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C++ JsonObject::has_bool方法代码示例

本文整理汇总了C++中JsonObject::has_bool方法的典型用法代码示例。如果您正苦于以下问题:C++ JsonObject::has_bool方法的具体用法?C++ JsonObject::has_bool怎么用?C++ JsonObject::has_bool使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JsonObject的用法示例。


在下文中一共展示了JsonObject::has_bool方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: load

void recipe_dictionary::load( JsonObject &jo, const std::string &src, bool uncraft )
{
    bool strict = src == "core";

    recipe r;

    // defer entries dependent upon as-yet unparsed definitions
    if( jo.has_string( "copy-from" ) ) {
        auto base = jo.get_string( "copy-from" );
        if( uncraft ) {
            if( !recipe_dict.uncraft.count( base ) ) {
                deferred.emplace_back( jo.str(), src );
                return;
            }
            r = recipe_dict.uncraft[ base ];
        } else {
            if( !recipe_dict.recipes.count( base ) ) {
                deferred.emplace_back( jo.str(), src );
                return;
            }
            r = recipe_dict.recipes[ base ];
        }
    }

    if( jo.has_string( "abstract" ) ) {
        r.ident_ = jo.get_string( "abstract" );
        r.abstract = true;
    } else {
        r.ident_ = r.result = jo.get_string( "result" );
        r.abstract = false;
    }

    if( !uncraft ) {
        if( jo.has_string( "id_suffix" ) ) {
            if( r.abstract ) {
                jo.throw_error( "abstract recipe cannot specify id_suffix", "id_suffix" );
            }
            r.ident_ += "_" + jo.get_string( "id_suffix" );
        }
        assign( jo, "category", r.category, strict );
        assign( jo, "subcategory", r.subcategory, strict );
        assign( jo, "reversible", r.reversible, strict );
    } else {
        r.reversible = true;
    }

    assign( jo, "time", r.time, strict, 0 );
    assign( jo, "difficulty", r.difficulty, strict, 0, MAX_SKILL );
    assign( jo, "flags", r.flags );

    // automatically set contained if we specify as container
    assign( jo, "contained", r.contained, strict );
    r.contained |= assign( jo, "container", r.container, strict );

    if( jo.has_array( "batch_time_factors" ) ) {
        auto batch = jo.get_array( "batch_time_factors" );
        r.batch_rscale = batch.get_int( 0 ) / 100.0;
        r.batch_rsize  = batch.get_int( 1 );
    }

    assign( jo, "charges", r.charges );
    assign( jo, "result_mult", r.result_mult );

    assign( jo, "skill_used", r.skill_used, strict );

    if( jo.has_member( "skills_required" ) ) {
        auto sk = jo.get_array( "skills_required" );
        r.required_skills.clear();

        if( sk.empty() ) {
            // clear all requirements

        } else if( sk.has_array( 0 ) ) {
            // multiple requirements
            while( sk.has_more() ) {
                auto arr = sk.next_array();
                r.required_skills[skill_id( arr.get_string( 0 ) )] = arr.get_int( 1 );
            }

        } else {
            // single requirement
            r.required_skills[skill_id( sk.get_string( 0 ) )] = sk.get_int( 1 );
        }
    }

    // simplified autolearn sets requirements equal to required skills at finalization
    if( jo.has_bool( "autolearn" ) ) {
        assign( jo, "autolearn", r.autolearn );

    } else if( jo.has_array( "autolearn" ) ) {
        r.autolearn = true;
        auto sk = jo.get_array( "autolearn" );
        while( sk.has_more() ) {
            auto arr = sk.next_array();
            r.autolearn_requirements[skill_id( arr.get_string( 0 ) )] = arr.get_int( 1 );
        }
    }

    if( jo.has_member( "decomp_learn" ) ) {
        r.learn_by_disassembly.clear();
//.........这里部分代码省略.........
开发者ID:CIB,项目名称:Cataclysm-DDA,代码行数:101,代码来源:recipe_dictionary.cpp

示例2: load

void recipe::load( JsonObject &jo, const std::string &src )
{
    bool strict = src == "dda";

    abstract = jo.has_string( "abstract" );

    if( abstract ) {
        ident_ = recipe_id( jo.get_string( "abstract" ) );
    } else {
        result_ = jo.get_string( "result" );
        ident_ = recipe_id( result_ );
    }

    assign( jo, "time", time, strict, 0 );
    assign( jo, "difficulty", difficulty, strict, 0, MAX_SKILL );
    assign( jo, "flags", flags );

    // automatically set contained if we specify as container
    assign( jo, "contained", contained, strict );
    contained |= assign( jo, "container", container, strict );

    if( jo.has_array( "batch_time_factors" ) ) {
        auto batch = jo.get_array( "batch_time_factors" );
        batch_rscale = batch.get_int( 0 ) / 100.0;
        batch_rsize  = batch.get_int( 1 );
    }

    assign( jo, "charges", charges );
    assign( jo, "result_mult", result_mult );

    assign( jo, "skill_used", skill_used, strict );

    if( jo.has_member( "skills_required" ) ) {
        auto sk = jo.get_array( "skills_required" );
        required_skills.clear();

        if( sk.empty() ) {
            // clear all requirements

        } else if( sk.has_array( 0 ) ) {
            // multiple requirements
            while( sk.has_more() ) {
                auto arr = sk.next_array();
                required_skills[skill_id( arr.get_string( 0 ) )] = arr.get_int( 1 );
            }

        } else {
            // single requirement
            required_skills[skill_id( sk.get_string( 0 ) )] = sk.get_int( 1 );
        }
    }

    // simplified autolearn sets requirements equal to required skills at finalization
    if( jo.has_bool( "autolearn" ) ) {
        assign( jo, "autolearn", autolearn );

    } else if( jo.has_array( "autolearn" ) ) {
        autolearn = true;
        auto sk = jo.get_array( "autolearn" );
        while( sk.has_more() ) {
            auto arr = sk.next_array();
            autolearn_requirements[skill_id( arr.get_string( 0 ) )] = arr.get_int( 1 );
        }
    }

    if( jo.has_member( "decomp_learn" ) ) {
        learn_by_disassembly.clear();

        if( jo.has_int( "decomp_learn" ) ) {
            if( !skill_used ) {
                jo.throw_error( "decomp_learn specified with no skill_used" );
            }
            assign( jo, "decomp_learn", learn_by_disassembly[skill_used] );

        } else if( jo.has_array( "decomp_learn" ) ) {
            auto sk = jo.get_array( "decomp_learn" );
            while( sk.has_more() ) {
                auto arr = sk.next_array();
                learn_by_disassembly[skill_id( arr.get_string( 0 ) )] = arr.get_int( 1 );
            }
        }
    }

    if( jo.has_member( "book_learn" ) ) {
        auto bk = jo.get_array( "book_learn" );
        booksets.clear();

        while( bk.has_more() ) {
            auto arr = bk.next_array();
            booksets.emplace( arr.get_string( 0 ), arr.size() > 1 ? arr.get_int( 1 ) : -1 );
        }
    }

    // recipes not specifying any external requirements inherit from their parent recipe (if any)
    if( jo.has_string( "using" ) ) {
        reqs_external = { { requirement_id( jo.get_string( "using" ) ), 1 } };

    } else if( jo.has_array( "using" ) ) {
        auto arr = jo.get_array( "using" );
        reqs_external.clear();
//.........这里部分代码省略.........
开发者ID:Caeous,项目名称:Cataclysm-DDA,代码行数:101,代码来源:recipe.cpp

示例3: load

void mtype::load( JsonObject &jo )
{
    MonsterGenerator &gen = MonsterGenerator::generator();

    // Name and name plural are not translated here, but when needed in
    // combination with the actual count in `mtype::nname`.
    mandatory( jo, was_loaded, "name", name );
    // default behaviour: Assume the regular plural form (appending an “s”)
    optional( jo, was_loaded, "name_plural", name_plural, name + "s" );
    mandatory( jo, was_loaded, "description", description, translated_string_reader );

    // Have to overwrite the default { "hflesh" } here
    if( !was_loaded || jo.has_member( "material" ) ) {
        mat = { jo.get_string( "material" ) };
    }
    optional( jo, was_loaded, "species", species, auto_flags_reader<species_id> {} );
    optional( jo, was_loaded, "categories", categories, auto_flags_reader<> {} );

    // See monfaction.cpp
    if( !was_loaded || jo.has_member( "default_faction" ) ) {
        const auto faction = mfaction_str_id( jo.get_string( "default_faction" ) );
        default_faction = monfactions::get_or_add_faction( faction );
    }

    if( !was_loaded || jo.has_member( "symbol" ) ) {
        sym = jo.get_string( "symbol" );
        if( utf8_wrapper( sym ).display_width() != 1 ) {
            jo.throw_error( "monster symbol should be exactly one console cell width", "symbol" );
        }
    }

    mandatory( jo, was_loaded, "color", color, color_reader{} );
    const typed_flag_reader<decltype( Creature::size_map )> size_reader{ Creature::size_map, "invalid creature size" };
    optional( jo, was_loaded, "size", size, size_reader, MS_MEDIUM );
    const typed_flag_reader<decltype( gen.phase_map )> phase_reader{ gen.phase_map, "invalid phase id" };
    optional( jo, was_loaded, "phase", phase, phase_reader, SOLID );

    optional( jo, was_loaded, "diff", difficulty, 0 );
    optional( jo, was_loaded, "aggression", agro, 0 );
    optional( jo, was_loaded, "morale", morale, 0 );
    optional( jo, was_loaded, "speed", speed, 0 );
    optional( jo, was_loaded, "attack_cost", attack_cost, 100 );
    optional( jo, was_loaded, "melee_skill", melee_skill, 0 );
    optional( jo, was_loaded, "melee_dice", melee_dice, 0 );
    optional( jo, was_loaded, "melee_dice_sides", melee_sides, 0 );
    optional( jo, was_loaded, "melee_cut", melee_cut, 0 );
    optional( jo, was_loaded, "dodge", sk_dodge, 0 );
    optional( jo, was_loaded, "armor_bash", armor_bash, 0 );
    optional( jo, was_loaded, "armor_cut", armor_cut, 0 );
    optional( jo, was_loaded, "armor_acid", armor_acid, armor_cut / 2 );
    optional( jo, was_loaded, "armor_fire", armor_fire, 0 );
    optional( jo, was_loaded, "hp", hp, 0 );
    optional( jo, was_loaded, "starting_ammo", starting_ammo );
    optional( jo, was_loaded, "luminance", luminance, 0 );
    optional( jo, was_loaded, "revert_to_itype", revert_to_itype, "" );
    optional( jo, was_loaded, "vision_day", vision_day, 40 );
    optional( jo, was_loaded, "vision_night", vision_night, 1 );
    optional( jo, was_loaded, "armor_stab", armor_stab, 0.8f * armor_cut );

    // TODO: allow adding/removing specific entries if `was_loaded` is true
    if( jo.has_array( "attack_effs" ) ) {
        JsonArray jsarr = jo.get_array( "attack_effs" );
        while( jsarr.has_more() ) {
            JsonObject e = jsarr.next_object();
            mon_effect_data new_eff( efftype_id( e.get_string( "id" ) ), e.get_int( "duration", 0 ),
                                     get_body_part_token( e.get_string( "bp", "NUM_BP" ) ), e.get_bool( "permanent", false ),
                                     e.get_int( "chance", 100 ) );
            atk_effs.push_back( new_eff );
        }
    }

    if( jo.has_member( "death_drops" ) ) {
        JsonIn &stream = *jo.get_raw( "death_drops" );
        death_drops = item_group::load_item_group( stream, "distribution" );
    }

    const typed_flag_reader<decltype( gen.death_map )> death_reader{ gen.death_map, "invalid monster death function" };
    optional( jo, was_loaded, "death_function", dies, death_reader );
    if( dies.empty() ) {
        // TODO: really needed? Is an empty `dies` container not allowed?
        dies.push_back( mdeath::normal );
    }

    // TODO: allow overriding/adding/removing those if `was_loaded` is true
    gen.load_special_defense( this, jo, "special_when_hit" );
    gen.load_special_attacks( this, jo, "special_attacks" );

        // Disable upgrading when JSON contains `"upgrades": false`, but fallback to the
        // normal behavior (including error checking) if "upgrades" is not boolean or not `false`.
    if( jo.has_bool( "upgrades" ) && !jo.get_bool( "upgrades" ) ) {
            upgrade_group = mongroup_id::NULL_ID;
            upgrade_into = mtype_id::NULL_ID;
            upgrades = false;
    } else if( jo.has_member( "upgrades" ) ) {
            JsonObject up = jo.get_object( "upgrades" );
            optional( up, was_loaded, "half_life", half_life, -1 );
            optional( up, was_loaded, "into_group", upgrade_group, auto_flags_reader<mongroup_id> {}, mongroup_id::NULL_ID );
            optional( up, was_loaded, "into", upgrade_into, auto_flags_reader<mtype_id> {}, mtype_id::NULL_ID );
            upgrades = true;
        }
//.........这里部分代码省略.........
开发者ID:Argoroth,项目名称:Cataclysm-DDA,代码行数:101,代码来源:monstergenerator.cpp

示例4: load


//.........这里部分代码省略.........
    assign( jo, "emit_fields", emit_fields );

    if( jo.has_member( "special_when_hit" ) ) {
        JsonArray jsarr = jo.get_array( "special_when_hit" );
        const auto iter = gen.defense_map.find( jsarr.get_string( 0 ) );
        if( iter == gen.defense_map.end() ) {
            jsarr.throw_error( "Invalid monster defense function" );
        }
        sp_defense = iter->second;
        def_chance = jsarr.get_int( 1 );
    } else if( !was_loaded ) {
        sp_defense = &mdefense::none;
        def_chance = 0;
    }

    if( !was_loaded || jo.has_member( "special_attacks" ) ) {
        special_attacks.clear();
        special_attacks_names.clear();
        add_special_attacks( jo, "special_attacks", src );
    } else {
        // Note: special_attacks left as is, new attacks are added to it!
        // Note: member name prefixes are compatible with those used by generic_typed_reader
        if( jo.has_object( "extend" ) ) {
            auto tmp = jo.get_object( "extend" );
            add_special_attacks( tmp, "special_attacks", src );
        }
        if( jo.has_object( "delete" ) ) {
            auto tmp = jo.get_object( "delete" );
            remove_special_attacks( tmp, "special_attacks", src );
        }
    }

    // Disable upgrading when JSON contains `"upgrades": false`, but fallback to the
    // normal behavior (including error checking) if "upgrades" is not boolean or not `false`.
    if( jo.has_bool( "upgrades" ) && !jo.get_bool( "upgrades" ) ) {
        upgrade_group = mongroup_id::NULL_ID();
        upgrade_into = mtype_id::NULL_ID();
        upgrades = false;
    } else if( jo.has_member( "upgrades" ) ) {
        JsonObject up = jo.get_object( "upgrades" );
        optional( up, was_loaded, "half_life", half_life, -1 );
        optional( up, was_loaded, "age_grow", age_grow, -1 );
        optional( up, was_loaded, "into_group", upgrade_group, auto_flags_reader<mongroup_id> {},
                  mongroup_id::NULL_ID() );
        optional( up, was_loaded, "into", upgrade_into, auto_flags_reader<mtype_id> {},
                  mtype_id::NULL_ID() );
        upgrades = true;
    }

    //Reproduction
    if( jo.has_member( "reproduction" ) ) {
        JsonObject repro = jo.get_object( "reproduction" );
        optional( repro, was_loaded, "baby_count", baby_count, -1 );
        optional( repro, was_loaded, "baby_timer", baby_timer, -1 );
        optional( repro, was_loaded, "baby_monster", baby_monster, auto_flags_reader<mtype_id> {},
                  mtype_id::NULL_ID() );
        optional( repro, was_loaded, "baby_egg", baby_egg, auto_flags_reader<itype_id> {},
                  "null" );
        if( jo.has_member( "baby_flags" ) ) {
            baby_flags.clear();
            JsonArray baby_tags = jo.get_array( "baby_flags" );
            while( baby_tags.has_more() ) {
                baby_flags.push_back( baby_tags.next_string() );
            }
        }
        reproduces = true;
    }

    if( jo.has_member( "biosignature" ) ) {
        JsonObject biosig = jo.get_object( "biosignature" );
        optional( biosig, was_loaded, "biosig_timer", biosig_timer, -1 );
        optional( biosig, was_loaded, "biosig_item", biosig_item, auto_flags_reader<itype_id> {},
                  "null" );
        biosignatures = true;
    }

    optional( jo, was_loaded, "burn_into", burn_into, auto_flags_reader<mtype_id> {},
              mtype_id::NULL_ID() );

    const typed_flag_reader<decltype( gen.flag_map )> flag_reader{ gen.flag_map, "invalid monster flag" };
    optional( jo, was_loaded, "flags", flags, flag_reader );
    // Can't calculate yet - we want all flags first
    optional( jo, was_loaded, "bash_skill", bash_skill, -1 );

    const typed_flag_reader<decltype( gen.trigger_map )> trigger_reader{ gen.trigger_map, "invalid monster trigger" };
    optional( jo, was_loaded, "anger_triggers", anger, trigger_reader );
    optional( jo, was_loaded, "placate_triggers", placate, trigger_reader );
    optional( jo, was_loaded, "fear_triggers", fear, trigger_reader );

    if( jo.has_member( "path_settings" ) ) {
        auto jop = jo.get_object( "path_settings" );
        // Here rather than in pathfinding.cpp because we want monster-specific defaults and was_loaded
        optional( jop, was_loaded, "max_dist", path_settings.max_dist, 0 );
        optional( jop, was_loaded, "max_length", path_settings.max_length, -1 );
        optional( jop, was_loaded, "bash_strength", path_settings.bash_strength, -1 );
        optional( jop, was_loaded, "allow_open_doors", path_settings.allow_open_doors, false );
        optional( jop, was_loaded, "avoid_traps", path_settings.avoid_traps, false );
        optional( jop, was_loaded, "allow_climb_stairs", path_settings.allow_climb_stairs, true );
    }
}
开发者ID:Rivet-the-Zombie,项目名称:Cataclysm-DDA,代码行数:101,代码来源:monstergenerator.cpp

示例5: load_modfile

void mod_manager::load_modfile(JsonObject &jo, const std::string &main_path)
{
    if (!jo.has_string("type") || jo.get_string("type") != "MOD_INFO") {
        // Ignore anything that is not a mod-info
        return;
    }
    std::string m_ident = jo.get_string("ident");
    if (has_mod(m_ident)) {
        // TODO: change this to make unique ident for the mod
        // (instead of discarding it?)
        debugmsg("there is already a mod with ident %s", m_ident.c_str());
        return;
    }
    if( jo.has_bool( "obsolete" ) ) {
        // Marked obsolete, no need to try to load anything else.
        MOD_INFORMATION *modfile = new MOD_INFORMATION;
        modfile->ident = m_ident;
        modfile->obsolete = true;
        mod_map[modfile->ident] = modfile;
        return;
    }

    std::string t_type = jo.get_string("mod-type", "SUPPLEMENTAL");
    std::vector<std::string> m_authors;
    if (jo.has_array("authors")) {
        m_authors = jo.get_string_array("authors");
    } else {
        if(jo.has_string("author")) {
            m_authors.push_back(jo.get_string("author"));
        }
    }
    std::string m_name = jo.get_string("name", "");
    if (m_name.empty()) {
        // "No name" gets confusing if many mods have no name
        //~ name of a mod that has no name entry, (%s is the mods identifier)
        m_name = string_format(_("No name (%s)"), m_ident.c_str());
    } else {
        m_name = _(m_name.c_str());
    }
    std::string m_desc = jo.get_string("description", "");
    if (m_desc.empty()) {
        m_desc = _("No description");
    } else {
        m_desc = _(m_desc.c_str());
    }
    std::string m_path;
    if (jo.has_string("path")) {
        m_path = jo.get_string("path");
        if (m_path.empty()) {
            // If an empty path is given, use only the
            // folder of the modinfo.json
            m_path = main_path;
        } else {
            // prefix the folder of modinfo.json
            m_path = main_path + "/" + m_path;
        }
    } else {
        // Default if no path is given:
        // "<folder-of-modinfo.json>/data"
        m_path = main_path + "/data";
    }
    std::vector<std::string> m_dependencies;

    if (jo.has_member("dependencies") && jo.has_array("dependencies")) {
        JsonArray jarr = jo.get_array("dependencies");
        while(jarr.has_more()) {
            const std::string dep = jarr.next_string();
            if (dep == m_ident) {
                debugmsg("mod %s has itself as dependency", m_ident.c_str());
                continue;
            }
            if (std::find(m_dependencies.begin(), m_dependencies.end(), dep) != m_dependencies.end()) {
                // Some dependency listed twice, ignore it, what else can be done?
                continue;
            }
            m_dependencies.push_back(dep);
        }
    }

    mod_type m_type;
    if (t_type == "CORE") {
        m_type = MT_CORE;
    } else if (t_type == "SUPPLEMENTAL") {
        m_type = MT_SUPPLEMENTAL;
    } else {
        throw std::string("Invalid mod type: ") + t_type + " for mod " + m_ident;
    }

    MOD_INFORMATION *modfile = new MOD_INFORMATION;
    modfile->ident = m_ident;
    modfile->_type = m_type;
    modfile->authors = m_authors;
    modfile->name = m_name;
    modfile->description = m_desc;
    modfile->dependencies = m_dependencies;
    modfile->path = m_path;

    mod_map[modfile->ident] = modfile;
}
开发者ID:Antistar,项目名称:Cataclysm-DDA,代码行数:99,代码来源:mod_manager.cpp

示例6: load


//.........这里部分代码省略.........
    const typed_flag_reader<decltype( Creature::size_map )> size_reader{ Creature::size_map, "invalid creature size" };
    optional( jo, was_loaded, "size", size, size_reader, MS_MEDIUM );
    const typed_flag_reader<decltype( gen.phase_map )> phase_reader{ gen.phase_map, "invalid phase id" };
    optional( jo, was_loaded, "phase", phase, phase_reader, SOLID );

    optional( jo, was_loaded, "diff", difficulty, 0 );
    optional( jo, was_loaded, "aggression", agro, 0 );
    optional( jo, was_loaded, "morale", morale, 0 );
    optional( jo, was_loaded, "speed", speed, 0 );
    optional( jo, was_loaded, "attack_cost", attack_cost, 100 );
    optional( jo, was_loaded, "melee_skill", melee_skill, 0 );
    optional( jo, was_loaded, "melee_dice", melee_dice, 0 );
    optional( jo, was_loaded, "melee_dice_sides", melee_sides, 0 );
    optional( jo, was_loaded, "dodge", sk_dodge, 0 );
    optional( jo, was_loaded, "armor_bash", armor_bash, 0 );
    optional( jo, was_loaded, "armor_cut", armor_cut, 0 );
    optional( jo, was_loaded, "armor_acid", armor_acid, armor_cut / 2 );
    optional( jo, was_loaded, "armor_fire", armor_fire, 0 );
    optional( jo, was_loaded, "hp", hp, 0 );
    optional( jo, was_loaded, "starting_ammo", starting_ammo );
    optional( jo, was_loaded, "luminance", luminance, 0 );
    optional( jo, was_loaded, "revert_to_itype", revert_to_itype, "" );
    optional( jo, was_loaded, "vision_day", vision_day, 40 );
    optional( jo, was_loaded, "vision_night", vision_night, 1 );
    optional( jo, was_loaded, "armor_stab", armor_stab, 0.8f * armor_cut );
    optional( jo, was_loaded, "attack_effs", atk_effs, mon_attack_effect_reader{} );

    // TODO: make this work with `was_loaded`
    if( jo.has_array( "melee_damage" ) ) {
        JsonArray arr = jo.get_array( "melee_damage" );
        melee_damage = load_damage_instance( arr );
    } else if( jo.has_object( "melee_damage" ) ) {
        melee_damage = load_damage_instance( jo );
    }

    if( jo.has_int( "melee_cut" ) ) {
        int bonus_cut = jo.get_int( "melee_cut" );
        melee_damage.add_damage( DT_CUT, bonus_cut );
    }

    if( jo.has_member( "death_drops" ) ) {
        JsonIn &stream = *jo.get_raw( "death_drops" );
        death_drops = item_group::load_item_group( stream, "distribution" );
    }

    const typed_flag_reader<decltype( gen.death_map )> death_reader{ gen.death_map, "invalid monster death function" };
    optional( jo, was_loaded, "death_function", dies, death_reader );
    if( dies.empty() ) {
        // TODO: really needed? Is an empty `dies` container not allowed?
        dies.push_back( mdeath::normal );
    }

    if( jo.has_member( "special_when_hit" ) ) {
        JsonArray jsarr = jo.get_array( "special_when_hit" );
        const auto iter = gen.defense_map.find( jsarr.get_string( 0 ) );
        if( iter == gen.defense_map.end() ) {
            jsarr.throw_error( "Invalid monster defense function" );
        }
        sp_defense = iter->second;
        def_chance = jsarr.get_int( 1 );
    } else if( !was_loaded ) {
        sp_defense = &mdefense::none;
        def_chance = 0;
    }

    if( !was_loaded || jo.has_member( "special_attacks" ) ) {
        special_attacks.clear();
        special_attacks_names.clear();
        add_special_attacks( jo, "special_attacks" );
    } else {
        // Note: special_attacks left as is, new attacks are added to it!
        // Note: member name prefixes are compatible with those used by generic_typed_reader
        remove_special_attacks( jo, "remove:special_attacks" );
        add_special_attacks( jo, "add:special_attacks" );
    }

    // Disable upgrading when JSON contains `"upgrades": false`, but fallback to the
    // normal behavior (including error checking) if "upgrades" is not boolean or not `false`.
    if( jo.has_bool( "upgrades" ) && !jo.get_bool( "upgrades" ) ) {
        upgrade_group = mongroup_id::NULL_ID;
        upgrade_into = mtype_id::NULL_ID;
        upgrades = false;
    } else if( jo.has_member( "upgrades" ) ) {
        JsonObject up = jo.get_object( "upgrades" );
        optional( up, was_loaded, "half_life", half_life, -1 );
        optional( up, was_loaded, "into_group", upgrade_group, auto_flags_reader<mongroup_id> {}, mongroup_id::NULL_ID );
        optional( up, was_loaded, "into", upgrade_into, auto_flags_reader<mtype_id> {}, mtype_id::NULL_ID );
        upgrades = true;
    }

    optional( jo, was_loaded, "burn_into", burn_into, auto_flags_reader<mtype_id> {}, mtype_id::NULL_ID );

    const typed_flag_reader<decltype( gen.flag_map )> flag_reader{ gen.flag_map, "invalid monster flag" };
    optional( jo, was_loaded, "flags", flags, flag_reader );

    const typed_flag_reader<decltype( gen.trigger_map )> trigger_reader{ gen.trigger_map, "invalid monster trigger" };
    optional( jo, was_loaded, "anger_triggers", anger, trigger_reader );
    optional( jo, was_loaded, "placate_triggers", placate, trigger_reader );
    optional( jo, was_loaded, "fear_triggers", fear, trigger_reader );
}
开发者ID:Shoes01,项目名称:Cataclysm-DDA,代码行数:101,代码来源:monstergenerator.cpp


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