel->setString("MagneticType - NONE");
// Magnetic change button
auto pButton = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png");
pButton->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT);
pButton->setScale(0.8f);
pButton->setPosition(Vec2(layerSize / 2) + Vec2(130, -60));
pButton->setTitleText("Next Magnetic");
pButton->addClickEventListener([this](Ref*) {
ListView::MagneticType eCurrentType = _listView->getMagneticType();
ListView::MagneticType eNextType;
std::string sString;
if(eCurrentType == ListView::MagneticType::NONE)
{
eNextType = ListView::MagneticType::CENTER;
sString = "CENTER";
//.........这里部分代码省略.........
示例3: init
//.........这里部分代码省略.........
listView->setTouchEnabled(true);
listView->setBounceEnabled(true);
listView->setBackGroundImage("cocosui/green_edit.png");
listView->setBackGroundImageScale9Enabled(true);
listView->setSize(Size(240, 130));
listView->setPosition(Point((widgetSize.width - backgroundSize.width) / 2.0f +
(backgroundSize.width - listView->getSize().width) / 2.0f,
(widgetSize.height - backgroundSize.height) / 2.0f +
(backgroundSize.height - listView->getSize().height) / 2.0f));
listView->addEventListenerListView(this, listvieweventselector(UIListViewTest_Vertical::selectedItemEvent));
_uiLayer->addChild(listView);
// create model
Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png");
default_button->setName("Title Button");
Layout* default_item = Layout::create();
default_item->setTouchEnabled(true);
default_item->setSize(default_button->getSize());
default_button->setPosition(Point(default_item->getSize().width / 2.0f,
default_item->getSize().height / 2.0f));
default_item->addChild(default_button);
// set model
listView->setItemModel(default_item);
// add default item
ssize_t count = _array->count();
for (int i = 0; i < count / 4; ++i)
{
listView->pushBackDefaultItem();
}
// insert default item
for (int i = 0; i < count / 4; ++i)
{
listView->insertDefaultItem(0);
}
// add custom item
for (int i = 0; i < count / 4; ++i)
{
Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
custom_button->setName("Title Button");
custom_button->setScale9Enabled(true);
custom_button->setSize(default_button->getSize());
Layout *custom_item = Layout::create();
custom_item->setSize(custom_button->getSize());
custom_button->setPosition(Point(custom_item->getSize().width / 2.0f, custom_item->getSize().height / 2.0f));
custom_item->addChild(custom_button);
listView->pushBackCustomItem(custom_item);
}
// insert custom item
Vector<Widget*>& items = listView->getItems();
ssize_t items_count = items.size();
for (int i = 0; i < count / 4; ++i)
{
Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
custom_button->setName("Title Button");
custom_button->setScale9Enabled(true);
custom_button->setSize(default_button->getSize());
Layout *custom_item = Layout::create();
custom_item->setSize(custom_button->getSize());
custom_button->setPosition(Point(custom_item->getSize().width / 2.0f, custom_item->getSize().height / 2.0f));
custom_item->addChild(custom_button);
listView->insertCustomItem(custom_item, items_count);
}
// set item data
items_count = items.size();
for (int i = 0; i < items_count; ++i)
{
Widget* item = listView->getItem(i);
Button* button = static_cast<Button*>(item->getChildByName("Title Button"));
ssize_t index = listView->getIndex(item);
button->setTitleText(static_cast<__String*>(_array->getObjectAtIndex(index))->getCString());
}
// remove last item
listView->removeLastItem();
// remove item by index
items_count = items.size();
listView->removeItem(items_count - 1);
// set all items layout gravity
listView->setGravity(LISTVIEW_GRAVITY_CENTER_VERTICAL);
// set items margin
listView->setItemsMargin(2.0f);
return true;
}
return false;
}