本文整理汇总了C++中LPD3DXANIMATIONCONTROLLER::GetNumAnimationSets方法的典型用法代码示例。如果您正苦于以下问题:C++ LPD3DXANIMATIONCONTROLLER::GetNumAnimationSets方法的具体用法?C++ LPD3DXANIMATIONCONTROLLER::GetNumAnimationSets怎么用?C++ LPD3DXANIMATIONCONTROLLER::GetNumAnimationSets使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LPD3DXANIMATIONCONTROLLER
的用法示例。
在下文中一共展示了LPD3DXANIMATIONCONTROLLER::GetNumAnimationSets方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetAnimIndex
//-----------------------------------------------------------------------------
// Name: CBipedAnimInstance::GetAnimIndex()
// Desc: Returns the index of an animation set within this animation instance's
// animation controller given an animation set name.
//-----------------------------------------------------------------------------
DWORD CXFileAnimInstance::GetAnimIndex( char sString[] )
{
HRESULT hr;
LPD3DXANIMATIONCONTROLLER pAC;
LPD3DXANIMATIONSET pAS;
DWORD dwRet = ANIMINDEX_FAIL;
m_pAI->GetAnimController( & pAC );
for( DWORD i = 0; i < pAC->GetNumAnimationSets(); ++ i )
{
hr = pAC->GetAnimationSet( i, & pAS );
if( FAILED( hr ) )
continue;
if( pAS->GetName() &&
!strncmp( pAS->GetName(), sString, min( strlen( pAS->GetName() ), strlen( sString ) ) ) )
{
dwRet = i;
pAS->Release();
break;
}
pAS->Release();
}
pAC->Release();
return dwRet;
}