当前位置: 首页>>代码示例>>C++>>正文


C++ LLVector4a::div方法代码示例

本文整理汇总了C++中LLVector4a::div方法的典型用法代码示例。如果您正苦于以下问题:C++ LLVector4a::div方法的具体用法?C++ LLVector4a::div怎么用?C++ LLVector4a::div使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLVector4a的用法示例。


在下文中一共展示了LLVector4a::div方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: normalizeVolumeFaces

// Shrink the model to fit
// on a 1x1x1 cube centered at the origin.
// The positions and extents
// multiplied by  mNormalizedScale
// and offset by mNormalizedTranslation
// to be the "original" extents and position.
// Also, the positions will fit
// within the unit cube.
void LLModel::normalizeVolumeFaces()
{

	// ensure we don't have too many faces
	if (mVolumeFaces.size() > LL_SCULPT_MESH_MAX_FACES)
		mVolumeFaces.resize(LL_SCULPT_MESH_MAX_FACES);
	
	if (!mVolumeFaces.empty())
	{
		LLVector4a min, max;
		
		// For all of the volume faces
		// in the model, loop over
		// them and see what the extents
		// of the volume along each axis.
		min = mVolumeFaces[0].mExtents[0];
		max = mVolumeFaces[0].mExtents[1];

		for (U32 i = 1; i < mVolumeFaces.size(); ++i)
		{
			LLVolumeFace& face = mVolumeFaces[i];

			update_min_max(min, max, face.mExtents[0]);
			update_min_max(min, max, face.mExtents[1]);

			if (face.mTexCoords)
			{
				LLVector2& min_tc = face.mTexCoordExtents[0];
				LLVector2& max_tc = face.mTexCoordExtents[1];

				min_tc = face.mTexCoords[0];
				max_tc = face.mTexCoords[0];

				for (U32 j = 1; j < (U32)face.mNumVertices; ++j)
				{
					update_min_max(min_tc, max_tc, face.mTexCoords[j]);
				}
			}
			else
			{
				face.mTexCoordExtents[0].set(0,0);
				face.mTexCoordExtents[1].set(1,1);
			}
		}

		// Now that we have the extents of the model
		// we can compute the offset needed to center
		// the model at the origin.

		// Compute center of the model
		// and make it negative to get translation
		// needed to center at origin.
		LLVector4a trans;
		trans.setAdd(min, max);
		trans.mul(-0.5f);

		// Compute the total size along all
		// axes of the model.
		LLVector4a size;
		size.setSub(max, min);

		// Prevent division by zero.
		F32 x = size[0];
		F32 y = size[1];
		F32 z = size[2];
		F32 w = size[3];
		if (fabs(x)<F_APPROXIMATELY_ZERO)
		{
			x = 1.0;
		}
		if (fabs(y)<F_APPROXIMATELY_ZERO)
		{
			y = 1.0;
		}
		if (fabs(z)<F_APPROXIMATELY_ZERO)
		{
			z = 1.0;
		}
		size.set(x,y,z,w);

		// Compute scale as reciprocal of size
		LLVector4a scale;
		scale.splat(1.f);
		scale.div(size);

		LLVector4a inv_scale(1.f);
		inv_scale.div(scale);

		for (U32 i = 0; i < mVolumeFaces.size(); ++i)
		{
			LLVolumeFace& face = mVolumeFaces[i];

//.........这里部分代码省略.........
开发者ID:,项目名称:,代码行数:101,代码来源:


注:本文中的LLVector4a::div方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。