本文整理汇总了C++中LFGuildSettings::GetGUID方法的典型用法代码示例。如果您正苦于以下问题:C++ LFGuildSettings::GetGUID方法的具体用法?C++ LFGuildSettings::GetGUID怎么用?C++ LFGuildSettings::GetGUID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LFGuildSettings
的用法示例。
在下文中一共展示了LFGuildSettings::GetGUID方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetGuildSettings
void GuildFinderMgr::SetGuildSettings(uint32 guildGuid, LFGuildSettings const& settings)
{
_guildSettings[guildGuid] = settings;
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GUILD_FINDER_GUILD_SETTINGS);
stmt->setUInt32(0, settings.GetGUID());
stmt->setUInt8(1, settings.GetAvailability());
stmt->setUInt8(2, settings.GetClassRoles());
stmt->setUInt8(3, settings.GetInterests());
stmt->setUInt8(4, settings.GetLevel());
stmt->setUInt8(5, settings.IsListed());
stmt->setString(6, settings.GetComment());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
}
示例2: SetGuildSettings
void GuildFinderMgr::SetGuildSettings(uint32 guildGuid, LFGuildSettings const& settings)
{
_guildSettings[guildGuid] = settings;
std::string comment = settings.GetComment();
CharacterDatabase.escape_string(comment);
CharacterDatabase.PExecute("REPLACE INTO guild_finder_guild_settings (guildId, availability, classRoles, interests, level, listed, comment) VALUES('%u', '%u', '%u', '%u', '%u', '%u', '%s')", settings.GetGUID(), settings.GetAvailability(), settings.GetClassRoles(), settings.GetInterests(), settings.GetLevel(), settings.IsListed(), comment.c_str());
}