本文整理汇总了C++中LayoutTableCell::nodeAtPoint方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutTableCell::nodeAtPoint方法的具体用法?C++ LayoutTableCell::nodeAtPoint怎么用?C++ LayoutTableCell::nodeAtPoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayoutTableCell
的用法示例。
在下文中一共展示了LayoutTableCell::nodeAtPoint方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: nodeAtPoint
// Hit Testing
bool LayoutTableRow::nodeAtPoint(HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
{
// Table rows cannot ever be hit tested. Effectively they do not exist.
// Just forward to our children always.
for (LayoutTableCell* cell = lastCell(); cell; cell = cell->previousCell()) {
// FIXME: We have to skip over inline flows, since they can show up inside table rows
// at the moment (a demoted inline <form> for example). If we ever implement a
// table-specific hit-test method (which we should do for performance reasons anyway),
// then we can remove this check.
if (!cell->hasSelfPaintingLayer()) {
LayoutPoint cellPoint = flipForWritingModeForChild(cell, accumulatedOffset);
if (cell->nodeAtPoint(result, locationInContainer, cellPoint, action)) {
updateHitTestResult(result, locationInContainer.point() - toLayoutSize(cellPoint));
return true;
}
}
}
return false;
}