本文整理汇总了C++中LayoutTableCell::setLogicalTop方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutTableCell::setLogicalTop方法的具体用法?C++ LayoutTableCell::setLogicalTop怎么用?C++ LayoutTableCell::setLogicalTop使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayoutTableCell
的用法示例。
在下文中一共展示了LayoutTableCell::setLogicalTop方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: layout
void LayoutTableRow::layout() {
ASSERT(needsLayout());
LayoutAnalyzer::Scope analyzer(*this);
// Table rows do not add translation.
LayoutState state(*this, LayoutSize());
for (LayoutTableCell* cell = firstCell(); cell; cell = cell->nextCell()) {
SubtreeLayoutScope layouter(*cell);
cell->setLogicalTop(logicalTop());
if (!cell->needsLayout())
markChildForPaginationRelayoutIfNeeded(*cell, layouter);
if (cell->needsLayout())
cell->layout();
}
m_overflow.reset();
addVisualEffectOverflow();
// We do not call addOverflowFromCell here. The cell are laid out to be
// measured above and will be sized correctly in a follow-up phase.
// We only ever need to issue paint invalidations if our cells didn't, which
// means that they didn't need layout, so we know that our bounds didn't
// change. This code is just making up for the fact that we did not invalidate
// paints in setStyle() because we had a layout hint.
if (selfNeedsLayout()) {
for (LayoutTableCell* cell = firstCell(); cell; cell = cell->nextCell()) {
// FIXME: Is this needed when issuing paint invalidations after layout?
cell->setShouldDoFullPaintInvalidation();
}
}
// LayoutTableSection::layoutRows will set our logical height and width later,
// so it calls updateLayerTransform().
clearNeedsLayout();
}