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C++ JoyDPadButton::getRealJoyNumber方法代码示例

本文整理汇总了C++中JoyDPadButton::getRealJoyNumber方法的典型用法代码示例。如果您正苦于以下问题:C++ JoyDPadButton::getRealJoyNumber方法的具体用法?C++ JoyDPadButton::getRealJoyNumber怎么用?C++ JoyDPadButton::getRealJoyNumber使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JoyDPadButton的用法示例。


在下文中一共展示了JoyDPadButton::getRealJoyNumber方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: writeConfig

void InputDevice::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i);
        xml->writeStartElement("stickAxisAssociation");
        xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
        xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex()));
        xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex()));
        xml->writeEndElement();
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        xml->writeStartElement("vdpadButtonAssociations");
        xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));

        JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadDown);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadLeft);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadRight);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
//.........这里部分代码省略.........
开发者ID:Xatory,项目名称:antimicro,代码行数:101,代码来源:inputdevice.cpp

示例2: writeConfig

void GameController::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());
#ifdef USE_SDL_2
    xml->writeComment("The GUID for a joystick is included for informational purposes only.");
    xml->writeTextElement("guid", getGUIDString());
#endif

    if (!profileName.isEmpty())
    {
        xml->writeTextElement("profilename", profileName);
    }

    xml->writeStartElement("names"); // <names>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
//.........这里部分代码省略.........
开发者ID:jamesblunt,项目名称:antimicro,代码行数:101,代码来源:gamecontroller.cpp


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