本文整理汇总了C++中LabelWidget::update方法的典型用法代码示例。如果您正苦于以下问题:C++ LabelWidget::update方法的具体用法?C++ LabelWidget::update怎么用?C++ LabelWidget::update使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LabelWidget
的用法示例。
在下文中一共展示了LabelWidget::update方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: init
// ----------------------------------------------------------------------------
//
void MainMenuScreen::init()
{
Screen::init();
m_user_id = getWidget<ButtonWidget>("user-id");
assert(m_user_id);
// reset in case we're coming back from a race
StateManager::get()->resetActivePlayers();
input_manager->getDeviceManager()->setAssignMode(NO_ASSIGN);
input_manager->getDeviceManager()->setSinglePlayer( NULL );
input_manager->setMasterPlayerOnly(false);
// Avoid incorrect behaviour in certain race circumstances:
// If a multi-player game is played with two keyboards, the 2nd
// player selects his kart last, and only the keyboard is used
// to select all other settings - then if the next time the kart
// selection screen comes up, the default device will still be
// the 2nd player. So if the first player presses 'select', it
// will instead add a second player (so basically the key
// binding for the second player become the default, so pressing
// select will add a new player). See bug 3090931
// To avoid this, we will clean the last used device, making
// the key bindings for the first player the default again.
input_manager->getDeviceManager()->clearLatestUsedDevice();
if (addons_manager->isLoading())
{
IconButtonWidget* w = getWidget<IconButtonWidget>("addons");
w->setDeactivated();
w->resetAllBadges();
w->setBadge(LOADING_BADGE);
}
m_online = getWidget<IconButtonWidget>("online");
if(!m_enable_online)
m_online->setDeactivated();
LabelWidget* w = getWidget<LabelWidget>("info_addons");
const core::stringw &news_text = NewsManager::get()->getNextNewsMessage();
w->setText(news_text, true);
w->update(0.01f);
RibbonWidget* r = getWidget<RibbonWidget>("menu_bottomrow");
// FIXME: why do I need to do this manually
((IconButtonWidget*)r->getChildren().get(0))->unfocused(PLAYER_ID_GAME_MASTER, NULL);
((IconButtonWidget*)r->getChildren().get(1))->unfocused(PLAYER_ID_GAME_MASTER, NULL);
((IconButtonWidget*)r->getChildren().get(2))->unfocused(PLAYER_ID_GAME_MASTER, NULL);
r = getWidget<RibbonWidget>("menu_toprow");
r->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
DemoWorld::resetIdleTime();
#if _IRR_MATERIAL_MAX_TEXTURES_ < 8
getWidget<IconButtonWidget>("logo")->setImage("gui/logo_broken.png",
IconButtonWidget::ICON_PATH_TYPE_RELATIVE);
#endif
} // init
示例2: onUpdate
// ----------------------------------------------------------------------------
void MainMenuScreen::onUpdate(float delta, irr::video::IVideoDriver* driver)
{
IconButtonWidget* addons_icon = getWidget<IconButtonWidget>("addons");
if (addons_icon != NULL)
{
if (addons_manager->wasError())
{
addons_icon->setActivated();
addons_icon->resetAllBadges();
addons_icon->setBadge(BAD_BADGE);
}
else if (addons_manager->isLoading() && UserConfigParams::m_internet_status
== INetworkHttp::IPERM_ALLOWED)
{
// Addons manager is still initialising/downloading.
addons_icon->setDeactivated();
addons_icon->resetAllBadges();
addons_icon->setBadge(LOADING_BADGE);
}
else
{
addons_icon->setActivated();
addons_icon->resetAllBadges();
}
// maybe add a new badge when not allowed to access the net
}
LabelWidget* w = getWidget<LabelWidget>("info_addons");
w->update(delta);
if(w->scrolledOff())
{
const core::stringw &news_text = news_manager->getNextNewsMessage();
w->setText(news_text, true);
}
} // onUpdate
示例3: onUpdate
// ----------------------------------------------------------------------------
void MainMenuScreen::onUpdate(float delta)
{
PlayerProfile *player = PlayerManager::getCurrentPlayer();
if(PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_GUEST ||
PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_IN)
{
m_user_id->setText(player->getLastOnlineName() + "@stk");
m_online->setActivated();
m_online->setLabel( _("Online"));
}
else if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_OUT)
{
m_online->setActivated();
m_online->setLabel( _("Login" ));
m_user_id->setText(player->getName());
}
else
{
// now must be either logging in or logging out
m_online->setDeactivated();
m_user_id->setText(player->getName());
}
m_online->setLabel(PlayerManager::getCurrentOnlineId() ? _("Online")
: _("Login" ) );
IconButtonWidget* addons_icon = getWidget<IconButtonWidget>("addons");
if (addons_icon != NULL)
{
if (addons_manager->wasError())
{
addons_icon->setActivated();
addons_icon->resetAllBadges();
addons_icon->setBadge(BAD_BADGE);
}
else if (addons_manager->isLoading() && UserConfigParams::m_internet_status
== Online::RequestManager::IPERM_ALLOWED)
{
// Addons manager is still initialising/downloading.
addons_icon->setDeactivated();
addons_icon->resetAllBadges();
addons_icon->setBadge(LOADING_BADGE);
}
else
{
addons_icon->setActivated();
addons_icon->resetAllBadges();
}
// maybe add a new badge when not allowed to access the net
}
LabelWidget* w = getWidget<LabelWidget>("info_addons");
w->update(delta);
if(w->scrolledOff())
{
const core::stringw &news_text = NewsManager::get()->getNextNewsMessage();
w->setText(news_text, true);
}
} // onUpdate