本文整理汇总了C++中KeyboardEvent::keyCode方法的典型用法代码示例。如果您正苦于以下问题:C++ KeyboardEvent::keyCode方法的具体用法?C++ KeyboardEvent::keyCode怎么用?C++ KeyboardEvent::keyCode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KeyboardEvent
的用法示例。
在下文中一共展示了KeyboardEvent::keyCode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
WebKeyboardEventBuilder::WebKeyboardEventBuilder(const KeyboardEvent& event)
{
if (event.type() == EventTypeNames::keydown)
type = KeyDown;
else if (event.type() == EventTypeNames::keyup)
type = WebInputEvent::KeyUp;
else if (event.type() == EventTypeNames::keypress)
type = WebInputEvent::Char;
else
return; // Skip all other keyboard events.
modifiers = getWebInputModifiers(event);
if (event.location() == KeyboardEvent::DOM_KEY_LOCATION_NUMPAD)
modifiers |= WebInputEvent::IsKeyPad;
else if (event.location() == KeyboardEvent::DOM_KEY_LOCATION_LEFT)
modifiers |= WebInputEvent::IsLeft;
else if (event.location() == KeyboardEvent::DOM_KEY_LOCATION_RIGHT)
modifiers |= WebInputEvent::IsRight;
timeStampSeconds = event.timeStamp() / millisPerSecond;
windowsKeyCode = event.keyCode();
// The platform keyevent does not exist if the event was created using
// initKeyboardEvent.
if (!event.keyEvent())
return;
nativeKeyCode = event.keyEvent()->nativeVirtualKeyCode();
unsigned numberOfCharacters = std::min(event.keyEvent()->text().length(), static_cast<unsigned>(textLengthCap));
for (unsigned i = 0; i < numberOfCharacters; ++i) {
text[i] = event.keyEvent()->text()[i];
unmodifiedText[i] = event.keyEvent()->unmodifiedText()[i];
}
memcpy(keyIdentifier, event.keyIdentifier().ascii().data(), event.keyIdentifier().length());
}
示例2: if
WebKeyboardEventBuilder::WebKeyboardEventBuilder(const KeyboardEvent& event)
{
if (event.type() == EventTypeNames::keydown)
type = KeyDown;
else if (event.type() == EventTypeNames::keyup)
type = WebInputEvent::KeyUp;
else if (event.type() == EventTypeNames::keypress)
type = WebInputEvent::Char;
else
return; // Skip all other keyboard events.
modifiers = event.modifiers();
timeStampSeconds = event.platformTimeStamp();
windowsKeyCode = event.keyCode();
// The platform keyevent does not exist if the event was created using
// initKeyboardEvent.
if (!event.keyEvent())
return;
nativeKeyCode = event.keyEvent()->nativeVirtualKeyCode();
domCode = Platform::current()->domEnumFromCodeString(event.keyEvent()->code());
domKey = Platform::current()->domKeyEnumFromString(event.keyEvent()->key());
unsigned numberOfCharacters = std::min(event.keyEvent()->text().length(), static_cast<unsigned>(textLengthCap));
for (unsigned i = 0; i < numberOfCharacters; ++i) {
text[i] = event.keyEvent()->text()[i];
unmodifiedText[i] = event.keyEvent()->unmodifiedText()[i];
}
memcpy(keyIdentifier, event.keyIdentifier().ascii().data(), event.keyIdentifier().length());
}
示例3: defaultEventHandler
void MediaDocument::defaultEventHandler(Event* event)
{
Node* targetNode = event->target()->toNode();
if (!targetNode)
return;
if (event->type() == EventTypeNames::keydown && event->isKeyboardEvent()) {
HTMLVideoElement* video = Traversal<HTMLVideoElement>::firstWithin(*targetNode);
if (!video)
return;
KeyboardEvent* keyboardEvent = toKeyboardEvent(event);
if (keyboardEvent->key() == " " || keyboardEvent->keyCode() == VKEY_MEDIA_PLAY_PAUSE) {
// space or media key (play/pause)
video->togglePlayState();
event->setDefaultHandled();
}
}
}