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C++ Laser::getAngle方法代码示例

本文整理汇总了C++中Laser::getAngle方法的典型用法代码示例。如果您正苦于以下问题:C++ Laser::getAngle方法的具体用法?C++ Laser::getAngle怎么用?C++ Laser::getAngle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Laser的用法示例。


在下文中一共展示了Laser::getAngle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addBeams

void LaserSystem::addBeams(Laser& laser, TilePosition& tilePos)
{
    // Setup everything
    currentPosition = ng::vec::cast<int>(tilePos.pos);
    currentDirection = laser.direction;

    // Current layer is the starting layer of the beam
    currentLayer = (tilePos.layer && !getLayer());

    // Simulate the laser until it hits something
    laser.beamCount = 0;
    sf::Vector2f startPoint = tileMap.getCenterPoint<float>(tilePos.pos);
    PointInfo endPoint;
    do
    {
        // Find next point that collides
        endPoint = findPoint();

        Laser::Beam* beam;
        if (laser.beamCount < laser.beams.size())
        {
            // Use an existing sprite
            beam = &(laser.beams[laser.beamCount]);
        }
        else
        {
            // Setup a new sprite with the beam texture
            laser.beams.emplace_back();
            beam = &laser.beams.back();
            ng::SpriteLoader::load(beam->sprite, textureFilename, true);
        }
        ++laser.beamCount;

        beam->sprite.setOrigin(beamWidth / 2, 0);

        // Calculate and set the beam length
        float beamLength = ng::vec::distance(startPoint, endPoint.position);
        beam->sprite.setScale(1, beamLength);

        // Set the beam's position and rotation
        beam->sprite.setPosition(startPoint);
        beam->sprite.setRotation(ng::vec::rotateAngle(laser.getAngle(currentDirection), 180.0));

        // Set the beam's layer
        beam->layer = currentLayer;

        if (endPoint.state == PointInfo::State::Redirect)
        {
            // Change the direction based on the angle of the mirror
            bool mirrorState = tileMapData(endPoint.tileId).state;
            changeDirection(mirrorState, currentDirection);
        }
        else if (endPoint.state == PointInfo::State::Activate)
        {
            // Enable the laser sensor
            es::Events::send(SwitchEvent{endPoint.tileId, SwitchEvent::On});
            laserSensorsToDisable.erase(endPoint.tileId);
        }

        startPoint = endPoint.position;
    }
    while (endPoint.state == PointInfo::State::Redirect);
}
开发者ID:ayebear,项目名称:multiversal,代码行数:63,代码来源:lasersystem.cpp


注:本文中的Laser::getAngle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。