本文整理汇总了C++中LayoutTableCell::paint方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutTableCell::paint方法的具体用法?C++ LayoutTableCell::paint怎么用?C++ LayoutTableCell::paint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayoutTableCell
的用法示例。
在下文中一共展示了LayoutTableCell::paint方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paint
void TableRowPainter::paint(const PaintInfo& paintInfo,
const LayoutPoint& paintOffset) {
DCHECK(m_layoutTableRow.hasSelfPaintingLayer());
// TODO(crbug.com/577282): This painting order is inconsistent with other
// outlines.
if (shouldPaintSelfOutline(paintInfo.phase))
paintOutline(paintInfo, paintOffset);
if (paintInfo.phase == PaintPhaseSelfOutlineOnly)
return;
PaintInfo paintInfoForCells = paintInfo.forDescendants();
if (shouldPaintSelfBlockBackground(paintInfo.phase)) {
paintBoxShadow(paintInfo, paintOffset, Normal);
if (m_layoutTableRow.styleRef().hasBackground()) {
// Paint row background of behind the cells.
for (LayoutTableCell* cell = m_layoutTableRow.firstCell(); cell;
cell = cell->nextCell())
TableCellPainter(*cell).paintContainerBackgroundBehindCell(
paintInfoForCells, paintOffset, m_layoutTableRow,
DisplayItem::kTableCellBackgroundFromRow);
}
paintBoxShadow(paintInfo, paintOffset, Inset);
}
if (paintInfo.phase == PaintPhaseSelfBlockBackgroundOnly)
return;
for (LayoutTableCell* cell = m_layoutTableRow.firstCell(); cell;
cell = cell->nextCell()) {
if (!cell->hasSelfPaintingLayer())
cell->paint(paintInfoForCells, paintOffset);
}
}
示例2: paintCell
void TableSectionPainter::paintCell(const LayoutTableCell& cell, const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
LayoutPoint cellPoint = m_layoutTableSection.flipForWritingModeForChild(&cell, paintOffset);
PaintPhase paintPhase = paintInfo.phase;
const LayoutTableRow* row = toLayoutTableRow(cell.parent());
if ((paintPhase == PaintPhaseSelfBlockBackground || paintPhase == PaintPhaseBlockBackground)
&& BlockPainter(cell).intersectsPaintRect(paintInfo, paintOffset)) {
// We need to handle painting a stack of backgrounds. This stack (from bottom to top) consists of
// the column group, column, row group, row, and then the cell.
LayoutTable::ColAndColGroup colAndColGroup = m_layoutTableSection.table()->colElement(cell.col());
LayoutTableCol* column = colAndColGroup.col;
LayoutTableCol* columnGroup = colAndColGroup.colgroup;
TableCellPainter tableCellPainter(cell);
// Column groups and columns first.
// FIXME: Columns and column groups do not currently support opacity, and they are being painted "too late" in
// the stack, since we have already opened a transparency layer (potentially) for the table row group.
// Note that we deliberately ignore whether or not the cell has a layer, since these backgrounds paint "behind" the
// cell.
if (columnGroup && columnGroup->hasBackground())
tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, columnGroup, DisplayItem::TableCellBackgroundFromColumnGroup);
if (column && column->hasBackground())
tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, column, DisplayItem::TableCellBackgroundFromColumn);
// Paint the row group next.
if (m_layoutTableSection.hasBackground())
tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, &m_layoutTableSection, DisplayItem::TableCellBackgroundFromSection);
// Paint the row next, but only if it doesn't have a layer. If a row has a layer, it will be responsible for
// painting the row background for the cell.
if (row->hasBackground() && !row->hasSelfPaintingLayer())
tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, row, DisplayItem::TableCellBackgroundFromRow);
}
if ((!cell.hasSelfPaintingLayer() && !row->hasSelfPaintingLayer()))
cell.paint(paintInfo, cellPoint);
}